Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

GTA IV Platform Differences


t3h PeNgU1N oF d00m
 Share

Recommended Posts

t3h PeNgU1N oF d00m

This thread is meant to document the differences between the Xbox 360, PS3, and PC versions of Grand Theft Auto IV. These three versions are alike for the most part, though they do contain some minor differences which you are encouraged to share here.

 

I'll start:

-"On the PS3 and Xbox 360 versions of GTA IV, The Russian Mafia variant has a visual glitch where the exhaust pipe is on the opposite side of the car. Also noticeable is the trail of exhaust coming out of the original and correct place."

 

-"In the PC versions of Grand Theft Auto IV and The Lost and Damned, the Cook has a full beard. However, he is clean shaved in the PS3 and Xbox 360 versions. In all versions of The Ballad of Gay Tony, he is clean shaved."

CcZulH6.jpg

GTA_IV_Cook_console_%26_Ballad_of_Gay_To

 

Edited by Yolo Swaggins
  • Like 4
Link to comment
Share on other sites

Algonquin Assassin

I have the PS3 and 360 versions, but I've noticed the PS3 version has stats not in the 360 version. Like an addiction level, player image etc.

  • Like 5

GTA IV Signature V4 by Lettermaniac on DeviantArt

Link to comment
Share on other sites

 

  1. In the console version, free-aim does not show enemy health in Single Player. In the PC version, it does.

 

In the console version, blind-firing in cover is extremely inaccurate. In the PC version, it shares the same accuracy as it always does.

 

Edited by thekillerdonuts
  • Like 4
Link to comment
Share on other sites

The turtleneck suit option at Perseus is present on the PS3, it is absent on PC.

 

Cheers.

  • Like 6
Link to comment
Share on other sites

PC:

 

1. Using a mouse disables bullet-spread for weapons, even in blind-fire mode (fixable by mods/scripts)

2. Using a X360 controller enables bullet-spread for weapons

Edited by B Dawg
  • Like 2
Link to comment
Share on other sites

-Cars on PS3 don't have brake callipers (these are present on Xbox and PC)

-PS3 version runs in 640p and Xbox one runs in 720p.

  • Like 2
  • Realistic Steak! 1
Link to comment
Share on other sites

I have the PS3 and 360 versions, but I've noticed the PS3 version has stats not in the 360 version. Like an addiction level, player image etc.

the addiction level exists of the 360 version.
Link to comment
Share on other sites

- The Combat Pistol has a lot more recoil on the PC version. (only an animation though, no actual recoil)

- The Mini Uzi is held differently, Niko holds the handguard with his left hand instead of having both hands around the pistol grip.

- Rain effects are inferior to console versions.

- All suits are slightly different on the PC version, also there are no open suits.

  • Like 3
Link to comment
Share on other sites

-The firing animation for the assault rifles in IV are changed on PC to prevent the tapping method from consoles, however, the original console weapon animations still exist on EFLC PC.

  • Like 1
Link to comment
Share on other sites

Well, PS3 version was using the technically cheaper, inferior Quincunx method for AA. MSAA was used for the 360 version.

Link to comment
Share on other sites

In Playstation 3 version of GTA IV, there's an option called Flicker filter under display settings (helps to cover up jaggies by blurring them).

This setting does not exist in Xbox 360 and PC versions (In PC version you can toggle similar blur filter with the P key).

Edited by Cr!minal
Link to comment
Share on other sites

-The firing animation for the assault rifles in IV are changed on PC to prevent the tapping method from consoles,

Wait, you can't ultra super fast tap fire on PC with the controller? And they didn't fix it for consoles? Wut?

Link to comment
Share on other sites

 

-The firing animation for the assault rifles in IV are changed on PC to prevent the tapping method from consoles,

 

Wait, you can't ultra super fast tap fire on PC with the controller? And they didn't fix it for consoles? Wut?Ope. The fast tapping was fixed on PC with a new animation for the rifles.
Link to comment
Share on other sites

Well, PS3 version was using the technically cheaper, inferior Quincunx method for AA. MSAA was used for the 360 version.

 

Are you sure it's Quincunx AA? Not FXAA or any some sort of blur-filter?

 

OT: As Tycek already pointed out, PS3 runs on 640p, and X360 runs on 720p. 2xMSAA is used on the X360 version. X360 runs at unlocked FPS, while PS3 is v-sync limited to 30 FPS.

 

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

Link to comment
Share on other sites

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

This is especially noticeable in interiors. Moving around in an interior is really smooth on Xbox 360 but not so much on PS3.

 

I think the PS3's poor performance is the result of a sh*tty port on Rockstar's part.

  • Like 1

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

Link to comment
Share on other sites

 

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

This is especially noticeable in interiors. Moving around in an interior is really smooth on Xbox 360 but not so much on PS3.

 

I think the PS3's poor performance is the result of a sh*tty port on Rockstar's part.

 

 

Nah, more like R*'s lack of experience in developing for PS3. They actually almost got the hang on the CBE (Cell), but they're stuck on allocating VRAM budget.

 

In X360 they can dynamically adjust the proportion of RAM available for system and GPU, since it's unified. PS3 is more like PC, CPU and GPU have their own RAM.

Link to comment
Share on other sites

 

 

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

This is especially noticeable in interiors. Moving around in an interior is really smooth on Xbox 360 but not so much on PS3.

 

I think the PS3's poor performance is the result of a sh*tty port on Rockstar's part.

 

 

Nah, more like R*'s lack of experience in developing for PS3. They actually almost got the hang on the CBE (Cell), but they're stuck on allocating VRAM budget.

 

In X360 they can dynamically adjust the proportion of RAM available for system and GPU, since it's unified. PS3 is more like PC, CPU and GPU have their own RAM.

 

 

Rockstar seems to like the PS3 better too... Agent is exclusive for PS3, and Bully was exclusive for PS2. I don't know about any XBox exclusives. So, kind of weird they'd be better at XBox.

Link to comment
Share on other sites

 

 

 

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

This is especially noticeable in interiors. Moving around in an interior is really smooth on Xbox 360 but not so much on PS3.

 

I think the PS3's poor performance is the result of a sh*tty port on Rockstar's part.

 

 

Nah, more like R*'s lack of experience in developing for PS3. They actually almost got the hang on the CBE (Cell), but they're stuck on allocating VRAM budget.

 

In X360 they can dynamically adjust the proportion of RAM available for system and GPU, since it's unified. PS3 is more like PC, CPU and GPU have their own RAM.

 

 

Rockstar seems to like the PS3 better too... Agent is exclusive for PS3, and Bully was exclusive for PS2. I don't know about any XBox exclusives. So, kind of weird they'd be better at XBox.

 

 

Too bad Bully:Scholarship Edition isn't available in PS3.

 

That's more of a coding issue. Most R* titles after and including IV performs/looked better on X360. V changed those.

Link to comment
Share on other sites

NightmanCometh96

I have no idea if it's just a glitch or not, but the lenses on Niko's glasses aren't transparent in the PC version, at least that's how it is for me. They are transparent in the console versions.

Edited by CartmanKusanagi
Link to comment
Share on other sites

 

 

GTA IV performs rather poorly on PS3 (averaged about 3-5 FPS less than X360).

This is especially noticeable in interiors. Moving around in an interior is really smooth on Xbox 360 but not so much on PS3.

 

I think the PS3's poor performance is the result of a sh*tty port on Rockstar's part.

 

 

Nah, more like R*'s lack of experience in developing for PS3. They actually almost got the hang on the CBE (Cell), but they're stuck on allocating VRAM budget.

 

In X360 they can dynamically adjust the proportion of RAM available for system and GPU, since it's unified. PS3 is more like PC, CPU and GPU have their own RAM.

 

Yeah, that seems more logical. I forgot that at the time of IV's release the PS3 was still very new to developers.

 

OT:

Minor difference - the "Select" button on Niko's phone is Green on Xbox 360 and PC, but blue on PS3. This is presumably to match the color of the button on the controller used for the "Select" function on the phone (A on Xbox is green, X on PS3 is blue).

Edited by thehambone
  • Like 3

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

Link to comment
Share on other sites

  • 2 weeks later...

*bump*

 

There was a SIXAXIS tutorial on the PS3 version.

 

Off topic: Been playing with the PS3 version I borrowed from a friend, damn, that game is laggy on PS3. Are there any way to disable those god-awful exaggerated motion blur?

Link to comment
Share on other sites

*bump*

 

There was a SIXAXIS tutorial on the PS3 version.

 

Off topic: Been playing with the PS3 version I borrowed from a friend, damn, that game is laggy on PS3. Are there any way to disable those god-awful exaggerated motion blur?

There is not, sadly. And yeah, the SIXAXIS tutorial can be a pain in the ass when trying to access the cheats menu, especially when transferring from playing on Xbox to PS3, because no confirmation prompt is displayed before entering the tutorial. The game just teleports you to the airport.
  • Like 2

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

Link to comment
Share on other sites

I have no idea if it's just a glitch or not, but the lenses on Niko's glasses aren't transparent in the PC version, at least that's how it is for me. They are transparent in the console versions.

That's an issue related to graphic mods like ENB or timecyc edits. It affects everyone's glasses, not just Niko's.

 

You have to restore the stock files of the db folder inside shaders folder.

  • Like 1
Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
Link to comment
Share on other sites

The game can be upscaled to 1080p on both PS3 and X360.

 

It's pretty nice actually, kinda reduced the jaggies on the PS3 version.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.