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Shadow density.


Koger

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I've been playing with the patches and shadow density seems to be pretty good. If you turn it to 1 then only player's shadow will be casted by various light sources. How can I do this on EFLC ( if possible at all ) ? The patch 1.0.7.0 and latest patch for EFLC only have Night Shadows...If you turn them on any setting it's going to cast shadows for different objects. Is there a way you can set it so only the player's shadow will be casted?

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