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PacketOverload_x64bit

[IV|V] Screenshots and Other Media

Recommended Posts

orangebrains

48996637992_9b014251c4_c.jpg 48995892988_52deab5a22_c.jpg

48995894608_97051eb140_c.jpg 48996635882_55c0b5b4a8_c.jpg

48995890933_76ae0242d2_c.jpg 48995890148_e78ceb8aa1_c.jpg

48996633717_c7cc527f5f_c.jpg 48996632012_2ecb1415a5_c.jpg

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PacketOverload_x64bit

SO awesome Orangebrains! 👏 Love that rain! 

Edited by PacketOverload_x64bit

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PacketOverload_x64bit

Holy bucky tucker those GTA IV screens from DKT70 and Orangebrains eh? 😵 Wow. I mean, WOW. I was busy in May until October so didn't get to see much. Wow.  ✌️

e925c91325173015.jpg

 

4998f01325173018.jpg

 

57f2f21325173008.jpg

 

62e07d1325173013.jpg

 

Working on the timecycle and adaptation for a resurrected set. Toned down the DOF taps from 60 to 8 for playable DOF. Keep that IV coming too, fellas!

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Alpha Radke

https://imgsli.com/ODE1OA

 

Open the link for VisualV NVIDIA ENB v0.387 comparison

 

It's ready for release. If you are a youtuber or have a good PC, contact me to video showcase this mod

 

enb2019_11_8_06_57_24.png

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McBrown

37214423au.jpg

 

37214424qs.jpg

 

37214425qh.jpg

 

37214426xd.jpg

 

37214427vz.jpg

 

37214428fh.jpg

 

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Awesomekills

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McBrown

37238216ir.jpg

 

37238217mx.jpg

 

37238218ce.jpg

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McBrown

37238890sq.jpg

 

37238891qf.jpg

 

37238892tj.jpg

 

37238893cf.jpg

 

37238894hg.jpg

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intergta

iPB2Ggs.jpg

 

sCsBc0t.jpg

 

DABYu5m.jpg

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FAKIWE

suka

Edited by FAKIWE

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A Z I Z

Rolls-Royce-Logo-Transparent-Image.png

 

 

fm0FjvY

Edited by A Z I Z

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E_N_O_T_I_H_E

49108670088_852c32b3bc_z.jpg49108669713_e279cf06dc_z.jpg

49109175756_e5ab368d07_z.jpg49109175396_b56f0b7ac2_z.jpg

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49108667233_1b813419f5_z.jpg49109366847_a4ef41ac7b_z.jpg

49108666473_11beb2fd57_z.jpg

Edited by E_N_O_T_I_H_E

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A Z I Z

 

 

buz0IjO

 

 

Edited by A Z I Z

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Razed-

Foggy

 

49121692181_5a138a0a0b_o.png

 

49121888277_e144cd7e17_o.png

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Blackalien

Razed do you plan on doing something similar like NaturalVision for Red Dead Redemption 2?

Edited by Blackalien

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BisonSales

Plowing through more files. Wanted to see how Roman's apartment was lit and it looks like they used maybe one....or two lights.....or 10,000. 😏

I3eMZiG.jpg

 

Decided to remove all and only place lights where the light sources were and see what it looks like. This is during the night cycle of the timecyc.'

I plan on relighting all interiors to give it a more realistic feel.

 

Before:

qUp8HsQ.jpg

After:

YYqN54X.jpg

Before:

3LcNRpR.jpg

After:

Qk0ROIB.jpg

Before:

YnTtbH9.jpg

After:

7VMpoLc.jpg

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Razed-
14 hours ago, Blackalien said:

Razed do you plan on doing something similar like NaturalVision for Red Dead Redemption 2?

I'm working on a project with _CP_ and robi29 called VisualRedemption. It's not a major project because RDR2 has excellent lighting as it is, but we can still make some improvements.

Edited by Razed-

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CyberdyneSystems

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poctik

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Awesomekills

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PacketOverload_x64bit
On 11/26/2019 at 7:30 AM, BisonSales said:

Plowing through more files. Wanted to see how Roman's apartment was lit and it looks like they used maybe one....or two lights.....or 10,000. 😏

Decided to remove all and only place lights where the light sources were and see what it looks like. This is during the night cycle of the timecyc.'

I plan on relighting all interiors to give it a more realistic feel.

 

Before:

YnTtbH9.jpg

After:

7VMpoLc.jpg

I like what you're doing. Remember all that rambling you've heard from me? lol Alot of this is done in TC Modifiers as well. So, your before can look the after without the light work you're doing however, the effect it has will vary throughout ENB sets doing it that way. Your way is better. Though for extreme changes in lights and atmosphere, you can also use TC Modifiers. The settings you use have messed up TC modifiers like most ENB settings these days. Which is %99 of the problem. However, finding someone who knows enough about them to change them is almost impossible. I think DKT70 was the only one to do extensive awesome work on them. Though, if he's not the only one I apologize for saying it incomplete. I believe IV will be beautiful inside and out one day, using ENB and all kinds of other tech. Lets keep going, Comrades. XD

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A Z I Z

pe4wU5w

 

Edited by A Z I Z

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intergta

 

Edited by intergta
reuploaded

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BisonSales

Road work with layered details and specular maps.

 

CwsAn3F.jpg

 

Also videos with LOD transitions and specular maps now included on distant LOD's.

 

 

 

 

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D T
On 11/25/2019 at 5:05 AM, Razed- said:

Foggy

 

49121692181_5a138a0a0b_o.png

Will this ever be released? You got a patreon or something? This is legitimately the closest I've ever seen someone get the game to looking like Los Angeles. I actually had to do a double take cause it looked exactly how I remembered it when I lived there.

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McBrown

 

 

Edited by McBrown

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Razed-
21 hours ago, D T said:

Will this ever be released? You got a patreon or something? This is legitimately the closest I've ever seen someone get the game to looking like Los Angeles. I actually had to do a double take cause it looked exactly how I remembered it when I lived there.

It's coming in either February or March 2020 depending on when I finish. I don't have a patreon or donations set up. It wouldn't feel right if I charged money for early access to a mod. It's Rockstar's property in the end.

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jalenliu
11 hours ago, Razed- said:

It's coming in either February or March 2020 depending on when I finish. I don't have a patreon or donations set up. It wouldn't feel right if I charged money for early access to a mod. It's Rockstar's property in the end.

That's why we love you Razed !!! :lol:

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