Osho Posted October 15, 2014 Share Posted October 15, 2014 @ Blood It was about "HD Era games makes the Saints Row franchise look like a Nintendo Wii games" Not sure what exactly you were trying to say, but I assume, you were anyway comparing them. V feels like polar opposite of SR, that's all there's to it. theGTAking101 1 Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted October 15, 2014 Share Posted October 15, 2014 ....over the much more mature, intelligent GTA's of now. Not sure, whether I should laugh, or whether I should LAUGH! I think you should just keep quiet, really. You've clearly missed the point in what I've written. BLOOD and Algonquin Assassin 2 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 15, 2014 Share Posted October 15, 2014 (edited) The biggest impact realism has had, far as I can see, is that it's removed the childish cartoon-like quality that the 3D era games had. It's a stark difference, and clearly some prefer the cartoony, immature, puerile GTA's of old over the much more mature, intelligent GTA's of now. So what you're saying is Graphics > Everything else.........Give me a break We want fun video games, not an art gallery... Also, I should add.......I didn't know my PS2 could handle those graphics 10+ years ago. Interesting.... Edited October 15, 2014 by Militia Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted October 15, 2014 Share Posted October 15, 2014 (edited) The biggest impact realism has had, far as I can see, is that it's removed the childish cartoon-like quality that the 3D era games had. It's a stark difference, and clearly some prefer the cartoony, immature, puerile GTA's of old over the much more mature, intelligent GTA's of now. So what you're saying is Graphics > Everything else.........Give me a break We want fun video games, not an art gallery... Also, I should add.......I didn't know my PS2 could handle those graphics 10+ years ago. Interesting.... No. No, that's not what I'm saying. That's what you're reading. I didn't mention the graphics at all, I'm referring to the very immature, cartoon-like nature of the stories, the missions. They are complete caricatures, they are immature, they are puerile. I won't bother listing the missions in the 3D era games that are particularly cartoony, but the whole presentation of VC in particular is very much a caricature. Same for San An. III isn't quite so affected by it and I would say it feels more like IV and V than any of the others. It was quite po-faced in places, quite bleak... like IV. In both IV and V, we (to my mind) are presented with a much more grown up set of stories, and far less of a childish approach. This is almost certainly intentional on the part of R*, as they're addressing an audience that has grown up with the games, for many. Of course there are still wild action set pieces that hark back to the 3D era games, but mostly, we are given much bleaker and ultimately, less shiny-happy stories. The ability to create richer worlds and more dynamic missions will also have contributed to this. That's just my interpretation of course, and I'd be very surprised if many agreed with me, because it's me. Edited October 15, 2014 by Fuzzknuckles BLOOD and Algonquin Assassin 2 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 15, 2014 Share Posted October 15, 2014 Ok, now I get what you are saying. I still prefer the 3D Era, but IV + Episodes is amazing, too. My only gripe is with V, tbh. theGTAking101 1 Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted October 15, 2014 Share Posted October 15, 2014 I still think they're great games, the 3D era games, and I always will. I just think that the direction GTA is taking is preferable, because I'm not a kid, and I like my games to be a bit more... well, grown up. I've been gaming for over 30 years, I've had enough of the games of yesteryear, I want substance and depth and, in so many ways, IV and V provide that, whereas the previous games couldn't. BLOOD and Algonquin Assassin 2 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 15, 2014 Share Posted October 15, 2014 Fair enough... Link to comment Share on other sites More sharing options...
theworldfamous Posted October 15, 2014 Share Posted October 15, 2014 @osho. Well that's an accusation you can level at practically every big budget title over the past few years. You can blame Xbox live and such for that. For the first time ever developers got back metrics from their games about how they were played. That was a surprise because developers found out that a majority of gamers only play like 30% of a game. Difficulty in the past was also often a result of poor controls and unforeseen difficulty spikes. At least in the 3d era games that was very true. The hardest missions in vice city are hard because you're struggling against the controls more than the game. Piloting a mini heli through an empty building is harder than taking out the local kingpin? Talk about a balance problem! With metrics they realised that user feedback is pretty useless. The people sending you feedback will be fans who have seen your game through. The ones that leave disappointed after two missions you won't hear from. In a reality where a game the size of GTA V takes a team of multiple hundreds of people working overtime for 4 years and the budget ticks past 100 200 million like it's nothing...it is a shame when your worker bees are slaving away at content for levels 70% of your buyers aren't going to see.... Don't get me wrong, I would love at least the option to make GTA more challenging. I thought V was a small step in a good direction with aggressive police and AI's much more active during combat, rushing or flanking you. You go down a bit quicker than Niko too. But it's unfair to blame rockstar solely for bigger developments in the industry and having to maintain some degree of cost effectiveness. Other than that I'm not sure what exactly you're mad about? Is it the realism? Or the things like checkpoints, regenerative health and such that are decidedly unrealistic? Is it the forgiving nature of the missions or the fact that you get wasted a lot, which sounds pretty unforgiving to me. You yourself admit to cheating on the older games. And again where's the complaint? Cheats are still in the game. Don't get me wrong. I do agree that GTA V wasn't a particularly challenging game. But neither was San Andreas and Vice City only for the wrong reasons. I found V harder than IV which I probably could finish without dying even once. And I also agree that the game in places throws these random restrictions at you that limit your freedom to approach missions. But for the most part I think its their best attempt to blend a linear mission structure with a continuous open world. Fuzzknuckles 1 Link to comment Share on other sites More sharing options...
BLOOD Posted October 15, 2014 Share Posted October 15, 2014 (edited) @ Blood It was about "HD Era games makes the Saints Row franchise look like a Nintendo Wii games" Not sure what exactly you were trying to say, but I assume, you were anyway comparing them. V feels like polar opposite of SR, that's all there's to it. *sigh* did you read my last comment on the last page,anyway V is not the only game in the HD Era,TLAD alone confirms my last statement even though SR2 cant be blamed for the disaster that is the latter games lol. Edited October 15, 2014 by Blood-Is-in-Diamond Link to comment Share on other sites More sharing options...
richard1997jones Posted October 15, 2014 Share Posted October 15, 2014 Flying out of the windshield so many f*cking times in V: negatively I think rockstar should fix this by having an option to wear the seatbelt. theGTAking101 1 Link to comment Share on other sites More sharing options...
ChumCrumpet Posted October 15, 2014 Share Posted October 15, 2014 Yeah the flying out the window thing is a bit annoying. How about press a button to put a seat belt on? optional, but gives you protection against window flying. Funnily enough it seems the longer you sit in a car in GTA IV before driving, the less you seem to fly through windows. Maybe there is some sort of seatbelt implied? Like the helmets. Link to comment Share on other sites More sharing options...
MrVance Posted October 15, 2014 Share Posted October 15, 2014 Most of you will probably disagree on me but i think that graphics is a very important aspect of a game. Why? Because the more improved the graphics are the more you got the feeling of a real, live environment. HD textures, improved AI and graphics are very important things which makes some game more alive.. There are many other aspects that are important as well but graphics is the basic. I still remember the feeling i had when jumping from cartoonish 3D era to HD era. I was so thriled i had a feeling i`m actually watching the movie where i play as the main actor. Imagine jumping from 3D era GTA game on 25 years old box TV to HD GTA on 50 inch full HD TV and PS3 in one day.? The feeling was fabolous. Even if the story and other character developments wouldn be half as good as before it would still be better than before. The same goes for character atachment. You (i should probably say ME instead of WE to avoid any misunderstanding here) can`t get atached so much on some cartoonish low texture character from 3D era (no matter how good is he) as much as you can do it with some high texture HD era protagonists. Simply because it feels more alive and more close to real life person. Of course there has to be plenty other aspects that are good as well, but if there is no graphics then the game doesn`t feel alive neither. Anyway i hope you know my meaning. But then again it`s just my own opinion. Link to comment Share on other sites More sharing options...
NDH92 Posted October 15, 2014 Share Posted October 15, 2014 (edited) On the subject of realism, the weather is a right mess. You'll have maybe three or four in game hours (five real life minutes or less) of rain, then it will suddenly brighten up, which is unrealistically quick. Also when you switch to a different character at night time they are rarely ever sleeping. I think, it would be good to see GTA aligned to the calendar, you would see the difference in the seasons and how building work progresses. Edited October 15, 2014 by NDH92 theGTAking101 and MrVance 2 Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted October 15, 2014 Share Posted October 15, 2014 On the subject of realism, the weather is a right mess. You'll have maybe three or four in game hours (five real life minutes or less) of rain, then it will suddenly brighten up, which is unrealistically quick. I don't know where you're from, but where I live, in the UK, that happens all the time. The weather, for a video game, is very good imo. Not quite as good as RDR, particularly when it's raining heavily, but V has a lot more to handle. I think the weather effects are very impressive considering everything else that's going on. BLOOD 1 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
NDH92 Posted October 15, 2014 Share Posted October 15, 2014 (edited) From thunderstorms to sunbathing weather within three or four hours, I'm sure that doesn't happen anywhere in the world. By it's very nature a thunderstorm doesn't just blow over but lingers i.e. continuing rain. I feel the weather should have an impact on the game play, and not just be purely scenic. Though the effects are impressive. Edited October 15, 2014 by NDH92 theGTAking101 1 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 15, 2014 Share Posted October 15, 2014 Take a trip to the Florida Keys ^^^ That's where you're find a treacherous thunderstorm followed by beautiful, sunny, weather for sunbathing Not only in 3-4 hours, but in 10-15 minutes. Happens all the time... Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted October 15, 2014 Share Posted October 15, 2014 (edited) Pretty much every day around noon when I visited Florida. So unrealistic. Edited October 15, 2014 by Fuzzknuckles Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
Undyne Posted October 15, 2014 Share Posted October 15, 2014 If you think about it non of them are realistic, like how the f*ck do they manage hide an RPG in their pockets??? I need an explanation. theGTAking101 1 Link to comment Share on other sites More sharing options...
BLOOD Posted October 15, 2014 Share Posted October 15, 2014 (edited) ^that gaming's logic and it acceptable just like how GTA have been making players fly planes and helicopters for decade,something we cant do in real-life.Anyway,it about gameplay features/storyline,how realistic they are that what we are talking about (?) lol i dont even get this thread anymore lol. Edited October 15, 2014 by Blood-Is-in-Diamond Link to comment Share on other sites More sharing options...
Undyne Posted October 15, 2014 Share Posted October 15, 2014 ^It was a joke. lol Link to comment Share on other sites More sharing options...
Cebra Posted October 15, 2014 Share Posted October 15, 2014 ^ simplified version of SR2? as someone who loved SR2 (and it #5 in my all time list) that first line of that comment is just Hilarious Oh, how dare he have a different opinion than yours. theGTAking101 1 Link to comment Share on other sites More sharing options...
MrVance Posted October 15, 2014 Share Posted October 15, 2014 I don`t know the exact date V is set in but southern California suppose to have mediteranean climate thus it`s raining only during late fall and winter. Spring, summer and early fall is pretty much arid. But yet in V is raining every 15-20 hours. And the raining periods are way too long. That was also the issue in RDR where it was raining constantly even 2 in-game days. I hate when it`s raining so i just save few times to advance the time untill it stops raining. It is ok for quick weather change in places like VC which is based on Miami thus having subtropical climate with fast changing weather but it is weird for this to happen in dry places like southwestern states of USA where V and RDR is set in. But other than that weather efects are great in V. Especially interesting are the moving clouds efects. NDH92 and BLOOD 2 Link to comment Share on other sites More sharing options...
NDH92 Posted October 15, 2014 Share Posted October 15, 2014 I don't think you'd get such fast paced weather changes, every other day, in real life. And since the weather has no impact on the game play then it may as well be hot all the time. Link to comment Share on other sites More sharing options...
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