DisasterMaster13 Posted October 9, 2014 Share Posted October 9, 2014 https://www.kickstarter.com/projects/mojobones/impact-winter A post-apocalyptic survival adventure set upon the remnants of a buried Earth. Impact Winter is a post-apocalyptic survival RPG that deals with the themes of leadership, teamwork, isolation and survival. You play the role of Jacob Solomon: leader of a group of survivors holed-up in a remote church. The game is set 8 years after ‘the catastrophe’: an asteroid collision that's decimated Earth’s population and triggered Impact Winter - a form of ice age that's lowered the planet’s temperature and buried it under constant snowfall. The game begins with Ako-Light - your android companion - intercepting a mysterious broadcast claiming that help will arrive in 30 days. Your aim is simple... SURVIVE! Top-down gameplay sees you exploring, collecting and problem-solving. A harsh, winter environment that covers a derelict underworld. Witness open-world gameplay with dynamic weather, haunting interiors and fearsome wildlife. Guide your team through the everyday struggles of survival. Use their skills to craft your base and build upgrades as you take on the ultimate role of leader and provider. Create your own story. From solving team dilemmas, to random encounters and scenarios: your decisions - to these often ambiguous situations - will always affect the outcome. Use Ako-Light's tools to explore and unlock the world. Upgrade its many features to aid new discoveries: from carrying supplies and digging for secrets, to lighting your way and scanning for dangers. Game design that challenges your decision-making. From balancing stats to prioritizing your inventory: every choice carries an element of risk, where danger is never far away. You play Jacob Solomon: team leader, decision maker and the person responsible for providing the group’s supplies and resources. Your team is comprised of 4 other survivors, brought together through circumstance and each with their own skills and personalities. Your NPC colleagues have automated behavior and will remain inside the Church, guarding it from threats and undertaking the tasks you assign to them. Natural NPC behaviour means they will eat when hungry and occupy themselves when bored. Each team member will be an asset to the group through use of their unique skills. If the required stats (and supplies) are high enough, these skills can be utilized to help aid your survival. Keeping the group alive will be crucial to your cause. If a team member dies their skills become unavailable. There's no going back! Impact Winter uses a dynamic stat engine to drive every character’s wants and needs. Statistics will drain - based on the varying situations - so keeping them balanced will be crucial. Stats will affect many things: from Jacob's movement to team options. Story Events are random, unpredictable scenarios that can occur at any time (or based on specific Stats): think of these like interesting story beats or missions that intersperse the survival gameplay. You are free to deal with events as you see fit (including ignoring them), but your choices will always have consequences. There will be a large pool of Story Events that range from small, everyday requests to large game-changing choices. Here are few examples... gtamann123 1 Link to comment Share on other sites More sharing options...
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