julionib Posted October 10, 2014 Share Posted October 10, 2014 (edited) I don't know what happened to the PC Modding forum, so, i will post this question here, please move it when things go back normal When i use OFIO to export a .wft object (.oft) file the textures become partial visible in openiv preview and in game the object is invisible: http://puu.sh/c6jTu/8711195f3e.pngSo, what can be wrong? Second question is related to the drawable parameter spVector4, how i should fill this field? I believe that the error when importing in openiv is related to this parameter because when i use a material that don't have this parameter openiv can import properly (but my object still invisible): http://puu.sh/c6jYr/045e29af41.pngObs.: The project is result of a import from .oft, so, i didnt created all the structure (not even know how ^^) If i don't set any material to the object it appear in game as a black model. Edited October 11, 2014 by julionib Link to comment Share on other sites More sharing options...
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