Popular Post VirusMS Posted October 29, 2014 Popular Post Share Posted October 29, 2014 (edited) Struggle is real. Here is the torrent link. I will be staying on the torrent while I am able to.Thank all of you for believing in this mod.UPDATE: Someone from russian segment of GTA San Andreas modding took a liberty upon himself to fix all the interiors to make them work properly. Here's the link in case you want to DL it. Hello, GTAGarage users! Open San Andreas (OpenSA, OSA, Project OSA) is a major modification which makes most of GTA San Andreas interiors (+ 5-10% custom interiors) accessible via GTA IV style - dynamic doors or actual walkways instead of EnEx markers - and changes main script of the game to fit the game needs - it will be still possible to complete main storyline and use barber/tatoo/Well Stacked/Burger Shot services. The modification have been started 19th October 2014 by me and a group of well-experienced modmakers which was gathered by me to fulfill the mod creation needs. The list of those who took part in the mod creation. 1. Honored retired staff Maxandmov [Project founder/Scripter] Nellsen [Project founder/Mapper] Andre500 [Scripter/Project manager]Camarov.Denis [Modeller] Green_Goblin [Modeller] (RS Studios) Chel555 [Scripter/Modeller] xXx2o1o aKa iTz_XG4M3R [Scripter] (BH Team) GoldFish aKa Gold777 [Scripter] 2. Contributors SergeDV [Collisions]Mystery95Rus [Design]ZAZ [Helped the team to deal with collisionless objects problem] Of course you'd like to see screenshots/videos of modification. I'll fulfill your needs just below. [HINT: WIP means it's not fully done - it requires scripting, mapping or whatever is not yet done. DONE means that everything regarding the interior is done and was most likely finalised.] Los Santos [WIP] Idlewood [WIP] Barber [WIP] Pizza Stack [DONE] Big Smoke's house [DONE] Alhambra 1st floor [WIP] Alhambra 2nd floor [WIP] Ganton [WIP] 10 Green Bottles [WIP] O.G. Loc's [WIP] Johnson's house [DONE] Jefferson [WIP] SubUrban [WIP] Willowfield [WIP] Clucking Bell [WIP] Ammunation [WIP]Barber Shop [WIP] Tatoo Parlor [WIP] Mulholland Intersection [WIP] Inside Track Betting [WIP] Vinewood hills [WIP] Beta hills house East Los Santos [WIP] Clucking Bell Market [WIP] Rusty Brown's Ring Donuts [WIP] Location: ??? [WIP] Hidden Bar [???] Edited April 1, 2018 by Maxandmov Rocky24pl, plsdeletemyprofileN0r0k, Stallixx and 92 others 94 1 Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted October 29, 2014 Share Posted October 29, 2014 (edited) Nice,work Keep it up Edited October 29, 2014 by Aztecas_5 Link to comment Share on other sites More sharing options...
VirusMS Posted October 29, 2014 Author Share Posted October 29, 2014 (edited) Sure thing I will. Edited December 20, 2014 by Maxandmov Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted October 29, 2014 Share Posted October 29, 2014 Just a question,will interiors like sweet's house(which doesn't fit with the exterior)be changed? VirusMS, Kafonix, Róbert Bock and 3 others 6 Link to comment Share on other sites More sharing options...
VirusMS Posted October 29, 2014 Author Share Posted October 29, 2014 Aztecas_5, we will try and avoid changing interiors of houses like Sweet's house. Once we reach Sweet's house and if it really won't fit, we'll think about it with my team mates. Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted October 29, 2014 Share Posted October 29, 2014 Okay Link to comment Share on other sites More sharing options...
TJGM Posted October 29, 2014 Share Posted October 29, 2014 Moved to the showroom. Link to comment Share on other sites More sharing options...
VirusMS Posted October 29, 2014 Author Share Posted October 29, 2014 TJGM, thank you =) Link to comment Share on other sites More sharing options...
Jinx. Posted October 29, 2014 Share Posted October 29, 2014 This looks awesome Link to comment Share on other sites More sharing options...
Inadequate Posted October 29, 2014 Share Posted October 29, 2014 Holy cow, looks amazing. Keep it up. Link to comment Share on other sites More sharing options...
johnthedev Posted October 29, 2014 Share Posted October 29, 2014 Wow nice mod. Link to comment Share on other sites More sharing options...
undertaker fan Posted October 29, 2014 Share Posted October 29, 2014 Awesome man! Link to comment Share on other sites More sharing options...
juh00 Posted October 29, 2014 Share Posted October 29, 2014 Loooking good!!! Link to comment Share on other sites More sharing options...
jochuan Posted October 29, 2014 Share Posted October 29, 2014 lol is like gta vice city stories Link to comment Share on other sites More sharing options...
Frank.s Posted October 29, 2014 Share Posted October 29, 2014 (edited) Get sum dat prelighting and it be perfect nyigga' Edited October 29, 2014 by Frank.s Neddo, Stallixx, Jestic and 1 other 4 Link to comment Share on other sites More sharing options...
Voxels Posted October 29, 2014 Share Posted October 29, 2014 Looking great! Link to comment Share on other sites More sharing options...
Nellsen Posted October 29, 2014 Share Posted October 29, 2014 Мое творение переросло в этот глобальный мод, скажите мне спасибо.) Link to comment Share on other sites More sharing options...
Zeberpal Posted October 29, 2014 Share Posted October 29, 2014 @Nellsen Спасибо) Looks neat so far, keep up the good work! I wonder if you willl manage to make a Vinewood Safehouse (from PS2 trailer) as well Neddo 1 Link to comment Share on other sites More sharing options...
Jinx. Posted October 29, 2014 Share Posted October 29, 2014 Мое творение переросло в этот глобальный мод, скажите мне спасибо.)Ze inglisch pl0x Link to comment Share on other sites More sharing options...
Ryba15 Posted October 29, 2014 Share Posted October 29, 2014 Aztecas_5, we will try and avoid changing interiors of houses like Sweet's house. Once we reach Sweet's house and if it really won't fit, we'll think about it with my team mates. You can remove garage interior, move wall in bedroom, add some windows to exterior and it should fit Róbert Bock 1 Link to comment Share on other sites More sharing options...
Jinx. Posted October 29, 2014 Share Posted October 29, 2014 Would be epic to see CJ's house Link to comment Share on other sites More sharing options...
jochuan Posted October 29, 2014 Share Posted October 29, 2014 i want this mod for all interiors of san andreas and the beta interiors too Link to comment Share on other sites More sharing options...
undertaker fan Posted October 29, 2014 Share Posted October 29, 2014 I always waited for this. So happy to see it. Good luck! Link to comment Share on other sites More sharing options...
cosmys Posted October 29, 2014 Share Posted October 29, 2014 Lol, i was dreaming for a mod, where we can see interiors, and today my dream came true! ClaudeSpeed600, Neddo and Róbert Bock 3 Link to comment Share on other sites More sharing options...
ClaudeSpeed600 Posted October 29, 2014 Share Posted October 29, 2014 Holy sh*t maybe i will play again GTA SA with your mod Link to comment Share on other sites More sharing options...
goodidea82 Posted October 29, 2014 Share Posted October 29, 2014 Looks very good. Make sure that all missions and side missions are still playable, and ensure compatibility with other mods. If there are compatibility problems with existing texture mods, then it would be great if you provide a list of textures that should not be overloaded. Something similar (again: not the same) has been done here http://gtaforums.com/topic/682413-fort-carson-enterable-buildings/?p=1064706592 . It would be great if you contact him and collaborate and combine the works. Also, it would be great to contact artginPL and suggest him to modify his mod such that entrance markers coordinates and associated interiors are read from a text file. Then it would be easy to combine the two mods by removing text lines (markers) where there would be a conflict. I proposed him that idea for a different purpose a year ago too. Link to comment Share on other sites More sharing options...
VirusMS Posted October 29, 2014 Author Share Posted October 29, 2014 Thank you all for your feedback people. Your thoughts won't be left unnoticed. Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted October 29, 2014 Share Posted October 29, 2014 @Maxandmov i sent you a pm,but you can't read it since you have to do at least 50 post Link to comment Share on other sites More sharing options...
EncryptedReality Posted October 29, 2014 Share Posted October 29, 2014 (edited) Nice mod indeed, i like the Smoke's house interior especially. You might want to look into IV:SA's interiors because me and Chris(Jestic) did a few of them for normal access as you did for the barber shop and Smoke's house Also, i think you should pre-light the barber shop interior, the lighting doesn't blend in really well with the outside world imho. Edited October 29, 2014 by GTARandom Gramps 1 Link to comment Share on other sites More sharing options...
Silent Posted October 29, 2014 Share Posted October 29, 2014 Like for the song used in the preview. Róbert Bock, Neddo, Gummy and 1 other 4 Link to comment Share on other sites More sharing options...
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