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The actual reason why GTA V/O is so bad/different


Kafonix
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For example, a job in GTA Online. You are a gangster and get jobs from your contacts. So, you call them (or they call you) and request a job. When you accept it, you are immediately starting the job. That would be cool. Instead GTA Online is mostly based around menus and HUD, which is just purely unrealistic. Why would a real gangster start a playlist, like wtf?! The real reason why GTA V/O is so different is that it is so based on menus. Interaction menu, map icons and all this stuff. I really don't feel like a gangster or criminal when I ride military jets for absolutely no reason after being placed in an ugly job menu and sh*t.

 

Why don't you make the new generation REALISTIC? In GTA IV for example, there was no such thing like dozens of menus and buttons to press, it was just like reality, where you call someone, then you drive there. In GTA Online, you select a 'job' from the map, the get placed in a lobby etc. It's just so casual and generic.

 

Imagine you actually would feel like a criminal drug dealer who has to climb the criminal ladder while relaxing at the sunny beach in Los Santos, and not the 'player' who doesn't give a sh*t about who gave you the job or what it is about. You don't identify with the story, because it feels like an arcade game/free to play game/casual game and not like a highly realistic, f*cking CRIME SIMULATOR.

 

TL;DR: Read the text.

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So...are you referring to just GTA Online or both modes in general?

Edited by xXGst0395Xx
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universetwisters

The problem with online games is that you need to appeal to a wide array of markets. Do they appeal to the armchair gangbanger like you? Sure. But do they also have to deal with people who want to parachute out of jetliners? Obviously just as much as the have to appeal to armchair gangbangers.

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1. GTA Online is sh*t.

2. As I mentioned before, GTA cannot become realistic as long as multidimensional pockets and GTA haircut logic exists.

3. Nobody wants an overly realistic GTA.

4. Your threads are dumb.

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Lol .. Who really cares here about wasting time behind finding the actual reason why GTA V/O is so bad/different??

Seriously, SP is what we should really worry about, care for and hope for the growth in future!

f*ck online.

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Like GTA is realistic. Also, GTA isn't limited to gangbanging bullcrap.

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Due to Gta Online us Gta SP have to wait more and more for Gta V Dlc and that the biggest reason for me.

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GTA O is a multiplayer component with a loose role play factor to it. It isn't perfect and it doesn't have to be. Try harder when trolling. 0/10.

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GTA O is a multiplayer component with a loose role play factor to it. It isn't perfect and it doesn't have to be. Try harder when trolling. 0/10.

Shh, you'll hurt his feelings. "omg ur gtao fanboy pis off" ;)

 

Anyway, MTA:SA had a similar system (interactive menu, etc). Maybe you don't join missions to make money (in the interactive menu you can get all the weapons you want and spawn any vehicle and even paint them with your designed color) like GTA:O, but still, you have an interactive menu in it.

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Oh sorry, I forgot that when you say your own opinion, you're a troll and a kiddy.

 

 

 

GTA O is a multiplayer component with a loose role play factor to it. It isn't perfect and it doesn't have to be. Try harder when trolling. 0/10.

 

Shh, you'll hurt his feelings. "omg ur gtao fanboy pis off" ;)

 

Anyway, MTA:SA had a similar system (interactive menu, etc). Maybe you don't join missions to make money (in the interactive menu you can get all the weapons you want and spawn any vehicle and even paint them with your designed color) like GTA:O, but still, you have an interactive menu in it.

Thanks for insulting me?

I didn't say GTA Online was a bad idea, but it was executed pretty badly. GTA Online would have been really badass when executed properly. Imagine a world full of small time criminals and jobs that actually had the quality of the SP missions.

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GTA O is a multiplayer component with a loose role play factor to it. It isn't perfect and it doesn't have to be. Try harder when trolling. 0/10.

Shh, you'll hurt his feelings. "omg ur gtao fanboy pis off" ;)

 

Anyway, MTA:SA had a similar system (interactive menu, etc). Maybe you don't join missions to make money (in the interactive menu you can get all the weapons you want and spawn any vehicle and even paint them with your designed color) like GTA:O, but still, you have an interactive menu in it.

Thanks for insulting me?

I didn't say GTA Online was a bad idea, but it was executed pretty badly. GTA Online would have been really badass when executed properly. Imagine a world full of small time criminals and jobs that actually had the quality of the SP missions.

I was joking.

 

Apparently these days people can't take jokes.

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Oh sorry, I forgot that when you say your own opinion, you're a troll and a kiddy.

 

 

 

GTA O is a multiplayer component with a loose role play factor to it. It isn't perfect and it doesn't have to be. Try harder when trolling. 0/10.

Shh, you'll hurt his feelings. "omg ur gtao fanboy pis off" ;)

 

Anyway, MTA:SA had a similar system (interactive menu, etc). Maybe you don't join missions to make money (in the interactive menu you can get all the weapons you want and spawn any vehicle and even paint them with your designed color) like GTA:O, but still, you have an interactive menu in it.

Thanks for insulting me?

I didn't say GTA Online was a bad idea, but it was executed pretty badly. GTA Online would have been really badass when executed properly. Imagine a world full of small time criminals and jobs that actually had the quality of the SP missions.

 

You can't put jobs like the SP ones in the multiplayer as they need to be repeated. What I would love to see are smaller instant jobs, like the drug delivering with Trevor. Something you do in the open lobby. Would be kinda cool to see one guy delivering drugs with his plane for Trevor, while you're stealing a car for Simeon. Would make the world feel more alive and maybe some people would stop annoying you with their jets.

 

EDIT: I mean weapons, not drugs.

Edited by TheDeathRises
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What I would love to see are smaller instant jobs, like the drug delivering with Trevor. Something you do in the open lobby. Would be kinda cool to see one guy delivering drugs with his plane for Trevor, while you're stealing a car for Simeon. Would make the world feel more alive and maybe some people would stop annoying you with their jets.

 

 

The current blip-system takes too much away, knowing the exact position of everyone all the time. I hope that it has to do with last gen; with only 16 players and the big map.

 

I would really like to have a big set of different type of criminal activities to participate in. And then players can choose what type of criminals they want to become. You could for example climb up the ladder and become a big drug dealer, getting shipments etc. Or you could be hitting banks. All type of activities would have different types of risks, costs and benefits.

Edited by robban
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I like realistic gta

There's no realistic GTA. Not even IV is realistic.
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I like realistic gta

 

GTA has tried to create realistic atmospheres, but realistic games they are not.

 

Unless I missed the part where people are able to eat hotdogs as treatment for gunshot wounds in real life.

Edited by J-B
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In GTA VI there will be no Spawns front of Police Station after Cops bust you..

 

you go to court and jail..and similar

 

(GAME SIZE 40GB) :lol:

Edited by Ezekiel ♂
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1. GTA Online is sh*t.

2. As I mentioned before, GTA cannot become realistic as long as multidimensional pockets and GTA haircut logic exists.

3. Nobody wants an overly realistic GTA.

4. Your threads are dumb.

 

Just curious, what is 'GTA haircut logic'? Are you referring to the barber's magical scissors that make your hair grow at will?

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1. GTA Online is sh*t.

2. As I mentioned before, GTA cannot become realistic as long as multidimensional pockets and GTA haircut logic exists.

3. Nobody wants an overly realistic GTA.

4. Your threads are dumb.

 

Just curious, what is 'GTA haircut logic'? Are you referring to the barber's magical scissors that make your hair grow at will?

Yup.

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