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debunking shark card conspiracy people


garvdart
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it takes you about 10 hours of gameplay (missions+loading times etc) to earn 1 million dollars

 

the great white cash card costs 10 bucks and gives you 1.25 millions.... that's like one or two hours of work (for the sh*ttiest jobs)

 

 

if I had a job, I'd buy cash cards instead of grinding the money.... or just wait for another easy money glitch

 

Exactly. You'd be better off working more hours irl and you're farther ahead of other players by paying real money.

 

It's paying to win. Not matter how anyone tries to twist and turn it.

 

Sure, it doesn't unlock a few paintjobs or level up your character.

 

But most people (especially children with mommys credit card) don't need or want to earn those things overtime and care more about having money to spend.

 

Thus shark cards are sold and further enourages this shady business model.

Edited by mr toasterbutt
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its no more a conspiracy than commercials for food around suppertime, or commercials that make girls feel fat to buy their product

 

its business

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clevelandbasement

its no more a conspiracy than commercials for food around suppertime, or commercials that make girls feel fat to buy their product

 

its business

Then why are some players so insistent on denying that R* conducts business this way?

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GTA5: Online began with very high payouts for missions and races, the ability to replay straight after mission completion, and the ability to give other players cash that you had earned.

 

R* quickly capped the high payouts, declared the replay button broken and took away the ability of all players to give even a miniscule amount of money to fellow players without having first completed some low paying free-roam mission.

 

That all happened before the game was barely 2 months old.

 

Zip on along to every occurrence of the player base glitching millions in GTA$ and the speed with which R* hotfix each one (especially that prostitute glitch), whilst moving extremely sluggishly to solve non-monetary glitches and broken elements of gameplay, and you have what is called : A Conspiracy Theory.

 

Why people continue to abuse and twist the meaning of the term is beyond me. It isn't as if R* sit there and cackle as they take your money, but they do have an interest in preventing the players gaining too much money to the detriment of sharkcard sales.

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its no more a conspiracy than commercials for food around suppertime, or commercials that make girls feel fat to buy their product

 

its business

 

Imagine buying a hamburger at some joint for a few months and suddenly the pickles are taken from underneath the bun at the same price.

 

You either have to buck up and deal with getting less, pay for the pickles seperately, or go somewhere else. This is completely a choice and has nothing to do with force.

 

Obviously a few customers are going to throw a fit.

 

In this case just look at how much money everyone was making when Online first came out.

 

 

GTA5: Online began with very high payouts for missions and races, the ability to replay straight after mission completion, and the ability to give other players cash that you had earned.

 

R* quickly capped the high payouts, declared the replay button broken and took away the ability of all players to give even a miniscule amount of money to fellow players without having first completed some low paying free-roam mission.

 

That all happened before the game was barely 2 months old.

 

Zip on along to every occurrence of the player base glitching millions in GTA$ and the speed with which R* hotfix each one (especially that prostitute glitch), whilst moving extremely sluggishly to solve non-monetary glitches and broken elements of gameplay, and you have what is called : A Conspiracy Theory.

 

Why people continue to abuse and twist the meaning of the term is beyond me. It isn't as if R* sit there and cackle as they take your money, but they do have an interest in preventing the players gaining too much money to the detriment of sharkcard sales.

 

This guy gets it.

 

Edited by mr toasterbutt
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its no more a conspiracy than commercials for food around suppertime, or commercials that make girls feel fat to buy their product

 

its business

Then why are some players so insistent on denying that R* conducts business this way?

Cant fix stupid.

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I never understood why players by shark cards. I agree R* has hindered the ability for any get rich quick schemes, but to spend real life cash on a video game just so you can own a virtual supercar, seems a little ridiculous. I'm not much of a fan of the GTAO community so I spend a lot of time in invite only with my friends, and part of the fun for me is working hard so save up for the super cars.

 

To each his own I reckon

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V HoneyBadger V

It isn't a conspiracy theory. It is actually a conspiracy to milk us dry.

 

The high end cars should be much more expensive and everything should have a level lock. As an example, the Adder should require level 250. But because this isn't in the game, Cash Cards allow anyone to get anything without any effort put in. That is unfair.

I am level 300 and have the same access to everything in the game as someone who is level 81.

 

Cash Cards have made the game dumbed down and it rewards those who buy them and punishes those who don't.

 

This game isn't pay-to-win, but you can pay to get something you don't deserve.

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It isn't a conspiracy theory. It is actually a conspiracy to milk us dry.

 

The high end cars should be much more expensive and everything should have a level lock. As an example, the Adder should require level 250. But because this isn't in the game, Cash Cards allow anyone to get anything without any effort put in. That is unfair.

I am level 300 and have the same access to everything in the game as someone who is level 81.

 

Cash Cards have made the game dumbed down and it rewards those who buy them and punishes those who don't.

 

This game isn't pay-to-win, but you can pay to get something you don't deserve.

 

This gam was intentionally made to be a grindfest, just to make you buy shark cards. If you say otherwise you either have too much time to play. Or you dont ever play in freemode, think about it theres a reason all of your resources are in freemode.meryweather/muggers etc. 9i would say a good 60% of my cash goes to freemode battles/insurance. you cant support a rampage habit with missions so you buy shark cards or glitch,this happens especially after rank 120 because theres nothing to do.

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uhm.. isn't this the perfect argument FOR the extistence of a so called cash card conspiracy?

I mean if your main argument is that no1 is forcing you to buy a cashcard, which is clearly a straw man, you've got nothing really

all that other psychological stuff about brains on drugs is a perfect example of the cash card conspiracy in action.

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I agree with fish61324, these kids just don't get it.

 

The people at R* are geniuses... Making us pay one way or another for new content every update. It is true that they don't charge charge us for each update... But THEY KNOW each update, every little kid/anybody else stuck in their own delusion will want the new content.

 

They want the new content, but it costs a fortune. Making money in this game from missions is grueling. It would be MUCH MUCH easier if they just bought a shark card. Classic hard way-easy way scheme.

 

They present it like it's free, but they know exactly what they're doing. Shark card defenders, you can go ahead and buy the cards, i'm not saying you shouldn't.

 

So go ahead and spread your legs for Rockstar.

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AboveAndBeyoncé

Yep it's cash cards... Rockstar is very calculating... Not a move(update) is made in the case of gta online without rockstar looking over how it would affect cash cards especially with mission payouts and such..

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I don't understand why cash cards are even a debate, it's a company making money and people giving them that money in return for something they personally think is worth it

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All you shark card haters can now stop the rant.

 

Depending on your play style you will or Will not ever need too buy a shark card ever. You do have a choice it's called change the way you play.

 

"But I like to play the way I like too." Well if your wasting resources, your falling for the oldest trick in the business, you are literally in a grocery store and checking out waiting next in line, look at all that expensive candy, soda , and other guilty pleasures are. It's called impulse buying and you just fell for it.

 

Free roam , rampager; that never does missions and jobs and blows everything up, you my friend are screwed unless you are a bounty hunter and actually join a session with lots of bounties. The problem is your expenditures exceed your profits. Easy fix rampage all you want but you have too mix; robbing stores, and Lester targets, and then selling Lester's targets cars, avoid blowing things up with explosives.

 

Racers; your set even if you don't win, it's a grind though since you really can't win without having the right vehicle fully modded. Easy fix host it non custom, or customize a rarely used class and then host your own (created)

race...bingo your rolling in the dough avoid the first 3 tiers of turbo/engine upgrades. Avoid cosmetic only changes too vehicles.

 

The poke Mon ; or gotta have it all player, stop avoid non combat vehicles. There are so many crappy Pegasus vehicles that are "neat" but you will never use, do you really need 3+ super cars, evaluate which ones do you use the most sell the others. Avoid cosmetic only car changes. Ignore buying the next tier of weapon unlocks, do so for free from a survival or deathmatch that features it then buy ammo for your newly acquired weapon, this will save the weapon saving you thousands. Also play test new vehicle dlc in races and in single player this will save 100's if not millions of dollars.

 

The deathmatch enthusiast, forced and pickup = free ammo without expending any of your own, except for the weapon your spawned in with (avoid Rpg, grenade launcher ones this will actually screw up your ammo, forcing you too restock) if owned and pick up, seriously stop spamming Rpg's when a rifle will do.

 

These are just examples but if you waste your resources in frivolous ways rock star is targeting you for a shark card purchase, because frankly put your being naive.

 

Your falling into the money sink without knowing it, and rock star loves it. The fact is, you have only your self too blame.

 

Last but not least, you are the one in control, but here's the true evil and guess where it is.

 

Your brain, whenever your pleasure center in the brain is stimulated you release serotonin, or the feel good drug.

 

Win a race, win a deathmatch , buy that new car, win 2$ on a scratch ticket, grief another player,fall in love, they all release serotonin , dopamine,adrenaline, and the other countless "ines" your own body produces and unfortunately anything ending in in(e) or ol is highly addictive and requires greater amounts too feel the same way.

 

Rock star isn't alone and there isn't a single company out there that doesn't capitalize on our base needs. From star bucks with its caffeine levels too the makers of candy crush saga.

 

So the next time your moaning about cash cards, your actually going through withdrawal. It's not a conspiracy it's your brain on drugs.

 

I find it hilarious how the OP tried debunking shark card conspiracy and ended up agreeing with it in its entirety. :lol:

Edited by mr toasterbutt
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GTA Online is fun as hell, but the experience suffers from being based around money.

 

I do think Rockstar has gotten greedier since the release of GTA V and Online.

 

Things are incredibly overpriced. $50,000 for a f*cking horn? It all revolves around players having an urge to buy shark cards because missions didn't used to pay anything (it felt like a miracle when payouts were upped, and I'm still very thankful I don't have to Rooftop Rumble 24/7 to make a buck). Limited time DLC especially feeds this urge.

 

I'm not a crazy conspiracy theorist, but shark cards DO play a huge part in Online, on Rockstar's end.

 

Businesses want money.

 

Recently, this past year, it seems like Rockstar has let the "business" override the "player experience". They're still great for releasing this awesome game with free updates, but money will always get the better of a company.

 

I'll close with this:

 

It costs $500 to die.

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Then why are some players so insistent on denying that R* conducts business this way?

 

 

Not sure. the "economy" of los santos speaks for itself

 

now that I think of it, it is a parody of los angeles..

 

anyway, as nubcake above me points out, business has begun to override quality and to add to that, the priorities of rockstar have been to stop money glitches within days but takes months to fix seemingly simple cosmetic things (that cost the player gta $) as well as wall breaches, invisibility and invincibility glitches. the stories of the HD generation in my opinion are trying super hard to be epic and falling very short. Online is almost too streamlined as far as playing how rockstar intended, instead of how I want, it feels forced. All I want is an option, a few extra lobby and sound options and I would apologize for wagging my finger

 

P3kRr.gif

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CrysisAverted

I heard from a friend that PS4X1PC will have sharks that when you kill, you get the corresponding shark card drop off that shark.

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Cash card affected the game balance.

 

Of course, you're not asked to buy it. But you're indirectly asked to buy it.

 

Example, Stupid players think Rockstar is awesome because now they let us to stock up armor. But they don't see how weaker each of them and that's only resulting to more expense. They fall into the scheme.

 

There's no cash card conspiracy. It's just a daylight bright fact that it's there and it's bad.

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clevelandbasement

And before anyone praises the shark card buyers for allowing R* to continue to support GTAO, let's not forget - paid DLC would work too, for a cheap price, considering the demand and number of players.

 

With paid DLC, we have the bonus of being able to afford reasonably GTA$ priced items (paid DLC items would be free after RL purchase).

Edited by clevelandbasement
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And before anyone praises the shark card buyers for allowing R* to continue to support GTAO, let's not forget - paid DLC would work too, for a cheap price, considering the demand and number of players.

 

With paid DLC, we have the bonus of being able to afford reasonably GTA$ priced items (paid DLC items would be free after RL purchase).

 

And what alot of people, both R* apologists and even some kesh kurd conspirators alike don't seem to understand is shark cards aren't the only money they are making from having an Online feature

 

A sh!t ton of people buy Grand Theft Auto V for single player, Online, and/or a combination of both for most people.

 

Therefore they are making money from selling the game by itself.

Edited by mr toasterbutt
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I agree with your opinions on the impulse buyer.

When someone sees a tank on the warstock page, they want it really bad, even though it costs over a million dollars, then they see the cost of the buzzard, then they move on to the vehicle sites and see the cars there, but they think that they'll never get that much money by farming. Some cave in and buy shark cards, some farm, and some hate how little payouts for missions are.

Cheers to you OP!

Rockstar's evil plan, right here.

 

And yeah, I'd rather have paid DLC and higher payouts since I don't even use the DLC cars.

 

BTW, why does tank cost, well, about $20(?) in cash card money?

Edited by /Tuomaz
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FourFingersOfFun

It's like most of you completely forget that GTAO is an MMO. Just like Runescape,WoW,ESO etc.

Why are some things so expensive and jobs don't pay a super high amount? Because could you imagine how goddamn boring any of the MMO's I mentioned earlier, would be if you could get all the best stuff in a week and have 100 million dollars quickly? Its not some conspiracy to push shark cards, shark cards are for people who don't get to play often and for them it would take incredibly long to buy certain things so sharkcards is what they use. It also helps keeps GTAO DLC free.

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clevelandbasement

It's like most of you completely forget that GTAO is an MMO. Just like Runescape,WoW,ESO etc.

Why are some things so expensive and jobs don't pay a super high amount? Because could you imagine how goddamn boring any of the MMO's I mentioned earlier, would be if you could get all the best stuff in a week and have 100 million dollars quickly? Its not some conspiracy to push shark cards, shark cards are for people who don't get to play often and for them it would take incredibly long to buy certain things so sharkcards is what they use. It also helps keeps GTAO DLC free.

You skipped over our proposed GTA$ to grinding ratio by lightyears...best stuff in a week? No. 100 million quickly? No.

 

But it shouldn't take an hour of grinding the most efficient missions in a playlist just to make $100k (with the current prices for items)...there is a balance to be struck.

Edited by clevelandbasement
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V HoneyBadger V

Because I have surpassed the level 120 unlock barrier, I play the game for self-fulfilment and enjoyment.

 

The things that keep me playing isn't Heists, Cash Cards, new missions made for level 5s, crappy verified jobs etc.

It is the promise of new and old vehicles for cruising in a beautiful virtual world across new areas which hopefully Rockstar will develop. For something like this, I will gladly hand over my hard-earned money.

Cash Cards have done nothing but poison the game, but if Rockstar provided items like new areas, then they would definitely earn the privilege of my own money, as a thank you for continuing the dream of GTA Online.

 

The Cash Card issues are set in stone. We all know that it isn't a theory, because we can see that we can only make a certain amount of GTA$ per hour, and Cash Cards will always be able to make more based on minimum wage and other factors.

 

You can't debunk the truth.

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The OP is just another kid who just doesn't get it.

 

Shark Cards affect the way R* handles this game. All the things R* allows us to do and not do in this game is based around shark cards.

 

The cops for example. R* does not give us a choice to turn them off because having them on costs people more in game money, thus creating more shark card sales. There are countless other examples.....or at least near countless

 

Your play style doesn't matter because shark cards affect EVERYTHING in the game.

 

It's not a conspiracy, kid. It's fact. Why do you think R* is releasing only a little bit of content every now and then over the course of the last year?? It's to keep the flow of shark card sales going.

 

DLC/Microtransactions/Shark Cards..... however you want to look at it... all those things have ruined GTA V.

 

Could you imagine how marvelous and amazing GTA V would have been if DLC/Microtransaction did not exist at all. If games were released with everything already on the disc (like the good old days)

 

My guess is that the OP is around 15 years old. Too young to really remember the days where DLC didn't exist and games were released with the full intention of "wowing" the gamer, instead of just making a huge profit.

 

Anyone who was a gamer during the PS2/Xbox era and earlier..... they are wise enough to know how bad GTA V is and how bad these shark cards are.

^^^Post of the year, right here^^^
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its no more a conspiracy than commercials for food around suppertime, or commercials that make girls feel fat to buy their product

 

its business

Then why are some players so insistent on denying that R* conducts business this way?

 

 

Fanboys don't and can't accept sour truth of their idolized subject, which in this case, the subject is R*.

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I get free updates for an online game so I don't give a sh*t.

 

The busy and lazy pay for me and I appreciate that.

Edited by reform
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I get free updates for an online game so I don't give a sh*t.

 

The busy and lazy pay for me and I appreciate that.

 

Updates are always free. Nobody charges for a patch and a privacy-preventor cut contents included.

 

Say your thanks when there's a free DLC that is as worthy as TBOGT and TLAD.

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