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(Q)How to measure 1 meter on GTAIV?


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That question is on my mind a time ago and will help me a lot calibrating my buildings with real-life standards

Anyone knows here how? Because it will help me a lot

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Ermm, hope I have understood you correctly (this forum is sooo amazed now -> after update / server change)...

If you want the InGame metrics, I think it's 1 unit * 1.08 = 1 meter !

 

Example:

Super GT (Aston Martin DBS in real life) = ~4.40 units

Aston Martin DBS = ~4.74 meters

 

4.4 * 1.08 = 4.75 m

 

...but if you need the measure for 3DMax (or whatever) so forget my answer ;)

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What exactly 1 unit are?

So... if i import Super GT into my 3dsMAX, it will represent the in game 4.74 meters, right? So Super GT represents 4.74 meters in game?

Last question: How many units Niko Bellic are?

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1 exported unit = 1 meter, with some margins in actual object sizes (such as doorways) for level design purposes.

SsZgxdL.png

Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding!

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But... what exactly are 1 export unit? i don't undestand.

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@up

 

1 exported unit = 1 meter, with some margins in actual object sizes (such as doorways) for level design purposes.

HHnErXC.png


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Where does 1.08 come from?

I know nothing about 3dsMax & co. ;)

But I'm using a multiplier of "1.08" because most of the cars (eg. Super GT) have a length of ~4.4 units (float). This is pretty unrealistic (a Mercedes is not a Golf ;))...

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