Vercetti42 Posted October 4, 2014 Share Posted October 4, 2014 (edited) Okay before I begin, I am well aware my opinion is not an unpopular one. But I myself am a GTA IV fan and I think it'd be interesting to hear from a fellow IV fan (me) on why GTA IV does not have great gameplay. (My opinion of course and an opinion that is shared mainly by the SA fanbase) Now before I get down to business, you must be wondering how the hell can this guy like IV if he feels that the gameplay isn't great? Right, now firstly I never said "HURR DURR IV HAZ SHIET GAMPALY", no, the gameplay is in fact, quite good, but I do not feel that it is the best in the series. Secondly, while the gameplay itself was disappointing for me, the stunning "living breathing world" that Rockstar created and a masterpiece of a story more than made up for it. So, let's get down to business. Before I vent out my criticisms at IV's gameplay. I'll quickly list out the pros. Firstly the driving is actually quite good. Heck it's amazing. Better than any racing game I have ever played IMO. Cruising around the city is is simply a joy. I also liked some of the new features such as hanging out with friends and the expansion of the usage of the cell phone. I really liked the hangout feature as it expanded a lot more on the characters' story and backround. The improved wanted system was good. A good change from the 3D Era games. So that's that, now on-to the negatives. I feel that the side-missions for the most part, are rather bland. Yes I've criticized SA for having bland side-missions in the past and yes IV's side-missions are better yes but that doesn't cover up some of the flaws it has. My main reason I'm pointing this out is that a lot of people say that IV does have criminal activities (Aye SOL I'm looking at you) no denying that and I do appreciate that but even if they are criminal activities that doesn't stopped them for being, well, boring. The inclusion of the LCPD database is great. But I find the Most Wanted/Vigilante missions tedious and repetitive. But then again I've never really liked Vigilante missions at all. In any GTA really. Then there's the Little Jacob's drug runs which are very basic and simple really. Go from Point a to b, deliver the stash, a little gunfight and boom mission passed. Not my thing. I like Assassinations though they are kinda cool. Races are nice but for some reason I find them very easy. There is no challenge at all and it's always a nasty shock when you arrive in a super fast car and find others are driving low end vehicles. This makes the races very very easy. (Has anyone else had this problem BTW?) I liked the Import/Export missions. But the novelty sort of wears off after a while. Stevie's car thefts are basically the same. And the pay is useless in a game where money is, well, useless. Taxing is boring too. Now all the activities (or most) are criminal. But I do not feel that is an excuse. Yes it's a good thing they are crime related but that does not make it's quality higher. For me Vice City had the best side-missions in any GTA. It had side-missions that I actually cared about. Never cared for them in either SA or even IV. But SA had gang wars which was simply epic. Greatest GTA side-mission of all time. Moving away from side-missions and on-to the economy system. The economy system is useless. You have so much money but you can't spend it on anything or well almost anything. Big disappointment there. But my main problem with IV's gameplay is that it lacks variety. It lacks variety. Yeah. I mean in San Andreas, everywhere you went, it felt different. It had so much variety from clothing to vehicles to it's map. This made exploring so fun. I remember spending hours in San Andreas exploring and driving loads of vehicles. The amount of randomness that used to happen was incredible. In IV it isn't like that. Now I love LC but IV can never touch SA for it's crazy randomness IMO. From the mysterious planes to landing on a car from 10000 feet above in the air, it had it all. It felt epic. I can never have such moments in IV. Customization is very restrictive too. SA had loads of customization, IV didn't. IV really needed car customization. Man I really miss customization from SA. IV just feels restrictive in some ways in terms of gameplay. Don't get me wrong, I had fun playing this game but I miss the randomness, the craziness, the variety and customization of SA and VC. Sometimes I myself feel IV pushed the realism thing a bit too far. Now, now I absolutely love this game. It had the best story and best city in a video game ever but in the gameplay department, for me it falls short of the mark. It's good but not that good. And it's not the best in the series IMO. In short IV is a great game with an amazing story and city but disappointing gameplay. NOTE: I appreciate constructive arguments. However those posting "TL:DR" can GTFO. Please keep the arguments to be as matured as possible. ALSO, I know I could have posted this in the "Reasons you dislike IV" topic but I feel this deserves it's own topic. Thanks. Edited October 4, 2014 by Vercetti42 Kampret, Wolfhuman, pow94 and 2 others 5 Link to comment Share on other sites More sharing options...
fefenc Posted October 4, 2014 Share Posted October 4, 2014 brace yourselves, Son of Liberty is coming.. Lowi, Ezza., Undyne and 12 others 15 Link to comment Share on other sites More sharing options...
TheFlareEntercounter Posted October 4, 2014 Share Posted October 4, 2014 True dat, SOL is gonna be pissed! Wolfhuman 1 Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 4, 2014 Author Share Posted October 4, 2014 (edited) brace yourselves, Son of Liberty is coming.. My body is ready. I am actually interested to see his view on my post though ha ha. Edited October 4, 2014 by Vercetti42 Wolfhuman and Kafonix 2 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 4, 2014 Share Posted October 4, 2014 Actually, I agree with everything you said here. But then again, what GTA isn't actually repetitive? I know you don't do 100%, but I do. Not only that, but perfect stats and a unique/proof/EC vehicle collection as you probably heard me say in countless topics in all sections of the forums. It's also written in my profile and it's my signature.... Anyways, in III, you had repetitive stuff like 100 Taxi Fares, 20 fire extinguished PER ISLAND, 20 vigilante kills PER island, and Level 12 Paramedics, also 100 Hidden Packages. In VC, you had these exact same things, but 100 Taxi Fares, Level 12 Vigilante, Level 12 Paramedics, Level 12 Fire Truck, and Level 10 Pizza Boy plus 100 Hidden Packages. In SA, you had 250 total collectables, Pimping Level 10, Fire Truck Level 12, Vigilante Level 12, Paramedics Level 12, 100 Taxi Fares. LCS...............VCS..................is more or less the same. You get my point. Now we got the HD Era which nerfed all of the above for the most part, however, you got 200 Pigeons in IV, 30 Most Wanted Kills, 20 Vigilante Kills, 30 Stevie Car Thefts, 10 Brucie Car Thefts, 10 Drug Deliveries for Little Jacob, easy races, 50 Stunt Jumpsetc, etc. TLaD/TBoGT is no different as well, you got Races on Bike/Car, 50 Pigeons per game, Gang Wars (25), Drug Wars (25)..............etc, etc, etc,....V.......Same old sh*t.... So my point is, ALL GTA games since III has had countless repetitive stuff. For me, it's a chore doing 80% of what GTA has to offer, but I do it for the accomplishment for going to 100% with perfect stats involving deaths, busted, cheats, and mission failures, plus a special vehicle collection... Vercetti42, Luuk' and Kampret 3 Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 4, 2014 Author Share Posted October 4, 2014 (edited) Oh all GTA's have repetitive stuff indeed but that is no excuse for IV's isn't it? Or heck that's probably something for GTA: VI to think about. I'm pretty sure V's side-missions are pretty repetitive too. Ok, let's ditch side-missions, even without that the gameplay for me still has flaws for me. Like I said I miss the randomness, variety and customization of the 3D Era games. IV just feels restrictive in terms of gameplay. If I was completely honest I had more fun playing VC and SA than IV. In SA and VC you could stunt jumps. In IV you can't. Well you can but it isn't as fun as the 3D era games. Things like that you know? This is why I am excited for V for PC. Because it seems to combine variety with customization and fun. Of course I am expecting the story and side-missions to be kinda sh*t but hey I can ignore that if it has a good amount of variety, customization and fun. The lack of rewards is also disappointing. It's another aspect where I feel that the 3D Era did much better than the HD Era. Strangely it's still my favorite GTA. But suddenly SA and VC are threatening to take that spot. Maybe if I gave SA and VC another playthrough, iV could be dethroned off it's top spot in my list. Edited October 4, 2014 by Vercetti42 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 4, 2014 Share Posted October 4, 2014 So basically the fact is 3D > HD. Now you're talking. HD always has been restricted and more focused on realism and not the fun aspect. This is why I much rather play the 3D Era games, too. Even if they are cheesy. Even if you can stand out in the open without taking cover and kill everyone in your path, etc...I still have FUN. I don't care about realism in GTA games, so 3D ALWAYS wins. Also, not to mention, since I am such a big collector of special vehicles....Is there any in HD? NOPE! Well, only in IV you can "make" proof vehicles via an exploit with Alex, Kiki, and Carmen, but there is no obtainable proof vehicles via missions like there was in ALL 5 3D Era games...HD nerfed everything I liked about GTA, tbh...IV/TLaD/TBoGT and V are easily the least fun compared to III, VC, SA, LCS, VCS. But still, the best overall game without judging a game with biased examples as I am giving, is IV. It just feels like a more mature game and everything it does sets is a part from every game, including V. But if I look at it as a BIASED view, I'd rate the GTA games like this: SA LCS III VCS VC IV/TLaD/TBoGT V Without a BIASED view: IV/TLaD/TBoGT SA LCS III VCS VC V Osho 1 Link to comment Share on other sites More sharing options...
OriginalGunslinger Posted October 4, 2014 Share Posted October 4, 2014 (edited) (Now, before I type this I just want to let you people know that I actually did enjoy GTA V for about a couple months before I placed it on my shelf to collect dust.) The Story in IV is better than V. Niko is better than Michael, Trevor, and Franklin. Liberty City feels more "alive" than Los Santos does. Gameplay IS better than V. - No stupid weapon wheel addition, - Niko can actually climb things and choose whether or not to climb over. You can actually hang on ledges and shimmy instead of being "forced" to climb like in V. - Melee is way better - Vehicle handling is better - and more... No need to get all butthurt people... We're all making opinions here. Yours truly, Snake Plissken. *I'm back!* Edited October 4, 2014 by OriginalGunslinger Voggs, lol232, Lethal Vaccine and 3 others 6 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 4, 2014 Share Posted October 4, 2014 (Now, before I type this I just want to let you people know that I actually did enjoy GTA V for about a couple months before I placed it on my shelf to collect dust.) The Story in IV is better than V. Niko is better than Michael, Trevor, and Franklin. Liberty City feels more "alive" than Los Santos does. Gameplay IS better than V. - No stupid weapon wheel addition, - Niko can actually climb things and choose whether or not to climb over. You can actually hang on ledges and shimmy instead of being "forced" to climb like in V. - Melee is way better - Vehicle handling is better - and more... No need to get all butthurt people... We're all making opinions here. Yours truly, Snake Plissken. *I'm back!* Not sure why you got banned in the first place, but you shouldn't tell people who you are as you will most likely get banned again...It's happened to numerous people already. Once banned, always banned...The mods will find this and ban it, too. Link to comment Share on other sites More sharing options...
OriginalGunslinger Posted October 4, 2014 Share Posted October 4, 2014 BTW, OP... Your name is from my favorite GTA of all-time! Seriously, no GTA can beat Vice City's story in my opinion. (Now, before I type this I just want to let you people know that I actually did enjoy GTA V for about a couple months before I placed it on my shelf to collect dust.) The Story in IV is better than V. Niko is better than Michael, Trevor, and Franklin. Liberty City feels more "alive" than Los Santos does. Gameplay IS better than V. - No stupid weapon wheel addition, - Niko can actually climb things and choose whether or not to climb over. You can actually hang on ledges and shimmy instead of being "forced" to climb like in V. - Melee is way better - Vehicle handling is better - and more... No need to get all butthurt people... We're all making opinions here. Yours truly, Snake Plissken. *I'm back!* Not sure why you got banned in the first place, but you shouldn't tell people who you are as you will most likely get banned again...It's happened to numerous people already. Once banned, always banned...The mods will find this and ban it, too. I think because I was trolling in the V section. I won't do that anymore because we're all GTA fans on here. Some just like a different GTA Vercetti42 1 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 4, 2014 Share Posted October 4, 2014 Yes, but a lot of us, including myself, don't like V and sh*t on it everyday, lol...Just for stating opinions you shouldn't of got banned. Link to comment Share on other sites More sharing options...
OriginalGunslinger Posted October 4, 2014 Share Posted October 4, 2014 (edited) Oh, I liked GTA V don't get me wrong. But after your introduced to Trevor's mission "Mr. Philips" the story got pretty boring for me. I personally thought that the heists were awful EXCEPT for "The Jewelry Store Heist". That heist was cool as hell. The only flaw of that heist was robbing the place with motorcycle helmets on... Are you kidding me? Haven't played GTA Online yet but many people in the Online section are moaning about all the stuff wrong in the online aspect of the game. I'll pass... Why did the early missions in V have to be so rushed it felt like? Doing more missions with Franklin really would've got us introduced to his character a bit more. We left Los Santos awfully quick in the beginning of the game. Ok, ok... Back OT. Edited October 4, 2014 by OriginalGunslinger Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 4, 2014 Share Posted October 4, 2014 I liked V...For the first few months of release, then it became predictable, overly scripted once I realized it, and boring... Online is nonsense. No need to even bother with it considering GTA isn't even an Online game. It doesn't work. Anyways, we should go back on topic, though... Payne Killer 1 Link to comment Share on other sites More sharing options...
Osho Posted October 5, 2014 Share Posted October 5, 2014 For the most part, the opening post points out clearly, WHY I didn't enjoy GTA IV to the extent, or even more, like the previous titles. But, I think ... I'd want to read about what others have to say, first ( esp. the fans ) before giving my own detailed view. Though, for the topic: I'll re-post one of my earlier input from 'GTA Series' section to begin with ... Something that I learned from many missions in IV, that particularly involve chase sequences is, to keep a good distance between you, and the ones you're chasing. This is one of the things I never had to worry about in previous 3D games, unlike in IV, where a lot of chase sequences have scripted events, that would end up killing you instantly, --if you've no idea of those scripted moments, and/or --if you're driving the car perfectly, to the point, that you could easily take the opponent out either by shooting him, or with car rammed into, until when some vehicle out of nowhere ruins the chase or rams into you, forcing a restart. It really feels odd, and quite an attempt to force you in chasing someone, until the right moment arrived for you to kill him, and again if you failed that moment too, you've to restart the mission. As playing it for the first time, it was f*cking hard to memorize all such little annoying scripted events placed between while you're chasing someone. Required many restarts to understand how and when Niko could actually survive these chases. Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 5, 2014 Author Share Posted October 5, 2014 (edited) So basically the fact is 3D > HD. Now you're talking. Oy, I still have to play GTA V. But yes for now I do feel that the 3D Era beats the HD Era in some ways. Then again I've only played IV and CTW so I can't really make a full view. I might have to replay SA to see how I feel. I've put in so many hours in IV. And ever since I completed the game a few weeks back, this feeling started cropping a few weeks back. If I was very honest, I had more fun playing SA and VC than I had playing IV. Another example of fun was ability to stand on a car without falling off. It sounds stupid but I had a lot of fun doing this in the 3D Era games. It is impossible to do this in IV. I was reading a post on IGNt the other day and I actually agree with most of it. Here is my favorite part: Second and most important imo, R* left out very important aspects from not only SA but also VC when they got rid of the fantastical rewards/cheats/safe houses. In SA you had guns right at your house, a jet on a roof nearby and a host of other little awesome perks to doing side quests/missions. This wasn't important for a first play through as you were consumed by the story but the replay value was all but removed from the game. Money means nothing other than you can buy guns whenever you want, and with the 100% unlimited ammo, there's no need for even that use of money. You could buy everything in one play, again no replay value. Cheats were way over the top in SA but in IV they were limited. I can't think of one cheat that I enabled and thought, lol or wow, awesome. However I can think of a bunch from SA that got that reaction. How much time did people waste going to the betting place in SA, cheating to get millions right off the bat? How much time did people waste betting at casinos trying to get money? There were things that were fun even without the story. IV had a glitchy swingset. http://www.ign.com/boards/threads/why-does-everyone-dislike-gta-iv.452615731/#post-465276740 I forgot about the cheats too. The cheats in IV are terrible and I think most of us can agree that SA had much more varied cheats. Edited October 5, 2014 by Vercetti42 Link to comment Share on other sites More sharing options...
iam2fresh Posted October 5, 2014 Share Posted October 5, 2014 (Now, before I type this I just want to let you people know that I actually did enjoy GTA V for about a couple months before I placed it on my shelf to collect dust.) The Story in IV is better than V. Niko is better than Michael, Trevor, and Franklin. Liberty City feels more "alive" than Los Santos does. Gameplay IS better than V. - No stupid weapon wheel addition, - Niko can actually climb things and choose whether or not to climb over. You can actually hang on ledges and shimmy instead of being "forced" to climb like in V. - Melee is way better - Vehicle handling is better - and more... No need to get all butthurt people... We're all making opinions here. Yours truly, Snake Plissken. *I'm back!* but the weapon wheel is cool i think even SOL admitted it was better than the old scroll thing. Link to comment Share on other sites More sharing options...
OriginalGunslinger Posted October 5, 2014 Share Posted October 5, 2014 (edited) (Now, before I type this I just want to let you people know that I actually did enjoy GTA V for about a couple months before I placed it on my shelf to collect dust.) The Story in IV is better than V. Niko is better than Michael, Trevor, and Franklin. Liberty City feels more "alive" than Los Santos does. Gameplay IS better than V. - No stupid weapon wheel addition, - Niko can actually climb things and choose whether or not to climb over. You can actually hang on ledges and shimmy instead of being "forced" to climb like in V. - Melee is way better - Vehicle handling is better - and more... No need to get all butthurt people... We're all making opinions here. Yours truly, Snake Plissken. *I'm back!* but the weapon wheel is cool i think even SOL admitted it was better than the old scroll thing.It was cool for Red Dead Redemption and Max Payne 3. I don't know? Maybe I'm just "old-school". Actually, I'm a dumbass... Just found out that GTA IV has a weapon wheel but it's hidden. If your on Xbox 360 then hold the LB button and press either up, down, left, or right on the directional pad to bring up different weapon types. Edited October 5, 2014 by OriginalGunslinger Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 5, 2014 Author Share Posted October 5, 2014 Most games these days use a weapon wheel. Link to comment Share on other sites More sharing options...
Undyne Posted October 5, 2014 Share Posted October 5, 2014 (edited) All of the GTA games had their bad gameplay moments imo. It's all a matter of perspective. Edited October 5, 2014 by Cornerstone Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted October 5, 2014 Share Posted October 5, 2014 Some of the most fun I've ever had in GTA IV is throwing Niko off buildings, into traffic etc why? Because the physics allow for a different result everytime. Now try doing the same with any 3D era GTA and their repetitive animations. It's boring. I admit GTA IV had its fair share of faults and even I've criticised the lack of rewards, customising etc, but IMO it still has great gameplay. In regards to the side missons I never really cared all that much for the side missons in the 3D era with exception of the hardcore criminal focussed ones. Things like pizza boy, paramedic, firefighter, valet, car salesman etc were all stupid to me. The thing I like about GTA IV's is they fitted the context of what it was trying to portray. No they weren't the most creative, but fitted Niko's character to a tee. I couldn't imagine him riding around on a scooter delivering pizzas or fighting fires so unlike most people I didn't care for their exclusion. In fact I'm glad R* wised up and focussed their attention on making them have more relevance to the character. Honestly VC and SA were fun games in their day, but the key word here is "were". Even when GTA IV was new it was just as fun to me and I definitely wasn't playing VC and SA on a regular basis at the same age GTA IV currently is in 2008 and 2010 respectively. pow94, matajuegos01, Secura and 7 others 10 Link to comment Share on other sites More sharing options...
Osho Posted October 5, 2014 Share Posted October 5, 2014 Whether SA and VC *were* fun or not, it really comes down to one's preference and taste. That's not the point. Its about the *gameplay* building around some obvious factors, with respect to the single player content, and sandbox freedom. No pointless comparisons by attacking the weakest elements, which is *technically* the fault of the time and age, rather than the game. The whole point is, how *consistently* good these old games were, in offering the *gameplay* suitable for the open world genre, which is what the series was meant to be, up and until IV, which broke that consistency. Also, you could easily skip all those Ambulance, Pizza delivery, etc. --just like bowling, pool, and picking annoying calls, or dating are optional in IV. So, what's the problem? The problem occurs, when you skip many things in IV, while SA and VC still allowed good number of things to do, due to the variety seen in the game, irrespectve one liked it or not! It's something, which objectively to me, the sandbox *gameplay* of SA and VC, hands down, offered a good mix to appeal to me as a gamer!!! I don't really give two craps for story, since it's just a part of the game, and not the game itself, esp. if we're talking about a sandbox game. No denying that GTA IV is, and will remain technically amazing. But, putting aside the technical shortcomings of the old games, there is no lack of fun things to do in SA and VC, otherwise it'd have easily led me to feel let down, and a lot others on release, too. SA and VC didn't require any sort of DLC episodes for playing through them because the core game was absolute blast, unlike the boring base game of IV, without the EFLC! Apart from the driving physics ( which I really enjoyed in IV ), vigilante, and story missions, I really don't get the urge to return to the detailed, yet a big empty city with no solid *gameplay* on offer, unless I switch to TLAD, or TBOGT for the change, or something that I'd experienced before, if not similar, but nothing unique either, except playing with the physics, the cops, NPC's, etc., which is cool and all, but frankly, that doesn't alone make the *gameplay* great! Its a common thing every GTA has always offered. Also, one can't easily ignore how heavily scripted IV is, to the point, that I've to take note of several things, on my first run, to get the proper understanding about what exactly made the game to restart ( as explained in my initial response ) despite performimg the simple tasks, except that I loved to be creative, and screw around with the missions in SA and VC! They hardly punished me to play the missions differently, as they were quite simple, yet certainly fun, and not so tightly scripted resulting into mission failure, except for some missions here and there. Vercetti42 and Lethal Vaccine 2 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 5, 2014 Share Posted October 5, 2014 That ^^^^ Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 5, 2014 Author Share Posted October 5, 2014 (edited) Some of the most fun I've ever had in GTA IV is throwing Niko off buildings, into traffic etc why? Because the physics allow for a different result everytime. Now try doing the same with any 3D era GTA and their repetitive animations. It's boring. Yes IV's physics were awesome. But you couldn't go doing stunts. Doing stunts in IV is boring and there are barely any stunting locations at all. You won't see random crazy stuff happen in IV nor will you see the variety of the 3D Era games in IV. Things like pizza boy, paramedic, firefighter, valet, car salesman etc were all stupid to me. The thing I like about GTA IV's is they fitted the context of what it was trying to portray. No they weren't the most creative, but fitted Niko's character to a tee. So what if it doesn't fit Niko's character? The gameplay is non-canon to the story isn't it? This isn't Mafia, this is GTA. You don't go around cutting down stuff simply because it doesn't fit the protag's character. My main disappointment with IV though is that it lacked variety, customization and randomness. The gameplay itself was below par in my opinion. I couldn't imagine him riding around on a scooter delivering pizzas or fighting fires so unlike most people I didn't care for their exclusion. In fact I'm glad R* wised up and focussed their attention on making them have more relevance to the character. See my point above. Honestly VC and SA were fun games in their day, but the key word here is "were". Even when GTA IV was new it was just as fun to me and I definitely wasn't playing VC and SA on a regular basis at the same age GTA IV currently is in 2008 and 2010 respectively. Maybe VC and SA aren't as epic as they were before but they are still fun. Apart from a few outdated mechanics I feel they are generally playable. I love myth hunting, messing around with cheats, exploring the world, stunting, seeing random crazy sh*t happen, customize my character, some good action mechanics etc. IV didn't tick all boxes for me. It's a great game but for me on the gameplay department it falls short of the mark. We all have different styles of play. I guess. But I can finally see why so many people found IV's gameplay disappointing. But I still like the game even with it's faults. Edited October 5, 2014 by Vercetti42 Lethal Vaccine 1 Link to comment Share on other sites More sharing options...
donnits Posted October 5, 2014 Share Posted October 5, 2014 The gamePLAY, i think is great. This includes the Euphoria engine, shooting mechanics, driving physics and overall game atmosphere. I think IV did all those things the best in the series. However, the off-story side missions (which are what you were mainly talking about in your post), could have been better. I think the Drug Deal missions should have went up to 25 for 100% completion, with a maximum of 50 - with every 10 completed awarding a weapon at Niko's safehouses. They also should have been harder as you went. Roman's Taxi missions should have always been available - it always bothered me they became locked after Roman's Sorrow. I think Vigilante was done absolutely PERFECTLY. You have the current crimes, which get more and more difficult with every one completed AND you have the Most Wanted, which i think was a fantastic addition. Plus, it did fit Niko's character. Brucie told Niko after one of his missions that the LCPD are hiring private contractor's to do their dirty work for money - which is right up Niko's alley. Brucie's Import/Export missions should have been more difficult as they went on, so i think those missions were not done good. However, Stevie's Thefts were pretty awesome. It was like a Hidden Package with an objective to it. The Races were WAY too easy, if only they upped the difficulty - i would have loved them, since i love the driving physics. Lastly, the Fixer's Assassinations were awesome, i loved them - especially when you beat all of them and the fixer says something like, "You've done great, but your services aren't needed anymore. You should be happy, not many in this business get to this point." Some may hate the idea of DLC, but for me - i always have the Episodes from LC DLC, which added GREAT side-missions, especially TLAD's Gang Wars. I hope V can do the same with their story DLC. All in all, every GTA game has their pros and cons. IV is no different. I wish IV had more content, but as it is right now - i am very happy with it. Always was, always will be. I still play it to this day and it is my favorite GTA game. Algonquin Assassin 1 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 5, 2014 Share Posted October 5, 2014 One small correction....^^^^^ Vigilante didn't get more and more difficult at all, in fact it was the easiest, useless thing in the series. For instance, if you pick "Criminal on Foot" which you can do for all 20 Vigilante Kills...All you had to do was drive into the guy on foot and "Mission Passed." Now do it 19 more times... You also say about Drug Dealing for Little Jacob...I understand why you think more is better....But still, knowing Rockstar it would of been 25-50 of the SAME THING OVER AND OVER. They never got this repetitive nonsense, right. It's always a chore. But I do it anyways, for the completeness of the game, that's all. I still don't like most of what I am doing, though, and that goes for all GTA games... Vercetti42 1 Link to comment Share on other sites More sharing options...
Vercetti42 Posted October 5, 2014 Author Share Posted October 5, 2014 (edited) Yeah I found the drug dealing for Jacob to be very meh. Worst side-mission of the game in my opinion. Also I started replaying San Andreas today, brings back a lot of memories. Edited October 5, 2014 by Vercetti42 Lethal Vaccine and LeonTheKiller 2 Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 5, 2014 Share Posted October 5, 2014 The special vehicles in San Andreas are the most abundant in the series, next to LCS. One of the big reasons I like SA is for the proof and unique vehicles. But either way, I like the game a lot for numerous reasons. Link to comment Share on other sites More sharing options...
donnits Posted October 5, 2014 Share Posted October 5, 2014 Vigilante didn't get more and more difficult at all, in fact it was the easiest, useless thing in the series. For instance, if you pick "Criminal on Foot" which you can do for all 20 Vigilante Kills...All you had to do was drive into the guy on foot and "Mission Passed." Now do it 19 more times... Gang Activity starts with a gangsters using pistols and eventually evolves into them using rifles, snipers and grenades. Criminal On-foot starts with a criminal using a pistol and eventually evolves into them using rifles and shotguns. Criminal In-vehicle starts with a single criminal fleeing and eventually evolves into a gang inside the vehicle firing SMGs at the player. It does get "harder", maybe not by much - but it isn't the same thing over and over again. Link to comment Share on other sites More sharing options...
Lethal Vaccine Posted October 5, 2014 Share Posted October 5, 2014 All I know is I just picked "Criminal on Foot" 20 times to finish it off as quickly as possible as I like speeding through these games and getting the minimal "total playing time" stats. When I did this, no matter what weapon the guy on foot had, all I did was ran him over with a car. Quickest and easiest method without even firing a single shot of your weapon... You can also go "close" to the guy on foot, and use a Sniper from a distant away, without him firing a single shot at you, too. Most times, though, I'd just ram him over before he even knew what was coming. Did this 20 times in a row... Link to comment Share on other sites More sharing options...
donnits Posted October 5, 2014 Share Posted October 5, 2014 Yeah, i figured. Criminal On-foot is easy even if they have good guns, as you can just run them over. Smart if you want to quickly get 100%, but when i got my 100% - i mixed it up a lot. But still, the fact remains that it does change over time, especially Gang Activity. Link to comment Share on other sites More sharing options...
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