coltonon Posted November 8, 2014 Share Posted November 8, 2014 Forgive me, I am not good with cleo. {$CLEO .CS}//-------------MAIN---------------thread 'TTF' wait 1000 :TTF_16wait 0 if Player.Defined($PLAYER_CHAR)else_jump @TTF_16 if and $ONMISSION == 0 not Actor.Driving($PLAYER_ACTOR)00FF: actor $PLAYER_ACTOR sphere 1 in_sphere -2461.49 134.248 35.1719 radius 1.0 1.0 1.0 on_foot else_jump @TTF_16 Actor.PutAt($PLAYER_ACTOR, -2467.5146 128.7848 64.937):TTF_220wait 0 if Player.Defined($PLAYER_CHAR)else_jump @TTF_220 if and $ONMISSION == 0 not Actor.Driving($PLAYER_ACTOR)00FF: actor $PLAYER_ACTOR sphere 1 in_sphere -2465.6514 131.9194 64.9382 radius 1.0 1.0 1.0 on_footelse_jump @TTF_220Actor.PutAt($PLAYER_ACTOR, -2457.5413 128.5759 35.1719) jump @TTF_16 Script crashes when I walk into the marker. What am I doing wrong? Link to comment Share on other sites More sharing options...
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