Phantomspirit Posted October 7, 2014 Share Posted October 7, 2014 (edited) Hey guys,which missions do you hate doing,or have never managed to complete? Few of mine are cops capacity,docks to stock2..... Edited October 8, 2014 by bronzeboyxx Link to comment Share on other sites More sharing options...
GG14876 Posted October 7, 2014 Share Posted October 7, 2014 There aren't any missions I haven't completed (except for ones I haven't received...). Cops Capacity: Leave the first target alone and hit all of the other ones instead. That way, you don't have to worry about the timer. Or use a Buzzard. Docks to Stocks 2: I'm guessing issues with losing 4 stars in a Cargobob... Grab the 'bob and then hover (at moderate height) in the area between the base's fence and that dirt road that circles it. No police helicopters should spawn if you are in that area, making it trivial to lose the stars. This method works for all of the Cargobob missions as well... Everything else is "standard" mission stuff: shoot enemies, travel to point A, B, C... As for missions I don't like: Most of Simeon's missions. I just don't like the whole "steal my car back for me!" stuff. Maybe if we had to use a towtruck or something interesting... Though I do like his "Blow Up" missions. Gerald's "Kill targets" missions. Either it's just a pain in the rump doing the traveling or the enemies have way better cover and I'm restricted to a certain area and can't snipe... Do love "Deal Breaker" though. Martin's "Kill target and bring X back" missions. For them, it's a "Why can't I just blow it up/e-mail you the pic and be done with it" thing. I mean, don't the local papers have Obituary columns (or did player rampages cause them to drop that section lest the paper be 50 lbs). Lester's "Crime Scenesters" (or whatever). Why can't those blue barricades be jumped over!? Seriously, caused like a dozen deaths/failed missions just because I tried jumping over them. Trevor's missions: most (if not all) are just sort of boring to me. What, I have to take a boat to you from Paleto to the Alamo Sea? I hope your feelings for it are on the same level as your feelings for Patricia... Ron: Similar to Trevor; mostly boring. Though the one mission I love requires 4 players... Lamar: I just don't like the guy. Has a nice mission (Lost MC RIP) though... trul3g3nd and Phantomspirit 2 Link to comment Share on other sites More sharing options...
Patgosplat Posted October 7, 2014 Share Posted October 7, 2014 I hate all the missions where you have to deliver a boat. Takes forever to get to the drop off point. ten-a-penny, Zombichh, Lay and 1 other 4 Link to comment Share on other sites More sharing options...
xxJ0n4Th0Nxx Posted October 7, 2014 Share Posted October 7, 2014 I always have trouble with pickup sticks. I have done it solo once before but the first pickup wrecks me all the time. Need to be a bit more patient with it but I get reckless when there's time limits. And of course the various merryweather dock missions, those ones are a pain in the ass. Phantomspirit 1 Link to comment Share on other sites More sharing options...
Maya Echo Visari Posted October 7, 2014 Share Posted October 7, 2014 'Probably the worst/most difficult mission (for me) ever is definitely Base Invaders. All of the others are fine, imo. Some of them are stupid, boring and definitely not fun, but they can be done and completed without too much stress and overcompensation, but nothing gets under my skin like the infinitely respawning high-accuracy militants /w heavy MGs. It's just bad. Phantomspirit and Lay 2 Link to comment Share on other sites More sharing options...
Red Lynx 23 Posted October 7, 2014 Share Posted October 7, 2014 Death From Above is by far my least favorite mission. The good news is you get paid more than 3000, or 5000 now, whichever one the payout was. thechriskarel, Lay and Phantomspirit 3 Link to comment Share on other sites More sharing options...
*Lola Posted October 8, 2014 Share Posted October 8, 2014 (edited) 'Probably the worst/most difficult mission (for me) ever is definitely Base Invaders. All of the others are fine, imo. Some of them are stupid, boring and definitely not fun, but they can be done and completed without too much stress and overcompensation, but nothing gets under my skin like the infinitely respawning high-accuracy militants /w heavy MGs. If you don't use a buzzard, get on top of the hangers. Many of the enemies come up the ladders. Pick them off as they come up. This method is more fun than with the buzzard. Edited October 8, 2014 by *Lola Phantomspirit 1 Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 8, 2014 Author Share Posted October 8, 2014 The timer thing is so annoying,agree with all of the above,these are the same missions that trouble me,lately Chop Chop is a bummer... Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 8, 2014 Author Share Posted October 8, 2014 Also sometimes I do like doing missions solo,so ones that require more than one player is also a pain.... Link to comment Share on other sites More sharing options...
joshjda Posted October 8, 2014 Share Posted October 8, 2014 The only missions i don'y like are the ones with enemies that keep respawning forever. I'd be fine with a set number of trucks dropping off more guys hell you want to make base invaders harder only have each guy show up once then when they are all dead make us fight a tank could be interresting. idk thats my only beef with most missions. Cornbat and Phantomspirit 2 Link to comment Share on other sites More sharing options...
RajunKjun Posted October 8, 2014 Share Posted October 8, 2014 (edited) All.the missions are getting stale. I try hosting ones that hardly pop up on invites or voting screen, but seems difficult now days to get people to join when hosting. We need that mission creator badly. Edited October 8, 2014 by RajunKjun Phantomspirit 1 Link to comment Share on other sites More sharing options...
slyolddog Posted October 8, 2014 Share Posted October 8, 2014 I HATE Bust Out. Hate hate hate hate hate it. It's not even hard. I just hate it. Phantomspirit 1 Link to comment Share on other sites More sharing options...
don ovdi' island Posted October 8, 2014 Share Posted October 8, 2014 I think Sinking Feeling was made my satan himself. The only mission i played on GTAO i couldn't beat yet. Phantomspirit 1 Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 8, 2014 Author Share Posted October 8, 2014 Bust out is fun,force the bus over,using your vehicle ,evade the cops,Sinking feeling,take the vans out the other way,turn them around ,go through tunnel. Link to comment Share on other sites More sharing options...
artoisformoi Posted October 8, 2014 Share Posted October 8, 2014 Dry Docking and The Los Santos connection. Tough in comparison to most missions. Phantomspirit 1 Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 8, 2014 Author Share Posted October 8, 2014 Ps GGI, great post thank you for your obvious great knowledge and insite,looking foreword to hearing more from you..... Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 8, 2014 Author Share Posted October 8, 2014 Dry docking,I always hated,crack the safe whilst being attacked,then get attacked by a chopper in the boat.....Los santos connection is a ball breaker of a mission,last time I did it the boss got away in a plane right at the end,I now bomb that plane first.... Link to comment Share on other sites More sharing options...
GG14876 Posted October 8, 2014 Share Posted October 8, 2014 I think Sinking Feeling was made my satan himself. The only mission i played on GTAO i couldn't beat yet. As Bronzeboyxx said, once you clear the enemies out and get into the vehicles, reverse and follow the LS Metro tunnels until you reach the flood control stuff (forgot the right word), then cross over to the other side near the local LS Customs and proceed to the checkpoint as normal. If both players follow this, then the enemy chasers will probably spawn once you get on the road, but you'll have a lot less distance to cover. Dry docking,I always hated,crack the safe whilst being attacked,then get attacked by a chopper in the boat.....Los santos connection is a ball breaker of a mission,last time I did it the boss got away in a plane right at the end,I now bomb that plane first.... Dry Docking: There are numerous issues with the infinite respawns, so take another player as that's probably the safest way. I've heard of methods using vehicles/tear gas to block the stairs, but they don't seem 100%... For the Chopper/other boats, they spawn right after you get into the boat. Instead of trying to flee, just get out of the boat once you get into it and onto the docks and then bring them down. There's also a small shortcut in bringing the boat to the marker: use the flood control "river" that travels in between the Stadium, Roger's Scrapyard and the LS hood area. LS Connection: For hacking, clear everyone nearby then park a high car behind you while you hack (or a tank). For hacking, look for only a pair of numbers, not the entire string; it's best when you have something really noticeable, like "00". For the rotating password, you can "lock in" the letters "out of order" by using the left-right directionals; no more being stuck waiting for that next letter to roll around... The plane, as you said, blow it up as soon as you get to the airport (or use a sticky and make a nice mess of it). For clearing out the enemies, you can get a Buzzard either in front of the hanger or where Pegasus helicopters normally spawn. Just don't use missiles on the guys near the coke; you'll need to handle them on foot. And of course, sniping is really useful; just make sure you are far enough away. Don't forget that those crates you find are filled with money! Bust Out: I usually get to a point ahead of the bus (like the tunnel exit) and just snipe the driver. He's on a highway, so there aren't any jerky motions to throw you off. Losing the Helicopters can be a bit simplified by going into the Windfarm; if you're in a helicopter as well, make sure you are a good pilot... Phantomspirit and don ovdi' island 2 Link to comment Share on other sites More sharing options...
*Lola Posted October 8, 2014 Share Posted October 8, 2014 In Dry Docking, pull the boat over to the place that has cover. Can't miss it. You can actually drive the boat under it. The boats stay in the area right next to it, and the heli can't see you. Easy to clear them. Phantomspirit 1 Link to comment Share on other sites More sharing options...
Maya Echo Visari Posted October 8, 2014 Share Posted October 8, 2014 (edited) 'Probably the worst/most difficult mission (for me) ever is definitely Base Invaders. All of the others are fine, imo. Some of them are stupid, boring and definitely not fun, but they can be done and completed without too much stress and overcompensation, but nothing gets under my skin like the infinitely respawning high-accuracy militants /w heavy MGs. If you don't use a buzzard, get on top of the hangers. Many of the enemies come up the ladders. Pick them off as they come up. This method is more fun than with the buzzard. The mission is no longer an issue anymore now that I have a Buzzard, but the fact that I need to have ownership of a 1.75mil gunship to make a mission possible, something is not quite right. The mission IS possible to complete without using a Buzzard, but you have to heavily overcompensate for it, and since I no longer play with aim-assist, its even more underwhelming. I just think they need to adjust either the accuracy, or how many enemies can spawn at a time, because as soon as you drop one, he spawns back instantly. (Sometimes behind me). Rockstar needs to clense themselves of this sense of artificial difficulty before it is too late. That all said, I DO think the mission can be a lot of fun, but this is rarely an occassion, (like when I get a break by not getting shot moving from cover to cover toward the hanger). That method is very helpful, but you have to count on your teammates being competent. Edited October 8, 2014 by SevDoggX Phantomspirit 1 Link to comment Share on other sites More sharing options...
*Lola Posted October 8, 2014 Share Posted October 8, 2014 (edited) That method is very helpful, but you have to count on your teammates being competent. I do it alone. No need to rush or have players mess it up. Take your time and have fun with it. Buzzard, if you're in a hurry. Edited October 8, 2014 by *Lola Link to comment Share on other sites More sharing options...
Maya Echo Visari Posted October 9, 2014 Share Posted October 9, 2014 (edited) That method is very helpful, but you have to count on your teammates being competent. I do it alone. No need to rush or have players mess it up. Take your time and have fun with it. Buzzard, if you're in a hurry. See, thats the thing. I refuse to play missions solo now because the game becomes a chore at that point for me. I prefer that I play with other people, (that are good or that are bad) because it enlightens the experience, and the missions result in me feeling like they're less of a grind, even if I'm doing most of the work). In theory, all of the missions are less difficult when you play solo. You don't gotta' worry about losing a life, 'cause you'll respawn back. You can control all of the action since you're the focus of the enemy AI, (thus you can anticipate their every move). You also can decide when you should stay and defend when you collect a package, or make a run for it. As well as choose when you want to collect that same package. I didn't exactly give Base Invaders a chance, I'll confess. I just completed the mission solo not 20 minutes ago, - Just to refresh my memory so that I could confirm my previous posts. The enemy AI has about a 2-3 second respawn delay, it isn't instant, but it sure feels like it. I developed a quick strategy for it a long time ago, (solo). The entire base will be alerted as soon as the first jet goes to the ashes, with that said, taking out the jets at a distance first is a smart move. 'Remaining on the ground, I use the Heavy Sniper. The standard one can work too, but be mindful it can take some time. However, when you do this, the AI will know where you are, (of course they will regardless of your srategy). What I did twenty minutes ago involved 'kiting' (Ever play COD Zombies?) the Aggressive AI (the enemies that rush you with MGs - 'Creator Mode' Lingo) around the hanger the Cargobob rests in. The AI does follow you, you'll have to break down a fence or two, but it's a quick way to alievate the issue that is the infinitely respawning AI and get the Cargobo fast. However, in doing this tactic, this also will result in you bargaining in taking less shots at the aggressive AI that is following you, and waiting for them to group close to you so you can lead them around and behind the hanger.. This is because for as many AI that you 'eliminate' they'll give you a nice big hug, and lots of bullets when you make your way toward the hanger entrance when they respawn again, and if you're playing without aim-assist, you don't have the luxury of taking aim because that costs you time, and gives that train of deadly AI closing their distance behind you time also to catch up. If you can make quick work of the three guys on the catwalks in the hanger, the cargobob is yours. Some people call that abusing the mechanics, but if you're going to give me a rock and a coconut, I'm going to do my best to make a telephone. Plain and simple. Now.. for doing that mission with other people.. erm, I don't know anything yet. I'll get back to you, aye? My problems lay within the populace. Edited October 9, 2014 by SevDoggX Phantomspirit 1 Link to comment Share on other sites More sharing options...
jazzbone Posted October 9, 2014 Share Posted October 9, 2014 (edited) Right now i think Coveted is the worst mission. It's as if the designer was instructed to see just how annoying a mission could be designed and still have people playing it. The chase copter flys behind where gunners can't shoot at it and if close enough the chase copter actually rams the gargobob. Say what???? Also after 1.17 the bob just hovers and can take 5+ minutes to land. Coveted is not in the mission list post1.17 but is still playable. Missions with infinite respawning enemies and timed missions with multiple target locations i find the most difficult. However using a Buzzard can make some easy like death from above, but judging the jury is still difficult with a Buzzard and solo. Out of harmony once seemed impossible solo until i figured it out. Base invaders does not have infinite respawning enemies. The total count is often 67 or 68 + 1 if you take out the soldier that exits the tank. With a Buzzard just hover and shoot till the spawning stops, land and snipe the 3 soldiers in the hanger, fly the bob to the drop off point. 25 rp for each soldier. Without a Buzzard just get a copter from Merryweather,snipe the jets from outside the base, land and snipe the soldiers from roof tops, and then jack the bob. Edited October 9, 2014 by jazzbone Phantomspirit 1 Link to comment Share on other sites More sharing options...
Maya Echo Visari Posted October 9, 2014 Share Posted October 9, 2014 (edited) Base invaders does not have infinite respawning enemies. The total count is often 67 or 68 + 1 if you take out the soldier that exits the tank. With a Buzzard just hover and shoot till the spawning stops, land and snipe the 3 soldiers in the hanger, fly the bob to the drop off point. 25 rp for each soldier. Without a Buzzard just get a copter from Merryweather,snipe the jets from outside the base, land and snipe the soldiers from roof tops, and then jack the bob. I lack the patience to endure all of that without cutting corners. 'Rather just avoid all of the soldiers, and spare the ammo and time and move onto the next job after landing the Cargobob. Thank you for your insight though, I assumed they didn't stop spawning. 'Definitely was not a mission designed for low levels. Edited October 9, 2014 by SevDoggX Phantomspirit 1 Link to comment Share on other sites More sharing options...
hornedturtle Posted October 9, 2014 Share Posted October 9, 2014 Judging the jury would be my least liked mission. LahTigre, Punisher106 and Phantomspirit 3 Link to comment Share on other sites More sharing options...
reform Posted October 9, 2014 Share Posted October 9, 2014 GTA Today. Phantomspirit 1 Link to comment Share on other sites More sharing options...
don ovdi' island Posted October 9, 2014 Share Posted October 9, 2014 I mean, don't the local papers have Obituary columns (or did player rampages cause them to drop that section lest the paper be 50 lbs). I LOL'd Why can't those blue barricades be jumped over!? Seriously, caused like a dozen deaths/failed missions just because I tried jumping over them. Why would you? isn't it quicker to just run around them? I think Sinking Feeling was made my satan himself. The only mission i played on GTAO i couldn't beat yet. As Bronzeboyxx said, once you clear the enemies out and get into the vehicles, reverse and follow the LS Metro tunnels until you reach the flood control stuff (forgot the right word), then cross over to the other side near the local LS Customs and proceed to the checkpoint as normal. You mean the canal? WOW.. how come i never thought of that? I feel stupid now As for many of the missions mentioned, I actually like dry docking.. LS connection, handle with care, etc.. it's just the super mega accurate super robo damn near invincible enemies. Why does it take 30 carbine bullets to kill a merrywether goon wearing no shirt???? does he have armor under his skin? Phantomspirit 1 Link to comment Share on other sites More sharing options...
Jehannum Posted October 9, 2014 Share Posted October 9, 2014 I don't play many missions these days and when I do, I always play solo. Therefore I hate the one where you go to the Merryweather office and hack something (matching up hexadecimal numbers). Obviously, the baddies can get you while you're doing that. I might try several tear gas grenades to make a barrier, but I don't like the mission anyway. I played the one where you have to steal the Annihilator. Good job I'd brought along a Buzzard or those two Buzzards and military jet might have been tricky in a heli that's as glacially slow as that nerfed piece of crap. I'm asking Lester for missions in the hope I get High Priority Case, which I think I could complete now I've got better at the game. I was quite proud when I completed Base Invaders solo (tank as cover, snipe jets from outside Fort Z). Phantomspirit 1 Link to comment Share on other sites More sharing options...
Phantomspirit Posted October 9, 2014 Author Share Posted October 9, 2014 (edited) I would do many more solo like chop chop,if I weren't attacked whilst hacking,I did chemical extraction solo hard,start hacking ,pull out, take out bad guys ,then hack on,exhilarated doing that on my own,got 26k to boot.... Edited October 9, 2014 by bronzeboyxx Link to comment Share on other sites More sharing options...
CrysisAverted Posted October 9, 2014 Share Posted October 9, 2014 I have completed all the major missions on my own on hard, so I know tuff stuff and Out of Harmony is tuff, that one is always giving me problems. Phantomspirit 1 Link to comment Share on other sites More sharing options...
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