popmpas Posted September 14, 2014 Share Posted September 14, 2014 Hey. I looking for the memory address which I can turn on/off the cars engine. I found this:(but idk h2 use) +1064 = [byte] Engine State (whether the engine is running or stalled): 0 = stalled 16 = on source: http://www.gtamodding.com/?title=Memory_Addresses_(SA) Link to comment Share on other sites More sharing options...
Silent Posted September 14, 2014 Share Posted September 14, 2014 Why not use a SCM command? Link to comment Share on other sites More sharing options...
uokka Posted September 14, 2014 Share Posted September 14, 2014 ...03C0: [email protected] = actor $PLAYER_ACTOR car0A97: [email protected] = car [email protected] struct0A8E: [email protected] = [email protected] + 1064 //-> Engine state...IF 0ABE: vehicle [email protected] engine_onTHEN 0A8C: write_memory [email protected] size 1 value 0x0 virtual_protect 0ELSE 0A8C: write_memory [email protected] size 1 value 0x10 virtual_protect 0END... Link to comment Share on other sites More sharing options...
popmpas Posted September 17, 2014 Author Share Posted September 17, 2014 thanks<3 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now