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JohnnyK's Workshop


BMWSauberF1.08
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BMWSauberF1.08

Nope,i'd like to leave the visual appearence the same as the beta one(I won't remove the badges though)

I could split the headlights in two parts though making the lights closer to the middle working as headlights leaving the other two working as indicators

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Voit Turyv

How about adding a third light inside the bulb like beta Infernus?

Infernus-GTAIV-beta-version%282%29.jpg

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BMWSauberF1.08

Finished Bonnet Before - After

 

 

QkAHc11.png

 

 

Edited by Aztecas_5
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BMWSauberF1.08

So,it's finshed,now I have to do lod parts

 

g3RzmLz.png

 

 

Edited by Aztecas_5
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BMWSauberF1.08

I haven't done so much since the last time,just finished the side skirts,today i'll start making the lods so i think that between today and tomorrow it should be finshed

qQPLdB2.png

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  • 2 weeks later...
BMWSauberF1.08

It's now on the first post,I still need to smooth it

Edited by Aztecas_5
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BMWSauberF1.08

I updated the link and now i included it in the first post

I fixed the collision of the wheels and the alpha bug,i don't know if can do it today,but i'm going to smooth properly the model

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BMWSauberF1.08

Yesterday I fully smoothed the Banshee,I updated also the link the on the first post,this should be the final version of it.

4AnrOuI.jpg

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BMWSauberF1.08
I'm actually waiting for my GTA SA PS2 guide I ordered from the UK so I can use it while revising my beta SA vehicles

While I'm waiting for it I'll do some more IV beta content,probably the next car will be the Dukes


Here is a fully smoothed P90 from the 1st TBGOT trailer

ivgdd.png

It does show up correctly also in Armando's Cavalcade

Edited by Aztecas_5
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You should make fixed vehicles for IV sometime later. You can use my interiors I made back in April. :D

That lack of indicators on the Banshee...

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PhillBellic

You should make fixed vehicles for IV sometime later. You can use my interiors I made back in April. :D

That lack of indicators on the Banshee...

I second this idea, Voit.

 

Also, the Vapid Contender E109 lacks reverse lights for starters, then there's...

 

:)

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BMWSauberF1.08

Other two beta weapons that I finished yesterday

Assault Shotgun(it appears correctly also in Armando's Cavalcade)

ivhG9.png

Beta Glock

ivgQo.png

Thanks to SergeantSavidge for rendering the pictures

Edited by Aztecas_5
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Great guns!

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DhF4CUK7S5mrQmZkTLK8DA.png

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PhillBellic

Other two beta weapons that I finished yesterday

Assault Shotgun(it appears correctly also in Armando's Cavalcade)

 

ivhG9.png

 

 

Thanks to SergeantSavidge for rendering the pictures

I think this needs some further work. It looks too plain. ;)

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BMWSauberF1.08

I remade the beta Fortune,this time based on the strategy guide version

 

 

Don't mind at the missing wheels,here I was just messing around with the data files in order to enable the wheels.dffvRO71RH.jpg

 

Now it has got materials from the PS2 version,it has now got the retail wheel and the headlights have been a little bit tweaked

This new version with VC wheels will be featured in SA Rewind

 

Beta Fortune

Edited by Aztecas_5
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BMWSauberF1.08

I don't know maybe the ZR-350

I just updated the link of the Fortune since I actually forgot to add two polys on the colourable part under the bonnet

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Ey Az, I have a vehicle idea for you - You know in IV there are some car wrecks lying around. One of them is a Burrito. Maybe you could implement it to be driven? I can help with any textures or something.

DhF4CUK7S5mrQmZkTLK8DA.png

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BMWSauberF1.08

Here is the Hustler from the strategy guide

 

iPSJxtT.jpg

 

It has got materials from the PS2,it has got the wheels from the cutscene Voodoo with the rims remapped with the classic wheel texture from VC

Again,a new version with VC saloon wheels will be featured in SA Rewind

 

Beta Hustler

Edited by Aztecas_5
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BMWSauberF1.08

Well,I actually updated the two models by adding specular to the headlights frame of the Fortune just like the original version and by adding to the Hustler wheels from the Glensh*t remapped with the VC classic wheel but since I'm going to include them in SA Rewind you will be able to get them here.

 

Anyway,I made another version of the Fortune based on the screenshots,it has got a bit different indicators

 

p2RuWBr.jpg

 

 

ScreenShot Fortune

Edited by Aztecas_5
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  • 3 weeks later...
BMWSauberF1.08

2nd UV channel (SA reflections) of the Alien rear bumper of the Elegy

Rockstar's fancy work

 

bxgVB4t.jpg

 

Aztecas_5's master race

 

Y6K76XU.jpg

 

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BMWSauberF1.08

;)

 

V39V2kg.jpg

 

  • Like 3
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I don't know if I understand this last picture, are this ped collision with vehicle form?

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