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Worse spawns than CoD


Naroon
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I just don't even...

 

The A.I. in this game is patently atrocious. Just mind-bogglingly bad. I've grown used to out-cheesing them in order to survive, because that's pretty much a requirement. Everyone knows how every A.I. bot in the game has Jesus-tier accuracy no matter what weapon they're using, what the weather's like, whether or not they're in a vehicle (on the contrary, they become even MORE accurate when IN a vehicle, which makes no f*cking sense at all), etc. But that's old news. Just like what I'm about to talk about anyway.

 

What the hell were C* smoking when they coded the spawn system for this game? I've been slaughtered a lot recently only because of enemies literally phasing into existence right behind me and just insta-gibbing me without any time for me to react. Sometimes they spawn right in front of me, or in places where they clearly didn't exist at just seconds prior. I've seen 3 guys on my time drop dead just mere feet away from me from what seemed to be phantoms. Nope, just this game's broken-as-f*ck A.I.

 

It's just annoying as hell when a game has to rely on cheating to give you fake difficulty. When you play a mission that you're familiar with, you can easily anticipate the stupid spawns and just counter-spawn rape them accordingly, but otherwise, you might die a cheap insta-death from nowhere just because.

 

/pointlessrant

/inb4umadbro

/inb4rockstarwhiteknights

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Rofl. Can a mod move my post over into that topic or something, please?

No, you're gonna have to wait for the lock like everyone else.

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Whenever someone says C*, i just think of this picture I saw on the internet..

2Ic3TTp.png

Edited by oidgod
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Whenever someone says C*, i just think of this picture I saw on the internet..

2Ic3TTp.png

HOLY TITBALLS that is hilarious. Thank you.

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Charles_Lee_Raye

^^^ I loled too..

 

Honestly ive been reverse [email protected] npcs on missions now with my entity or bullet.

 

Ive had enough as well. Ill use cheap tactics too. Fvck you superhuman lost bikers

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It's not the enemy spawning system. Due to Rockstar's big GTAV profit windfall, they could afford to put all NPCs through ninja school, and so the enemies now are so good, and so stealthy, that they can hide unnoticed mere inches from you, and then suddenly materialize from the background and kill you with one shot. :p These guys are good.

Edited by saintsrow
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Nah it's not near as bad as COD.

 

highrise-prev.jpg

 

ugh...bad memories...

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Indeed.

 

Instead of spawning a far distance away from you and running towards you, they simply teleport directly behind you where they shoot you down and kill you before you even have time to react. Even so, Health seems to be 4 times as big as armor. Super Heavy Armor literally gets taken out in 2 bullets it's not event funny.

 

Combat is way imbalanced. Weapons need balancing. Health and Armor needs balancing. Bulletproof Helmets need to be cosmetic only or hidden. AI Spawns need adjusting and when I play in Auto Aim, I'm sort of getting tired in rolling all the time. Sure it's useful, I use it all the time but so does every other experienced player and it feels so unrealistic meeting someone head one and both start rolling in one direction as if you're putting up a circus show...

Edited by Zorvaine
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A Maned Wolf

Nah it's not near as bad as COD.

 

highrise-prev.jpg

 

ugh...bad memories...

Try playing a DM against BR's and KSA kiddies:

vG5zdK7.gif

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CarnageRacing00

I am one of those who usually defends this game, but in this case, there is no defense. I completely agree. AI spawning is bullsh*t.

 

Cops spawning in your hiding spot, police helicopters spawning in thin air as you're trying to escape...

 

I was playing a survival. Last man standing, wave 10. Got forced into a corner behind some shipping containers but was somehow holding on. Took one step forward to throw a grenade, and 5 enemies spawned behind me and killed me instantly.

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I'm gonna be the guy that gives a thumps up to that comment and goes ahead and locks the this thread.

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– overeducated wonk who fetishises compromise

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