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Grand Theft Auto 3D


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GTA3D Mod. Bringing it back to the way it used to be, step by step.   Grand Theft Auto 3D is a team effort to bring GTA 3 back to its earliest stages. The mod has been built from the gr

Updates:     The Dyablo has been added to the game, painstakingly remade by Son of Big Boss! This ride comes in a variety of colors thanks to Serg's carcols overhaul, but I think w

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Yutes of Cards
25 minutes ago, GTA3M4n1ac said:

If you guys gonna make Darkel and Curtly missions, can I make up the missions then? I have some cool ideas. 😃

i think they going to do it by design doc, execpt the man that have the design doc is hogging it.

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1 hour ago, Yutes of Cards said:

i think they going to do it by design doc, execpt the man that have the design doc is hogging it.

What do you mean?

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We can handle Darkel and Curtly related stuff ourselves, thanks.

 

As for the document discussion, I'd suggest this doesn't go any futher because it's pointless. Whining about a document that somebody else owns in a unrelated mod thread won't solve anything so I'd advise people to avoid a pointless spam snowball. We're waiting patiently like everyone else and you should do too, till then you're going to see further map/animation/pedestrian progress from us. Thanks.

Edited by Sergiu
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9 minutes ago, Sergiu said:

We can handle Darkel and Curtly related stuff ourselves, thanks.

 

As for the document discussion, I'd suggest this doesn't go any futher because it's pointless. Whining about a document that somebody else owns in a unrelated mod thread won't solve anything so I'd advise people to avoid a pointless spam snowball. We're waiting patiently like everyone else and you should do too, till then you're going to see further map/animation/pedestrian progress from us. Thanks.

Can I make up the Darkel and Curtly missions? I would really love to do that! 😃

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BeyondTheVeilOfDeath
2 minutes ago, GTA3M4n1ac said:

Can I make up the Darkel and Curtly missions? I would really love to do that! 😃

Lol, are you a troll? It seems like you made your account today

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Just now, BeyondTheVeilOfDeath said:

Lol, are you a troll? It seems like you made your account today

So asking a question is being a troll?...

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1 minute ago, GTA3M4n1ac said:

So asking a question is being a troll?...

Like I said above, there is no point in making up the missions anymore.

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12 hours ago, GTA3M4n1ac said:

If you guys gonna make Darkel and Curtly missions, can I make up the missions then? I have some cool ideas. 😃

im not part of their, team, just a person whos interested in it, but im pretty sure that the missions are going to be made only If they are proven real.

there was only 5 missions, and only 1 was proven to be ever be his mission.. 

hell, only that one was finished. the rest werent even finished before he was cut out of the game.

Edited by rodie beta researcher
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14 hours ago, GTA3M4n1ac said:

Why’s that?

its not worth it, because like i said only one was finished and the rest were unfinished. besides, theyre holding the luigi missions until the scans come from that big book that someone bought which had alot pre release material..

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5 hours ago, rodie beta researcher said:

its not worth it, because like i said only one was finished and the rest were unfinished. besides, theyre holding the luigi missions until the scans come from that big book that someone bought which had alot pre release material..

What Luigi missions?

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Yutes of Cards
8 hours ago, rodie beta researcher said:

its not worth it, because like i said only one was finished and the rest were unfinished. besides, theyre holding the luigi missions until the scans come from that big book that someone bought which had alot pre release material..

By mean big book. its the design doc.

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10 hours ago, rodie beta researcher said:

its not worth it, because like i said only one was finished and the rest were unfinished. besides, theyre holding the luigi missions until the scans come from that big book that someone bought which had alot pre release material..

Let’s just hope the docs have the Darkel missions. And maybe even Curtly. 🙂

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1 hour ago, GTA3M4n1ac said:

Let’s just hope the docs have the Darkel missions. And maybe even Curtly. 🙂

why make a mission strand that were unfinished, however?

7 hours ago, GTA3M4n1ac said:

What Luigi missions?

the GTA 3D team was working on them, but they held them off for some time so they could work on other things.

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22 minutes ago, rodie beta researcher said:

why make a mission strand that were unfinished, however?

They were supposed to give us missions, so afcourse they have to be in this mod. 😆

24 minutes ago, rodie beta researcher said:

the GTA 3D team was working on them, but they held them off for some time so they could work on other things.

There were removed Luigi missions? 😮

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8 minutes ago, Sergiu said:

What do you expect? The entire story got changed from 2000 to 2001. 😛

Oh my! 😮😂 I only know that the mission "Luigi’s Girls" was changed, that you had to pick up another girl named Trixie. Where did you find the other Luigi missions?

Edited by GTA3M4n1ac
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You'll find it all on Youtube soon when the owner of the said design document will share some info in a video format.

It's not us so don't bother asking - we're waiting just like everyone else is. That's why we also stopped working on missions till new information comes out.

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4 minutes ago, Sergiu said:

You'll find it all on Youtube soon when the owner of the said design document will share some info in a video format.

It's not us so don't bother asking - we're waiting just like everyone else is. That's why we also stopped working on missions till new information comes out.

Is it true that GTA Series Videos has it?

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Yutes of Cards
36 minutes ago, GTA3M4n1ac said:

Is it true that GTA Series Videos has it?

Sadly it is, and the argument could last forever now due to it now its now greed. and i lost my faith on this mod and the design doc.

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gta series videos makes great videos, but they tend to be very slow and forgetful over things.

 

going back to topic related to the mod, whats that big area near the portland tunnel entrance with landstalker parked there?

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58 minutes ago, rodie beta researcher said:

gta series videos makes great videos, but they tend to be very slow and forgetful over things.

 

going back to topic related to the mod, whats that big area near the portland tunnel entrance with landstalker parked there?

It's this weird landmass seen in this top-down render:

 



7zXjox5.png

 

Looking at this early wireframe, it seems when the power plant was removed the land under it was cut down and hastily repurposed into a beach. There aren't any good references for that era though so it's hard to say exactly how it was supposed to look. We're trying our best to figure it out anyway and the next update will include the power plant.

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thanks jago, that clears up alot. cant wait for the next update

but was that landstalker for testing purposes or sumfing? 

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yes, put the most terrible car for offroading in a place where a slight bump will throw you on your head or into the ocean. 👀

dont wanna be rude, but seriously, the landstalker is a terrible car for a area as bumpy as that. :/

 

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the buggys great, it can flip back onto its wheels.

Edited by rodie beta researcher
im have no life so i seek conversation
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I don't remember anybody talking about this part/area on the map southwest of SauntonIsland. BadgerGoodger mentioned it in his video about gta 3 map analysis about 1 year ago (wow time flies). Anyway here it is.

 

Watch from 5:30-6:07.

 

Also, this another StauntonIsland map change. I know you guys said that little to no info is known about Satunton/ShoresideVale, but I just wanted to remind you that it's there just incase.☺

Here is the snippet

 

By the way, the clip was taken from this 2016 youtube video:

 

Edited by ArkianHue
From the snippet video, the audio cuts right after he says "no trees" he said "no trees in the park".
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will the nightstick be added? i heard its hard to add extra weapons to the game.

latest?cb=20140730141818

its kinda hard to see it, but the cop behind claude is holding one.

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