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[WIP|SA] GTA San Andreas Map Fixes


BMWSauberF1.08
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It's actually a traffic limit, but yeah, if you don't get too many downloads you shouldn't have a problem.

Edited by LINK/2012
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Don't know if this is a texture misplacement or not:

 

 

szjYc8k.png

 

Edited by SergeantSavidge
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Bugs:

First of all Stretch textures:

 

Lahills

 

69ggi9.jpg
1zch3pz.jpg

fjjina.jpg

25ggbcx.jpg

 

 

Pizza stack building's roof

 

30vemph.jpg

 

behind transfender shop in ls

 

2nsqc7a.jpg
u66au.jpg

 

another

 

rtpcp3.jpg
amphk5.jpg
2hwpq83.jpg

 

 

other:

 

2nrmskh.jpg
2i9mako.jpg

 

Near transfender shop:

 

rcohzm.jpg

ay90mb.jpg

 

 

At burger shot:

 

2ikchm0.jpg

 

 

Behind sex shop in ls:

 

bhanbl.jpg

 

 

 

 

Texture misplaced:

 

In front of tennis court gateway:

 

290yj44.jpg
egwe3k.jpg

 

Front of transfender;

 

2sbvko3.jpg

 

Others(In rodeo and market):

 

2ns5j0o.jpg

1499sso.jpg

2v8oneb.jpg

14k9u9y.jpg

 

 

 

 

Collision bugs and holes:

 

 

In front of transfender;

 

2e3q3on.jpg

 

front of Market station:

 

98c9at.jpg

 

a hole behind of transfender:

 

ofl0k.jpg

 

Crack Behind the transfender(happen also on a clean game,so its not because of Binaryipls)

 

ae1gug.jpg

 

 

 

 

Edited by RJSanModder
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My bugs (found in Android version)

First-bug with LOD in Airport in the desert

ab466be1325cbefef26d959aa2bcfd87.png

dfeb3d12efcd8ed59f948fff6b5d7ba0.png

ae58bbc6471184b62cd194ecf6a81fb6.png

Second-bug in the desert too

498e98d99ccf9d6bafa093d17731ccc0.png

343927c37d725ed3d34422c18528cb4a.png

22278a9f4ae3d62e7309cd42d6d9a376.png

Edited by TheVladonPro
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My bugs (found in Android version)

First-bug with LOD in Airport in the desert

 

 

ab466be1325cbefef26d959aa2bcfd87.png

dfeb3d12efcd8ed59f948fff6b5d7ba0.png

ae58bbc6471184b62cd194ecf6a81fb6.png

 

 

Second-bug in the desert too

 

 

 

 

This one happens on PS2, Xbox and PC too, but is not annoying. Also use spoilers in the images the next time.

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I found a map bug near a safe house in a road in El Corona where near the Cesar's house.

IT'S STRANGE, this only occurs from 20:00pm to >6:00am!?

I wonder: is there a bug of map?

2a68hmg.jpg

246q88h.jpg

21devpi.jpg

Edited by minhto360
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I think it's to do with the lamppost(s), it's affecting the dirt (or whatever it is) more than the actual road itself.

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I think it's to do with the lamppost(s), it's affecting the dirt (or whatever it is) more than the actual road itself.

I think they are a road 'damage' overlay, that wasn't properly blended.

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BMWSauberF1.08

 

 

 

both fixed

 

please redownload the pack

their dffs are respectively

road04_lan2.dff

lae2_roads05.dff

 

 

 

 

 

its not fixed yet and it is road07_lan2.dff and road04_lan2 is next to it ,i think you mistakenly uploaded another one,here's pic its not fixed :

2uf9gdz.jpg

 

 

 

 

When you get too many downloads from your dropbox account your account kinda of gets down

I guess that's just bad luck, never had any problems with dropbox before.

 

Anyways here's another stretched road thingy:

 

The model is "roads01_lan.dff" I think.

 

9Rg61M9.png

 

Both fixed

please redownload the pack

their dffs are respectively road07_lan2.dff and roads01_lan.dff

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Any idea what laelasruff201.DFF could be? I have it in my folder, but it's not in the latest release.

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BMWSauberF1.08

redownload all the dffs,some prelight bugs pointed out by StrafeBolt in early pages of the thread have been fixed

Do the textures on these paths need to be flipped? They don't look right (also, ignore the photobombing untextured ped :whistle:):

7C3gfql.png

also this have been fixed,its dff is laelasruff201.dff

i was meant to fix this but i removed it since i found it kinda useless as we can simply place some trees there

Edited by Aztecas_5
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Oh yeah I agree that doesn't really need a fix.

Edited by Blackbird88
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BMWSauberF1.08

and, is this a bug?

wgx45s.jpg

this doesn't happen in my game,please test it on a clean un-modded game,it seems that there's a lod under its non-lod dff

  • Like 2
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A few more map bugs I found while editing:

 

(sub_floodlite.dff) Missing corona in the middle:

hBSqaRq.png

 

(CEroad_6.dff) Weird elevated polygon shape:

YAvEsIt.png

 

(Chateau01_lawn.dff) Massive hole and missing collision in that balcany:

M02bxq3.png

Edited by Reyks

jYzLR2j.png

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I've noticed that a lot of kerb textures are really stretched or misplaced, like this:

 

PYLtiqf.pngf2CjTto.png

 

This is how kerb textures are supposed to look (i.e. not stretched or misplaced ;)):

 

nBnLelr.png

 

Edited by SergeantSavidge
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-snip-

(Parking garage in LV). That one line flickers depending on the camera position.

Which one line? It would be helpful if you could circle it or describe it.

I can see a texture stretch, too.

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The cliff texture doesn't seem to match smoothly with others:

 

 

weird_rock.png

weird_rock_texture_location.png

 

 

I have the same bug. Did you figure out which mod is causing it?

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Gta san andreas has Thousands of stretch textures,wrong texture mapping,collison bugs,cracks(those which are back),holes and its Rockstar's Fault!

Edited by RJSanModder
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I have the same bug. Did you figure out which mod is causing it?

I have a feeling it's the NVC Shader that comes with SilentPatch.

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I have a feeling it's the NVC Shader that comes with SilentPatch.

Nope it isn't, using SilentPatch with NVC shader on and it looks normal in my game.

 

U7sTQhf.png

jYzLR2j.png

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Nope it isn't, using SilentPatch with NVC shader on and it looks normal in my game.

Oh, I see. Sorry, my mistake. :D

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Unless you're using an ancient build.

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Hey, I found bugs again:

 

This is with your IPLS Fixes pack:

33l1ssp.jpg

and...2lihnpl.jpg

 

10d5n51.jpg

 

Without IPLSFixes: the building's interior & others look normally:

29yfpxt.jpg

WHY IS THAT???

_ _ _ _ _ _ _ _ _ _ _ _

And, others bugs:20jfpdx.jpg554ahf.jpg212fvck.jpg

while in the remaining time, it was like this: 3445toz.jpg

Edited by minhto360
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