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help with lift car script


GtaHellmodded
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GtaHellmodded
// This file was decompiled using SASCM.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$CLEO .cs}//-------------MAIN---------------thread 'CAR_PED' :CAR_PED_11wait 0 if    Player.Defined($PLAYER_CHAR)jf @CAR_PED_11model.Load(#CELLPHONE)if  0AB0:  key_pressed 33 jf @CAR_PED_12 0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to [email protected] closest_ped_to [email protected] and   not Actor.InCar($PLAYER_ACTOR, [email protected])   not [email protected] == -1 jf @CAR_PED_11car.StorePos([email protected],[email protected],[email protected],[email protected])ifnot object.Exists([email protected])jf @CAR_PED_11099A: set_car [email protected] collision_detection 0 [email protected] = object.Create(#CELLPHONE,[email protected],[email protected],[email protected])08E9: set_object [email protected] liftable 1  0939: attach_car [email protected] to_object [email protected] with_offset 0.0 0.0 0.2 rotation 0.0 0.0 0.0066D: [email protected] = attach_particle "FLAME" to_object [email protected] with_offset 0.0 0.0 0.1 flag 1064C: make_particle [email protected] visible07C9: AS_actor $PLAYER_ACTOR walk_to_object [email protected] then_lift_and_hold_in_hands

that script above is making player lift near car with barehand ( like the hulk ^^ ) but when i put it down, car don't detach object, i want car detach object when player put object down, any ideas ? :blink:

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