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San Andreas: PS2 Features To PC


Inadequate
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UPDATE:

  • Four Dragons Casino and Come-A-Lot signs fixed (like in PS2) on Las Venturas added to the main post.

 

Screenshots:

Before

 

Lk5KxEM.png

 

After

 

8cu6qtU.png

 

Before

 

ilSdBem.png

 

After

 

vePtQif.png

 

I'm downloading a corrupted .zip. Anybody else?

 

 

Strange, here works fine. Anyway i'm gonna update all mods again.

 

 

It would be a good idea when the mods are complete, create a modpack with all the necessary files.
I was installing all mods again and my game just crashed.
Sorry my bad english. :)

 

 

Probably you installed some modification wrong, because I have all modifications of the list on my game and works correctly. And about the modpack, all of the mods of the list is already finished, except SilentPatch still in beta stage.

Edited by inadequate
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Should I use the textures posted here or The Hero's PS2 Map ?

 

EDIT:

I don't know which one to use, i think that's what's making game crash.

 

EDIT 2:

When i install this mods with The Hero's PS2 Map it's ok, but when i install without, my game crash. :/

Edited by TekUltra
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I think the ones from this topic, because The Hero's ones only works with the PS2 map, I tested it in December and the TXD works but not correctly (for example, the wires in Ganton). Anyway, I'm not forcing you to use my mod, you are free to use whichever you want. ;)

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A doubt.
This timecyc really is the version of the ps2?

 

 

Yep, the original from the PS2 disc.

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A doubt.

This timecyc really is the version of the ps2?

PS2 atmosphere isn't timecyc.dat, as I understand.
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Is there any way to restore interiors peds, like in casinos, supermarket... ?

 

Probably Silent gonna fix that on SilentPatch on a future version.

 

 

A doubt.

This timecyc really is the version of the ps2?

PS2 atmosphere isn't timecyc.dat, as I understand.

 

For the PS2 atmosphere you need: SilentPatch, PostFX, PS2 seabed, original PS2 timecyc or the timecycp from PC (you can use the PC timecyc too, but I recommend the original PS2 timecyc) and configure it on the PostFX.ini. And like additional things the PS2 car reflections, etc.

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For the PS2 atmosphere you need: SilentPatch, PostFX, PS2 seabed, original PS2 timecyc or the timecycp from PC (you can use the PC timecyc too, but I recommend the original PS2 timecyc) and configure it on the PostFX.ini. And like additional things the PS2 car reflections, etc.

Yeah, I know it. I wanted to explain to him that only timecyc.dat not be responsible for the entire atmosphere, or something like that.

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RDH9qS6.png

These are the TXDs I found with the missing alphas (In PS2 Textures mod, NOT Hero's converter). There might be more that I missed.

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Ok, i'm gonna fix that textures later and update the pack. Thanks. :^:

 

EDIT:

PS2 textures updated, fixed alphas reported by Snowshoe.

ZoA5fjh.png

Edited by inadequate
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Technically, not they are not.

 

SUNNY_SF, 10 PM

 

Timecycp.dat (PC) 13 13 30 163 163 163 255 255 255 20 15 45 13 44 65 255 5 8 5 8 0 1.00 0.50 0.50 160 100 0 455.00 66.00 1.00 70 27 10 0 0 0 44 73 96 240 127 124 124 124 127 45 47 23 50 112 0 1.00

Timecyc.dat (PS2) 13 13 30 143 143 143 255 255 255 20 15 45 13 44 65 255 5 8 5 8 0 1.00 0.50 0.50 160 100 0 455.00 66.00 1.00 70 27 10 0 0 0 44 73 96 240 127 124 124 124 127 45 47 23 50 112 0 1.00



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BMWSauberF1.08

the pc timecyc also lacks lighting

 

@format c:

 

i sent you a pm about that telegraph pole,i don't know if you noticed it

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So this thread and personally TS doesn't produce anyting. And a guy thinks he can post links and this will be somehow related to 'production'.

If you want to discuss The_Hero's mods - goto his thread and do this. Want to discuss CLEO? Go find its thread.

It could have been good, all that was required - be quiet here. But you think you need to "update" your thread when no one post here.

You think you did something great but you didn't. I'm having more respect to that guy who making his Tshirts for CJ in Paint than to you.

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I've had a quick discussion earlier today with the other led-bys; and this topic seems a waste.

We are thinking of merging this thread, into the Mod Index, but will need to talk to Strafebolt first before this happens.

 

Topic locked until further notice.

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  • 8 months later...

Unlocked on request and because the SkyGFX topic has basically become this thread when it shouldn't be. A separate index from the main mod index is a one off thing, so any other index threads will possibly be locked.

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So this is on? I think we all should try our best to keep this thread clean, civilized and friendly.

 

Now let's talk business. This is a list of empty txd's on PC:

 

airtrain.txd
changeme.txd
copshop.txd
csplay.txd
farmhouseclose.txd
fktarget.txd
gb_country.txd
gb_generic.txd
gb_global.txd
gb_interior.txd
gb_la.txd
gb_sf.txd
gb_vegas.txd
gb_vhighway.txd
lodsfw2.txd
mine.txd
nonox.txd
rock.txd
shell_pick.txd

 

Anyone with access to PS2 files could check if there any textures on them, please?

Edited by El Dorado
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El Dorado: All are empty (except shell_pick.txd proof by Mugetsuga) if I'm not wrong anyway those textures doesn't affect to the game, except changeme.txd fixed by Blackbird88 time ago, in reality doesn't affect but has missing textures on it (Los Santos Airport cutscene).

 

About the topic, here we go again. Tomorrow I will update everything (including missing PS2 DFFs) and will upload all PS2 textures to the PC map that I did a few months ago now I need sleep a little bit. Thanks a lot to TJGM and everybody who support this. :^:

Edited by inadequate
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inadequate, you`re missing 2 .dff broken on PC: ab_vaultdoor.dff and gym_bike.dff

 

PC with default gym_bike.dff

 

 

 

ibkNre6G2EjJUz.png

 

 

PC with fixed PS2 gym_bike.dff

 

 

 

irv1rBlEFyrrr.png

 

 

PC with default ab_vaultdoor.dff

 

 

 

k4xRHL5.jpg

 

 

PC with fixed PS2 ab_vaultdoor.dff

 

 

 

dYbrywl.jpg

 

  • Like 3
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