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The Black Glove


DisasterMaster13
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DisasterMaster13

https://www.kickstarter.com/projects/theblackglove/the-black-glove

 

Due out in late 2015 for PC/Mac/Linux and other platforms to be announced, Day For Night Games' The Black Glove attempts to push the narrative game genre forward by tying story directly into gameplay, allowing players to alter both events and the world around them.

550d79fee32176582ef08d93240767f9_large.jExplore dozens of unique, immersive environments by artists who helped bring the BioShock franchise's Rapture and Columbia to life.
Welcome to The Equinox, an eerie 1920s theatre that appears unstuck from conventional reality. A venue pervaded by weird dream logic, inexplicable holes in space, unshielded x-ray art installations, and tasteful use of crushed velvet.

The Equinox has three creators in residence: the artist Marisol, the filmmaker Avery Arnault, and musical act Many Embers. Their work is in bad shape when you arrive and it's taken a strange, metaphysical toll on the theatre. Time flows backward in areas. Weird things peek out of once-sealed doorways. Unearthly music plays.

As the latest Curator, it falls to you to get The Equinox back on its feet. It's your job to change the creators' past to improve their work in the present. How? The hosts Hazel and Cribbage explain that there are "certain games of skill and chance that allow us to interact with... what you might call 'fourth-dimensional space.'"

f7ac97edfab2456c29b9ecdb8bda3f33_large.jPerform remarkably enough in The Maze of the Space Minotaur and crack open reality.
e9204bf812844b4b5fdc93415c543466_large.PFeats spotlight particularly fun aspects of gameplay and teach you new strategies and skills.
One such game is The Maze of the Space Minotaur, an idiosyncratic ode to classic 80s coin-ops that combines retro visuals and sounds with modern gameplay sensibilities.

The Space Minotaur is The Equinox's boogeyman, a relentless, nihilistic monster whose taunts cause a mix of existential angst and nervous laughter. Overcome him and his minions in spectacular fashion to perform game "feats."

b2dbd635a395a6ddc9373776217ba19d_large.jAlter an aspect of the creator's past by using The Black Glove at the mysterious Equinox Mirror.
Accomplishing game "feats" summons The Black Glove, which allows you to alter aspects of the creators' past — specifically, their Medium, Message, and Muse.

Alter one and everything changes. A somber, portrait art display becomes a kaiju autopsy scene where giant monster parts glow like scorpions under black light. A warbling country act in The Music Club is replaced by lounge singers in smoking jackets. A poorly-conceived 70s disaster film in The Cinema turns into a silent movie sci-fi gem, once thought lost in a fire.

c1ed5664e2a900def44dc1100e9732f8_large.j
6201fd07598e82626758854c04d966ab_large.jHelp the creators improve their work in order to restore The Equinox to its former glory.
Critics hint at what to change next, but even a wrong turn can produce interesting results in a "so-bad-it's-good" way.

Based on your decisions, the creators may become influenced by 8-bit video game music, 60s era pop art, Day of the Dead folk art, 70s cosmic comics, anime, multi-media experimental art, cyberpunk fiction, sad-eyed clown paintings, low-budget b-movies, and more. The choice is up to YOU.

f661178a640d6f500689bb8684acd69a_large.jExperience mind-bending game narrative from a co-writer of BioShock Infinite and Burial at Sea.
Unlock the mysteries of The Equinox. Thwart The Space Minotaur. Alter space and time. Explore. Create.

The Black Glove is designed to be fun to replay many times over for gamers who want to see and hear everything. Random surreal moments, challenging arcade feats, and dozens of unique narrative scenes and environments will make it a narrative game with surprising replayability.

 

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OnceAgainYoungFitzpatrick

Looks a lot like a BioShock game, which is great. Except... is there any gameplay other than playing dumb mini games? Is this just a walking simulator? The atmosphere seems to be top notch. But, if there is no actual gameplay other than walking around playing arcade games, then I'm not the least bit interested.

It also seems like the game will be really short since the developers are talking about how they're trying for high replayability. I'd rather take a longer 15-20 hour campaign with low replayability than a 1-2 hour campaign with high replayability.

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OnceAgainYoungFitzpatrick

So you prefer games that are one and done?

No you traitor. I said low replayability. Which means I can live with not playing it for a few months, but whenever I play it again, it's still a lot of fun to play through. Stop putting words in my mouth.

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