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Can Heists and Cash Cards coexist?


minifat
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Heists and Cash Cards  

94 members have voted

  1. 1. Can heists exist without much effect on cash cards?

    • Yes
      68
    • No
      26


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The reasons for "no" are obvious? I suppose I'm a dummy then, because I don't see how heists, which will still take time, teamwork, weapons and other resources, will some how negate the advantage of a straight "liquid injection".

 

The reasons for "no" are obvious.... my ass.

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I am usually up for debating the pros and cons of any argument on this forum, but what are you on about? Of course they can coexist, the insinuation that they somehow couldn't is sheer stupidity.

 

What a load of sh*t, OP. No vote from me on this pointless discussion.

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I am usually up for debating the pros and cons of any argument on this forum, but what are you on about? Of course they can coexist, the insinuation that they somehow couldn't is sheer stupidity.

 

What a load of sh*t, OP. No vote from me on this pointless discussion.

 

No, this is a very well thought out topic. Let me explain it in another way.

 

Heists imply a sh!tton of cash.

 

So much cash the days and weeks of mind-numbing griding and shark cards will become irrelevant.

 

Why do either of those if massive payouts are coming from heists?

 

Either heists will be unfair and ridiculously unbalanced against players or the total profits from "heists" will be the biggest joke any gaming complany has ever pulled.

 

No matter how they go about explaining it away, this is where their true intentions will be shown.

Edited by mr toasterbutt
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PoisoNinja140_48

maybe cash cards are funding heist :D


 

I am usually up for debating the pros and cons of any argument on this forum, but what are you on about? Of course they can coexist, the insinuation that they somehow couldn't is sheer stupidity.

 

What a load of sh*t, OP. No vote from me on this pointless discussion.

 

No, this is a very well thought out topic. Let me explain it in another way.

 

Heists imply a sh!tton of cash.

 

So much cash the days and weeks of mind-numbing griding and shark cards will become irrelevant.

 

Why do either of those if massive payouts are coming from heists?

 

Either heists will be unfair and ridiculously unbalanced against players or the total profits from "heists" will be the biggest joke any gaming complany has ever pulled.

 

No matter how they go about explaining it away, this is where their true intentions will be shown.

 

 

 

good argument... the thing is, you're implying...

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Channing Taintum

maybe cash cards are funding heist :D

 

 

 

 

I am usually up for debating the pros and cons of any argument on this forum, but what are you on about? Of course they can coexist, the insinuation that they somehow couldn't is sheer stupidity.

 

What a load of sh*t, OP. No vote from me on this pointless discussion.

No, this is a very well thought out topic. Let me explain it in another way.

 

Heists imply a sh!tton of cash.

 

So much cash the days and weeks of mind-numbing griding and shark cards will become irrelevant.

 

Why do either of those if massive payouts are coming from heists?

 

Either heists will be unfair and ridiculously unbalanced against players or the total profits from "heists" will be the biggest joke any gaming complany has ever pulled.

 

No matter how they go about explaining it away, this is where their true intentions will be shown.

 

 

good argument... the thing is, you're implying...

 

Yes he's implying, but until Heists actually release thats all we got.

 

I have a question for everyone, especially the high level players.

 

When Next Gen releases and worst case scenario we get dropped into Los Santos with only a 2 car garage, a couple free guns, and a half million in spending cash......how many of you will break down and buy cash cards?

 

I know I will buy one, and I expect a LOT of other players will as well.

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Actually, the reasons for "no" are not obvious.

 

By the same token you could say that current missions and cash cards can't coexist, or that current missions and heists can't coexist.

 

 

Just don't expect to be able to farm heists. I doubt you'll be able to play the same one more than once in a day and still get paid in full.

 

Shark cards are just there for those who are too busy or too lazy. It's never been hard to make money, and heists aren't going to alter that in any major way.

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Actually, the reasons for "no" are not obvious.

 

By the same token you could say that current missions and cash cards can't coexist, or that current missions and heists can't coexist.

 

 

Just don't expect to be able to farm heists. I doubt you'll be able to play the same one more than once in a day and still get paid in full.

 

Shark cards are just there for those who are too busy or too lazy. It's never been hard to make money, and heists aren't going to alter that in any major way.

 

This is probably the most reasonable outcome of co-existance.

 

Don't expect to make much off heists.

 

Which is pretty stupid because, I mean, it's a f^cking bank heist and all. :lol:

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Yes they can. And it's not like you'd be able to play heists one after the other. They supposedly require a certain amount of JPs that you get from jobs.

 

Also, I always though that the current prices of everything were though with heists in mind. As of SCs, they are a supplementary way of income for R* and a way for people who's too lazy to do jobs or lack the time to play enough. I really don't see a reason why they can't co-exist

Edited by Vec
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Actually, the reasons for "no" are not obvious.

 

By the same token you could say that current missions and cash cards can't coexist, or that current missions and heists can't coexist.

 

 

Just don't expect to be able to farm heists. I doubt you'll be able to play the same one more than once in a day and still get paid in full.

 

Shark cards are just there for those who are too busy or too lazy. It's never been hard to make money, and heists aren't going to alter that in any major way.

 

This is probably the most reasonable outcome of co-existance.

 

Don't expect to make much off heists.

 

Which is pretty stupid because, I mean, it's a f^cking bank heist and all. :lol:

 

 

Have to keep everything in context though.

 

Say for exaple that the highest (legit) $ per minute you can currently make online is around $4k per min. So in an hour you can make about $240k if you were farming.

 

For a heist to be worth doing it needs to provide higher $ per min than is usually possible, say around $12k per min (3x the usual amount). So a 10 min heist would payout $120k or so, which seems ok to me.

 

As long as you can't play the heist more than once per day, or as long as the payout suffers from diminishing returns, it won't change things too much.

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I'm going yes, but only because they will clearly just add things that will be just out of reach without a bit of farming (or Keshkerd buying for the impatient ofc)...

 

If heists were added right now? No chance.

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TrevorEffingPhillips

 

cash cards give players an advantage instead of making them earn in game money. should be removed. Heists will never come out lol... or did I miss something.

Money gives you no advantage just more options, i mean yeah you can go buy a jet but you can also steal planes for free. Houses give you no advantage competitively and as far as cars all you really need is zentorno lol all my other cars are collecting dust.

 

Cash cards just save you from grinding for money nothing more

 

the advantage was you being able to buy any of those things mentioned.

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Its a paradox. Heist payouts decrease cash card sales, no heists mean more cash card sales but a lot of people will be very upset a r* for not adding something they promised LONG ago.

 

Honestly, they'll probably just delay heists until no one cares anymore, so they can say 'well, no one cares anymore! We don't need to add them!'

Edited by CrazyHandz
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Yes. I think heists will have around a 50 to a 100 grand payout, and a couple of days (in game, so and hour and a half real time) cool down time before you can do another. You can already make over a 100 grand an hour doing jobs and such, so I think there will be no difference in comparison to how it is right now.

Edited by wolfp212
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AdmiralAmmunation

Why does everyone always assume that heists will be high-paying and automatically be a way to make millions?

 

This game is not realistic at all with payouts, so don't say 'Well when you rob a bank you do get millions.' When you drop gangsters and steal a very expensive sports car do you really only get a few thousand in real life, if that?

 

Heists will probably be low-paying or nerfed to the point you can only do them once in a very great while.

 

Don't always assume heists will pay high. I'm so sick of everyone thinking that.

We trusted R* to have it out by now, and guess how that went?

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Why does everyone always assume that heists will be high-paying and automatically be a way to make millions?

 

This game is not realistic at all with payouts, so don't say 'Well when you rob a bank you do get millions.' When you drop gangsters and steal a very expensive sports car do you really only get a few thousand in real life, if that?

 

Heists will probably be low-paying or nerfed to the point you can only do them once in a very great while.

 

Don't always assume heists will pay high. I'm so sick of everyone thinking that.

We trusted R* to have it out by now, and guess how that went?

 

They won't pay high.

 

That's the whole point of why shark cards and high paying heists can't co-exist without shark cards becoming irrelevant.

 

Just like how high paying missions and shark cards don't co-exist already.

 

If something, anything paid high enough noone would buy shark cards.

 

This is why once heists come they won't be much of a game changer.

Edited by mr toasterbutt
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AdmiralAmmunation

 

Why does everyone always assume that heists will be high-paying and automatically be a way to make millions?

 

This game is not realistic at all with payouts, so don't say 'Well when you rob a bank you do get millions.' When you drop gangsters and steal a very expensive sports car do you really only get a few thousand in real life, if that?

 

Heists will probably be low-paying or nerfed to the point you can only do them once in a very great while.

 

Don't always assume heists will pay high. I'm so sick of everyone thinking that.

We trusted R* to have it out by now, and guess how that went?

 

They won't pay high.

 

That's the whole point of why shark cards and high paying missions can't co-exist without shark cards becoming irrelevant.

 

If something, anything paid high enough noone would buy shark cards.

 

This is why once heists come they won't be much of a game changer.

 

Well the question of the thread was 'can HEISTS and Kesh Kerds coexist' not 'can HIGH PAYOUTS and Kesh Kerds coexist'

 

The first one implies that they will have high payouts, which we don't know yet, and probably won't happen.

 

Heists will just pay low and R* will keep selling cash cards.

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Well the question of the thread was 'can HEISTS and Kesh Kerds coexist' not 'can HIGH PAYOUTS and Kesh Kerds coexist'

 

 

 

The first one implies that they will have high payouts, which we don't know yet, and probably won't happen.

 

Heists will just pay low and R* will keep selling cash cards.

 

They can't pay low.

 

Heists imply a sh!t ton of money.

 

Even going by the story mode they created themselves, do you remember how much heists paid?

 

This paradox will show their true colors.

Edited by mr toasterbutt
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AdmiralAmmunation

 

You make it sound as if the Heists are going to make us all filthy rich. Whatever the amount we get the First time you complete will most likely be 4 times the amount we get paid doing any of them the second.

 

Have you seen the prices of DLC items?

 

 

We also have absolutely zero clue what the prices of ANYTHING will be on Next Gen. Cars, clothes, weapons, even shark cards could change value.

 

Heists and Shark Cards will coexist.

Casino and Shark Cards will coexist.

The entire future of GTA Online and Shark Cards will coexist.

 

Please stop with the Shark blah blah blah nonsense, they're here to stay, and they are far more successful at this than you give them credit for.

 

That's exactly why these types microtransactions plague every game series they touch.

 

Cash card conspiracy isn't that wacky. The thinking here is shark cards give developers incentive to make Online worse so you'll buy your way out of it.

 

They'll purposly make playing a chore when it wouldn't be if they weren't making money from it. This isn't just limited to GTA Online, either.

 

Think of stupidly challenging arcade games that are basically designed to make you lose so you put in more quarters.

 

This is why I've been against cash cards since day one, and all of these people are making fun of us for it.

 

I hate when people like you and me can't see the corporate bullsh*t going on in this game.

 

Well the question of the thread was 'can HEISTS and Kesh Kerds coexist' not 'can HIGH PAYOUTS and Kesh Kerds coexist'

 

 

 

The first one implies that they will have high payouts, which we don't know yet, and probably won't happen.

 

Heists will just pay low and R* will keep selling cash cards.

 

They can't pay low.

 

Heists imply a sh!t ton of money.

 

Even going by the story mode they created themselves, do you remember how much heists paid?

 

This paradox will show their true colors.

 

Because story mode and online are so comparable with money

 

*cough* price inflation *cough*

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Explain why if yes. The reasons for no are obvious, but it's inevitable that heists will come out (no "heists will never come out jokes"), and I don't see them getting rid of one of their most profitable business methods.

 

If this topic existed, please, go poop yourself.

B-B-B-Boss?! :0

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You guys really misunderstood everything.

 

If you answered no, you're expecting heists to pay a very high amount. If you answered yes, you're expecting them to not pay much.

 

The real question isn't in the title, it's in the poll.

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You guys really misunderstood everything.

 

If you answered no, you're expecting heists to pay a very high amount. If you answered yes, you're expecting them to not pay much.

 

The real question isn't in the title, it's in the poll.

 

Yes, heists and shark cards can co-exist and have not effect on shark cards sales.

 

But then they wouldn't be a game changer and end up paying peanuts, like everything else.

Edited by mr toasterbutt
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Yes

 

Shark cards are for those that want instant gratification, they are the equivalent of (a) credit (cards) too the working class. You can either work hard and earn the money and buy it after years ( hours) of saving or buy it on credit.

 

Let's use rooftop rumble grinding as example 4x = 80k and a hour of time.

 

Heists will probably be 20-30 minute missions that will require multiple parts too accomplish. I believe the recent code breakers have already discussed this.

 

Host sets the heist with a initial payment to oh let's say Lester for his info (probably a set amount depending on rank unlock requirements, i.e. say a rank 20 heist costs 20k a rank 100 100k etc.)

 

So if a rank 20 wants too host a rank 100 heist he better Save 100k or buy a shark card. (Let's use dc universe universe as a example raids are availble 1 every 24hours but for like 1.99 u can unlock it early)

 

If there using this model then heists will actually fuel cash card sales as only the host actually makes the most money.

 

The host of the heist gets too dictate the other players shares (smart ones will break it evenly, smart crews will probably organise it so host gets large chunk 50% with the rest receiving the remainder evenly then rotate hosts accordingly with lower crew rank members go later in the game allowing all crew members too ignore Shark cards completely.

 

Each stage of the heist receives bronze, silver, and gold multipliers too final payout (bronze you made it but your team died minus x percent, cops on too you etc, gold no deaths bigger payout.)

 

Flight school uses the above system once done you no longer receive the bonuses. (This helps avoid the grind)

 

Here's the catch though lesters cut.

 

2 million dollar heist (probably a rank 100 unlock)

Lester gets 500k

Leaving

1.5m divided by number of players involved/ required

Minus hospital bills (player deaths)

Profit 375k host profit if even 275k (no deaths)

 

Heist failed ( no survivors) no reward.

 

At least that's how I foresee heists.

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Yeah, I hope that they do take a while to complete. Even have hard AI. Just not 95% accuracy and instant kills though.

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Title of this thread made me laugh.

 

On topic: who cares? You either waste money to make money fast, or play the game, earn money slow, then go buy some crap to eat with the real money you saved. I earn money slow as cars (and planes....boats?) to me are just engines with big shiny hats on this game. Nothing special to waste real money on.

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Please read what I said as it's the only logical thing and both sides narcissistic bitching is as disgusting to look as it is to look at Kim Kardashians ass.

 

 

Yes. Things will just be more expensive after heists are introduced, or more content will be released, one of the two. Or heists will only pay 4x what an original mission pays now after probably an hour of effort, meaning there's no real change to grinding anyway.

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Here's the catch though lesters cut.

 

2 million dollar heist (probably a rank 100 unlock)

Lester gets 500k

Leaving

1.5m divided by number of players involved/ required

Minus hospital bills (player deaths)

Profit 375k host profit if even 275k (no deaths)

 

Heist failed ( no survivors) no reward.

 

At least that's how I foresee heists.

 

Maybe they'll make it so Lester gets the amount he gets during story mode. I think it was 21% of the cut

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V HoneyBadger V

I think that Rockstar really need to do this properly.

I am level 300 and I love the game, but I will never buy a shark card. Therefore, I am nothing but someone taking up some space on a server. Someone who will buy a shark card but plays one hour a week is more valued than me.

This is very disrespectful to the fanbase, and I'm sure I am not alone in thinking this.

 

If Heists pay low, I will be disappointed. Who is going to rob a bank for $50'000?

Also, if Heists are PvP then they will be sh*t.

 

The two cannot exist in a situation where it is fair for everyone. Cash Cards are an insult to the fans, and nothing more than a money-making scheme for stupid casual gamers. As a result, those who refuse to buy them have their experience ruined by Rockstar who are dumbing down the other aspects of the game to appeal to the masses.

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I'm just gonna lol at people who don't get it...

 

Here's simple summary:

 

Heist implies a lot of money. Single player practically shows that too.

 

Cash card is money and rockstar wants you to get money from there.

 

Boom! It's a conflict. Paradox right?

 

How to solve the paradox?

 

Give Heist a small nonsense payout and a sh*t ton of difficulty to knock players away from gaining money, as usual, and even losing their invested money, to keep Cash Card alive as player's financial supporter.

 

And wait, there's more. If Rockstar do this, they'll be a joke. In pop culture, again, Heist means a lot of money that make them a rich man afterward.

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