stopme555 Posted October 5, 2014 Share Posted October 5, 2014 Hello guys, i make a gun with 3ds max 2014, but when i export this, he in game is strange. See: How can i resolve this? Pls help me, tnx. Sorry for english, im romanian. Link to comment Share on other sites More sharing options...
miclin Posted October 5, 2014 Share Posted October 5, 2014 (edited) fastest way for you: 1. model your gun 2. import original gun 3. scale and rotate your gun now it fits with the original gun 4.select original gun -> editable mesh -> select all 5.-->attach -> attach your gun --> press delete another way: go to "affect pivot only" and set rotation and movement to zero Edited October 5, 2014 by miclin Link to comment Share on other sites More sharing options...
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