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Grand Theft Auto 3D


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  • Sergiu

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GTA3D Mod. Bringing it back to the way it used to be, step by step.   Grand Theft Auto 3D is a team effort to bring GTA 3 back to its earliest stages. The mod has been built from the gr

Updates:     The Dyablo has been added to the game, painstakingly remade by Son of Big Boss! This ride comes in a variety of colors thanks to Serg's carcols overhaul, but I think w

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freaking awesome!

Yeah, I'm actually quite sorry I couldn't get some samples of the unposted content tonight (to bring it here, right).

I've been kinda busy. So excuse the 'half-assery'.

 

Edit: I've added a map showing what's done so far. This project is in an early stage in its course. The only things completely done so far are pedestrians, vehicles, timecycle. The rest is WIP (that includes map, environment/effects/looks etc).

Edited by CasualSergiu
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"Completely redone Portland island (using reference pictures and renders). Only this island will be featured."

 

seems like it

 

I guess its because the most we saw of the other islands were pretty much wireframe shots and nothing else until the game was almost done, you'd probably have to do a lot of guesswork just to make something decent out of it

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Nice :3

Wow, nice fonts and nice logo dude. :p

I expect this mod not contents that sh*tty cartoon graphics.

It will have it, though. (Not via ENB)

 

 

"Completely redone Portland island (using reference pictures and renders). Only this island will be featured."

 

seems like it

Don't expect it to be so little, like in the original III. Edited by darthvader20011
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"Completely redone Portland island (using reference pictures and renders). Only this island will be featured."

 

seems like it

 

I guess its because the most we saw of the other islands were pretty much wireframe shots and nothing else until the game was almost done, you'd probably have to do a lot of guesswork just to make something decent out of it

 

That and complete focus on it. Literally. There'll be some guess work here and there, especially in Saint's Mark, we only know about 5 buildings (the way they looked) there from a far away shot/render of the island. The actual main feature of this mod is the map so far, since that'll be pretty amazing, pedestrians/vehicles/effects are quite 'meh' but yet, still interesting.

 

'Cartoonish graphics' are deeply implied there as they would make for a core feature although they won't be in the initial release as that is something left to figure out (we can't do it on our own powers right now). ENB does a messy job with GTA 3, believe me. Not worth it.

Edited by CasualSergiu
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But we will have the Alpha Roads, which Edi found one texture in files :D

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But we will have the Alpha Roads, which Edi found one texture in files :D

Indeed. That's a base feature as well, nothing too big though. One of the 'unmentioned design changes'. I kept it simple in the OP. :santa:

I mean, nobody likes long topics, especially if they're on mobile. Hellish experience. That being said, there's much more to this mod that mentioned above.

Edited by CasualSergiu
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Yea :D

I'm looking foward on more screenies :santa:

Also, did you seen the new Diablo gangsta on Skype?

Edited by darthvader20011
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Yea :D

I'm looking foward on more screenies :santa:

Also, did you seen the new Diablo gangsta on Skype?

Yeah, I'll use that in the renders as well with the Asian woman, Zs, Claude, beta P_man2 and a few others I can't think about right now. We should discuss this kind of stuff further on Skype, I'll be on later. :)

Edited by CasualSergiu
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Okay. I posted the link to the new Diablo gangsta AFAIK... :)

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Peds renders are up now.

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Looks great! I like seeing Beta/Alpha mods for GTA III :D it makes me discover the game again I might say. :)

It's still in early stages. But we want to get as much quality out of it as possible. Not the messy job other GTA 3 alpha mods did.

Most of the stuff is rather cosmetic, therefore, it does take a lot of time. We are still looking for someone to help with making the 'cartoonish' environment, as stated above, ENB isn't a key.

Edited by CasualSergiu
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Looks great! I like seeing Beta/Alpha mods for GTA III :D it makes me discover the game again I might say. :)

It's still in early stages. But we want to get as much quality out of it as possible. Not the messy job other GTA 3 alpha mods did.

Most of the stuff is rather cosmetic, therefore, it does take a lot of time. We are still looking for someone to help with making the 'cartoonish' environment, as stated above, ENB isn't a key.

 

 

Yeah,you're right!!! It's because I can't use ENB on GTA 3(the game won't start at all with ENB installed).I hope that this mod will be amazing.Keep up your good work,my friend.

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Looking good Serg! I see lots of potential in this mod! :D

Although the feedback wasn't as major as expected, it's well enough to make us continue work. Too bad I've made the topic so early. It could've had more if I would've done it later. Still, it's something usual, nobody's gonna care about a project that's not anything 'sure' to themselves yet. But hey-ho, I hope it'll go better as we post more content each week.

Edited by CasualSergiu
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People sure are suckers for Alpha/BETA mods. :p

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Working on roads...

0ecUdES.png

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Working on roads...

0ecUdES.png

Seems like you have it close to vanilla (GTA3). You haven't added some of the buildings Igor made. Anyways, nice progress so far. I'll make sure to help you tomorrow as well. :)

Edited by CasualSergiu
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