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I think I know why R* remastered GTA V


GTA Master 007
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Of course it's all about the money. Why else did Rockstar release it on current gen first when they could have easily have released it on next gen only? Now it's coming out on next gen Rockstar will get a double whammy. How do they make sure they get decent sales on the next gen version - make the current version look as crappy as possible and lie about "console limitations". Besides, the game is not remastered, it's just been ported for next gen. Anyone else buy the supposedly remastered San Andreas? That was just a scaled up IOS version of the game - remamstereed my ass!

 

 

 

Anyone that thinks this current gen release is to simply claw more money from you, I feel sorry for you..

The gta franchise is the most exciting thing to kick off this year... I carnt wait to see wnat these guys do..

Either way your entitled your opinion, you go play cod/mw/ac anything from EA... we are happy over here, dont you let R* have another dime of your money...

Byyyyeeeeee

 

Anyone who thinks Rockstar - or any other business - isn't in it for the money, has to be either 12 years old or mentally disabled.

 

Rockstar is porting the game to the new consoles because they can do it without spending a ton of money on new development, thus increasing their profit margin. They will continue to milk GTA V as long as there are profits to be made, and will then move on. A devoted base of fan boys willing to plop down 60 bucks of their mother's money is profitable right now, but we'll see what happens when they run the numbers a year from now.

 

 

This.

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It's 3 platforms that don't currently have the game. It would be silly not to release the game for them. Whether you already have it on an older console or not is irrelevant, just as it's irrelevant that there will be a boatload of people that have never played the game because they didn't have a PS3/Xbox360.

 

Anyone that thinks they did it for our benefit is silly. They're a business and they're here to make money. The fact that they didn't do it for our benefit, though, does not change the fact that we will benefit from it.

 

I guess if buying the best game I've played in my life on the best available platform means some people will call me a fanboy then I'll somehow have to live on through the pain and tears. Playing the vastly improved new version of the game on a vastly improved new console will be some comfort though.

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Who the f*ck cares why?

Have fun with it on what ever console you have or can afford.

The game is a blast!

That's why they made it.

"if you build it, They will come"

They built it, and we all came.. :p

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@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

 

What's a shekel!? LMAO! Kiddin!

 

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Oh, I'm sorry. I must've missed the part where R* threaten your family unless you buy cash cards?

 

It's a f*ckin OPTION! You do not NEED to buy them to progress. Season passes are worse. DLC packs with price tags are WORSE. Pre-order "bonuses" are WORSE.

 

There is NOTHING in GTAO that you NEED a cash card for. Go on, prove me wrong...

 

 

lol, you idiots always do this silly straw-man, it's getting old

I never said you need to buy cash cards in order to progress so why you're attacking an argument I never made is beyond me really

than again your immense stupidity and apparent illiteracy is kind of baffling anyway.

The currency is not optional, it's in the game influencing everything from prices and payouts to gameplay mechanics and even server structure.

 

https://www.youtube.com/watch?v=MS4VRbsjZrQ

 

not entirely accurate in this case but I think it helps to understand the basic premise behind f2p or freemium models in a fun way

Edited by Zwenkwiel
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Depending on the plan and usually developers work on highest quality possible before lowering it down to be optimised for the platform they are releasing.

 

GTAV Ps4 was already there. Don't think like: "ok guys it's been 5 months, players want ps4/x1/pc, so let's remaster it, rework all the models into higher poly and we will release the game 18 Nov." It's not like that.

 

Btw, Jesus has mercy for you not giving paragraphs, man.

 

And yeah, 'forcing' doesn't mean to force physically or verbally. Cash card system is implemented into gtao, making it more tough to purchase something. It's called indirect force.

Edited by luisniko
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Depending on the plan and usually developers work on higher quality before lowering it down.

 

GTAV Ps4 was already there. Don't think like: "ok guys it's been 5 months, players want ps4/x1/pc, so let's remaster it, rework all the models into higher poly and we will release the game 18 Nov." It's not like that.

 

Btw, Jesus has mercy for you not giving paragraphs, man.

Exactly.

The game was already made for current gen a year ago, just content-reduced for 360/PS3.

I really don't know where this idea that R* re-ported the PS4/XB1 from last gen came from.

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I honestly thought this was obvious and was gonna be like "This is obvious OP, we all know this"...

 

But after seeing these comments reach.png

 

Anyway, OP, I completely agree with you!


Money. That's pretty much it.

It's pretty obvious it's ALWAYS about the money

 

They're a successful gaming company selling millions upon millions, what were you expecting?

 

This thread is more of a "Is there any other motive besides money"

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Hate this cash card speculation sh*t. I can literally make 100k in like 4 missions, not rooftop rumble either. If you're saying 100k in 4 isn't enough then you're lazy as f*ck. There's a point where you're too lazy even on a game to put a tiny bit of effort in and kill some people, steal some sh*t and burn some sh*t for money. Its grand theft auto not grand theft lotto

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@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

What's a shekel!? LMAO! Kiddin!

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

 

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Ok this good..

 

Then explain your case! Dont just post a video (as funny as that vid is) that has no bearing on GTA ONLINE at all..

 

But really please explain your case, I would like to hear your side of the argument here, what experience have you had with intrusive shark cards? Where while playing the game (or outside of game) have cash cards made you rage/ effected your gaming experience. ?

 

Explain how cash cards are effecting the online world and effecting server structure.

 

Im interested to hear this from the other side, so please how you believe cash cards are negatively effecting game play?

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@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

What's a shekel!? LMAO! Kiddin!

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Ok this good..

 

Then explain your case! Dont just post a video (as funny as that vid is) that has no bearing on GTA ONLINE at all..

 

But really please explain your case, I would like to hear your side of the argument here, what experience have you had with intrusive shark cards? Where while playing the game (or outside of game) have cash cards made you rage/ effected your gaming experience. ?

 

Explain how cash cards are effecting the online world and effecting server structure.

 

Im interested to hear this from the other side, so please how you believe cash cards are negatively effecting game play?

 

 

affecting

anyway, ever notice the low payouts, high prices,many money sinks, lack of lobby options etc. ?

that is what i'm talking about and it's all a direct result from microtransactions

or do you seriously think they'd introduce cash cards and not finetune everything in the game in order to sell more of them?

as for the video it is relevant , as I said it's not entirely accurate but it does a good job of showing how the f2p model directly contradicts what games are all about, which is having fun

they don't ruin the entire game ofcourse cuz that would be counter productive but they do limit fun in such a way as to promote the sale of cash cards

so even if you never ever buy any of them, you're confronted with the effects they have on the game everywhere.

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anyway, ever notice the low payouts, high prices,many money sinks, lack of lobby options etc. ?

 

 

 

These are common aspects to almost all online multiplayer games regardless of payment model.

 

It's more about keeping players playing for longer than anything. The one thing the game needs more than anything is PLAYERS, and if you logged in and there weren't any, your gameplay options would be limited, and you'd probably stop playing.

 

Having constant grinds, goals, money sinks, etc is all to keep players busy, and keep players playing.

 

As for lobby options, I don't see the connection. If it was really to do with cash cards, then they could have easily added a "sandbox" lobby where you can't gain RP or money.

 

Edited by reform
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Depending on the plan and usually developers work on highest quality possible before lowering it down to be optimised for the platform they are releasing.

 

GTAV Ps4 was already there. Don't think like: "ok guys it's been 5 months, players want ps4/x1/pc, so let's remaster it, rework all the models into higher poly and we will release the game 18 Nov." It's not like that.

 

Btw, Jesus has mercy for you not giving paragraphs, man.

 

And yeah, 'forcing' doesn't mean to force physically or verbally. Cash card system is implemented into gtao, making it more tough to purchase something. It's called indirect force.

I've brought a Rhino Tank, a Dump, 2 Liberators, a Adder, a Zentorno, a Mallard stunt plane, 4 Buzzards, 4 10 car apartments, and another 4 10 car garages.

 

I've only ever brought 1 $20 shark card which I spent on a Comet and a few low end cars.

 

So no, it's not really forced on the player. It's optional. Sure a card can get you something in a day rather then a month, but I find it good to have something to build toward. Keeps you playing.

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To make money.

 

 

That's why any company does anything. For personal gain. They could honestly give two sh*ts whether we had a video game to play or not.

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TheKingChivas

 

 

@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

 

What's a shekel!? LMAO! Kiddin!

 

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Oh, I'm sorry. I must've missed the part where R* threaten your family unless you buy cash cards?

 

It's a f*ckin OPTION! You do not NEED to buy them to progress. Season passes are worse. DLC packs with price tags are WORSE. Pre-order "bonuses" are WORSE.

 

There is NOTHING in GTAO that you NEED a cash card for. Go on, prove me wrong...

 

 

He won't...he argues to argue and nothing more. You're best just ignoring his idiocy and moving on. He offers nothing intelligent nor informative.

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I earned $18 million without a single cash card bought, before all the payout increases and after the great cash wipe. Damn those non-optional cash cards(!)

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@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

What's a shekel!? LMAO! Kiddin!

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Ok this good..

 

Then explain your case! Dont just post a video (as funny as that vid is) that has no bearing on GTA ONLINE at all..

 

But really please explain your case, I would like to hear your side of the argument here, what experience have you had with intrusive shark cards? Where while playing the game (or outside of game) have cash cards made you rage/ effected your gaming experience. ?

 

Explain how cash cards are effecting the online world and effecting server structure.

 

Im interested to hear this from the other side, so please how you believe cash cards are negatively effecting game play?

 

 

affecting

anyway, ever notice the low payouts, high prices,many money sinks, lack of lobby options etc. ?

that is what i'm talking about and it's all a direct result from microtransactions

or do you seriously think they'd introduce cash cards and not finetune everything in the game in order to sell more of them?

as for the video it is relevant , as I said it's not entirely accurate but it does a good job of showing how the f2p model directly contradicts what games are all about, which is having fun

they don't ruin the entire game ofcourse cuz that would be counter productive but they do limit fun in such a way as to promote the sale of cash cards

so even if you never ever buy any of them, you're confronted with the effects they have on the game everywhere.

 

 

so you rather would have all the stuff in a week or so? R* is finding balance in keeping the game interesting and rewarding for the most fans. i myself am happy about that i have to play a day till i can buy that car that i want its more satisfying imo.

 

 

@gizz01

 

totally agree with your post. its excattly how i think about it. ppl seem to forget about R* history and are being very ungraceful.

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TheKingChivas

I earned $18 million without a single cash card bought, before all the payout increases and after the great cash wipe. Damn those non-optional cash cards(!)

 

Bingo! I'm at $17M myself since the reset (and we'd probably be tied had I not been curious to see what "new interiors for apartments" looked like before moving back to where I had begun).

 

I'd love to pinpoint the day that the world became full of pussies unwilling to put in time to earn things.

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@gizz01 I've just spent about 15mins reading your post (you know the one lol) and I have a question...

What's a shekel!? LMAO! Kiddin!

Good point though man, a bit long-winded but still, what you said is true. I just wish gamers would take the "I'm being robbed" attitude with companies like Ubi and EA with their (very obvious) price gouging rather than optional in-game currencies.

 

 

ain't nothing optional about cash cards

they're in the game influencing sh*t

god some of you people are stupid!

Ok this good..

Then explain your case! Dont just post a video (as funny as that vid is) that has no bearing on GTA ONLINE at all..

But really please explain your case, I would like to hear your side of the argument here, what experience have you had with intrusive shark cards? Where while playing the game (or outside of game) have cash cards made you rage/ effected your gaming experience. ?

Explain how cash cards are effecting the online world and effecting server structure.

Im interested to hear this from the other side, so please how you believe cash cards are negatively effecting game play?

 

affecting

anyway, ever notice the low payouts, high prices,many money sinks, lack of lobby options etc. ?

that is what i'm talking about and it's all a direct result from microtransactions

or do you seriously think they'd introduce cash cards and not finetune everything in the game in order to sell more of them?

as for the video it is relevant , as I said it's not entirely accurate but it does a good job of showing how the f2p model directly contradicts what games are all about, which is having fun

they don't ruin the entire game ofcourse cuz that would be counter productive but they do limit fun in such a way as to promote the sale of cash cards

so even if you never ever buy any of them, you're confronted with the effects they have on the game everywhere.

Jesus christ..

 

You know when the game was first released and we could replay missions over and over? how hard was it to buy a super car? The top apartment?

 

I brought the top end apartment in one night of grinding and replaying the same mission and never even felt it financially, the next night I brought 2 super cars, they meant nothing, it was just like buying an ego chaser, money was waaaay to easy to come buy, and ive never glitched one dime from this game, so god knows what it was like for those who in a few button presses had billions..

 

The payouts now are the best they have ever been, they all pay a decent amount, if R* is guilty of anything its allowing (not that they allowed it it but) glitching to happen and the replay grinding, I think they should have seen the replay issue from day one but the glitching has to happen before you can fix it..

 

If that hadn't of happened then we would feel a sense of achievement if we managed to buy an adder or apartmemt, but we are used to seeing LvL 33 players driving adders driving into 1.5 million $$ garages THATS WHEN THE GAME WAS BROKEN, NOT NOW!, payouts are fine..

 

So are you saying that R★ stopped the glitching and replaying of missions and adjusted mission payouts to get people to buy more shark cards?? If thats what you think your a insane, allowing the above to continue would make everything ingame worthless, every tom dick and harry who brought gta would have everything ingame in a matter of days or even hours, so whats the incentive to come back to gta online?

 

R★ had to fix the above or gta online dies! And that would be a disaster for R★ and us. Gta online hasnt even started yet, they are still putting the foundations in for there long term plan, gta:o is going to be big, and we WILL see paid only content and events in the future I pretty much guarantee it..

 

But you believe you should be able to have everything your heart desires instantly, what purpose do you think leveling plays in any existing mmo? Its what brings players back day after day..

 

World of warcraft would have died within a week if it didnt have its complex leveling structure and economy, if everything could be obtained in a day WOW would not be the biggest mmo on the planet, its what brings players back day after day week after week year after year.

 

someone posted a screen the other day of 10 garage filled with adders (or adder bonds *facepalm) he carnt use all those identical adders, 1 of his garages is usless, hes robbing himself of half the game, and THOSE ARE THE PEOPLE WHO CRY GTA IS BORING! Get it?, the only thing he gets from that is showing his mutually moronic friends how much money he has and swinging his Epenis over his shoulder, but the game is flat and boring..

 

Why do games like COD and MW use a weapon ranking feature? And then the prestige feature where they strip you to nothing again, but those prestige emblems mean somthing, you see a 10th prestige player you know this guy has put some time into the game, its what brings players back, if it was all available to you easily you wouldnt last a week.. but you dont even see thats what has had you coming back

Edited by gizz01
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Jesus christ..

You know when the game was first released and we could replay missions over and over how hard was it to buy an super car? The top apartment?

I brought the top end apartment in one night of grinding and replaying the same mission and never even felt it financially, the next night I brought 2 super cars, they meant nothing, it was just like buying an ago chaser, money was waaaay to easy to come buy, and ive never glitched one dime from this game, so god knows what it was like for those who in a few button presses had billions..

The payouts now are the best they have ever been, they all pay a decent amount, if R* is guilty of anything its allowing (not that they allowed it it but) glitching to happen and the replay grinding, I think they should have seen the replay issue from day one but the glitching has to happen before you can fix it..

If that hadn't of happened then we would feel a sense of achievement if we managed to buy an adder or apartmemt, but we are used to seeing LvL 33 players driving adders driving into 1.5 million $$ garages THATS WHEN THE GAME WAS BROKEN, payouts are fine..

So are you saying that R★ stopped the glitching and replaying mission and adjusted mission payouts to get people to buy more shark cards?? If thats what you think your a insane, allowing the above to continue would make everything ingame worthless, every tom dick and harry who brought gta would have everything ingame in a matter of days or even hours, so whats the incentive to come back to gta online?

R★ had to fix the above ormgta online dies! And that would be a disaster for R★ and us. Gta online hasnt even started yet, they are still putting the foundations in for there long term plan, gta:o is going to be big, and we WILL see paid only content and events in the future I pretty much guarantee it..

But you believe you should be able to have everything your heart desires instantly, what purpose do you think leveling plays in any existing mmo? Its what brings players back day after day..

World of warcraft wouldmhave died within a week if it didnt have its complex leveling structure and economy, if everything couldmbe obtained in a day WOW would not ne the biggest mmo on the planet, its what brings players back day after day week after week year after year, someone posted a screen the other day of 10 garage filled with adders (or adder bonds *facepalm) he carnt use all those adders, they are all exactly the same, 1 of his garages is usless, hes robbing himself of half the game, and THOSE ARE THE PEOPLE WHO CRY GTA IS BORING! Get it?, the only thing he hets from that is showing his mutually moronic friends how much money he has and swinging his Epenis over his shoulder, but the hame is flat and boring..

Why do games like COD and MW use a weapon ranking feature? And then the prestige feature where they strip you to nothing again, but those prestige emblems mean somthing, you a 10th prestige player you know this guy has put some time into the game, its what brings players back, if it was all available to you easily you wouldnt last a week.. but you dont even see thats what has had you coming back

Fun is what brings players back.

I want everything. Loved my billions.

Now I'm just meh.

But I keep playing bad company2, at max everything cause it's fun for me.

It's a sand box. Play how you want. I'll do the same.

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Some of you guys are still acting like R* isnt a greedy corporation and you are still expecting good things from them

 

The only good thing about these f*ckers is the PC version, it will let us all take revenge by not giving a single buck for it...

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Some of you guys are still acting like R* isnt a greedy corporation and you are still expecting good things from them

 

 

They're just a company that exists to make money. Greed doesn't figure.

Edited by am30
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We all know that rockstar released a dumbed down version for last gen so people will buy it on there, and then they announced next gen so the same people will buy it again. Double the profit.

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Fun is what brings players back.

I want everything. Loved my billions.

Now I'm just meh.

But I keep playing bad company2, at max everything cause it's fun for me.

It's a sand box. Play how you want. I'll do the same.

Do you like roller coaster/theme parks? (Lets just say yes for the sake of it)

 

Lets say I offer to take you to the biggest theme park in your region, you will thank me for a good day out, what about if I keep taking you back time and time again for a month solid, will you still thank me..?

 

Im not going to waste time trying to convince you of the mental issues of what you just described above, but read some medical papers on some humans being able to do the same thing over and over and not get mentally stale and bored, its a real mental and clinical issue.. google it see what ya get...

 

If I was wrong and the best brain doctors was wrong on this then games like WOW have wasted their time and money creating a very deep leveling structure, a real economy and a sence of goals...

 

Who do you think has the problem?

 

That maybe the way that YOU enjoy spending time but for the other 99.99% oth the player base we need a sence goals and achievement.

 

The only other reason I can see the above situation applying is if you dont spend a lot of time gaming, hence you want to pop online for a couple of hours each week cause a bit of mayhem and log off, if this is the case a couple of missions will pay for your ammo, but if you want to pop on and buy apartments and super cars, well thats what cash cards are for, if R★ design the game around the way of thinking you discribe, GTA ONLINE wont last a month.

Edited by gizz01
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