Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

San Andreas: BETA Edition


Kalvin
 Share

Recommended Posts

This mod replaces the original or add the beta models without replacing the original ones?

  • Like 1
Link to comment
Share on other sites

Very early cj face texture:

GTASA-HeadTex.png

Recalls me beta ryder :monocle:

 

I don't even know who uploaded this some years ago, but it was creepy as f*ck.

 

gta-sabetaifone789_1.jpg

 

  • Like 2
Link to comment
Share on other sites

I don't know why, but I don't get the vegetation around the Vinewood sign :sui: So to add vegetation I put your ''Improved Vinewood'' mod. I also wanted to combine it with the ''Beta Mullholand Safehouse'' mod, but I'm getting too many errors! Like, if I first install the Beta Mullhouse and then the Vinewood mod, the house is invisible, and in reverse... the house is ok, but there is again no vegetation around the Vinewood sign. At the end to understand me, if you didn't, I want to use your three mods, but when i combine them they are not working right(there's no vegetation around the Vinewood sing or there's no Safehouse). Any solution for this one :turn:

vju9i6g.jpg

 

aL3cHY3.jpg

P.S I hope you understand me and I didn't say anything stupid(if I did ignore me) :whistle:

Edited by blackalienHD
Link to comment
Share on other sites

Yeah, because they're completely different mods. Their files (IDE & IPL) replace each other so only one will work.

 

I'll combine the files tomorrow and upload them.

Link to comment
Share on other sites

Managing casinos in GTA SA Beta? Let me guess, you know that from GTA Wikia?

 

golly gee, you really shut me up there!!

enjoy your "reskinned peds and missing trees beta mod"

there should be a counter for these.

Edited by Braindawg
Link to comment
Share on other sites

Brooklynzsmac

 

Managing casinos in GTA SA Beta? Let me guess, you know that from GTA Wikia?

 

golly gee, you really shut me up there!!

enjoy your "reskinned peds and missing trees beta mod"

there should be a counter for these.

 

I'll enjoy it. And remember, this is GTA SA: BETA Edition, not Fictive Content Edition, cause I see that you can't understand it.

  • Like 2
Link to comment
Share on other sites

Yeah, because they're completely different mods. Their files (IDE & IPL) replace each other so only one will work.

 

I'll combine the files tomorrow and upload them.

Ok, it will be nice to use them together... oh and thanks for the answer.

Edited by blackalienHD
Link to comment
Share on other sites

I don't recall anyone ever stepping by any evidence managing casinos was a thing.

 

Just sayin'.

Edited by Silent
Link to comment
Share on other sites

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

Edited by Braindawg
Link to comment
Share on other sites

feedthefishy

I don't know why, but I don't get the vegetation around the Vinewood sign :sui: So to add vegetation I put your ''Improved Vinewood'' mod. I also wanted to combine it with the ''Beta Mullholand Safehouse'' mod, but I'm getting too many errors! Like, if I first install the Beta Mullhouse and then the Vinewood mod, the house is invisible, and in reverse... the house is ok, but there is again no vegetation around the Vinewood sign. At the end to understand me, if you didn't, I want to use your three mods, but when i combine them they are not working right(there's no vegetation around the Vinewood sing or there's no Safehouse). Any solution for this one :turn:

vju9i6g.jpg

 

aL3cHY3.jpg

P.S I hope you understand me and I didn't say anything stupid(if I did ignore me) :whistle:

This is the reason why I asked for a proper order, but got no answer, as I went through this before.

Link to comment
Share on other sites

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

 

The answer is yes. Most of Beta mods are about things we can see in beta screenshots and beta footage. Otherwise it would be fake beta mod to put things that weren't even mentioned.

  • Like 3
Link to comment
Share on other sites

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

 

That's what beta mod is about, unfinished stage, but of course, there is no sense of "getting back" a feature that people just don't know If was there or not. If you're not interested in what the GTA SA Beta have, then you can go ahead and make your casino mod.

Link to comment
Share on other sites

The Stubby gun meant to be in the game, according to cssmg.dff/txd in cutscene.img, it uses shotgspa texture.

 

WFYST probably had to be CJ's (maybe the only) girlfriend:

 

gfriend.dff/txd in cutscene.img

OnZTAdr.jpg

sFvfkjP.jpg

that broken texture tho

Seems CJ was supposed to meet her in toilets or something.

 

  • Like 2
Link to comment
Share on other sites

BS_BlackScout

 

I don't even know who uploaded this some years ago, but it was creepy as f*ck.

 

gta-sabetaifone789_1.jpg

 

 

What the F?

I lole'd hard here.

I dunno... Lack of proportion.

Edited by TrustedInstaller
Link to comment
Share on other sites

ClaudeSpeed1911

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

I agree with this, people should bring back the good stuff from the beta but not downgrade the game just because it was like that in the screenshots.

 

Its like moding GTAV pc into last gen style with no foliage or less animals.

  • Like 1
Link to comment
Share on other sites

BS_BlackScout

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

"A beta version of a program, game etc... is an unfinished version released to either the public a select few or whoever signs up to beta test it for bugs or glitches."

 

>.>, it wouldn't be a BETA mod not removing it.

Edited by TrustedInstaller
Link to comment
Share on other sites

 

Evidence or not, is every beta mod gonna consist of unfinished map marts, removed objects or trees and a bunch of skins? It's getting kinda old. Just wanna see something else for a change.

"A beta version of a program, game etc... is an unfinished version released to either the public a select few or whoever signs up to beta test it for bugs or glitches."

 

>.>, it wouldn't be a BETA mod not removing it.

 

 

And in this case, of course, there is no need in adding the bugs, people just want the feel of the beta stage, they don't want a combination of final and beta stage (Meaning what you said, It wouldn't be a BETA mod not removing)

 

EDIT: I found the file, Kalvin. Take a look at Liquorstore03_LAe2.dff

Edited by IFone789
  • Like 2
Link to comment
Share on other sites

BMWSauberF1.08

The Stubby gun meant to be in the game, according to cssmg.dff/txd in cutscene.img, it uses shotgspa texture.

That model is actually the SPAS shotgun used by Big Smoke in End Of The Line, in the cutscene, it's a normal combat shotgun

Link to comment
Share on other sites

chriscarr99

I want cut features put back in the game, not features taken out to look like an unfinished game.

Link to comment
Share on other sites

Who gives a damn about missing bandanas or trees in the screenshots? It's doing more harm than use.

Link to comment
Share on other sites

The best mod of the century would be if people would combine BETA stuff with final, eg. 10 GSF gangbangers, all from their different BETA phases, turfs on the whole map and such.

  • Like 1

DhF4CUK7S5mrQmZkTLK8DA.png

Link to comment
Share on other sites

The best mod of the century would be if people would combine BETA stuff with final, eg. 10 GSF gangbangers, all from their different BETA phases, turfs on the whole map and such.

Thank you, but actually there's 7.

F8i4bRU.png

Link to comment
Share on other sites

Um I just pointed out a random number, not sure how many there was :p

 

 

Final Fam1, Fam2, Fam3, then the Cutscene Fam4 and Fam5, the unused CSBLUE2 guy, the hooded guy with Fam1 colors, hooded guy with greenish-blue-gray, Fam1 with greenish-blue-gray, hooded guy with very dark gray, homie with bandana, the same homie but different colors and without the bandana, Fam1 with different shoes and a collar. So in total - 13

 

DhF4CUK7S5mrQmZkTLK8DA.png

Link to comment
Share on other sites

Um I just pointed out a random number, not sure how many there was :p

 

 

Final Fam1, Fam2, Fam3, then the Cutscene Fam4 and Fam5, the unused CSBLUE2 guy, the hooded guy with Fam1 colors, hooded guy with greenish-blue-gray, Fam1 with greenish-blue-gray, hooded guy with very dark gray, homie with bandana, the same homie but different colors and without the bandana, Fam1 with different shoes and a collar. So in total - 13

 

But those were never used simultaneously
  • Like 2

F8i4bRU.png

Link to comment
Share on other sites

I don't care, lol. As I said - the best mod ever would be if all BETA stuff would be combined with Final stuff. So why not? Screw the PS2 space or whatever, lets think that the game would be only released for PC.

DhF4CUK7S5mrQmZkTLK8DA.png

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.