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Inadequate

PS2 Features To PC

Recommended Posts

Marsi4eg

I use all those fixed vehicles and I'm sure they aren't broken with skygfx. I mean there really aren't any vehicle that does look wrong or kinda different with skygfx. Every vehicle uses correct reflection data, has correct colors, Maybe only hydra looks very dark and bikes kinda broken with their reflections on wheels

Edited by Marsi4eg

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Inadequate

Main post has been updated:

  • Latest PS2 map version by El Dorado added with all custom 2DFX additions removed to match the PS2.
  • Latest SkyGfx version added.
Edited by Inadequate

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gts.
On 12/28/2018 at 8:04 AM, TheJanox824 said:

Why the version of the PS2 map is from November 2015 when in El Dorado's original thread there is one from September 2017?

In case you still interested, this just happened two days ago. The latest PS2 map including fixes has been added to the OP. Or check the post above this one LOL.

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Degenerates Cannabis

Thank you for compiling this list. I saw you updates this a couple days ago so I thought I'd make an account and say thank you for the love, and the continued love to one of my favorite games of all time. Also, as a PC noob, thank you for customizing the skygfx for us, it kept crashing my game when I started the first mission probably because I had dropped all skygfx 1-3 at once. 

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itsTimPie

Guys how to fix this thing near Madd Dogg house?

QNFx1bH.png

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BustaCJ
4 hours ago, itsTimPie said:

Guys how to fix this thing near Madd Dogg house?

QNFx1bH.png

I don't experience this issue in a clean installation. Are you using a custom Los Santos map?

Edited by BustaCJ

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Inadequate
5 hours ago, itsTimPie said:

Guys how to fix this thing near Madd Dogg house?

 

Spoiler

QNFx1bH.png

 

It seems to be a collision issue. That's why grass is 'floating'. Try using the original collision file or perhaps, the whole map.

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BustaCJ

I have a question. In the old version of PS2 parked vehicles mod, there was a vehfor.cs cleo script which is absent now. Is it needed or not?

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Inadequate

It was for force all vehicles controlled by IPL to spawn all of the time. But since that script was somewhat 'dangerous', was breaking savegames and then that's why I removed it.

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BustaCJ
31 minutes ago, Inadequate said:

It was for force all vehicles controlled by IPL to spawn all of the time. But since that script was somewhat 'dangerous', was breaking savegames and then that's why I removed it.

Thanks!

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itsTimPie

 

11 hours ago, Inadequate said:

It seems to be a collision issue. That's why grass is 'floating'. Try using the original collision file or perhaps, the whole map.

Already did it. Doesn't work :(

 

UPD: Problem is gone! the reason is "BETA Mullholland house mod"!

Edited by itsTimPie
Problem is gone!

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Vindsole
On 2/7/2019 at 12:07 AM, itsTimPie said:

 

Already did it. Doesn't work :(

 

UPD: Problem is gone! the reason is "BETA Mullholland house mod"!

Someone made a fix for these issues, if you are interested, the link is here.

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gts.
8 minutes ago, Vindsole said:

Someone made a fix for these issues, if you are interested, the link is here.

Nothing to do with PS2 stuff but anyway that has been answered and fixed already.

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BustaCJ

That Mullholand house looked very nice in that first trailer of The Game. Why would a sane person remove it? And why aren't all safehouses like this? Couldn't the interiors be on ground level?

Edited by BustaCJ

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YoungLevanyuk

I want to have that wreck cars AND The Four Dragons Casino lamps. Can you help me, what should i delete from PS2 Map?

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Inadequate
2 hours ago, YoungLevanyuk said:

I want to have that wreck cars AND The Four Dragons Casino lamps. Can you help me, what should i delete from PS2 Map?

Just install vegas folder.

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BustaCJ
38 minutes ago, Inadequate said:

Just install vegas folder.

Yeah I did that too. You know what is kind of frustrating? This : one modder releases eg some models that fix one bug and some other releases some models that fix another bug. Both very useful. But you must choose. For example there isn't a mod that fixes all the map. PS2 map is not the same. And map fixes by BMW.Sauber have those wreck cars in grove street still missing (indicates that the PS2 map was used). Also some other mods feature a lot of map fixes but the modders added some of their own details. Still a complete mod doesn't exist. I wish I could try to do that myself. And I will. I will get slowly into this.

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LaDiDa
39 minutes ago, BustaCJ said:

So, that fixes everything? The cars are still there in Grove street?

Unlikely to fix everything, however it fixes everything the PS2 map + mapfixes, fixes without removing the car wreck in grove street and some additional stuff in LS.

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BustaCJ
9 hours ago, LaDiDa said:

Unlikely to fix everything, however it fixes everything the PS2 map + mapfixes, fixes without removing the car wreck in grove street and some additional stuff in LS.

Excellent. I'll give it a try. Thanks!

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BustaCJ
On 2/24/2019 at 9:39 PM, LaDiDa said:

You're probably looking for this:

https://www.mixmods.com.br/2018/10/z-pc-maps-fixes-correcoes-para-o-mapa.html

 

It ports the PS2 map + mapfixes, fixes to the PC map.

Still doesn't fix that annoying pay n spray in lv. They made the door open and didn't fix neither the non-solid texture nor the camera that should go back.

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Pirushu
5 minutes ago, BustaCJ said:

Still doesn't fix that annoying pay n spray in lv. They made the door open and didn't fix neither the non-solid texture nor the camera that should go back.

The only solution Rockstar gave him was to make it innaccessible in the PC version

 

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LaDiDa
11 hours ago, BustaCJ said:

Still doesn't fix that annoying pay n spray in lv. They made the door open and didn't fix neither the non-solid texture nor the camera that should go back.

https://drive.google.com/open?id=1aC6qXGblDK2IQi_vL8uyN-Is9WSVNGIk

 

^Try these, I combined it with the original PS2 behaviour & collision with an additional cleo script for the map icon from this mod:

 

https://www.mixmods.com.br/2017/01/ativar-pay-n-spray-nao-usado-de-lv.html

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BustaCJ
7 hours ago, LaDiDa said:

https://drive.google.com/open?id=1aC6qXGblDK2IQi_vL8uyN-Is9WSVNGIk

 

^Try these, I combined it with the original PS2 behaviour & collision with an additional cleo script for the map icon from this mod:

 

https://www.mixmods.com.br/2017/01/ativar-pay-n-spray-nao-usado-de-lv.html

I have seen this mod before. It would be totally perfect if there wasn't for that one thing; the behaviour when you enter the pay n spray isn't the same as the original. You can't aim, and if you aim and then shoot with the sniper or the rpg, you can recreate some interesting bugs. What I just did was just omit the cleo script. That way the camera still stays inside when you spray, but I can tolerate that. Thanks!

7 hours ago, gts. said:

What those does exactly? Fixes the camera "not go back" and missing collision ground from the Pay N Spray in Las Venturas?

Yes. It mostly fixes it. But has some bugs^.

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LaDiDa
Posted (edited)

Hadn't noticed those bugs at all, not that I actually tried to shoot a weapon in a pay 'n spray before though, good to know.

 

EDIT: To answer gts' question, it makes the camera go back, provides the icon on the map and fixes the collision as well as activate the door.

Edited by LaDiDa

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RobusGT

i just copied the files and,,, my gta cant launch. can someone just upload a video of the tutorial???

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lowpolygangster

the SubUrban dff is broken in PC

 

source: matias montanna

 

 


PS2:

9IjcvBQ.png

 

PC:

QFWEazV.png

 

PS2:KR52RU2.png

 

PC:8fG3Zad.png

PS2: 488Fnqb.png

 

PC: 2gsKZXO.png
 

 

Edited by lowpolygangster

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Inadequate

@lowpolygangster Interesting. I'm going to check that later.

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