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Call in the FIBs Update


Dinlee
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So I was thinking, with all the hooker luring and NPC killing I tend to do in online sessions, it would be great if Rockstar instituted an FIB wanted level that would function like a combination of the standard wanted level (five stars) and the mental state (increased over time).

 

The main difference being that the FIB collects and stores intel on your character. If you always visit, kill, and battle in certain freeroam areas (Beach/Pier, Vinewood, Mirror Park, Groves etc) the FIB would remember that and begin surveillance.

1 Star - Not much visible difference, but you are on the FIBs radar and they are searching for patterns.
2 Stars - You begin to see surveillance vans around the city

3 Stars - Surveillance vans can be found in areas you frequent before you arrive, waiting there for you to step out of line.

4 Stars - The level of surveillance is extremely high. Vans spawning outside of your Apt/garage, following you everywhere. Making it difficult to carry on as you normally would with out immediate police attention. You begin receiving strange texts and phone calls and a case supervisor introduces himself. Maybe when you walk out of a convenience store or ammu-nation.

5 Stars - The FIB is ready to make their move. They know who you are, where you live and everything you've done over the course of the past LS month (12 hours of game play). They create a plan based on your typical actions and wait for you to fall into their trap. When you finally do they take you down with non-lethal bullet and pepper spray grenade. They aren't interested in killing you. They aim to seize your possession and bring you to justice for your actions.

 

I played with the idea of a mandatory prison sentence but decided that would probably be boring. Instead they would take any cash you might have on you and a percentage of you other assets (cars, apts, pegasus vehicles etc).

A hefty penalty but this could also be spaced out over the course of your criminal career. First offense could be something as light as a 5% seizure of assets but each time you are convicted the penalty increases eventually leading to a 100% seizure or possible life sentence, forcing you to create another character.

Also, of course, like any wanted level there would be a specified cooldown period where if your trail want cold for say 6 hours of game play, the FIB level would reset.

 

Thoughts?

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KamikaziOtter

Yes, because given the overzealous nature of the police reaction as is, (to say, them hitting YOUR car, which automatically justifies them to your summery execution) thats just what we need, is a extra tier of government reaction to us having fun combating other players... I can't stand the police as is, it seems like I spend more time and WAY more money combating worthless NPC's than I do having fun when having a healthy battle with another crew...

 

While I see where your going with this line of thought, there is little i'd want to see in GTAO less... Just my .02

 

gta-5-fib-suv-for-free.jpg

Edited by Rolling Otter
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That's an awesome idea, but no. Wouldn't work given the fact every Dick, Joe and Harry puts lead in someone else every five seconds. You'd have FIB vans clogging the roads and driving everywhere and it'd be easy as hell to trigger those stars.

 

Also it would be some pretty intense scripting, god knows what would happen if it glitched looool.

Edited by MikeyBelic
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iLikeDrivinInMyTruck

and even more reasons to money glitch.....

 

they are never taking my character and making me create another, or my vehicles/pegasus vehicles.

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That's an awesome idea, but no. Wouldn't work given the fact every Dick, Joe and Harry puts lead in someone else every five seconds. You'd have FIB vans clogging the roads and driving everywhere and it'd be easy as hell to trigger those stars.

 

Also it would be some pretty intense scripting, god knows what would happen if it glitched looool.

 

This would really only take effect when killing peaceful npcs (not gang npcs or aggressive npcs) over a span of time. Killing players would still trigger the local cops.

 

The main thing would be that it takes 12 hours of game play to build up enough of a case for the FIBs to pursue you. The vans parked around the city wouldn't trigger police stars, they are just watching and collecting intel. And if you kill someone in-front of them they prompt a quicker response from local police.

 

Personally I don't find the cops to be overly annoying, I can usully ditch them within a few turns. Sure sometimes they slam my car but it nbd imo.

 

I just feel like this game is lacking long term consequences for a life time of crime. And money isn't really all that difficult to accrue.

Edited by Dinlee
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That's an awesome idea, but no. Wouldn't work given the fact every Dick, Joe and Harry puts lead in someone else every five seconds. You'd have FIB vans clogging the roads and driving everywhere and it'd be easy as hell to trigger those stars.

 

Also it would be some pretty intense scripting, god knows what would happen if it glitched looool.

 

This would really only take effect when killing peaceful npcs (not gang npcs or aggressive npcs) over a span of time. Killing players would still trigger the local cops.

 

The main thing would be that it takes 12 hours of game play to build up enough of a case for the FIBs to pursue you. The vans parked around the city wouldn't trigger police stars, they are just watching and collecting intel. And if you kill someone in-front of them they prompt a quicker response from local police.

 

Personally I don't find the cops to be overly annoying, I can usully ditch them within a few turns. Sure sometimes they slam my car but it nbd imo.

 

I just feel like this game is lacking long term consequences for a life time of crime. And money isn't really all that difficult to accrue.

 

If Rockstar would create a variety of different online free-roam modes (for example, no cops, non PvP, and so on), then I think that an idea like you have would be a great game mode. I agree that, except for the mental state, GTA0 lacks the kind of continuity you are proposing. So adding your options for different ways of accumulating criminal reputation and associated PvE threats to the player, would be a nice mode, when I chose to join that kind of session, which I sometimes would. However, when I join a different kind of session, then of course I would not want that reputation to be active.

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LightningLord

So I was thinking, with all the hooker luring and NPC killing I tend to do in online sessions, it would be great if Rockstar instituted an FIB wanted level that would function like a combination of the standard wanted level (five stars) and the mental state (increased over time).

 

The main difference being that the FIB collects and stores intel on your character. If you always visit, kill, and battle in certain freeroam areas (Beach/Pier, Vinewood, Mirror Park, Groves etc) the FIB would remember that and begin surveillance.

 

1 Star - Not much visible difference, but you are on the FIBs radar and they are searching for patterns.

2 Stars - You begin to see surveillance vans around the city

3 Stars - Surveillance vans can be found in areas you frequent before you arrive, waiting there for you to step out of line.

4 Stars - The level of surveillance is extremely high. Vans spawning outside of your Apt/garage, following you everywhere. Making it difficult to carry on as you normally would with out immediate police attention. You begin receiving strange texts and phone calls and a case supervisor introduces himself. Maybe when you walk out of a convenience store or ammu-nation.

5 Stars - The FIB is ready to make their move. They know who you are, where you live and everything you've done over the course of the past LS month (12 hours of game play). They create a plan based on your typical actions and wait for you to fall into their trap. When you finally do they take you down with non-lethal bullet and pepper spray grenade. They aren't interested in killing you. They aim to seize your possession and bring you to justice for your actions.

 

I played with the idea of a mandatory prison sentence but decided that would probably be boring. Instead they would take any cash you might have on you and a percentage of you other assets (cars, apts, pegasus vehicles etc).

 

A hefty penalty but this could also be spaced out over the course of your criminal career. First offense could be something as light as a 5% seizure of assets but each time you are convicted the penalty increases eventually leading to a 100% seizure or possible life sentence, forcing you to create another character.

 

Also, of course, like any wanted level there would be a specified cooldown period where if your trail want cold for say 6 hours of game play, the FIB level would reset.

 

Thoughts?

While this idea is pretty nice and creative, I wouldn't want this in GTA Online. If the police end up lagging because of the screwy online servers, I'll end up wrecking my car, and all my stuff will go away. After playing the game for a year, getting to where I'm at now, losing everything I have, trying and having to make a new character will be one of the worst things ever. Having vehicles, propriety, etc. lost because of that will make it worse. I say it should tie to mental state. The higher your mental state, the more active the F.I.B. is. So if you go around killing everyone you see, then that's a reason to watch you. Bumping a police car and having them spy on you is a little silly. Or perhaps make it optional. If you have the F.I.B. Spying on, you can get double RP or something.

 

 

 

Long story short, have this tie to mental state, not stars. Make it optional. Add a bonus for doing so.

IcOqQpq.gif

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I - LIKE - THIS - IDEA!!!

I beg you OP! Suggest this proposal to Rockstar asap!! You have my vote!

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Send this to R*!

 

That's the worst thing he could do. Letting it gain attention here is much more smarter.

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Phonics_monkey08

Great idea. It would make the game much more interesting just free roaming. Having said that, watching R* try to implement something like this might be painful to watch. It's got my vote tho

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Because of course, the most fun thing to do after just buying your new tank is losing it to the FIB after 5 minutes.

Well thats exactly the point. If you dont want to lose everything you've worked so hard for... dont act like a schmuck.

 

The kind of system I am thinking of would heat up a cool down in accordance to your behavior over a long period of time. Going on a spree in your tank wouldn't even show up as a blip on the FIBs radar if its an isolated incident. But if you were constantly calling for tanks in every session and being a dick wad then the FIBs would catch on to you and start surveying.

 

Same thing for Lazer griefers, Reverse Zentornoers, etc. If you constantly play one way and never switch it up then you should be pentalized. my opinion. This would serve as a reason to break up the norm and explore new options in GTAO

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so we get an added bonus to the ridiculous amount of police AND we get our stuff taken away!!!!!! whoopeee!!


I spend a lot of my time when playing by myself having lengthy and frequent 5 star battles with police, It would completely ruin the game for me if it meant doing this will add more police presence and could mean losing my vehicles and items I worked hard for. yeah sure its a great idea for SOME players but it can completely ruin the game for others who enjoy a little bit of private mayhem

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Definitely creative, but wouldn't fit in a game like this. We already have cops who will blow your brains out just for staring at them too long, the last thing we need are ridiculously meticulous FIB forces trolling us in the background and seizing our assets. So many players would still act like douchebags to the point that the game would be unplayable, because there would be cops and FIB roadblocks and battles going on that you wouldn't be able to travel anywhere without becoming a part of it yourself.

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I would be nice and all but I would like to atleast have an option to counter them seizing my assests. Considering I have enough weapons to take over a small/medium sized country.

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I agree only if you've violated federal law, e.g., destroying aircrafts, killing feds, robbing banks etc.

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Officer Ronson

SunbatingFIBagent.jpg

gfed.jpg

 

Yeah, because taking away my assets I have worked so hard on is going to be lotsa fun.

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I would rather have an option to call a carload of rednecks with shotguns and Molotov's.

 

Im not opposed to this idea either. Didn't realize it was a quid pro quo type of deal. But i feel like it would be better suited as part of a territories / gang attack expansion thread.

 

I would be nice and all but I would like to atleast have an option to counter them seizing my assests. Considering I have enough weapons to take over a small/medium sized country.

 

Definitely there would always be ways to evade them, half of the fun surrounding this idea would be outwitting the FIBs, it would be more of a chess game than battling the cops. You could do things like buy a different apt to knock a few stars off your record. Change the color of your primary vehicle. Do your extreme cop shoot outs in different locations. Call Lester, tell him you want to lay low for a while. Run some races, TDM, etc. This idea is really only limited by the player's imagination. If you keep doing the same sh*t over and over you pay the price. Evolve.

 

Also the seizure of assets is just one idea, I feel like ppl are getting hung up on that. It could simply be a monitory fine percentage that grows over time. And that time could even be extended to more closely represent the longevity of your criminal career, maybe it takes as long as 120 hours to build your profile thats 5 days of in-game play. If you don't want it to be a part of your game, it simply wont be.

 

Maybe Lester shoots you a text everytime your FIB level raises. "Eh, hey buddy. The FIBs are on to you. You might wanna lay low a while." And you are promoted with an option to "lay low" for $500 and your FIB record would be reduced or reset.

 

so we get an added bonus to the ridiculous amount of police AND we get our stuff taken away!!!!!! whoopeee!!

 

 

I spend a lot of my time when playing by myself having lengthy and frequent 5 star battles with police, It would completely ruin the game for me if it meant doing this will add more police presence and could mean losing my vehicles and items I worked hard for. yeah sure its a great idea for SOME players but it can completely ruin the game for others who enjoy a little bit of private mayhem

 

Sarcasm, the lowest form of wit.

 

Again, unless you are constantly having your battles in the exact same spot over and over this wouldnt really effect you. But I assume your battles take place over the course of a few difference chases and few last stand type scenarios which frequently end in your demise. That is a crime that resolves itself. Now if you are constantly having shootouts in the same place and you always escape then the FIBs may already be keeping tabs on you.

 

 

-----

 

 

I dont understand how anyone could be against creating a system of long term risk/reward/consequences that also has potential to create the same sense of unease and paranoia that comes with being a serial killer or hardened criminal.

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Officer Ronson

Oh yeah, changing the colour of my primary vehicle and changing appartments is something so smart to do when I have the in-game equivalent of the FBI tracing my accounts and all.

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Well... having your stuff seized is not something I enjoy.

 

However, expand this idea! Make it so, that your character can retake his property by doing a special mission in the fib building. It would work like a heist.

 

- infiltrate (multiple ways, with help of different of main characters like Lester, Madrazo etc.)

- hack computer(s)

- silence guards (stun gun will be availabe), not killing anyone will get your mental state reset afterwards

- more?!

 

Make it that you don't have to create a new character, but make it that you have to do certain missions to fix it. (Add plastic surgeon in there for maximum evasion of IAA/FIB)

 

Let me know if you like this?

the negative part of your idea is gone and will be replaced by missions. Fun and long missions.

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Joonas08Joonas

Some ideas..

 

-FIB can only chase you in public sessions, not invite only.

-You can buy back your cars for a quarter or so of their value, or you can infilitrate the FIB building (idea from ivarblaauw's post) and get them back!

-If you get lifetime sentence in jail, you can break out just like a heist. Call some friends, get them to make a plan. Certain people can break you out of the cell, the others take your modded cars and drive them to your apartment. You'd get your apartment back by hacking some FIB computers, hacking the Pegasus mainframe to get them to believe you have everything before they were seized.. Fun idea, how about breaking TWO or THREE people out at a time? That'd be epic!

-Once you've broken out of jail, you can unlock a heist that gives you HALF of the money you had when you got lifetime prison. So if you had GTA$500,000, you would unlock a heist that could give you $250,000.

-An idea; If you break out of jail, FBI would obviously be searching for you. So, (either during the break out of prison, or after it) Destroy the intel they have on you! This would 100% reset your FBI stars and they'd have to start from rock bottom.

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