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Do you think Rockstar betrayed us?


Kamd
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Rockstar betrayed anyone who bought original version  

243 members have voted

  1. 1. Rockstar betrayed anyone who bought original version

    • Yes,they betrayed us it was a big f*ck you to us
      54
    • No,It was due to technical limitations
      187


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Rockstar did not betray anyone. I think they did well with GTAV considering that the PS3 and Xbox 360 are 8 and 9 years old respectively. On the other hand, console limitations are obviously not the explanation for all flaws the game has.

 

The lack of interiors is one of the things that many seem to complain about, and that's where technical limitations don't apply for instance. Let us say that each interior is uniquely textured and modelled then the disk space might be a limitation. But even then the notion that ancient hardware is the answer for the lack of interiors is rather ludicrous. So, in my view, this is a valid complaint.

 

It's a different story with the artificial intelligence (AI of NPCs and car drivers, amount of traffic rendered on-screen, police AI, et cetera). Any and all shortcomings can be blamed on the console hardware, especially in a demanding open world game. Let's use GTAV as a prime example. As you probably have noticed, it is often enough to punch a NPC only once to knock them out. Or maybe they are even dead, then. That wasn't so much the case in IV, and I guess it is easy to explain why. If it takes only one punch to kill a NPC, then that means there is automatically less load on the processor. In IV, you could kick someone's ass and they mostly weren't dead. And doing the same with several dozens of NPCs sometimes resulted in a noticeably worse frame rate because them not being dead meant there was always a lot of AI to calculate. Even when it seemed like you just 'killed' them. But, as I said, they weren't really dead.

 

You may ask why they did have to downgrade the AI in that regard and for what. I would say the fact that there is more traffic on the streets than in IV is one of the most important factors. Plus there are also more NPCs on-screen, if I'm not mistaken, and it's the first GTA to have wildlife. There are possibly more factors but that are these are the most notable ones I could think of. You will also have noticed that the police is a lot harder in this game than in previous installments of the series. It isn't so easy to escape them and their cars are faster than yours even if you are in, say, a fully modded Adder. I don't think that is because the AI is so good. More like the opposite, actually. It's a simple solution and more realistic behaviour would most likely have required more CPU power. Which the PS3 and 360 lack.

 

I could go on and on. Many of the [subjectively] weaker points and flaws of the game are a result of console limitations. But not all of them. Rockstar did certainly well with the hardware that was available at the time. They can address said flaws in the next-gen versions because the PS4 and Xbone [and PC obviously] have much more power than their predecessors.

 

Don't get too excited, though. If I were you I would keep my expectations low and be pleasantly surprised by all the enhancements they will include in the new releases.

Edited by Andreas
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RememberToTaper

Anyone else just notice the OP spelled enhanced as "enchanted"

 

 


Do you think rockstar betrayed anyone who bought original version because new version will be having new wildlife pets cars 100 new songs First person mode enchanted graphics more cars increased car density

 

 

32114ea94251dfac248bf141558f04b54ff95ac1

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Rockstar did not betray anyone. I think they did well with GTAV considering that the PS3 and Xbox 360 are 8 and 9 years old respectively. On the other hand, console limitations are obviously not the explanation for all flaws the game has.

 

The lack of interiors is one of the things that many seem to complain about, and that's where technical limitations don't apply for instance. Let us say that each interior is uniquely textured and modelled then the disk space might be a limitation. But even then the notion that ancient hardware is the answer for the lack of interiors is rather ludicrous. So, in my view, this is a valid complaint.

 

It's a different story with the artificial intelligence (AI of NPCs and car drivers, amount of traffic rendered on-screen, police AI, et cetera). Any and all shortcomings can be blamed on the console hardware, especially in a demanding open world game. Let's use GTAV as a prime example. As you probably have noticed, it is often enough to punch a NPC only once to knock them out. Or maybe they are even dead, then. That wasn't so much the case in IV, and I guess it is easy to explain why. If it takes only one punch to kill a NPC, then that means there is automatically less load on the processor. In IV, you could kick someone's ass and they mostly weren't dead. And doing the same with several dozens of NPCs sometimes resulted in a noticeably worse frame rate because them not being dead meant there was always a lot of AI to calculate. Even when it seemed like you just 'killed' them. But, as I said, they weren't really dead.

 

You may ask why they did have to downgrade the AI in that regard and for what. I would say the fact that there is more traffic on the streets than in IV is one of the most important factors. Plus there are also more NPCs on-screen, if I'm not mistaken, and it's the first GTA to have wildlife. There are possibly more factors but that are these are the most notable ones I could think of. You will also have noticed that the police is a lot harder in this game than in previous installments of the series. It isn't so easy to escape them and their cars are faster than yours even if you are in, say, a fully modded Adder. I don't think that is because the AI is so good. More like the opposite, actually. It's a simple solution and more realistic behaviour would most likely have required more CPU power. Which the PS3 and 360 lack.

 

I could go on and on. Many of the [subjectively] weaker points and flaws of the game are a result of console limitations. But not all of them. Rockstar did certainly well with the hardware that was available at the time. They can address said flaws in the next-gen versions because the PS4 and Xbone [and PC obviously] have much more power than their predecessors.

 

Don't get too excited, though. If I were you I would keep my expectations low and be pleasantly surprised by all the enhancements they will include in the new releases.

Great words bro :^:

 

 

Note:GTA5 actually did many firsts in the franchise;First to have Wildlife,First to Overhaul the 13yrs old cam modes,First to have 3-protags system etc...It an evolution of the franchise in terms of everything including Multiplayer :D

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Anyone else just notice the OP spelled enhanced as "enchanted"

 

Do you think rockstar betrayed anyone who bought original version because new version will be having new wildlife pets cars 100 new songs First person mode enchanted graphics more cars increased car density

http://3ebd2a0c0ea48a333aea-1f531def8e8befb67be56667ce3edd11.r77.cf1.rackcdn.com/32114ea94251dfac248bf141558f04b54ff95ac1.jpg__620x250_q85.jpg

 

iOFLp.png

 

 

 

Great words bro :^:

 

Note:GTA5 actually did many firsts in the franchise;First to have Wildlife,First to Overhaul the 13yrs old cam modes,First to have 3-protags system etc...It an evolution of the franchise in terms of everything including Multiplayer :D

But 3 protags system didn't turn out very well it led to bad character development Edited by Andreas
Removed quote-train.
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I just don't care anymore. None of these things will improve the game for me in any significant way. Well, maybe new songs, which might redeem the radio stations, but otherwise? Nothing. It's just frosting on the cake. It's nice, but when you don't like the cake itself, it's not going to change anything.

 

Also, the new trailer. I know R* probably wanted to focus on the "weird and wacky" aspect of the game, but that once again reinforced my distrust in R*. If they use Tron cars, aliens, zombies and Vinewood lolsorandum weirdos to market the game, I'm afraid they are not marketing the game to me. It finally made me 100 % sure that I'm just not a part of their target audience anymore.

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Geralt of Rivia

Rockstar did not betray anyone. I think they did well with GTAV considering that the PS3 and Xbox 360 are 8 and 9 years old respectively. On the other hand, console limitations are obviously not the explanation for all flaws the game has.

 

The lack of interiors is one of the things that many seem to complain about, and that's where technical limitations don't apply for instance. Let us say that each interior is uniquely textured and modelled then the disk space might be a limitation. But even then the notion that ancient hardware is the answer for the lack of interiors is rather ludicrous. So, in my view, this is a valid complaint.

 

It's a different story with the artificial intelligence (AI of NPCs and car drivers, amount of traffic rendered on-screen, police AI, et cetera). Any and all shortcomings can be blamed on the console hardware, especially in a demanding open world game. Let's use GTAV as a prime example. As you probably have noticed, it is often enough to punch a NPC only once to knock them out. Or maybe they are even dead, then. That wasn't so much the case in IV, and I guess it is easy to explain why. If it takes only one punch to kill a NPC, then that means there is automatically less load on the processor. In IV, you could kick someone's ass and they mostly weren't dead. And doing the same with several dozens of NPCs sometimes resulted in a noticeably worse frame rate because them not being dead meant there was always a lot of AI to calculate. Even when it seemed like you just 'killed' them. But, as I said, they weren't really dead.

 

You may ask why they did have to downgrade the AI in that regard and for what. I would say the fact that there is more traffic on the streets than in IV is one of the most important factors. Plus there are also more NPCs on-screen, if I'm not mistaken, and it's the first GTA to have wildlife. There are possibly more factors but that are these are the most notable ones I could think of. You will also have noticed that the police is a lot harder in this game than in previous installments of the series. It isn't so easy to escape them and their cars are faster than yours even if you are in, say, a fully modded Adder. I don't think that is because the AI is so good. More like the opposite, actually. It's a simple solution and more realistic behaviour would most likely have required more CPU power. Which the PS3 and 360 lack.

 

I could go on and on. Many of the [subjectively] weaker points and flaws of the game are a result of console limitations. But not all of them. Rockstar did certainly well with the hardware that was available at the time. They can address said flaws in the next-gen versions because the PS4 and Xbone [and PC obviously] have much more power than their predecessors.

 

Don't get too excited, though. If I were you I would keep my expectations low and be pleasantly surprised by all the enhancements they will include in the new releases.

Very very very well said.

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No. Lets be honest, PS3/XB360 hardware sucks. The fact that GTA5 runs on it AT ALL is a miracle in gaming. I mean 512Mb of RAM. Damn! Smartphones these days have better hardware than these consoles. I would not be surprised if GTA4 would be released for iPhone and Android in the next few years. R* didn`t betray anyone. In fact they actually came forward to you. Imagine if they would say "GTA5 - PS4/XB1/PC exclusive.". You would have to buy a new gen console + GTA5 in order to play it at all. With this at least you get to experience it without buying a PS4 or XB1. It`s obvious that new version will be far more advanced, because the new console hardware compared to the old ones is like comparing a bicycle to a Ferrari. They could not have done all these changes for the current version even if they had a time machine and brought back programmers from 2050. The hardware is old. You are not saying that Sony betrayed everyone because they released a PS4 are you? That`s just the way things are with technology. Old is always replace by the faster, better new. If you can`t accept it then go live alone in woods completely isolated from society and complain that the apple tree betrayed you because the apples this year are more delicious than they were last year.

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No. Lets be honest, PS3/XB360 hardware sucks. The fact that GTA5 runs on it AT ALL is a miracle in gaming. I mean 512Mb of RAM. Damn! Smartphones these days have better hardware than these consoles. I would not be surprised if GTA4 would be released for iPhone and Android in the next few years. R* didn`t betray anyone. In fact they actually came forward to you. Imagine if they would say "GTA5 - PS4/XB1/PC exclusive.". You would have to buy a new gen console + GTA5 in order to play it at all. With this at least you get to experience it without buying a PS4 or XB1. It`s obvious that new version will be far more advanced, because the new console hardware compared to the old ones is like comparing a bicycle to a Ferrari. They could not have done all these changes for the current version even if they had a time machine and brought back programmers from 2050. The hardware is old. You are not saying that Sony betrayed everyone because they released a PS4 are you? That`s just the way things are with technology. Old is always replace by the faster, better new. If you can`t accept it then go live alone in woods completely isolated from society and complain that the apple tree betrayed you because the apples this year are more delicious than they were last year.

You know what you don't get the point this is a poll no one is whining just they are here voting about what they think and you may piss them off

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I would only feel "betrayed" if they released heist and single player DLC on XBone/PS4/PC only.

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Rockstar didn't betray anyone. This thread is f*cking ridiculous.

 

They provided a version for last gen, they're providing versions for current gen.

What would have been better? Just release on old gen or just release on current? Wouldn't cutting off a huge audience from either generation have been a betrayal?

 

This thread. It makes my f*cking balls hurt.

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Signatures are dumb anyway.

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Rockstar didn't betray anyone. This thread is f*cking ridiculous.

 

They provided a version for last gen, they're providing versions for current gen.

What would have been better? Just release on old gen or just release on current? Wouldn't cutting off a huge audience from either generation have been a betrayal?

 

This thread. It makes my f*cking balls hurt.

So you are ball hurt over a thread asking for opinions

 

I would only feel "betrayed" if they released heist and single player DLC on XBone/PS4/PC only.

Trust me it will happen

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No. Rockstar's ambition pushed the consoles to the edge of the thin barrier, it's amazing what they've accomplished on old hardware.

 

Also, Rockstar wouldn't betray their consumer, it'd be a big "f*ck you" to the fans, and trust me; it'd show.

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dVOJf7l.png

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I don't why they would "betray" us, seriously what could've stopped them from adding the new features to the PS3/X360? It's technical limitations.

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Rockstar didn't betray anyone. This thread is f*cking ridiculous.

 

They provided a version for last gen, they're providing versions for current gen.

What would have been better? Just release on old gen or just release on current? Wouldn't cutting off a huge audience from either generation have been a betrayal?

 

This thread. It makes my f*cking balls hurt.

So you are ball hurt over a thread asking for opinions

 

You'll note that I gave my opinion in my response, unless you just read the first and last lines of it.

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Signatures are dumb anyway.

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GTA V was only just playable on last-gen consoles, if they added first person mode (which would require rework of animations and possibly need 2 separate animations for every action), more animals, density, damage, physics, more players etc it would end up running both the 360 and PS3 at 10FPS.


Plus the game was created around the 360's storage limitations, they couldn't add a lot of the other stuff without breaching content parity (the PS3 could hold more content).

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GTA V was only just playable on last-gen consoles

This is actually insane. Is your PS3 actually a PS2?

Signatures are dumb anyway.

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Absolutely not, everything was due to technical limitations, what the hell did you expect from 8 year old hardware?

Edited by Antontheman
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GTA V was only just playable on last-gen consoles

This is actually insane. Is your PS3 actually a PS2?

 

The framerate averaged around 25FPS, which is only just playable as audio loses sync below 24FPS.

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Rockstar didn't betray anyone. This thread is f*cking ridiculous.

 

They provided a version for last gen, they're providing versions for current gen.

What would have been better? Just release on old gen or just release on current? Wouldn't cutting off a huge audience from either generation have been a betrayal?

 

This thread. It makes my f*cking balls hurt.

So you are ball hurt over a thread asking for opinions

 

You'll note that I gave my opinion in my response, unless you just read the first and last lines of it.

 

Hey hey i was joking about you trying to insult me

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Rockstar is a company. A company does business. The main motive of business is PROFIT. The only thing businessmen care for is MONEY.

 

To those guys saying: 'R*'s ambition made GTA V possible on 8 year old consoles'.

 

I say: BULLsh*t.

 

It was R*'s greed for money that made it possible. For PROFITS.

 

That said, R* didn't betray LG owners. They CHEATED them and MILKED their money as one milks cows.

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they're not sitting in their offices saying 'yes yesssss beautiful money'

That's exactly what they're doing. Sitting there drinking the hell out of the bloody whiskey and counting all the cash while laughing their ass off at all the people who can't upgrade. Dan Houser probably has a self-portrait of himself in his office and just looks at it all day admiring himself.

 

"Dick-head"...literally.

On a serious note, I don't feel like anyone was ever betrayed here, it's just that they saw a way to make a quick buck and you can't blame them for that, if anyone's to blame here, just blame yourself for purchasing it on LG. It's not like none of us felt like a better version was gonna hit the market sooner or later. The hype and curiosity made you purchase it earlier, simple as that.

Edited by CasualSergiu
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Rockstar is a company. A company does business. The main motive of business is PROFIT. The only thing businessmen care for is MONEY.

 

To those guys saying: 'R*'s ambition made GTA V possible on 8 year old consoles'.

 

I say: BULLsh*t.

 

It was R*'s greed for money that made it possible. For PROFITS.

 

That said, R* didn't betray LG owners. They CHEATED them and MILKED their money as one milks cows.

Since when is a companies NEED to make money (you know, to pay peoples wages?) them being "greedy"? Greed would be charging for a season pass, having day one expansion packs and online passes - which R* does not have.

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Rockstar did not betray anyone. I think they did well with GTAV considering that the PS3 and Xbox 360 are 8 and 9 years old respectively. On the other hand, console limitations are obviously not the explanation for all flaws the game has.

 

The lack of interiors is one of the things that many seem to complain about, and that's where technical limitations don't apply for instance. Let us say that each interior is uniquely textured and modelled then the disk space might be a limitation. But even then the notion that ancient hardware is the answer for the lack of interiors is rather ludicrous. So, in my view, this is a valid complaint.

 

It's a different story with the artificial intelligence (AI of NPCs and car drivers, amount of traffic rendered on-screen, police AI, et cetera). Any and all shortcomings can be blamed on the console hardware, especially in a demanding open world game. Let's use GTAV as a prime example. As you probably have noticed, it is often enough to punch a NPC only once to knock them out. Or maybe they are even dead, then. That wasn't so much the case in IV, and I guess it is easy to explain why. If it takes only one punch to kill a NPC, then that means there is automatically less load on the processor. In IV, you could kick someone's ass and they mostly weren't dead. And doing the same with several dozens of NPCs sometimes resulted in a noticeably worse frame rate because them not being dead meant there was always a lot of AI to calculate. Even when it seemed like you just 'killed' them. But, as I said, they weren't really dead.

 

You may ask why they did have to downgrade the AI in that regard and for what. I would say the fact that there is more traffic on the streets than in IV is one of the most important factors. Plus there are also more NPCs on-screen, if I'm not mistaken, and it's the first GTA to have wildlife. There are possibly more factors but that are these are the most notable ones I could think of. You will also have noticed that the police is a lot harder in this game than in previous installments of the series. It isn't so easy to escape them and their cars are faster than yours even if you are in, say, a fully modded Adder. I don't think that is because the AI is so good. More like the opposite, actually. It's a simple solution and more realistic behaviour would most likely have required more CPU power. Which the PS3 and 360 lack.

 

I could go on and on. Many of the [subjectively] weaker points and flaws of the game are a result of console limitations. But not all of them. Rockstar did certainly well with the hardware that was available at the time. They can address said flaws in the next-gen versions because the PS4 and Xbone [and PC obviously] have much more power than their predecessors.

 

Don't get too excited, though. If I were you I would keep my expectations low and be pleasantly surprised by all the enhancements they will include in the new releases.

 

you made some great points, but I still feels cheated by R*. Let's talk about the artificial intellgience: you said police is stronger and people die in one punch to save data. It's perfectly uderstandable, but it's still crazy that R* choosed to add, for example, a vast (and empty) sea, or a totally unreachable land (like north yankton), or even the broken BAWSAQ system, rather than improve the AI. I don't know if they decided to do this on purpose ("let's cut the AI and add it later for nextgen") or if this was done just to cut some corners, but I think it's still stupid. You need to first improve the previous gameplay before adding new stuff, and not doing this is a "betrayal" for the player.

Edited by thatstupidbug
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No, they didn't. They released the best they possibly could on last gen consoles, and it's amazing what they got out of them. They saw the open world market was wide open on next gen and took the chance, they didn't have to add anything, the fact that they are is them trying to justify the price again. They're a business, they need profits, of course they were gonna take the chance. They didn't betray anyone.

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Rockstar is a company. A company does business. The main motive of business is PROFIT. The only thing businessmen care for is MONEY.

 

To those guys saying: 'R*'s ambition made GTA V possible on 8 year old consoles'.

 

I say: BULLsh*t.

 

It was R*'s greed for money that made it possible. For PROFITS.

 

That said, R* didn't betray LG owners. They CHEATED them Thand MILKED their money as one milks cows.

Thanks buddy for helping me out here

 

Rockstar did not betray anyone. I think they did well with GTAV considering that the PS3 and Xbox 360 are 8 and 9 years old respectively. On the other hand, console limitations are obviously not the explanation for all flaws the game has.

 

The lack of interiors is one of the things that many seem to complain about, and that's where technical limitations don't apply for instance. Let us say that each interior is uniquely textured and modelled then the disk space might be a limitation. But even then the notion that ancient hardware is the answer for the lack of interiors is rather ludicrous. So, in my view, this is a valid complaint.

 

It's a different story with the artificial intelligence (AI of NPCs and car drivers, amount of traffic rendered on-screen, police AI, et cetera). Any and all shortcomings can be blamed on the console hardware, especially in a demanding open world game. Let's use GTAV as a prime example. As you probably have noticed, it is often enough to punch a NPC only once to knock them out. Or maybe they are even dead, then. That wasn't so much the case in IV, and I guess it is easy to explain why. If it takes only one punch to kill a NPC, then that means there is automatically less load on the processor. In IV, you could kick someone's ass and they mostly weren't dead. And doing the same with several dozens of NPCs sometimes resulted in a noticeably worse frame rate because them not being dead meant there was always a lot of AI to calculate. Even when it seemed like you just 'killed' them. But, as I said, they weren't really dead.

 

You may ask why they did have to downgrade the AI in that regard and for what. I would say the fact that there is more traffic on the streets than in IV is one of the most important factors. Plus there are also more NPCs on-screen, if I'm not mistaken, and it's the first GTA to have wildlife. There are possibly more factors but that are these are the most notable ones I could think of. You will also have noticed that the police is a lot harder in this game than in previous installments of the series. It isn't so easy to escape them and their cars are faster than yours even if you are in, say, a fully modded Adder. I don't think that is because the AI is so good. More like the opposite, actually. It's a simple solution and more realistic behaviour would most likely have required more CPU power. Which the PS3 and 360 lack.

 

I could go on and on. Many of the [subjectively] weaker points and flaws of the game are a result of console limitations. But not all of them. Rockstar did certainly well with the hardware that was available at the time. They can address said flaws in the next-gen versions because the PS4 and Xbone [and PC obviously] have much more power than their predecessors.

 

Don't get too excited, though. If I were you I would keep my expectations low and be pleasantly surprised by all the enhancements they will include in the new releases.

 

you made some great points, but I still feels cheated by R*. Let's talk about the artificial intellgience: you said police is stronger and people died in one punch to save data. It's perfectly uderstandable, but it's still crazy that R* choosed to add, for example, a vast (and empty) sea, or a totally unreachable land (like north yankton), or even the broken BAWSAQ system, rather than improve the AI. I don't know if they decided to do this on purpose ("let's cut the AI and add it later for nextgen") or if this was done just to cut some corners, but I think it's still stupid. You need to first improve the previous gameplay before adding new stuff, and not doing this is a "betrayal" for the player.

 

Good one!

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@Kamd: 'Thanks buddy for helping me out here'

Sarcasm?

What why would you think that?

Or no

I meant i was getting outnumbered against these guys who get butt hurt over you if you criticize the game a little bit and i just asked them if they felt betrayed and what did i get?"You are a stupid c*nt","This is the most retarded thread ever","This thread is just retarded lock this"

Edited by Kamd
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