tspmtel Posted November 14, 2014 Share Posted November 14, 2014 hello. i am interested in unlocking safehouses, mod garages, races and fast food hud icons by editing a master save file. how can i do this? i have no idea about editing game variables beyond cheat engine so i guess that's a start. i read this post concerning a similar matter but i have no idea where to put a code like this: http://gtaforums.com/topic/478220-unlock-every-safehouse-script/ thanks Link to comment Share on other sites More sharing options...
ZAZ Posted November 14, 2014 Share Posted November 14, 2014 Such or similar request often came up in the past. Mostly the user just wanted to be able to can visit the savehouse and play the sidefeatures without completing the storyline. At the end they found the solution by using a "stripped main.scm" CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
tspmtel Posted November 15, 2014 Author Share Posted November 15, 2014 i wont need a full mod, but this pointed me to sanny builder which i think is what i need. will get back to you when i test it Link to comment Share on other sites More sharing options...
OrionSR Posted November 16, 2014 Share Posted November 16, 2014 I have a great deal of experience editing custom starter saves for the Chain Game that maintain compatibility with the standard game scripts through 100%. Making similar adjustments to a master save should require few modifications. I have specific notes on many of the changes you'd like to make but I'm really short on time - it's the busy season at work but that's expected to end in a few more weeks. Introduction to Chain Game Style Save Editing - Current discussion is mostly about porting PC codes to SA mobile, but PC modding is also welcome. This topic is a bit disorganized but covers a lot of introductory concepts and strategies that someone just starting out with save editing might find helpful: useful tools and trainers, hex editing save files, text IPL modifications, cleo scripting, and game memory manipulation. Chain Game Round 108 - Players take turns playing the custom saves through to 100% completion. Check the intro posts for other types of changes you might want to make. Download the saves and try it out; look of a link to the v1 scripts or use v2 scripts and take a turn. Link to comment Share on other sites More sharing options...
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