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Guess the graphics settings for GTA V PC!


raburs
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Can u guess the graphics settings that would be available on GTA V PC..in game menu options..

My guess.. Alot like mixture of max payne 3's settings n GTA IV's settings...

Whats ur say?

 

I just wanted to know what u guys r expecting..?

 

N pls check out this topic if u would like to share other features: 'http://gtaforums.com/topic/737663-gta-v-pc-wishlist/'

 

I think things like directx version. Tesellation, n ambient occlusion would be new things brought from mp3..in the graphic options.

Edited by utkarshrajsingh
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720p medium setting

 

minimum

quad cpu with i5 2er.gen. + ,AMD FX-XXXX

Graphic card AMD ati HD 5XXX,NVIDIA GTX-FERMI

HD SPACES 40-60GB

memory 12GB-16GB

WINDOWS 7,8.1+

-----------------------------

i guess,not 100% confirmed

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720p medium setting

 

minimum

quad cpu with i5 2er.gen. + ,AMD FX-XXXX

Graphic card AMD ati HD 5XXX,NVIDIA GTX-FERMI

HD SPACES 40-60GB

memory 12GB-16GB

WINDOWS 7,8.1+

-----------------------------

i guess,not 100% confirmed

Not that.. Guess the options available ingame menu for graphics

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720p medium setting

 

minimum

quad cpu with i5 2er.gen. + ,AMD FX-XXXX

Graphic card AMD ati HD 5XXX,NVIDIA GTX-FERMI

HD SPACES 40-60GB

memory 12GB-16GB

WINDOWS 7,8.1+

-----------------------------

i guess,not 100% confirmed

Not that.. Guess the options available ingame menu for graphics

 

 

Resolution

tesellation

FXAA

multi-GPU (2,4 WAYS sli,Crossfire)

DX 11 (option DX 9.0c)

...more...

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Nevertheless it would be similar to this :

 

Resolution

Texture Quality

Reflection Resolution

Water Quality

Shadows Quality

Sharp Shadows On/Off

Casted Shadows (Night Shadows)

Detail Distance

Draw Distance

Traffic density

Tesellation

Ambient Occlusion

Texture Filtering

Anti-Aliasing

Motion-blur

Vsync

Gsync ( maybe ).

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

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Nevertheless it would be similar to this :

 

Resolution

Texture Quality

Reflection Resolution

Water Quality

Shadows Quality

Sharp Shadows On/Off

Casted Shadows (Night Shadows)

Detail Distance

Draw Distance

Traffic density

Tesellation

Ambient Occlusion

Texture Filtering

Anti-Aliasing

Motion-blur

Vsync

Gsync ( maybe ).

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

Reading all that gives me a boner.

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...

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

LG a mix of medium and high?!

It'll be rather ultra-low maybe low..

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...

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

LG a mix of medium and high?!

It'll be rather ultra-low maybe low..

 

How could it be low ? The game is not ugly on last gen. Just A LITTLE dated. But not even close to ugly ( low ). We'll probably see console equivalent settings in a readme from Rockstar just like in GTA IV.

The main difference is probably going to be the resolution and some nice new effects. And yes , GTA IV on consoles was a mix of medium-high and it had some textures that were between medium and high.

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Nevertheless it would be similar to this :

 

Resolution

Texture Quality

Reflection Resolution

Water Quality

Shadows Quality

Sharp Shadows On/Off

Casted Shadows (Night Shadows)

Detail Distance

Draw Distance

Traffic density

Tessellation

Ambient Occlusion

Texture Filtering

Anti-Aliasing

Motion-blur

Vsync

Gsync ( maybe ).

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

 

DX9 - DX10 - DX11 (DX12 adaptation in a near future?, some games are already testing it so V could take the edge)

 

DOF - Depth of Field

 

God Rays

 

Volumetric Fog/ Clouds/ Smoke

 

Number of Particles

 

Physics (for example the vegetation acting with physics or with a static animation, or the wind using physics or animated assets simulating the wind effect, the way the rain reacts and so on, the clothes movement, the smoke...).

 

FUEL ON/ OFF: with such a detailed HUD and seeing that the Fuel gauge actually moves that would be a cool feature that would please everyone.

Edited by S1LV3R_W0LF
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Nevertheless it would be similar to this :

 

Resolution

Texture Quality

Reflection Resolution

Water Quality

Shadows Quality

Sharp Shadows On/Off

Casted Shadows (Night Shadows)

Detail Distance

Draw Distance

Traffic density

Tessellation

Ambient Occlusion

Texture Filtering

Anti-Aliasing

Motion-blur

Vsync

Gsync ( maybe ).

 

And I'm also expecting some presets...

 

Low

Medium

High

Very High

Ultra

Last Gen ( a mix of medium and high ) ...

 

DX9 - DX10 - DX11 (DX12 adaptation in a near future?, some games are already testing it so V could take the edge)

 

DOF - Depth of Field

 

God Rays

 

Volumetric Fog/ Clouds/ Smoke

 

Number of Particles

 

Physics (for example the vegetation acting with physics or with a static animation, or the wind using physics or animated assets simulating the wind effect, the way the rain reacts and so on, the clothes movement, the smoke...).

 

FUEL ON/ OFF: with such a detailed HUD and seeing that the Fuel gauge actually moves that would be a cool feature that would please everyone.

 

 

Fuel on/off is highly unlikely..cz detailed hud suggest First person view not fuel..

Everything Max Payne 3 had + more options specific to GTA. Like ped density, traffic density, etc...

that would be a good guess.

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-Resolution

-Texture Quality: Low - Medium - High

-Reflection Quality: Off - Low - Medium - High - Very high

-Water Quality: Same as Reflections

-Shadow Quality: Same as Reflections

-Shadow Density

-Ambient Occlusion: SSAO - HDAO - HBAO

-Anti-Aliasing: FXAA - SMAA (I hope so) - MSAA

-View Distance

-Detail Distance

-Vehicle Density

-Motion Blur

-DoF: Off - Light - Heavy

-V-sync: Off - 60 - 30.

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There is also speculation that Mantle could be there.... That would be cool cz im getting amd..

 

Guys there might be a fps lock aswell.. 30fps -60fps lock option. That would suck!

I will say my predicted menu settings once i get the official system requirements. :)

Actually it would be too late cz until reqs r released.. Pirated guys will already leak game.. Which sucks.. U know gtaiv's req didn't arrive until 2 weeks back the release date Edited by utkarshrajsingh
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a4fe760d86cdf61b8958b58a08c6aa38.png

 

Needs more jpeg, all super confirmed images are really horrible to look at, everyone knows that.

 

nBWSPnw.jpg

 

There, unofficial (Edit: BUT LEGIT!) image of GTA V on PC.

Edited by Coolstream
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seems like gfx..

Edited by utkarshrajsingh
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Grand-Theft-Auto-5-PC-Gameplay-Video-Lea

 

 

GTA V Support DX9 to DX11 See this image

 

 

 

 

I'm apparently a little bit outdated. Where is this image from? GTA IV with mods?

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a4fe760d86cdf61b8958b58a08c6aa38.png

joder!!!

firstly good optimazation.finally poor optimazation

firstly poor optimazation,finally good optimazaion

 

 

seems godd opt.in this picture :miranda:

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Fake!

Yep it is.. Cz being a gfx artist i can tell the edges are too sharp.to be used in a game plus Michael s pic looks copy paste.. So yeah.. Plus gud point tesselation was even in mp3 it will be in gtav Edited by utkarshrajsingh
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