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Grand Theft Auto III Pre-Release Discussion


GTAKid667

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There were 50 cars at max back in the E3 times

 

 

But still "approximately".

Gouranga is not the best source sometimes.

 

HazzardX cut this important word from the quote. Of course we don't strictly know how many cars were in the game back then.

 

and the timecyc had a few more phases that are missing from it.

 

 

Again, we don't have any source. Only a LQ video. Otherwise I would bother to analyze it in one of my videos.

 

there were antennas. :p

 

 

 

True, so nothing new.

Edited by Filip454
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There were 50 cars at max back in the E3 times

 

 

But still "approximately".

Gouranga is not the best source sometimes.

 

HazzardX cut this important word from the sentence. Of course we don't strictly know how many cars were in the game back then.

 

But we do know that approximately means that there aren't 60.

It would be a number from 49 to 55.

 

But still, that word is an important mention.

Edited by CasualSergiu
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gta3_60.jpg

This screenshot... When I was a kid I saw that in some PlayStation magazine, I was so turned on to play it... And I thought it's GTA 2 but made into 3D... I even imagined whole game (in that graphic) and sadly GTA III Never looked like that, lol.

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gta3_60.jpg

 

This screenshot... When I was a kid I saw that in some PlayStation magazine, I was so turned on to play it... And I thought it's GTA 2 but made into 3D... I even imagined whole game (in that graphic) and sadly GTA III Never looked like that, lol.

That Stretch's rear in that image looks very Ford CVPI'ish.

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@Filip454

There's nothing to really analyze, it's obvious. It is missing a few phases there. To be more credible, people need to see it first hand.
The handling's the same thing. Again, fishy. That has been my neutral input, people can still analyze for themselves further. Thank you.
I don't see why you'd back off and not analyze.

If you wish, I could work out a video that's analyzing these. It's no biggie. :)

Edited by CasualSergiu
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I don't know if this photos is already posted but here we go.

 

Time machine!

30le834.jpg

;)

Who's that character that they're modeling?

Edited by MarkyEvansy
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I don't know if this photos is already posted but here we go.

 

Time machine!

30le834.jpg

;)

Who's that character that they're modeling?

 

Looks like a beta model of the oriental gentleman, it looks more detailed than the final, maybe they had to simplify it.

Edited by dro0001
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qRcR6ng.png

 

there's some similarities to both but I can't really see much of an overall resemblance

 

somewhere deep down in my heart I want to believe that it's a cut character and that we're all just extremely lucky for having been able to see that one screen at that exact moment

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Well, the full set contains 17 photos of DMA Design HQ in Edinburgh and the source site is german.

 

 

 

If you wish, I could work out a video that's analyzing these. It's no biggie. :)

 

 

 

Well, when I was 16, I was bored too and had a lot of free time on my hands ;)

 

it's obvious. It is missing a few phases there

 

 

 

I'm just curious - how can u compare sth to sth if u have no previous beta files? This file could be from some other, newer versions (vide 2001 e3). You have no text lines to compare. Only pics and pics are not enough because there are times of the day etc. so nothing here is obvious to be honest.

 

BTW What do you mean by "phases"?

 

 

To be more credible, people need to see it first hand.

 

 

 

If u have some time, feel free to show us the pics, but I don't think it would be a good comparison because sometimes even a retail timecycle can look like a beta.

 

I don't see why you'd back off and not analyze.

 

 

A total lack of free time (like always) - it is not 2008 anymore (if I have it, it goes to GTA Online anyway). I've read your message, don't worry.

Edited by Filip454
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In my opinion he looks closest to Ray more than anything, after a quick edit this is the closest I got him to look.

ssENV.jpg

 

Obviously a lot of differences, but it's close enough to show as an example.

Edited by Kalvin
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Sorry for DP, but i think some of you would like this:

 

most of you have seen this image:

y8hwlzH.png

 

i wanted to know what was really different about it, so i made an overlay:

sqxWD9w.png

 

so, after a bit of photoshopping, i came up with this beauty:

1m6xMTp.pngF7NNrGW.png

 

 

the most outstanding thing would be the extra chunk, but there were some minor differences:

I8KBYQr.png

 

im not sure if i did everything right, because it is a pain in the butt to see something good in the first image, but still, this is how portland might have looked

Edited by R4GN0R0K
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But then why would a prison or power plant be so secluded to the point where it has no access roads?

Well, if any of the prisoners are anything like Claude, I can see why they'd want them far from people. But then again, if they're anything like Claude, they wouldn't get caught, sooo....

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maybe there were dirtroads instead asphalt streets, wich were not shown on this 3d sketch?

i dont know, but it would kinda make sense to make it not accessible for normal civilians and trying to hide it?

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maybe there were dirtroads instead asphalt streets, wich were not shown on this 3d sketch?

i dont know, but it would kinda make sense to make it not accessible for normal civilians and trying to hide it?

 

I think they make prisons pretty accessible to normal folks, at least the one near I live does. All there is to get there is a well-marked access road and that's it.

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maybe there were dirtroads instead asphalt streets, wich were not shown on this 3d sketch?

i dont know, but it would kinda make sense to make it not accessible for normal civilians and trying to hide it?

 

I think they make prisons pretty accessible to normal folks, at least the one near I live does. All there is to get there is a well-marked access road and that's it.

 

Maybe they simply wanted to give the player a reason to go out there. If it was right by the city, they'd never actually have to go beyond the city's limits. I guess they wanted people to explore.

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Sorry for DP, but i think some of you would like this:

 

 

most of you have seen this image:

y8hwlzH.png

 

i wanted to know what was really different about it, so i made an overlay:

sqxWD9w.png

 

so, after a bit of photoshopping, i came up with this beauty:

1m6xMTp.pngF7NNrGW.png

 

 

the most outstanding thing would be the extra chunk, but there were some minor differences:

I8KBYQr.png

 

 

im not sure if i did everything right, because it is a pain in the butt to see something good in the first image, but still, this is how portland might have looked

Awesome work there, R4GN0R0K.

 

Could you perhaps do the other two land masses as well? Staunton Island looks the most interesting, especially with the beta airport being located on the northern half. :)

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maybe there were dirtroads instead asphalt streets, wich were not shown on this 3d sketch?

i dont know, but it would kinda make sense to make it not accessible for normal civilians and trying to hide it?

Maybe a tunnel linked it?

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maybe there were dirtroads instead asphalt streets, wich were not shown on this 3d sketch?

i dont know, but it would kinda make sense to make it not accessible for normal civilians and trying to hide it?

Maybe a tunnel linked it?

 

that could be possible, but i dont see anything that could hint that on this map

That's what I was thinking. What about the tunnel that runs from the Supa Save in Portland View to 8-ball's garage?

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^ The topmost picture looks like it could be from the Rumpo.

 

Rumpo_%28III%29.jpg

Sh*t, just saw it, I'm tired as hell. Thanks for pointing out though.

 

I doubt it. It looks just like the Aster.

 

As awesome as it is, it seems a bit weird how we're finding more and more out about III's early development each year.

Off-Topic:

This is all sorta old (the info posted above). :p

Just imagine, everything you guys see here, redone, about 45% already is. That's what we have thus far in the GTA3D Mod.

 

Do you have any new info, mostly not known?

 

Sorta. I found out that the Portland extension was some sort of penitentiary along with a power plant. I'm not sure if it's a power plant or not but one thing's for certain, there should be the penitentiary. I've added some rendered models (plant parts) just for reference.

 

 

 

NSn0kdx.png

Possible parts of the plant:

gta3-image-10.jpg

gta3-image-11.jpg

 

evsB3dS.png

 

 

 

 

There you go, guys. You can notice penitentiary like blocks and power plant-ish shapes.

Edited by CasualSergiu
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