savidge Posted November 28, 2014 Share Posted November 28, 2014 also this have been fixed,its dff is laelasruff201.dff I'm not sure that needed fixing actually, going from what nyolc8 amongst others have said. But thanks for fixing it anyhow. Snoops27 1 Link to comment Share on other sites More sharing options...
savidge Posted November 28, 2014 Share Posted November 28, 2014 (edited) Sorry for double posting but I don't think people will receive a notification if I edit my previous post. Anyway, look at the highway sign on the right that reads "VENTUR NO", looks like this needs to be fixed. EDIT #2: I've added another screen, the highway sign reads "THE ST", I'm guessing it was meant to say "The Strip". EDIT: This highway is too bright at night as well: Edited November 28, 2014 by SergeantSavidge _RJSingh_, undertaker fan and Snoops27 3 Link to comment Share on other sites More sharing options...
Reyks Posted November 29, 2014 Share Posted November 29, 2014 There are road signs that don't have anything written on them as well. undertaker fan and savidge 2 Link to comment Share on other sites More sharing options...
_RJSingh_ Posted November 29, 2014 Share Posted November 29, 2014 Hey Strafebolt,When your Project Release? Link to comment Share on other sites More sharing options...
savidge Posted November 29, 2014 Share Posted November 29, 2014 IIRC on the mobile version of SA parked cars can spawn here, would it be possible to add this to the binary IPLs? Snoops27 1 Link to comment Share on other sites More sharing options...
Reyks Posted November 29, 2014 Share Posted November 29, 2014 Hey Strafebolt,When your Project Release? For now it's on hold due to finals and other college stuff eating up free time. I will continue it in december once holidays arrive, and when LS is finished I will create a topic for it . Link to comment Share on other sites More sharing options...
Agem Posted November 30, 2014 Share Posted November 30, 2014 I have a quite interessting one to report: The Gant Bridge. Basically, as most of us know, there's scaffoldings that start on the parking lot of Jizzy's club and lead up to the side of the bridge. So I felt like going until the end, see how it'd look and where it ended, and guess what? Rockstar delivers. It simply cuts off right here, unlogically and just plain confusing. Sometimes I wonder what the mappers had in mind with many parts of San Andreas, if you look closer, it just feels so rushed. Oh and the collision here is pretty messed up, too. I got stuck by walking to the right after that screenshot. Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted November 30, 2014 Author Share Posted November 30, 2014 I can fix its collision but i'm not sure about the other thing since the end of the scaffolding triggers a stunt jump Link to comment Share on other sites More sharing options...
El Dorado Posted November 30, 2014 Share Posted November 30, 2014 IIRC on the mobile version of SA parked cars can spawn here, would it be possible to add this to the binary IPLs? You want a specific model? Snoops27 1 Link to comment Share on other sites More sharing options...
savidge Posted November 30, 2014 Share Posted November 30, 2014 You want a specific model? Hmm, maybe like a typical LS car or something such as the Perennial or Blade etc. You choose what to put there. Snoops27 1 Link to comment Share on other sites More sharing options...
Inadequate Posted November 30, 2014 Share Posted November 30, 2014 (edited) You want a specific model? Hmm, maybe like a typical LS car or something such as the Perennial or Blade etc. You choose what to put there. An Clover please. Edited November 30, 2014 by inadequate universetwisters 1 Link to comment Share on other sites More sharing options...
El Dorado Posted November 30, 2014 Share Posted November 30, 2014 Random colored bravura and a yellow and black majestic. https://www.sendspace.com/file/9lmcct savidge, Snoops27 and Reyks 3 Link to comment Share on other sites More sharing options...
BMWSauberF1.08 Posted November 30, 2014 Author Share Posted November 30, 2014 @format c: i sent you a pm Snoops27 1 Link to comment Share on other sites More sharing options...
Snoops27 Posted November 30, 2014 Share Posted November 30, 2014 free image uploading Agem, Reyks and savidge 3 Link to comment Share on other sites More sharing options...
El Dorado Posted December 2, 2014 Share Posted December 2, 2014 Fixed - https://www.sendspace.com/file/p987ih Reyks, savidge, Snoops27 and 1 other 4 Link to comment Share on other sites More sharing options...
Inadequate Posted December 2, 2014 Share Posted December 2, 2014 (edited) Big bug (I don't know if is a issue from format c fixes) all Garcia have cracks everywhere and is transparent. Specially the zones near Zero's Shop. Edited December 3, 2014 by inadequate Link to comment Share on other sites More sharing options...
ric4rd094 Posted December 3, 2014 Share Posted December 3, 2014 Big bug (I don't know if is a issue from format c fixes) all Garcia have cracks everywhere and is transparent. Specially the zones near Zero's Shop. I have this fixes from format c: and I don't have these bugs you reported. Link to comment Share on other sites More sharing options...
Inadequate Posted December 3, 2014 Share Posted December 3, 2014 Mmm, probably is my game, i'm gonna look into it and later I report here if I found the issue. Link to comment Share on other sites More sharing options...
ric4rd094 Posted December 3, 2014 Share Posted December 3, 2014 I've got one bug to report and some other "issue":So no. 1 is this (prelight?) bug only visible at night:And no.2 is this. It's related to foggy weather and water. There's a denser fog above water (river for example) and in this picture it's badly located I think. I don't know if it's a correct place to report this ;D Link to comment Share on other sites More sharing options...
Reyks Posted December 3, 2014 Share Posted December 3, 2014 And no.2 is this. It's related to foggy weather and water. There's a denser fog above water (river for example) and in this picture it's badly located I think. I don't know if it's a correct place to report this ;D That's realated to timecyc, you can remove it by setting skyfog to 0 in all weathers(Using timecyc editor ofc) ric4rd094 1 Link to comment Share on other sites More sharing options...
ric4rd094 Posted December 3, 2014 Share Posted December 3, 2014 One more question - is this wanted star supposed to be here? It looks like you got to jump for it in a vehicle, but I may be wrong and it shouldn't be there ;D Pic below: Link to comment Share on other sites More sharing options...
Snoops27 Posted December 3, 2014 Share Posted December 3, 2014 So, SkyFog, LightShd (for extra light source under cars appearing and reappearing, or PoleShd needs to be set to 0 to fix some issues. I'm not at home to do it right now, hopefully someone else will Link to comment Share on other sites More sharing options...
Reyks Posted December 3, 2014 Share Posted December 3, 2014 One more question - is this wanted star supposed to be here? It looks like you got to jump for it in a vehicle, but I may be wrong and it shouldn't be there ;D Pic below: -snip- Well that star saved my ass countless times when in 4 star wanted level, so yeah I guess it's supposed to be there. It does give the game a bit of an "arcade" feel though. Link to comment Share on other sites More sharing options...
Kalvin Posted December 3, 2014 Share Posted December 3, 2014 Is it just my game or is this building really buggy? If it's either just my game, or it's already been fixed, I apologise. Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
ric4rd094 Posted December 4, 2014 Share Posted December 4, 2014 (edited) So, SkyFog, LightShd (for extra light source under cars appearing and reappearing, or PoleShd needs to be set to 0 to fix some issues. I'm not at home to do it right now, hopefully someone else will HERE IT IS, timecyc with the values you said set to 0 for all weathers, places and cycles. No more additional shadows form extra light source, no more pole shadows and no more strange sky fog And HERE you can download PS2 timecyc only without Sky Fog Edited December 4, 2014 by ric4rd094 Snoops27 and Reyks 2 Link to comment Share on other sites More sharing options...
Snoops27 Posted December 4, 2014 Share Posted December 4, 2014 very nice thank you Link to comment Share on other sites More sharing options...
_RJSingh_ Posted December 4, 2014 Share Posted December 4, 2014 Thanks! Link to comment Share on other sites More sharing options...
Inadequate Posted December 4, 2014 Share Posted December 4, 2014 So, SkyFog, LightShd (for extra light source under cars appearing and reappearing, or PoleShd needs to be set to 0 to fix some issues. I'm not at home to do it right now, hopefully someone else will Also the extra light source is in PS2 timecyc too. But I don't know if in PS2 happens, lol. Snoops27 1 Link to comment Share on other sites More sharing options...
Snoops27 Posted December 4, 2014 Share Posted December 4, 2014 It seems kinda pointless to me lol. Just appears under the car and disappears randomly, doesn't even look nice Inadequate 1 Link to comment Share on other sites More sharing options...
Inadequate Posted December 4, 2014 Share Posted December 4, 2014 Same here. Also thanks for your work ricardo. Snoops27 1 Link to comment Share on other sites More sharing options...
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