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Get rid of the GTAO progress transmission limit


deathdiggerswe
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Miss Malevolent

Then tell me. Every addition is vulnerable to abuse

Ok first, are you receptive to a differing opinion? I'd like to know before I respond and possibly waste both our times.

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deathdiggerswe

 

Then tell me. Every addition is vulnerable to abuse

Ok first, are you receptive to a differing opinion? I'd like to know before I respond and possibly waste both our times.Of course I'm not hostile, I'm just asking, if you suspect I don't see what you do why don't you share it?

(Certain others have ignored this and pretended like their sh*t doesn't stink. Acting high and mighty because you think you a billion dollar idea but don't dare to execute it is not going to give you a dime - again this is not a description of you, just others in this thread)

 

Also, if you're basing that question off of my previous post, please view the earlier conversation I had with the same member. I welcome different opinions, but non explanatory ones are worthless. I don't care where my opinion is based as long as it's logical. If you can switch it (convince me) for me, be my guest

Edited by deathdiggerswe
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Miss Malevolent

Of course. I'm not hostile, I'm just asking if you suspect I don't see what you do why don't you share it?

Ok. My opinion is that as of now there are no modded PS4 consoles with which a person can hack money/items etc. But obviously with the PS3 there are those tools.

 

If you were able to transfer back and forth what would stop a person from hacking monies on PS3 as often as they like to transfer to their PS4 accounts...and not just money but when there are hacks/glitches to get free items that have been released like that latest helicopter for example? Glitch into your PS3 account...transfer to your PS4 account.

 

I think it's smart on their part to limit the transfer to one time as it will mitigate what I will described.

 

Will it stop the cheaters that transfer the first time? Probably not, but it can stop them from going back and forth to that well or worse bring about a cottage industry where people go into hacking lobbies to replenish their PS4 accounts.

 

And I'm not here to sway you, you can have your opinion. I'm just giving mine .

Edited by Miss Malevolent
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deathdiggerswe

 

Of course. I'm not hostile, I'm just asking if you suspect I don't see what you do why don't you share it?

Ok. My opinion is that as of now there are no modded PS4 consoles with which a person can hack money/items etc. But obviously with the PS3 there are those tools.

If you were able to transfer back and forth what would stop a person from hacking monies on PS3 as often as they like to transfer to their PS4 accounts...and not just money but when there are hacks/glitches to get free items that have been released like that latest helicopter for example? Glitch into your PS3 account...transfer to your PS4 account.

I think it's smart on their part to limit the transfer to one time as it will mitigate what I will described.

Will it stop the cheaters that transfer the first time? Probably not, but it can stop them from going back and forth to that well or worse bring about a cottage industry where people go into hacking lobbies to replenish their PS4 accounts.

Okay, fair enough. Thank you, I wasn't aware of the problems on PS3.

 

However, this would imply that already existing troubles would transfer over to new gen, not creating new problems.

 

I personally do not have much insight in this, and (perhaps therefore) don't think new important features should be scrapped because of illegal activity. This will always be a possibility regardless of platform. Perhaps the risk is bigger on the old gen, but exploits or simply using their own created system (not creating new ones) is a much more prominent problem in this regard.

 

You do have a valid point though. Also, thank you very much for a mature contribution - It's valued.

Edited by deathdiggerswe
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TheKingChivas

Why?, anytime there was a new money glitch found on another platform, people would just abuse the transfer system

 

 

 

Ok. My opinion is that as of now there are no modded PS4 consoles with which a person can hack money/items etc. But obviously with the PS3 there are those tools.

 

If you were able to transfer back and forth what would stop a person from hacking monies on PS3 as often as they like to transfer to their PS4 accounts...and not just money but when there are hacks/glitches to get free items that have been released like that latest helicopter for example? Glitch into your PS3 account...transfer to your PS4 account.

 

I think it's smart on their part to limit the transfer to one time as it will mitigate what I will described.

 

Will it stop the cheaters that transfer the first time? Probably not, but it can stop them from going back and forth to that well or worse bring about a cottage industry where people go into hacking lobbies to replenish their PS4 accounts.

 

 

 

Both are dead-on...that's why it's one and done.

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SkylineGTRFreak

Just allow a one time transfer from the old console to any new console. This means you can transfer once to XBone, once to Ps4 and once to Ps4. but only one time (each). This would be the best solution imo. The fact that we actually have to choose one of the three systems is meh...

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The ideal solution, imho, would be:

 

You can carry your character over ONCE from one console to another, and then only ONCE more from one console to the PC.

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

Edited by YogurtStorm
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...... As my progress is stored on Social Club it should be easy to implement.

 

Acting like you know they're job is not a good idea for anything anywhere..

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

 

 

I think you're missing my point. The fact that we get to transfer it at all is above and beyond what we would normally get. There's a huge amount of generosity behind giving us this option, and they could simply have not done it and ignored the complaints. They wouldn't have heard them over all that money.

 

Other than the fact that we have no knowledge of the transfer process that is being put in place, but people are still stating it's a simple thing to do, this just smacks of self-entitlement. "Thanks for giving us something that we don't normally have. You're the best. Now can you also make it do this?"

 

Just accept with good grace the fact you can do it at all. That's my point.

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

 

 

I think you're missing my point. The fact that we get to transfer it at all is above and beyond what we would normally get. There's a huge amount of generosity behind giving us this option, and they could simply have not done it and ignored the complaints. They wouldn't have heard them over all that money.

 

Other than the fact that we have no knowledge of the transfer process that is being put in place, but people are still stating it's a simple thing to do, this just smacks of self-entitlement. "Thanks for giving us something that we don't normally have. You're the best. Now can you also make it do this?"

 

Just accept with good grace the fact you can do it at all. That's my point.

 

Oh right, I was agreeing with you all the way, I'm glad we're able to do this for sure!

 

I'd clearly misread your other comment, I thought you were actually asking something along the lines of "If I bought it on PS3 and then on 360 why can't i transfer from PS3 to 360?"

 

My bad brah

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

 

 

I think you're missing my point. The fact that we get to transfer it at all is above and beyond what we would normally get. There's a huge amount of generosity behind giving us this option, and they could simply have not done it and ignored the complaints. They wouldn't have heard them over all that money.

 

Other than the fact that we have no knowledge of the transfer process that is being put in place, but people are still stating it's a simple thing to do, this just smacks of self-entitlement. "Thanks for giving us something that we don't normally have. You're the best. Now can you also make it do this?"

 

Just accept with good grace the fact you can do it at all. That's my point.

 

Oh right, I was agreeing with you all the way, I'm glad we're able to do this for sure!

 

I'd clearly misread your other comment, I thought you were actually asking something along the lines of "If I bought it on PS3 and then on 360 why can't i transfer from PS3 to 360?"

 

My bad brah

 

 

No problemo - I wasn't clear that it was an example.

 

Right now, I'm so excited about the new version that I really don't care anyway. I'm like a kid at Christmas :D

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

 

 

I think you're missing my point. The fact that we get to transfer it at all is above and beyond what we would normally get. There's a huge amount of generosity behind giving us this option, and they could simply have not done it and ignored the complaints. They wouldn't have heard them over all that money.

 

Other than the fact that we have no knowledge of the transfer process that is being put in place, but people are still stating it's a simple thing to do, this just smacks of self-entitlement. "Thanks for giving us something that we don't normally have. You're the best. Now can you also make it do this?"

 

Just accept with good grace the fact you can do it at all. That's my point.

 

 

lol generosity XD

if people aren't allowed to feel entitled R* damn sure has no right to be called generous for implementing a feature that will help them sell more games.

it's a buisiness transaction and that means no moral or emotional involvement from either side.

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I think the solution is simple and the one R* will most likely follow in my humble opinion in the future after all platforms are released.

R* will keep for at least several months the single progression transfer between the 3's and the newer platforms but after the majority have made the move and the sales of new games slow etc they will introduce the long term rules and plans for GTAO and a paid system like World Of Warcraft use. You pay for a character migration between realms in wow, you'll pay a one-off fee for a one-off character migration between platforms. If R* are thinking of this as a long term online game running alongside with new GTA releases then they will have to keep the funds flowing in somehow. I think they will open a store say a year from now or sometime in the future that will give you paid choices for what they deem as 'special requests'

Just my 2 cents. Bring on the bitch lol

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I think the solution is simple and the one R* will most likely follow in my humble opinion in the future after all platforms are released.

 

R* will keep for at least several months the single progression transfer between the 3's and the newer platforms but after the majority have made the move and the sales of new games slow etc they will introduce the long term rules and plans for GTAO and a paid system like World Of Warcraft use. You pay for a character migration between realms in wow, you'll pay a one-off fee for a one-off character migration between platforms. If R* are thinking of this as a long term online game running alongside with new GTA releases then they will have to keep the funds flowing in somehow. I think they will open a store say a year from now or sometime in the future that will give you paid choices for what they deem as 'special requests'

 

Just my 2 cents. Bring on the bitch lol

 

That makes sense, from a business perspective. Once the major flow of unit sales decreases then they'll have to start looking at other revenue streams. Paid DLC is obviously something that we'll see at some point, and cash cards will always be available, but anything else they may offer us is probably going to be driven by where they go next with the game. Access to different maps? Unlocking the extra characters? Who knows?

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I think the solution is simple and the one R* will most likely follow in my humble opinion in the future after all platforms are released.

 

R* will keep for at least several months the single progression transfer between the 3's and the newer platforms but after the majority have made the move and the sales of new games slow etc they will introduce the long term rules and plans for GTAO and a paid system like World Of Warcraft use. You pay for a character migration between realms in wow, you'll pay a one-off fee for a one-off character migration between platforms. If R* are thinking of this as a long term online game running alongside with new GTA releases then they will have to keep the funds flowing in somehow. I think they will open a store say a year from now or sometime in the future that will give you paid choices for what they deem as 'special requests'

 

Just my 2 cents. Bring on the bitch lol

 

That makes sense, from a business perspective. Once the major flow of unit sales decreases then they'll have to start looking at other revenue streams. Paid DLC is obviously something that we'll see at some point, and cash cards will always be available, but anything else they may offer us is probably going to be driven by where they go next with the game. Access to different maps? Unlocking the extra characters? Who knows?

 

Exactly friend. They want once GTAO is introduced completely to all platforms to seperate the two from each other in some way so they can move on with their own seperate business model etc. In my eyes Los Santos as we know it now is only the start.

 

Maybe each map will come out as an expansion pack (again as WOW does I.E Warlords of Draenor released today and it comes with it own brand new/reworked area). Extra characters can be unlocked but at a cost. Yeah I agree with you. They gotta have the long term business plan in action on this. It doesnt make sense for R* to be so short sighted. They aren't a release a title a year sorta business, so when they say words/phrases like long term, ever evolving etc we are only seeing a year of progress out of maybe as long as a 10 year plan for a GTAO universe.

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You're lucky that you get to transfer AT ALL, and even luckier that they allow a CROSS-PLATFORM transfer...pick one, transfer, and deal with it

Amen.

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deathdiggerswe

I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

That it's not the norm doesn't make it illogical

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I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

That it's not the norm doesn't make it illogical

 

 

For sure, but that doesn't stop it from seeming self-entitled either. I can understand why someone would ask for this, obviously, but it's less likely to be needed since most people only have the one platform, or if they have multiple platforms then they're even less likely to buy the same game again.

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deathdiggerswe

 

 

 

 

I don't understand the logic behind this at all. If you buy a game for PS3 and then 6 months later buy it for Xbox360, have you ever been able to copy your progress from the PS3?

 

You can't transfer progress between existing-generation platforms. Not that it technically can't be done, it's that the developer doesn't see enough interest to warrant its implementation.

 

When you want your player base to move to the next generation with your game, however, that's when the developer decides that the function is worth implementing and then they brainstorm about how to bring it forward. In this case, they designed a specific one-time only transfer mechanic to bring your Online progress from an older generation platform to a new one, so they designed it with pretty strict rules in place and it probably wasn't something that was done easily or without much care put into it.

 

I think you're missing my point. The fact that we get to transfer it at all is above and beyond what we would normally get. There's a huge amount of generosity behind giving us this option, and they could simply have not done it and ignored the complaints. They wouldn't have heard them over all that money.

 

Other than the fact that we have no knowledge of the transfer process that is being put in place, but people are still stating it's a simple thing to do, this just smacks of self-entitlement. "Thanks for giving us something that we don't normally have. You're the best. Now can you also make it do this?"

 

Just accept with good grace the fact you can do it at all. That's my point.

 

Oh right, I was agreeing with you all the way, I'm glad we're able to do this for sure!

 

I'd clearly misread your other comment, I thought you were actually asking something along the lines of "If I bought it on PS3 and then on 360 why can't i transfer from PS3 to 360?"

 

My bad brah

 

No problemo - I wasn't clear that it was an example.

 

Right now, I'm so excited about the new version that I really don't care anyway. I'm like a kid at Christmas :D

Me too!

 

I just don't think that we should ignore additional improvements because they've already improved it. I am very thankful though.

 

In practical terms - like their revenue etc., you do have a point (Edit: your conversation with Tomkong). :)

 

Sorry about our previous spat, nothing but respect from here on ;)

Edited by deathdiggerswe
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I think the solution is simple and the one R* will most likely follow in my humble opinion in the future after all platforms are released.

 

R* will keep for at least several months the single progression transfer between the 3's and the newer platforms but after the majority have made the move and the sales of new games slow etc they will introduce the long term rules and plans for GTAO and a paid system like World Of Warcraft use. You pay for a character migration between realms in wow, you'll pay a one-off fee for a one-off character migration between platforms. If R* are thinking of this as a long term online game running alongside with new GTA releases then they will have to keep the funds flowing in somehow. I think they will open a store say a year from now or sometime in the future that will give you paid choices for what they deem as 'special requests'

 

Just my 2 cents. Bring on the bitch lol

 

That makes sense, from a business perspective. Once the major flow of unit sales decreases then they'll have to start looking at other revenue streams. Paid DLC is obviously something that we'll see at some point, and cash cards will always be available, but anything else they may offer us is probably going to be driven by where they go next with the game. Access to different maps? Unlocking the extra characters? Who knows?

 

Exactly friend. They want once GTAO is introduced completely to all platforms to seperate the two from each other in some way so they can move on with their own seperate business model etc. In my eyes Los Santos as we know it now is only the start.

 

Maybe each map will come out as an expansion pack (again as WOW does I.E Warlords of Draenor released today and it comes with it own brand new/reworked area). Extra characters can be unlocked but at a cost. Yeah I agree with you. They gotta have the long term business plan in action on this. It doesnt make sense for R* to be so short sighted. They aren't a release a title a year sorta business, so when they say words/phrases like long term, ever evolving etc we are only seeing a year of progress out of maybe as long as a 10 year plan for a GTAO universe.

 

They'll keep adding small DLC packs (for free) while starting work on GTA VI. GTA VI will then come with it's own map and GTA:O version to play.

 

They don't need to make loads from micro transactions etc. They spend millions over 5/6 years developing and then double their money in week 1 when it's released.

 

thats my humble opinion

 

To add more maps etc would dilute the experience considering it's hard enough as it is to get a full job lobby

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I think the solution is simple and the one R* will most likely follow in my humble opinion in the future after all platforms are released.

 

R* will keep for at least several months the single progression transfer between the 3's and the newer platforms but after the majority have made the move and the sales of new games slow etc they will introduce the long term rules and plans for GTAO and a paid system like World Of Warcraft use. You pay for a character migration between realms in wow, you'll pay a one-off fee for a one-off character migration between platforms. If R* are thinking of this as a long term online game running alongside with new GTA releases then they will have to keep the funds flowing in somehow. I think they will open a store say a year from now or sometime in the future that will give you paid choices for what they deem as 'special requests'

 

Just my 2 cents. Bring on the bitch lol

 

That makes sense, from a business perspective. Once the major flow of unit sales decreases then they'll have to start looking at other revenue streams. Paid DLC is obviously something that we'll see at some point, and cash cards will always be available, but anything else they may offer us is probably going to be driven by where they go next with the game. Access to different maps? Unlocking the extra characters? Who knows?

 

Exactly friend. They want once GTAO is introduced completely to all platforms to seperate the two from each other in some way so they can move on with their own seperate business model etc. In my eyes Los Santos as we know it now is only the start.

 

Maybe each map will come out as an expansion pack (again as WOW does I.E Warlords of Draenor released today and it comes with it own brand new/reworked area). Extra characters can be unlocked but at a cost. Yeah I agree with you. They gotta have the long term business plan in action on this. It doesnt make sense for R* to be so short sighted. They aren't a release a title a year sorta business, so when they say words/phrases like long term, ever evolving etc we are only seeing a year of progress out of maybe as long as a 10 year plan for a GTAO universe.

 

 

 

 

They'll keep adding small DLC packs (for free) while starting work on GTA VI. GTA VI will then come with it's own map and GTA:O version to play.

 

They don't need to make loads from micro transactions etc. They spend millions over 5/6 years developing and then double their money in week 1 when it's released.

 

thats my humble opinion

 

To add more maps etc would dilute the experience considering it's hard enough as it is to get a full job lobby

 

 

That depends how you do it. I was thinking about this recently and can see a very simple way of dealing with that. You'd need to travel from one map to another, probably something like a chartered air flight (which I'm sure was in an older GTA). When you do that then you change from one session to another, with a different map. If there are other people on the same flight as you then you all go to the same session.

 

So maps would have multiple sessions, but sessions would only have one map.

 

Obviously just spit-balling - I'm in no way suggesting this is what will actually happen.

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