Jump to content

Grand Theft Auto III Pre-Release Discussion


GTAKid667

Recommended Posts

GUYS! this is the alpha map!!1!!

you can see the houeses:

gta3-image-02.jpg

 

Nah but seriously. where would these houses fit? shoreside?

 

i ve always imagined shoreside vale with those kind of houses, with more streets and stuff. the final map is really small and shoreside was rushed too much. you can see original multiplayer maps from mobile version, shoreside was meant to be really big.

 

 

Edited by X/R//
Link to comment
Share on other sites

These are simply the older versions (1999) of new houses available in the final version.

Edited by Filip454
Link to comment
Share on other sites

These are simply the older versions (1999) of new houses available in the final version.

Yeah, pretty sure there are houses that look like this, most likely with much less detail however. Hardware restrictions are probably what held back a model like that. Houses in Shoreside have similar roofs to that too, with second storey sitting on top of the first storey's roof. So these wouldn't necessarily exist along side the current houses but would instead replace them as a model.

Link to comment
Share on other sites

 

These are simply the older versions (1999) of new houses available in the final version.

Yeah, pretty sure there are houses that look like this, most likely with much less detail however. Hardware restrictions are probably what held back a model like that. Houses in Shoreside have similar roofs to that too, with second storey sitting on top of the first storey's roof. So these wouldn't necessarily exist along side the current houses but would instead replace them as a model.

 

Some of the textures used on the render houses are still available, mostly the windows. Nothing new but still, worth mentioning. Same goes for the mall and a few others, some of the textures are still available.

Edited by CasualSergiu
Link to comment
Share on other sites

^Doesn't matter at all if it is new or not. This is the GTA 3 Prerelease discussion, not GTA 3 New Prerelease things discussion, so meh. :p

  • Like 2
Link to comment
Share on other sites

Remember how everyone thought that Claude was supposed to have a voice actor because you can apparently hear him say "get out of the car" in the beta trailer? Do you also remember that Rockstar denied that and said the voice sample was added by someone else and how people said Rockstar was lying? Well, it turns out they weren't lying. The GTA2 voice sample was added by someone on that version of the trailer that's circulating on the Internet because in this video (at 2:48) you can hear a version without the voice:

 

https://www.youtube.com/watch?v=WHPe45AfIsw

  • Like 2

The Audiophile Thread

 

XB271HU | TESORO Gram XS | Xtrfy MZ1 | Xbox Elite v2 | Sennheiser HD 560S | SIMGOT EM6L | Fiio K9 Pro

i7 4790K 4.4 GHz | RTX 4070 | 32 GB Crucial DDR3 | ADATA 256GB | Samsung 860 PRO 2TB

Xbox | Xbox 360 | Xbox Series X | PS2 | PS3 | Google Pixel 6 Pro | Fanatec CSL DD McLaren GT3 V2

Link to comment
Share on other sites

huh? that's not the trailer they're talking about, this is it:

 

 

 

IIRC a version without the voice has never surfaced

Link to comment
Share on other sites

huh? that's not the trailer they're talking about, this is it:

 

 

 

IIRC a version without the voice has never surfaced

They've added GTA 2 sounds to the trailer after recording the footage.

The game was mostly 'soundless' at the time.

Link to comment
Share on other sites

True, Sergiu. GTA 2 sounds were the sh*t! Although GTA 3 had some sounds at that point.

 

 

 

But this trailer sounds like it was made by IGN. I think they've added some sounds + music (I don't think that R* would choose Derrick May's music).

 

 

Remember how everyone thought that Claude was supposed to have a voice actor because you can apparently hear him say "get out of the car" in the beta trailer?

 

 

Nah, not everyone. Some people have remembered that those sounds come from GTA 2.

Edited by Filip454
Link to comment
Share on other sites

lol my bad. I should have checked to see if it was the same trailer. Some of them are very similar to one another.

 

Still, I believe R* was telling the truth when they said Claude wasn't at any point supposed to have a voice actor.

The Audiophile Thread

 

XB271HU | TESORO Gram XS | Xtrfy MZ1 | Xbox Elite v2 | Sennheiser HD 560S | SIMGOT EM6L | Fiio K9 Pro

i7 4790K 4.4 GHz | RTX 4070 | 32 GB Crucial DDR3 | ADATA 256GB | Samsung 860 PRO 2TB

Xbox | Xbox 360 | Xbox Series X | PS2 | PS3 | Google Pixel 6 Pro | Fanatec CSL DD McLaren GT3 V2

Link to comment
Share on other sites

  • 1 month later...

shocking new development:

 

U0LR4pe.gif

 

turns out the leftover first-person rocket launcher animation wasn't broken after all... it's actually set up to use VC's bones! this may very well mean that first-person mode was a concept developed after GTA III was finished, and may have been intended to be expansion pack content that was in the process of getting retooled for the next game before getting trashed completely. I may just have to update tcrf with this rampant speculation :p

Link to comment
Share on other sites

New display name

maybe that means that the multiplayer could have been planned as a dlc also?

Link to comment
Share on other sites

maybe that means that the multiplayer could have been planned as a dlc also?

More like a level pack. VC was supposed to be like that to III. Just like GTA London games with GTA1.

Edited by HazzardX
Link to comment
Share on other sites

PhillBellic

Are there any beta assets regarding The Porter Tunnel?

Link to comment
Share on other sites

Mhm... I suppose was like, if you are playing GTA 3, inserting the VC DLC disk, then the GTA 3 disk again, I guess you would get some features from VC DLC. Maybe...

Link to comment
Share on other sites

It was larger and it had advertisements all over.

Including Trademarked ads,such as: Nike,Coca Cola,Pepsi,etc.

That's render era.

Also, it's was a tunnel resembling Porter, not exactly it. :p

Link to comment
Share on other sites

universetwisters

Including Trademarked ads,such as: Nike,Coca Cola,Pepsi,etc.

Interesting. Got any pics or so?

sTgL5iS.png

Link to comment
Share on other sites

PhillBellic

 

Including Trademarked ads,such as: Nike,Coca Cola,Pepsi,etc.

Interesting. Got any pics or so?

 

I would like to see them as well. :)

Link to comment
Share on other sites

shocking new development:

 

U0LR4pe.gif

 

turns out the leftover first-person rocket launcher animation wasn't broken after all... it's actually set up to use VC's bones! this may very well mean that first-person mode was a concept developed after GTA III was finished, and may have been intended to be expansion pack content that was in the process of getting retooled for the next game before getting trashed completely. I may just have to update tcrf with this rampant speculation :p

Is there any way to restore these animations?

Link to comment
Share on other sites

I was looking at the map that's in the middle of the GTA III manual and noticed that the Porter Tunnel is either mislabeled or the tunnel extended to a different location in an earlier version of the game. The Porter Tunnel sign on the map is placed near Salvatore's mansion, which is near the bum tunnel that runs under Saint Marks. The map also shows two circles marked with a number 22 (which correspond to a legend, see second pic), one near Salvatore's and another near Supa Save. Perhaps that abandoned tunnel was originally part of the Porter Tunnel?

 

Here's a photo of the map showing the placement of the Porter Tunnel sign and markers (large photo).

 

M2kRBI9.jpg

 

 

Here's another photo showing the map legend for Portland. Number 22 is the Porter Tunnel. (also a large photo).

 

KBTtWo8.jpg

 

 

Also, number 11: Trenton Police Precinct? The Portland police station is in Portland View! Typo on Rockstar's part?

 

Also note that you can see some beta models in the background of the map, such as the NYPD-styled Police cruiser.

Edited by thehambone
  • Like 3

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

Link to comment
Share on other sites

 

shocking new development:

 

U0LR4pe.gif

 

turns out the leftover first-person rocket launcher animation wasn't broken after all... it's actually set up to use VC's bones! this may very well mean that first-person mode was a concept developed after GTA III was finished, and may have been intended to be expansion pack content that was in the process of getting retooled for the next game before getting trashed completely. I may just have to update tcrf with this rampant speculation :p

Is there any way to restore these animations?

 

no way to give the sniper rifle and rl animations without coding but the other fps animations can be modified to work in-game, and I've reworked this one to work with III models

 

G8sF28w.gif

 

 

my GOOD FRIEND thengclan also told me that there's leftover code for fps mode

Link to comment
Share on other sites

universetwisters

I was looking at the map that's in the middle of the GTA III manual and noticed that the Porter Tunnel is either mislabeled or the tunnel extended to a different location in an earlier version of the game. The Porter Tunnel sign on the map is placed near Salvatore's mansion, which is near the bum tunnel that runs under Saint Marks. The map also shows two circles marked with a number 22 (which correspond to a legend, see second pic), one near Salvatore's and another near Supa Save. Perhaps that abandoned tunnel was originally part of the Porter Tunnel?

 

Here's a photo of the map showing the placement of the Porter Tunnel sign and markers (large photo).

 

M2kRBI9.jpg

 

 

Here's another photo showing the map legend for Portland. Number 22 is the Porter Tunnel. (also a large photo).

 

KBTtWo8.jpg

 

 

Also, number 11: Trenton Police Precinct? The Portland police station is in Portland View! Typo on Rockstar's part?

I always thought all of those were typos.

sTgL5iS.png

Link to comment
Share on other sites

Apparently it was also in the websiite and gta wiki says

 

  • The official Grand Theft Auto III website suggests that Portland View was not originally it's own district. Some mock police records mention the Portland LCPD station, and Baillie Station to be in Trenton, suggesting that Portland View was added very late in development.
Edited by super_slav
Link to comment
Share on other sites

I always thought all of those were typos.

See, I always thought that too, but it still doesn't hurt to bring it up.

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

Link to comment
Share on other sites

  • 2 weeks later...

Nick Love has nothing to do with Donald Love. In fact, Nick Love is a director and writer who directed and written a 2004's movie called The Football Factory, which was published by Rockstar Games. Nick Love appears in GTAIII, but only in the "Special Thanks" section of the credits in the game's manual.

  • Like 2

xe3hUFK.png

Link to comment
Share on other sites

  • 1 month later...

There is unused frame found in the GTA 3 Flash Animation. If you click on Staunton, there is Callahan Bridge, but you can't click on it. Due to the error, "commercial24" sub swf isn't linked with the main swf file, so it isn't active. Sadly, nothing interesting there, just a render of that bridge.

mwdNFR7.jpg

http://www.rockstargames.com/grandtheftauto3/flash/main.html

 

In addition, there are more unused sub swfs, but they appear to be copies of other frames. That would be osum, if someone knows how to track all these sub swfs in R*'s server.

 

Unused frames, which I found by changing the number in the download link.

commercial24

commercial27

commercial28

industrial14

industrial22

suburban12

Edited by Vadim M.
Link to comment
Share on other sites

4g8DENw.png

Thought I'd leave this teaser here. The vehicle renders were found by Mr. Jago.

We'll be releasing full images as we remake the car models and find more renders. :)

Edited by CasualSergiu
Link to comment
Share on other sites

Legomanarthur

That APC looking thing. :^:

fJEUkTi.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.