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Beta Vice City


Mr. Love

Recommended Posts

I found the beta model of the Deluxo. :lol:

It originally looked more like the DeLorean at the back, and was originally intended to be a civilian car. The spoiler looked different, too.

Image:

Gta_vc_beta_deluxo.jpg

 

Texture:

Deluxo-GTAVC-texture.png

 

Check here:

 

At 8:15, you'll see a white Deluxo, meaning that the Deluxo was originally intended to be a civillian car, rather than a "special" one.

 

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16a7jt3.jpg

Alloy

(used on: Admiral, Walton, Sentinel, Blista Compact, Landstalker, Rancher)

6ggemr.jpg

Classic

(used on: Oceanic, Glendale, Voodoo, Sabre, Hermes)

34o4gv6.jpg

Lighttruck

(used on: Enforcer, Linerunner, Securicar)

2dkz8zq.jpg

Lightvan

(used on: Moonbeam, Pony, Rumo)

2pr90cg.jpg

Saloon

(used on: Police, Taxi, Washington, Regina, Stretch)

21jxiwy.jpg

Smallcar

(used on: Caddy, Blista Compact)

fyki9x.jpg

Sport

(used on: Stinger, Banshee, Infernus)

The above rim, however, was replaced to another design.

infernusy.png

It was later replaced with the below design.

Sport

(used on: Deluxo, Banshee, Infernus)

11t9chj.jpg

 

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Thats a good set of wheels there Mr love. But it looks like they are GTA III wheels more than GTA VC.. :)

 

My favourite wheel is the first one, which is actually a Honda alloy, if you look more closely.

 

866_7626352.jpg

 

These cars used it in GTA III:

 

sentinel.jpg

bfinjection.jpg

landstalker.jpg

 

Remember: these are the days Rockstar weren't too bothered about breaking copyright laws, considering they were unheard of until GTAIII became popular.

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According to text files named: kentpaul.dff., a different model was used:

 

GtaVC-kentpaul_crushed.png

 

What do you think about it?. I think it is the most ugliest model in the game, and am glad it got changed.

 

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That's the wrong texture by the way, you're using Kent Paul's final texture over his beta model, his beta texture (which should fit the model) still remains in the files afaik, but I may be wrong; I haven't looked at the Vice City files in a long time.

Edited by Kalvin
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That's the wrong texture by the way, you're using Kent Paul's final texture over his beta model, his beta texture (which should fit the model) still remains in the files afaik, but I may be wrong; I haven't looked at the Vice City files in a long time.

 

Are you sure?. I checked here: http://tcrf.net/Grand_Theft_Auto:_Vice_City and it says it's his beta texture :yawn:

Edited by Mr. Love
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That's the wrong texture by the way, you're using Kent Paul's final texture over his beta model, his beta texture (which should fit the model) still remains in the files afaik, but I may be wrong; I haven't looked at the Vice City files in a long time.

 

Are you sure?. I checked here: http://tcrf.net/Grand_Theft_Auto:_Vice_City and it says it's his beta texture :yawn:

 

 

You mean beta model?

 

 

Deformed Kent Paul: Labeled as kentpaul.dff. Self explanatory. A different model is used.

 

I don't see any mention of textures other than it's "badly textured". Turkey.

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Icons existed for each station in Vice City, including Vice City News.

 

GtaVC-REmotion.pngEmotion 98.3

GtaVC-REspantoso.pngRadio Espantoso

GtaVC-RFever.pngFever 105

GtaVC-RFlash.pngFlash FM

GtaVC-RKchat.pngK-Chat

GtaVC-RVCN.pngVice City News

GtaVC-RVCPR.pngVCPR

GtaVC-RVRock.pngV-Rock

GtaVC-RWave.pngWave 103

GtaVC-RWildstyle.pngWildstyle

 

More icons here:

 

GtaVC-property.pngSafehouse

GtaVC-radar_biker.pngStood For Bikers. Replaced With Spade Icon.

 

Why were they removed?.

Edited by Mr. Love
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Harerama Chakraborty

Perhaps R* had them in the beta. The Safehouse and the Bikers Bar were replaced and I think that the Radio Station icons had no use at all.

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Perhaps R* had them in the beta. The Safehouse and the Bikers Bar were replaced and I think that the Radio Station icons had no use at all.

 

They were in the beta, you're right.

 

Why was VCN (Vice City News) removed during development, and I mean the station?.

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After a lot of texture editing, I managed to make Kentpaul's texture fit (a lot of things edited on him, though), seeing as there's no original texture of him.

pBnUUHv.png
CPK8aqp.png
I kept the same shirt from Rosenberg's, as I didn't know what to change it to.

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It's an unfinished model, what do you expect? Finished ones will always look better.

 

You are totally right. Many people want to bring back the beta stuff not because it is so ugly(unpolished) but instead because they develop it further as if it was in the finished game.

 

If you have idea A(beta) and idea B and develop idea B much further than idea A, then of course idea B will shine more than idea A. What people don't get is that idea A wasn't developed as far as idea B and has a complete different appeal over all. If both were developed to 100% maybe more people would prefer idea A.

 

You can see that perfectly with beta Tommy. Beta Tommy with the dark blue shirt has the same quality as the skin used in the finished product.

Now if you had to decide between the dark blue shirt and the light blue shirt (both developed very well) your decision would be fair.

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It was taken on the second floor of a building in Starfish Island, here:
aRsOc.jpgAfvJU.jpg

Of course, a lot more trees were added in the surrounding area, but the same big tree in the screenshot remains.

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Beta_helicopter.jpg

Notice that the helicopter there is the same AI-piloted helicopter from GTA III, but red instead. I wonder if this had anything to do with the "Coastguard Maverick" in the files that has no texture.

 

192px-ViceCityearlyken2.png

Ken Rosenberg as a fish.

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Beta_helicopter.jpg

Notice that the helicopter there is the same AI-piloted helicopter from GTA III, but red instead. I wonder if this had anything to do with the "Coastguard Maverick" in the files that has no texture.

 

 

Reminds me a lot of the Dodo from III, as far as the colors go and all.

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