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V PC to use Denuvo DRM


Russian Mafia

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I could care less about the DRM as long as modding is as easy as it was on SA and IV

in a year or so maybe 1.5 years

 

 

I sincerely hope not.

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And what lesson should we learn for the f*cking 33774° time? Dont trust on the motherf*cking hype.

 

Ash tried to warn all of you and he got pwnd by the fanboys at the gtav and steam thread.

 

Seriously, I'm not even enraged with this drm thing because I was already expecting that Consolestar would do it to us, PC gamers, because Consolestar has showed us they don't need or care about their PC community.

 

You that plays at PC should learn one thing, always expect the worst regarding R* GTA and PC

Edited by fefenc
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I could care less about the DRM as long as modding is as easy as it was on SA and IV

in a year or so maybe 1.5 years

 

 

I sincerely hope not.

 

iv as far as i remember took about 10 months for model mods to be possible the game released november 2009 console like mods were possible by january to febuary texture mods were possible shortly after or whithin that time

 

summer 2009 is when real mods became possible i think july august 2009

 

v will likely use similar files to iv so it may not take as long but with a copy protection like this i expect handling.dat to be hidden deep whithin one file meaning we have to wait for even handling mods

Edited by ZZCOOL
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How do we know its not for a different rockstar game?

They're not releasing anything for PC except GTAV at this time so what else?

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How do we know its not for a different rockstar game?

They're not releasing anything for PC except GTAV at this time so what else?

 

GTA SA/IV, which used SecuROM, which Denuvo is just a new version of.
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How do we know its not for a different rockstar game?

They're not releasing anything for PC except GTAV at this time so what else?

 

 

Actually, they are.

The GTA San Andreas "remaster" has yet to be released on Steam.

 

(But I don't see it happen them using that Denuvo DRM for that game. Or perhaps, they will... and want to use that game as a testbed before releasing GTA V.)

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Only thing I can say is my buddy bought Lords of the Fallen and has a rig more than capable of running it yet he says and I've witnessed that game is a technical nightmare that many are saying is the result of this new DRM. So lets be clear this DRM is being used for a linear game like LOTF and has completely borked that game up to no end, how well you think its going to do with an expansive open world game like GTA V?

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Phil Cassidy7

Well, now that i think about it, doesn't this rumor benefits consoles sales?, I mean, PC version possibly without mods? no reason to wait until Jan. 27 then.

(it's even funnier when you look at the Member Title of the guy who posted it: Member Title

Worker of Oficiall Russian Rockstar's Partner) :lol:

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How do we know its not for a different rockstar game?

 

They're not releasing anything for PC except GTAV at this time so what else? Maybe a next midnight club or a next red dead is in the works and they want to stop them being cracked

 

 

I've also seen some one play a cracked version of FIFA 15 so yeah...

Edited by Jeone
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I know it'll get cracked one time or another, but what bothers me here is the misrespect from R* to the PC community that they're showing everytime their middle fingers to us. Say hello to EAstars fellas ;)

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Nothing stops piracy. It's just a matter of time until this gets cracked.

 

The point is: if this DRM succeeds in battling pirating in - let's say - the first 6 months, this is already a tremendous achievement and will bring in more revenue.

I don't know anything about piracy but I assume when a freshly released game gets cracked, the amount of peers & seeds is very high in at least the first 6 months.

 

If this DRM allows to block piracy for these exact 6 months, I think that's a good thing.

Since:

- The pirates who do have the money to buy the game, will probably not be able to wait 6+ months. Not even knowing when the DRM gets cracked will drive them wild.

 

- The pirates who don't have the money... are non existant! If you have a gaming PC that manages to run GTA V, you don't have to tell me you don't have the money to buy a AAA game.

If that's the case, you should seriously reevaluate your live and stop spending money on PC gaming and get a job/get a better job/educate yourself/sell your overpriced Apple products/...

 

 

Edit: if this DRM hinders modding in any major way, I'm of course against it.

But it would be nice if Rockstar supports Steam Workshop and finds a way to let both systems live in peace together.

Edited by Asgaro
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Phil Cassidy7

 

 

How do we know its not for a different rockstar game?

They're not releasing anything for PC except GTAV at this time so what else?

 

GTA SA/IV, which used SecuROM, which Denuvo is just a new version of.

 

"Issues With SecuRom: A rant"

 

http://forums.steampowered.com/forums/showthread.php?t=2275464

 

I'm not liking this.

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Okay, time for my little rant.

 

I can understand if they want to stop people from pirating the game. But if they so much as once f*ck with modding, their software will be ripped apart. People will crack it so they can mod the game. I'll be a little understanding if it is stopping modding Online. I'll still be mad because they could of had the modders pool that your put into if you got modded files. But what will really set me off is if they stop modding in Single Player. Regardless of what they will do, I'll still mod the game. Nothing is going to stop me. I will also be mad if there is additional software installed that affects me in terms of FPS in the game, making me wait longer when starting the game, etc... It will piss me off if I have to wait for something to check all of the games files every time I go to launch the game.

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Honestly, I don't care as long as it works without being intrusive. If I have to enter a code or whatever on first run, and deactivate before a reformat, I'm fine with that.

 

I'm all for stopping piracy, and if it were possible, I'd be on board...but it's not.

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Honestly, I don't care as long as it works without being intrusive. If I have to enter a code or whatever on first run, and deactivate before a reformat, I'm fine with that.

 

I'm all for stopping piracy, and if it were possible, I'd be on board...but it's not.

What about your original windows copy and all your original musics?

 

Rumors are actually more trustable than R* statements.

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Uncle Sikee Atric

I just hope this doesn't stop legitimate modding, otherwise I am ok with this.

 

It's true nothing will ever stop piracy, but anything that makes it harder to pirate is fine, just don't be unrealistic with the copy protection....

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Honestly, I don't care as long as it works without being intrusive. If I have to enter a code or whatever on first run, and deactivate before a reformat, I'm fine with that.

 

I'm all for stopping piracy, and if it were possible, I'd be on board...but it's not.

What about your original windows copy and all your original musics?

What do you mean?

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Honestly, I don't care as long as it works without being intrusive. If I have to enter a code or whatever on first run, and deactivate before a reformat, I'm fine with that.

 

I'm all for stopping piracy, and if it were possible, I'd be on board...but it's not.

What about your original windows copy and all your original musics?

What do you mean?

 

He's assuming you're talking about stopping piracy while running a pirated copy of Windows while jamming out to pirated tunes (music).

 

OT: Well this was a bad thing to read after hearing about Ubisoft pulling their new games off of Steam. Let's hope it doesn't prevent modding and only exists as a key check to play online and use online features (I'm probably dead wrong, but a man can hope).

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Honestly, I don't care as long as it works without being intrusive. If I have to enter a code or whatever on first run, and deactivate before a reformat, I'm fine with that.

 

I'm all for stopping piracy, and if it were possible, I'd be on board...but it's not.

What about your original windows copy and all your original musics?

What do you mean?

 

He's assuming you're talking about stopping piracy while running a pirated copy of Windows while jamming out to pirated tunes (music).

 

OT: Well this was a bad thing to read after hearing about Ubisoft pulling their new games off of Steam. Let's hope it doesn't prevent modding and only exists as a key check to play online and use online features (I'm probably dead wrong, but a man can hope).

 

Oh. Well, I have an MSDN membership - my Windows is legitimate. So is my music.

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Oh. Well, I have an MSDN membership - my Windows is legitimate. So is my music.

please do read the license terms for your MSDN subscription - operating systems and software from such are only for testing and evaluation purposes
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I like how when any site talks about this drm they hold up FIFA as a shining example lol. FIFA has such a small following on the PC I doubt the scenes would even bother even at the challenge of a new DRM. Also while LOTF remains uncracked this is not a shining example either as 99% of gamers didn't even know about that game until after it launched, it was very under the radar and still relatively is except for being mentioned when this drm is. However this news means the scenes will likely be using LOTF now to find away around this drm by the time GTA V releases. Time will tell I guess?

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Oh. Well, I have an MSDN membership - my Windows is legitimate. So is my music.

please do read the license terms for your MSDN subscription - operating systems and software from such are only for testing and evaluation purposes

 

 

As a home business owner whose workstation doubles as his gaming machine, I'm perfectly within the terms. Technically speaking.

Edited by McLightning
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As a home business owner whose workstation doubles as his gaming machine, I'm perfectly within the terms. Technically speaking.

using it for business purposes still isn't 'testing and evaluation'.
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First off I just want to say that it's appaling R* is planning on doing this. They've already made extremely good sales on the xbox 360, why push a DRM like this? It really shows the true character of a company when they are willing to implement a DRM so they can make more sales when they've already been more than successful on one console alone. In my opinion R* is just proving to be yet another company that is more focused on how they can make more revenue than the satisfaction of people who purchase their product. To me R* just gave a large part of their fanbase the middle finger. It's basically them saying "Wow the GTA community really has shown us how powerful it can be with the mods it has created for the game, lets throw a DRM on GTA V that will most likely prevent modding for the game in the future, it may cause an uproar in the community but at least it's more money in our pockets".

 

I like how when any site talks about this drm they hold up FIFA as a shining example lol. FIFA has such a small following on the PC I doubt the scenes would even bother even at the challenge of a new DRM. Also while LOTF remains uncracked this is not a shining example either as 99% of gamers didn't even know about that game until after it launched, it was very under the radar and still relatively is except for being mentioned when this drm is. However this news means the scenes will likely be using LOTF now to find away around this drm by the time GTA V releases. Time will tell I guess?

Good points actually, and not only that but there is a much larger amount of people who play GTA V rather than FIFA or LOTF so I imagine there will be much more motivation for cracking Denuvo, and honestly I hope it gets cracked within the first week it's been released. I speculate that because of this DRM R* may make a bit more sales than they would without it, but in the grand scheme of things it will show their true colors as a company and lose the loyalty that it's had from a lot of its fans and regular players.

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You guys need to remember modding increaces sales.

 

Arma 2 sold more copies simply from DayZ mod.

 

BF2 people bought for modding.

 

Just Cause 2 people purchased WAY more because of the multiplayer mod.

 

More people bought GTA IV for the mods.

 

They need to understand mods = sales....

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KidFromGroveStreet

So does this mean that PC version without mods? wow, wtf is this sh*t? this is why nobody is going to buy the PC version, I doubt the graphics will be even better than next gen consoles..They're already catching up to pc and hell more people should switch to a console now..Come on dude, THE MAJOR ADVANTAGE that pc games have over console is mod, and if this sh*tty DRM is taking this freedom away, theres basically no reason that PC version is any superior to console. DRM shouldnt even exist, most of the time, they ruin the legit players experience. God this is why console gaming is future.

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I was planning on getting a good computer to mod GTA 5 on, but if mods aren't going to be available, then eff that.

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