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Post Your "Interior" maps here :(


MrCamo
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No that Rockstar decided to lock all the interiors, please post your interior Maps and lets get a good list of Maps so we can all enjoy these "classics".

Thanks for all the maps already posted!!

Edited by MrCamo
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Such a bad decision, there's a lot of great locations to create LTS in.

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Such a bad decision, there's a lot of great locations to create LTS in.

I swear, R* has a basis of going 12 steps forward then going 12 steps backwards.

 

Also uNi, are you content creator yourself?

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I'm not as skilled as some people here, but yes I love to create stuff.

 

I'd rather have a mission creator than heists tbh.

 

 

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That's great uNi, always good to see mods interacting with the community.

 

Also, another creator event would might be nice too. *wink* *wink*

Edited by dillono
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I'm going write a petition (support ticket) this week and get it as much attention as I can. Cannot hurt to try.

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i'm a bit confused by the initial statement that there is "now" the option to lock a DM to a single weapon. as far as i know, and i'm pretty damn sure about that, we were always able to do that. what this update claims to have added is to be able to lock weapons down to a specific class of weapons, something i haven't yet found out how to do, if it has been implemented at all. so... why are you confusing me with your confusion?

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Some indoor matches like FIB office and bank are great, but it's just too much when I get invitations like "Michael's house", "Trevor's trailer", "Floyd's apartment", and "Franklin's house". I mean seriously.. What kind of deathmatch is that? Deathmatch for ants?!

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handcuff_charlie

i'm a bit confused by the initial statement that there is "now" the option to lock a DM to a single weapon. as far as i know, and i'm pretty damn sure about that, we were always able to do that. what this update claims to have added is to be able to lock weapons down to a specific class of weapons, something i haven't yet found out how to do, if it has been implemented at all. so... why are you confusing me with your confusion?

 

Agreed this option has always been available. I have a few DM's from February with this setting.

 

Amazing how few here caught this....well actually no it isn't amazing now that I think about it. It's actually par for the course.

Edited by handcuff_charlie
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i'm a bit confused by the initial statement that there is "now" the option to lock a DM to a single weapon. as far as i know, and i'm pretty damn sure about that, we were always able to do that. what this update claims to have added is to be able to lock weapons down to a specific class of weapons, something i haven't yet found out how to do, if it has been implemented at all. so... why are you confusing me with your confusion?

Agreed this option has always been available. I have a few DM's from February with this setting.

 

Amazing how few here caught this....well actually no it isn't amazing now that I think about it. It's actually par for the course.

From the newswire release: "The Hakuchou and Innovation lead the Furore GT here on the Great Ocean Highway.

 

This update also presents the launch of the Last Team Standing Creator Mode. You can now design original GTA Online Jobs in this strategic and deadly mode that pits teams against one another with no second chances. This Creator update features a new option for building even more dynamic matches across other modes with the ability to add Rounds to Captures and Last Team Standing Jobs. Or raise the stakes by adding rounds to Rockstar Created LTS, Captures and Versus Missions. And be sure to take advantage of the new Forced Weapon setting, allowing you to limit weapons for specific options like Snipers-Only

 

Maybe this it just for LTS?

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Can't understand the logic of stopping us going indoor.

Imagine your in the creator, and you could glitch your way into interiors like before. Then you made an LTS..... would you put a start point or more inside/outside somewhere that was unreachable?

 

NO of course you wouldn't. But the mass idiots that like to create the silly, "1 Billion RP + Hidden Minigun" jobs would be all over that sh*t!

 

Just my theory. And it makes sense to me because it's not liked they've disallowed they ones that have already been made in there.

Edited by TheMckeever
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i'm a bit confused by the initial statement that there is "now" the option to lock a DM to a single weapon. as far as i know, and i'm pretty damn sure about that, we were always able to do that. what this update claims to have added is to be able to lock weapons down to a specific class of weapons, something i haven't yet found out how to do, if it has been implemented at all. so... why are you confusing me with your confusion?

Agreed this option has always been available. I have a few DM's from February with this setting.

 

Amazing how few here caught this....well actually no it isn't amazing now that I think about it. It's actually par for the course.

From the newswire release: "The Hakuchou and Innovation lead the Furore GT here on the Great Ocean Highway.

 

This update also presents the launch of the Last Team Standing Creator Mode. You can now design original GTA Online Jobs in this strategic and deadly mode that pits teams against one another with no second chances. This Creator update features a new option for building even more dynamic matches across other modes with the ability to add Rounds to Captures and Last Team Standing Jobs. Or raise the stakes by adding rounds to Rockstar Created LTS, Captures and Versus Missions. And be sure to take advantage of the new Forced Weapon setting, allowing you to limit weapons for specific options like Snipers-Only

 

Maybe this it just for LTS?

 

 

yes, i have read that before. and it means that they intended to add weapon CLASSES, meaning all sniper rifles, or all shotguns etc. It was always possible to lock down Captures or Deathmatches to only a certain weapon, all though far from all the weapons are available for that purpose. if they meant single weapons, this would read: "...,allowing you to limit weapons for specific options like Sniper Rifle-Only"

Edited by King S0lo
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I'm not as skilled as some people here, but yes I love to create stuff.

 

I'd rather have a mission creator than heists tbh.

What about a creating capture jobs with the teams and their objectives kept separate from each other (by putting a big gap between them on the map) so they never meet the other team, but are still on a mission to see who can get the most captures, the quickest?

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Try my interior LTS- inside the Standard Pacific Bank

 

http://rsg.ms/e003655

 

Feedback please!

Friend, unfortunately Bank is just too small, just like Trevor's trailer, Floyd apartment, etc. Some interiors have enough space but some just dont'.

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I'm not as skilled as some people here, but yes I love to create stuff.

 

I'd rather have a mission creator than heists tbh.

What about a creating capture jobs with the teams and their objectives kept separate from each other (by putting a big gap between them on the map) so they never meet the other team, but are still on a mission to see who can get the most captures, the quickest?

 

 

You know people would just find a way to kill each other.

 

I have tried doing a few missions with the capture mode, but the limitations make it impossible to do something really good.

 

Xbox:

http://rsg.ms/fc96629

http://rsg.ms/b0b7f55

 

 

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You know people would just find a way to kill each other.

 

I have tried doing a few missions with the capture mode, but the limitations make it impossible to do something really good.

Team one starts in Paleto Bay chasing after some nearby actors that have the capture object

 

Team two starts in the City or somewhere miles away from team one, with their own separate objective.

 

A time limit and a massive distance like this would keep them apart, Unfortunately you can only use 5 actors a team!(so get their accuracy up and make them respawn.

Edited by TheMckeever
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zorvaines reapers of nightfall is my favourite mission/capture iv played, so much chaos lol

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mechluvin89psn

zorvaines reapers of nightfall is my favourite mission/capture iv played, so much chaos lol

 

Zorvaine makes some of the best jobs ive played, have you played his lockdown map? not sure if it counts as an interior but it defo gives that vibe when you play it, reminds me of COD

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raymond_calitri

Really bummed about this patch. I had a lot of ideas for small scale fast deathmatches / captures / LTSs inside of tunnels and stuff. Oh well for now.

 

Interiors 2013 - 2014

- Never Forget -

 

== Quarantine: Tunnel ==

 

1_0.jpg

 

Link to job:

http://socialclub.rockstargames.com/games/gtav/jobs/job/1pTFPB0mqkWenjGCiSAu6g?platformId=1

 

Capture located entirely in the long tunnel near Fort Zancudo. Use teamwork to push your way through the to grab the packages from the enemies side and return them to your base.

 

== Enter The Arena ==

 

1_0.jpg

 

Link to job:

http://rsg.ms/c3710cb

 

Deathmatch set in a closed off parking lot. Rich people cars, melee weapons and some sweet little obstacle ramps equal guaranteed chaos.

Edited by raymond_calitri
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The Dirty Snatch1_0.jpghttp://rsg.ms/4da8235

Interior Capture. Both teams start on a boat with an actor driving you stand on boat while shooting. There are actors in the tunnel..

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http://rsg.ms/5b81611The Train1_0.jpg

What makes this better than other death matches with trains? There are cars and Gas Tankers inside. When the train hits them they all go flying and knock everyone down..

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Losing Patients

 

1_0.jpg

 

Job Type: Team Death Match

Players: 4-8

Forced Weapon: Combat Pistol

Pickup Weapons: Sawed Off Shotgun, Molotov, Tear Gas, Combat Pistol

Description: An attempt to quarantine a deadly disease within Pillbox Hospital has led to an all out war between patients and medical staff. Establish your 'Clean Kill of Health'!

Link: http://rsg.ms/2da339f

Edited by Sangers
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COMPLETE INTERIORS!

these are just the ones created by R *.

Custom interiors will be posted later another thread!

FIB Communications Dept.-Use a sticky to get into "Hidden" room.

Inhumane Research Labs- a favorite.

Franklins Home Invasion- There is one window you can shoot threw and that is the kitchen. If you end up outside you can get back inside from the roof by rolling in or driving and diving back in i placed an arrow showing where.

INSIDE A Vanilla Unicorn- i made it possible to be inside the DJ room And bar bitches!

The Children of Kraff- INSIDE F I B PLANNING offices.

Michaels Home Invasion- nuff said.

INSIDE Ammunation- made it possible to be inside the office and the shooting range.

Destroyed FIB Building-great props.

Inside IAA Offices- lots of props.

Terminal 4- INSIDE Airport SUbway Terminal!! 4 levels of mayhem!!

Trevors Meth Lab- upstairs and bar are open.

FIB FLOOR 47- inside smokey room. there are tanks, and gas tanks and Molotov everywhere to really make it burn!!

POLICE DEPT- You can be inside the mechanics office and the chiefs office and the Armory.

Humane Labs:Micro Biology-water area

INSIDE LSC-small

INSIDE Los Santos Customs- Large

Frankilins Aunts House-tiny but fun

UNDER The UNION DEPOSITORY-there is a buzzard inside!!

Lesters House

Airport Rear Building-very tiny

David Weston Hangar- with grenade launchers

Blaine County Bank

Destroyed Hospital-you wont believe this!!

Pacific Standard Bank

Airport Metro Rear and roof!

The Gas Station

Below Fort Z Tower

SECRET INTERIOR

Floyd and debras

Trevors torture room- behind the doors too!

Trevors Trailer

FIB Janitors APT-yep

inside Pegasus-very strange

The Liquor Store-

 

Too bad we never got to make any inside Raven Slaughter House, the Maze Center, or others. I can do others if any one Knows how to make CUSTOM FLOORS.

Edited by Izzy Glitch
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