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V PC to use Denuvo DRM


Russian Mafia

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What is the pre-order incentive for GTA V? In-game money, the f*cking objective of the game? Stupidest sh*t ever.

Or maybe you get this. lol

 

 

 

Pre-order-pants.jpg

 

 

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The site is just blank for me. Anyone else?

 

Maybe they're removing the R* logo? :p

100% unlikely.

 

 

Maybe its because of the high traffic coming in

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Something tells me some sad kids are DDoSing the website because of this topic, lol. I'm not very worried, Rockstar has praised and featured single player mods before.

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RedIndianRobin

 

 

The site is just blank for me. Anyone else?

 

Maybe they're removing the R* logo? :p

100% unlikely.

 

 

Maybe its because of the high traffic coming in

 

Now this could be the possible reason. Even GTAforums is taking a while to refresh. :p And this thread is being redirected from Google so that's why the website is refreshing slowly?

 

 

Something tells me some sad kids are DDoSing the website because of this topic, lol. I'm not very worried, Rockstar has praised and featured single player mods before.

What's DDoSing?

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Something tells me some sad kids are DDoSing the website because of this topic, lol. I'm not very worried, Rockstar has praised and featured single player mods before.

 

Let's be honest here. Much of the mod praise has been around GTA IV, yeah? I mean this was the longest running PC version of GTA before it had a sequel become available on the platform, so it had the most mod work done and the most recognition from Rockstar.

 

Do you recall what happens when you mod GTA IV? You completely break GFWL support and thus sacrifice multiplayer. But it is not done in such a way that you could have a modded installation of GTA IV, then simply toggle your mods and go load up the online and resume as a completely vanilla player. No, mod support was never really there in the sense that it worked alongside the online. You had to make a choice. Either you accepted that you were modding and never gonna see the vanilla online experience with your game install, or you had to completely remove all mods and then play online natively.

 

Just because Rockstar recognizes mods from single player, didn't mean they supported it. It doesn't mean they will support and facilitate it this time around either. Make no mistake, you mod GTA V single player, you will be sacrificing the ability to hop onto GTAO. They are even more so one and the same now than they ever were. At least with GFWL you had the ability to circumvent the connection and services at launch to disable them and play the single player freely or even go a step further and utilize a totally different online service, one that is built by modders for modders.

 

But with GTAO? It's all Rockstar Social Club integrated into the game. How well has Max Payne 3 online modding gone over?

 

http://lmgtfy.com/?q=max+payne+3+modding

 

Oh...

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Some good news (from /r/pcmasterrace):

9XJFEIc.jpg

Was already posted.

 

But I wonder how this Denuvo will work. For example if you have to open it every time when playing the game.

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DRM is still not hacked, and I think it wont be.

No more piracy on PC

 

 

 

tumblr_mac5flTrBK1resjnxo1_500.gif

 

 

 

 

 

 

 

 

either if people are for or against, piracy will always exist... nothing is unhackable... you russians know this.

 

 

(I'm in no way promoting piracy, I'm just expressing my opinion about the subject the OP brought into discussion)

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DRM is mainly involved with Online. No need to be concerned. R* wouldn't be dumb enough to prevent modding for SP.

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I truly hope it will still be possible to bring around a V:MP type of mod. I have absolutely no interest in cheating Online, but I do want to use mods with my friends.

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QuestionableChanges

So to punish those pirates they are punishing genuine customers too. I can't wrap my head around this logic.

Edited by TakeThatObjection
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I truly hope it will still be possible to bring around a V:MP type of mod. I have absolutely no interest in cheating Online, but I do want to use mods with my friends.

 

Believe me man, this is exactly what I want too. The idea of playing GTA V multiplayer with an Oculus Rift and the official first person, is just the most amazing gaming concept I've ever seen in all my life and something I wish for more than anything. But I am going into this with some seriously low expectations on what will really be possible. GTA IV utilized GFWL which as a service, is much easier to compromise and alter than Rockstar's Social Club online connection.

 

I guess time will tell, but my optimism has been completely curbed.

 

So to punish those pirates they are punishing genuine customers too. I can't wrap my head around this logic.

 

This implies that they care about this preconceived act of "punishment" in the first place. To them, you and I were never entitled to mod support. If it were up to them, the game would be totally locked down and all players would have the same experience, just as they strive for with the consoles. It is only when money enters the picture that their perspectives changes. And mods take away money from them, thus it is not something they support.

Edited by DaRkL3AD3R
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And here I was hoping that we would be able to host our own games, servers, etc. God forbid we might want to play a free roam with no cops or friendly fire. But no, everything must be vanilla. Everything must be how they like it.

 

PLAY OUR MAPS, DUDE JUMPS JUMPS JUMPS SUPERCAR RACES ARE FUN LOOK AT OUR DEATHMATCH MODES OMG SNAPMATIC PICS FOR THE DLC YOU WANT HEISTS? HAHAHA NO MORE JUMPS MAPS YO

 

I'm still hoping that Rockstar contracted them out for security stuff like Social Club.

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http://www.moddingway.com/game/328.html

 

 

We have released updates 0.6.0 and 0.6.1 for FIFA 15 ModdingWay Mod. Updated kits for Serie B, Serie A, Super Lig, Argentinian League, Russian League. UEFA Champions League and Europa League referee kits. New Nike Hi-Vis balls and much more!

FIFA 15 has this type of protection and it seems that is moddable.huh

 

They've posted PC GTA IV mods on the newswire before.They don't have anything against it.It's keeping the game relevant years after the launch.It doesn't hurt the company in any way. There are "mods" for the ps3 version of the game and if it's possible to make alterations on the console I think it's safe to say that the PC will do just fine when it comes to mods.

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Some good news (from /r/pcmasterrace):

9XJFEIc.jpg

I think it's true.

 

Phew. No punk ass sh*t DRM coming to V as it seems. Great. :)

This makes me smile again and I'm looking forward to the game again.

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Apparently, this isn't the case:

 

9XJFEIc.jpg

I'm not too up to speed on partnerships between large companies but if R* is partnered with them wouldn't there likely be part of the contract that prevents them from confirming anything? Meaning they just deny it?

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I'm not very worried, Rockstar has praised and featured single player mods before.

Barely.

 

R* only seems to care when it makes their game look really good visually. They don't seem to actually care about the modding community. They just like really pretty images/videos of their game. That's just my opinion based on what I've seen from them about mods.

 

People sometimes say nice things about R* and mods, but R* could actually release tools, or even just have a place to showcase the mods. It's not like R* is one of those developers who doesn't have a huge community with a club dedicated to that community.

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its so naive tools yeah sex tools Lol

anal plug DRM for pc gamers

not so funny

 

 

I'm not very worried, Rockstar has praised and featured single player mods before.

Barely.

 

R* only seems to care when it makes their game look really good visually. They don't seem to actually care about the modding community. They just like really pretty images/videos of their game. That's just my opinion based on what I've seen from them about mods.

 

People sometimes say nice things about R* and mods, but R* could actually release tools, or even just have a place to showcase the mods. It's not like R* is one of those developers who doesn't have a huge community with a club dedicated to that community.

 

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f*ck me right in the pussy. hope not this will happen

Edited by sesamtamam
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I'm not very worried, Rockstar has praised and featured single player mods before.

Barely.

 

R* only seems to care when it makes their game look really good visually. They don't seem to actually care about the modding community. They just like really pretty images/videos of their game. That's just my opinion based on what I've seen from them about mods.

 

People sometimes say nice things about R* and mods, but R* could actually release tools, or even just have a place to showcase the mods. It's not like R* is one of those developers who doesn't have a huge community with a club dedicated to that community.

 

http://www.rockstargames.com/newswire/article/18541/zombie-invasion-mod-for-gtaiv-pc.html

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http://www.moddingway.com/game/328.html

 

 

We have released updates 0.6.0 and 0.6.1 for FIFA 15 ModdingWay Mod. Updated kits for Serie B, Serie A, Super Lig, Argentinian League, Russian League. UEFA Champions League and Europa League referee kits. New Nike Hi-Vis balls and much more!

FIFA 15 has this type of protection and it seems that is moddable.huh

 

They've posted PC GTA IV mods on the newswire before.They don't have anything against it.It's keeping the game relevant years after the launch.It doesn't hurt the company in any way. There are "mods" for the ps3 version of the game and if it's possible to make alterations on the console I think it's safe to say that the PC will do just fine when it comes to mods.

 

The consoles are incredibly easy to modify, if you've got a jailbroken or Jtagged console and you're using what is basically a copy of the game on your HDD. This is easy peasy, anyone can do it, want to know why? There's absolutely no protection, no DRM or anything.

 

This is why DRM can prove to be a huge pain in the ass.

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Phil Cassidy7

I think the idea of R* supporting modding doesn't really come from people that mod their games or are modders.

Didn't San Andreas got patched on steam to kill multiplayer?
and IV wasn't fully moddable until they stop releasing patches for the game (Patches that f*cked up some graphics mods and scripts for what i've heard), that is when we saw real movement in that front and even then modders had to brute force everything (they didn't get any tools from R* to ease their work).

One post about a mod in their newswire doesn't confirm that they support such thing, it seems just like publicity for their game more than anything. (which is more than perfect).
It's obvious that moddings is the number one enemy for online, not because of cheaters, but because it lowers the value of their Downloadable Content, i mean, what would be the reason to create DLC (Free or paid) with modding around the corner?

If this turn out to be true i just hope it doesn't ruin my SP experience and be just for online (which i understand if they do so from a business perspective.)

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I'm not very worried, Rockstar has praised and featured single player mods before.

Barely.

 

R* only seems to care when it makes their game look really good visually. They don't seem to actually care about the modding community. They just like really pretty images/videos of their game. That's just my opinion based on what I've seen from them about mods.

 

People sometimes say nice things about R* and mods, but R* could actually release tools, or even just have a place to showcase the mods. It's not like R* is one of those developers who doesn't have a huge community with a club dedicated to that community.

 

 

They do care in a way. I thought this was a very nice effort of them:

Rest in Peace, Yeardley Diamond

 

It has come to our attention that a cherished and very talented member of the GTA community has tragically passed away. Fernando Agapito Jr. aka Yeardley Diamond was a YouTube creator who worked wonders with GTAIV PC to create some of the most memorable and beloved original machinima videos in the history of Grand Theft Auto fan videos. Many of you may fondly recall such classic videos of his as “

”, “
”, “
” (to GTAV), “
” and “
”.

Since Fernando’s brother Francis confirmed the news of his untimely passing on Facebook yesterday, outpourings of grief and eulogies have been shared at GTAForums, on Reddit, and by GTA fans across social media.

We at Rockstar Games send our sincerest condolences to the Agapito family, and all of Fernando’s friends and fellow fans. Rest in peace, Yeardley Diamond.

 

 

http://www.rockstargames.com/newswire/article/52304/rest-in-peace-yeardley-diamond

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Man, poor Yeardley Diamond. Guy poured his heart into every single video he made and genuinely loved the series. Never got to try V on PC :/ kills me thinking about that. And even if this hadn't have happened and he did live to see it, imagine how he'd feel about this DRM and anti-modding business. Shame.

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What's DDoSing?

 

Distributed Denial of Service, where a very large amount of traffic is sent to (in this case) a website, and since the server isn't able to handle very large amounts of traffic it makes the website unusable.

 

The traffic generally comes from botnets, a large collection of computers that are used - willingly or unwillingly - to create the traffic.

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DRMs sometimes can ruin games, but I don't really think why Denuvo is considered worse than any other DRM and that GTA V will be horrible just because of this particular DRM. If anyone can explain this to me - please, do it.

I own FIFA 15, which has Denuvo according to earlier post. Assuming that GTA V will have Denuvo (which may not be true), that's why I don't think that's a problem:

1. The game doesn't require internet connection, which was incorectly mentioned in earlier posts.

2. I didn't have any problems to run it and I don't know anybody who had problems because of DRM.

3. AFAIK it IS possible to mod FIFA 15.

4. It hasn't been cracked yet, which is a success compared to actually any other DRM.

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