undertaker fan Posted February 15, 2015 Share Posted February 15, 2015 Kalvin should change his name to Brokevin. Agem and Z i X 2 Link to comment Share on other sites More sharing options...
BasicallyDrunK Posted February 15, 2015 Share Posted February 15, 2015 Kalvinedes! No! You broke the Heavy! CML99, Agem, Neddo and 1 other 4 Link to comment Share on other sites More sharing options...
savidge Posted February 15, 2015 Share Posted February 15, 2015 Someone shop Kalvin's avatar over James's head, please. -snip- As you wish: Agem 1 Link to comment Share on other sites More sharing options...
DK22Pac Posted February 15, 2015 Share Posted February 15, 2015 We need to clean this thread. I hope James will do something when he'll arrive from school. Link to comment Share on other sites More sharing options...
TJGM Posted February 15, 2015 Share Posted February 15, 2015 We need to clean this thread. I hope James will do something when he'll arrive from school. I asked Kalvin if I should clean it and he said no. But I do think this has gone on long enough, so anymore spam posts after this will be removed. Also it's Sunday and a mid-term, no such thing as school right now. Brooklynzsmac, Blackbird88, Jinx. and 4 others 7 Link to comment Share on other sites More sharing options...
Kalvin Posted February 15, 2015 Author Share Posted February 15, 2015 Sooner or later they turn into spamsh*t and they die. Rly.ye is ded guise soz Nah, it's not. I got a fresh SCM and rewrote all the changes I made from BETA 1 - BETA 2 (as shown by M above), which means no more broken dancing (- no more crashing on "Life's a Beach") and other stuff. I also didn't smooth ped models because if I came back to them later, I'd have to smooth them all over again (because KAMs unwelds some vertices upon importing), also that when I weld some places like the arms, it some times bugs up and the arms get a bit stretchy and stuff when they walk, but I'll try and smooth them later. As for now, here's a fix (GTAGarage download is also updated): https://www.dropbox.com/s/m5u4731hj7x4oqd/BETA%202%20fix.rar?dl=0 Also, Anyway can anyone gave me a save that have passed OG Loc First mission ( using the scm in the v2.0 ofc. ) ? it keeps crashing for me Here, played up to it for you (didn't finish Life's A Beach though, that's for you to complete , but I tested and it doesn't crash any more or anything like that): https://www.dropbox.com/s/lg3jc27to6v0vb3/GTASAsf8.b?dl=0 Just change the number between 1-8 if you want it in a different slot. Also, included in both the fix and the updated GTAG download, I made a little progress, which was just replacing the fences next to the Basketball Court near Ganton with static ones (and moved around some vegetation), instead of ones you can break and stuff, like in the BETA screenshot below: (Lighting, positioning and stuff is different but shh) BS_BlackScout, SpeedMaster14, Brooklynzsmac and 4 others 7 Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
ClaudX Posted February 15, 2015 Share Posted February 15, 2015 Nice to see some progress, Kalvin. However, your reputation will be forever known. Jerome, Sergiu and Kalvin 3 Link to comment Share on other sites More sharing options...
savidge Posted February 15, 2015 Share Posted February 15, 2015 Ah, sweet! I love seeing people make the BETA map. The street to the left of that picture was fairly different too if you look at the picture with the BETA Slamvan on it. Kalvin 1 Link to comment Share on other sites More sharing options...
ClaudX Posted February 15, 2015 Share Posted February 15, 2015 The street CJ is on looks very low-res. Are they running low graphics settings, is the street like that on the PS2, or was that how it was in the Beta? Link to comment Share on other sites More sharing options...
Kalvin Posted February 15, 2015 Author Share Posted February 15, 2015 The roads on PS2 are fairly low quality and plain in comparison to the PC ones, so it's because the street is like that on PS2 ClaudX 1 Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
Edgrd Posted February 16, 2015 Share Posted February 16, 2015 Also, included in both the fix and the updated GTAG download, I made a little progress, which was just replacing the fences next to the Basketball Court near Ganton with static ones (and moved around some vegetation), instead of ones you can break and stuff, like in the BETA screenshot below: Why cj looks very , uhh , different ? I dont know he just looks very .... great ! Link to comment Share on other sites More sharing options...
Brooklynzsmac Posted February 16, 2015 Share Posted February 16, 2015 Also, included in both the fix and the updated GTAG download, I made a little progress, which was just replacing the fences next to the Basketball Court near Ganton with static ones (and moved around some vegetation), instead of ones you can break and stuff, like in the BETA screenshot below: Why cj looks very , uhh , different ? I dont know he just looks very .... great ! Also Savanna's front looked more like Chevy Impala from 63: Link to comment Share on other sites More sharing options...
Onzaa Posted February 16, 2015 Share Posted February 16, 2015 (edited) Open Limit Adjuster doesn't work for me, I keep getting a prompt upon opening gta_sa.exe saying "Can't detect game version contact mod author" I'm using silent ASI loader. The game still works as I haven't installed the Mulholland Safehouse (I'm trying to fix this issue first) I have legit copy no crack, it's the 1.0 version I assume as I can load mods after installation with no modification (and there's the lack of 1920x1080 option) Any help would be appreciated as this is the only part of the mod I can't get working. Edited February 16, 2015 by Onzaa Link to comment Share on other sites More sharing options...
Gramps Posted February 17, 2015 Share Posted February 17, 2015 The Open Limit Adjust thread is here, try asking there instead (also post the size of your .exe) Onzaa 1 Link to comment Share on other sites More sharing options...
savidge Posted February 17, 2015 Share Posted February 17, 2015 I don't know if it's the perspective of the image, but CJ's left hand (right hand as we look at it) is huge! Link to comment Share on other sites More sharing options...
Edgrd Posted February 17, 2015 Share Posted February 17, 2015 (edited) I don't know if it's the perspective of the image, but CJ's left hand (right hand as we look at it) is huge!Yeah , i just realized and , well its pretty big. hnnnggggg Hnnnggggggggg By the way , what happened to this skateboard stuff you made kalvin ? Edited February 17, 2015 by SkyHunted Neddo 1 Link to comment Share on other sites More sharing options...
Agem Posted February 17, 2015 Share Posted February 17, 2015 By the way , what happened to this skateboard stuff you made kalvin ? To this day we make fun of Kalvin on Skype since he simply gave up on it months ago (and kind of got dependent on NGClan for it) but who knows, after publicly saying this he might change his mind like he always does. Right? CML99, Kalvin, ClaudX and 9 others 12 Link to comment Share on other sites More sharing options...
Brooklynzsmac Posted February 18, 2015 Share Posted February 18, 2015 I'm still looking for more unused content in original beta screens, and I found something: Dealers could drive cars, and they didn't have those black caps: I think the cops were bald instead of blonde, and had different face: The rocks had different textures (brighter) (or it's just the atmosphere, or PSed by Rockstar, I dunno): And this guy: I think I saw him in Big Smoke Crack Palace's lab in final, as a dopefiend, but i can't try it now.In retail version he has been changed with this guy in orange hoody: Link to comment Share on other sites More sharing options...
savidge Posted February 18, 2015 Share Posted February 18, 2015 The rocks had different textures (brighter) (or it's just the atmosphere, or PSed by Rockstar, I dunno): Also, let's not forget the fence to the left of the Walton that isn't there in the retail version. Link to comment Share on other sites More sharing options...
Jeansowaty Posted February 18, 2015 Share Posted February 18, 2015 On that pic, the DJ by the van looks like a BETA ped too... Link to comment Share on other sites More sharing options...
Brooklynzsmac Posted February 18, 2015 Share Posted February 18, 2015 I can't even see DJ on this screen, because she's covered with van's door BTW. I saw somewhere screen from beta, with quads on this beach party. I also think those partys were spawning beside "Live's a Beach" mission. Link to comment Share on other sites More sharing options...
savidge Posted February 18, 2015 Share Posted February 18, 2015 (edited) BTW. I saw somewhere screen from beta, with quads on this beach party. I also think those partys were spawning beside "Live's a Beach" mission. Yup, you're correct. Two Quadbikes are shown in the pre-release footage: EDIT: there's actually three, not two: Edited February 18, 2015 by SergeantSavidge Jago, Sergiu and Brooklynzsmac 3 Link to comment Share on other sites More sharing options...
Sergiu Posted February 18, 2015 Share Posted February 18, 2015 BTW. I saw somewhere screen from beta, with quads on this beach party. I also think those partys were spawning beside "Live's a Beach" mission. Yup, you're correct. Two Quadbikes are shown in the pre-release footage: It could be the filter but I think these quad bikes look fairly cartoony. Doesn't look like they have any dirt textures mapped on them. Link to comment Share on other sites More sharing options...
Brooklynzsmac Posted February 18, 2015 Share Posted February 18, 2015 (edited) Glensh*t is using beta rims of many cars such as Savanna, Broadway, etc. You can see them in BradyGames Strategy Guide. Here's screen of Glensh*t rims: Edited February 18, 2015 by Lolzz Link to comment Share on other sites More sharing options...
savidge Posted February 18, 2015 Share Posted February 18, 2015 It could be the filter but I think these quad bikes look fairly cartoony. Doesn't look like they have any dirt textures mapped on them. There's a clearer image from the BETA of the rear of the Quadbike and it looks like there's no dirt on it from the angle so you may be correct: Sergiu and ClaudX 2 Link to comment Share on other sites More sharing options...
Sergiu Posted February 18, 2015 Share Posted February 18, 2015 (edited) It could be the filter but I think these quad bikes look fairly cartoony. Doesn't look like they have any dirt textures mapped on them. There's a clearer image from the BETA of the rear of the Quadbike and it looks like there's no dirt on it from the angle so you may be correct: Indeed. Also, look, vibrant paint job. Edited February 18, 2015 by CasualSergiu Ciaran, savidge and ClaudX 3 Link to comment Share on other sites More sharing options...
savidge Posted February 18, 2015 Share Posted February 18, 2015 Indeed. Also, look, vibrant paint job. Oh yeah, good find. Looks like the yellow/green that's used on the Stratum and the blue used on the Jester, but I could be wrong. Also, at 5:10 in , you can hear the Vice City timer countdown audio being played. Probably a placeholder, but just wanted to point that out. Link to comment Share on other sites More sharing options...
AnotherGamer Posted February 18, 2015 Share Posted February 18, 2015 Beta Rustler. http://imgur.com/QvfiY0S Link to comment Share on other sites More sharing options...
misha777 Posted February 18, 2015 Share Posted February 18, 2015 (edited) In mission "Life is a Beach" played "Harlem Underground Band - Smokin Cheeba Cheeba" song instead "L7 - Pretend We're Dead".http://www.rockstargames.com/sanandreas/video/beachparty.swf Edited February 18, 2015 by misha777 Link to comment Share on other sites More sharing options...
Blackbird88 Posted February 18, 2015 Share Posted February 18, 2015 I think the cops were bald instead of blonde, and had different face: Could it be this guy? BS_BlackScout 1 Link to comment Share on other sites More sharing options...
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