BS_BlackScout Posted March 1, 2019 Share Posted March 1, 2019 The MemoryAvailable switch is completely broken. The percentage makes no sense and is broken. Setting it to 100% doesn't give the game 100% as it should. Using normal values sometimes makes the debug screen report XX/0 and the game seems to get stuck at 976MB/whateveryou'vegotset until textures stop loading or the game crashes... Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070663135 Share on other sites More sharing options...
LaDiDa Posted March 1, 2019 Share Posted March 1, 2019 100% caps it to 4gb max (32-bit executable limit) on a 64-bit OS. This would be 2gb on a 32-bit OS without a large address awareness flag set (if that flag is set it would increase it to a maximum of 3gb). Setting huge amounts that the game is never going to use (more then 1024mb really) is going to cause the exact same issue you try to fix by increasing it (textures don't load in time). I'd suggest using 512 (not %) to start with and increase slightly until textures load normal if they didn't already. Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070663247 Share on other sites More sharing options...
AngelD7 Posted March 1, 2019 Share Posted March 1, 2019 (edited) . Edited March 16, 2019 by AngelD7 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070663859 Share on other sites More sharing options...
Alkimical Posted June 12, 2019 Share Posted June 12, 2019 (edited) I have an issue in GTA III, after some minutes of gameplay, some textures of the UI turns into white, later, some buildings and cars disappear, with Xbox Version HD Mod and i guess, the issue is caused by Project2DFX; so, i tried to edit the Limit Adjuster; i edited StreamingInfo and TxdStore, increasing it, because the problem is with the textures, i guess; and nothing... the problem persists. Edited June 12, 2019 by Alkimical Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070769098 Share on other sites More sharing options...
Vindsole Posted June 12, 2019 Share Posted June 12, 2019 (edited) How much Ram do you have? You can use a tool to make your exe recognize more than 2 GB RAM here. Paste gta3.exe in the same folder as the tool, run the tool, follow the instructions and when it says it has been patched paste it back to the game dir. Edited June 12, 2019 by Vindsole Jabba1992 and JanisD 2 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070769819 Share on other sites More sharing options...
gts. Posted June 12, 2019 Share Posted June 12, 2019 16 hours ago, Alkimical said: I have an issue in GTA III, after some minutes of gameplay, some textures of the UI turns into white, later, some buildings and cars disappear, with Xbox Version HD Mod and i guess, the issue is caused by Project2DFX; so, i tried to edit the Limit Adjuster; i edited StreamingInfo and TxdStore, increasing it, because the problem is with the textures, i guess; and nothing... the problem persists. How are you loading the mod? Using modloader? Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070770016 Share on other sites More sharing options...
Alkimical Posted June 12, 2019 Share Posted June 12, 2019 3 hours ago, Vindsole said: How much Ram do you have? You can use a tool to make your exe recognize more than 2 GB RAM here. Paste gta3.exe in the same folder as the tool, run the tool, follow the instructions and when it says it has been patched paste it back to the game dir. THAT WORKS, THANKS A LOT! Vindsole and Jabba1992 2 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070770109 Share on other sites More sharing options...
mr allah Posted July 19, 2019 Share Posted July 19, 2019 How do you install this limit adjuster Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070820930 Share on other sites More sharing options...
Grinch_ Posted July 19, 2019 Share Posted July 19, 2019 6 hours ago, mr allah said: How do you install this limit adjuster Just paste those files in your game root directory. muh linucs 1 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070821636 Share on other sites More sharing options...
muh linucs Posted August 15, 2019 Share Posted August 15, 2019 (edited) Is it normal that the cliff-side is still heavily flickering after installing the mod? I also later installed Project2DFX. This is at the Asuka Kasen's mission marker (as you can see on the minimap). Edited August 15, 2019 by muh linucs Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1070867312 Share on other sites More sharing options...
zibo2314 Posted January 4, 2020 Share Posted January 4, 2020 (edited) does this plugin reads added bikes? this plugin recognize my bike as a car Edited January 4, 2020 by zibo2314 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071034942 Share on other sites More sharing options...
Sweetnkendl Posted January 10, 2020 Share Posted January 10, 2020 On 9/8/2014 at 1:54 AM, LINK/2012 said: Open Limit Adjuster This is a open source limit adjuster for Grand Theft Auto III, Vice City and San Andreas aiming to bring back limit adjusters to the scene. However it does not aim to be just a limit adjuster, but a limit purger, that's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity. Goals Bring limit adjusters back to the scene, but not totally centralized into one person. Avoid little limit adjusters here and there. Be an extremely stable limit adjuster. Purge out limits from the face of the community, we are in a dynamic world! Download The latest release can be found at GitHub, the ini comes configured to the best experience. https://github.com/ThirteenAG/limit_adjuster_gta3vcsa/releases Contributors aap / The Hero _DK fastman92 LINK/2012 maxorator Silent ThirteenAG Wesser Feel free to contribute to the project, check the GitHub repository Not sure how to contribute? Take a look here and here. Not sure what to contribute? Check our open issues. On 9/8/2014 at 1:54 AM, LINK/2012 said: Open Limit Adjuster This is a open source limit adjuster for Grand Theft Auto III, Vice City and San Andreas aiming to bring back limit adjusters to the scene. However it does not aim to be just a limit adjuster, but a limit purger, that's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity. Goals Bring limit adjusters back to the scene, but not totally centralized into one person. Avoid little limit adjusters here and there. Be an extremely stable limit adjuster. Purge out limits from the face of the community, we are in a dynamic world! Download The latest release can be found at GitHub, the ini comes configured to the best experience. https://github.com/ThirteenAG/limit_adjuster_gta3vcsa/releases Contributors aap / The Hero _DK fastman92 LINK/2012 maxorator Silent ThirteenAG Wesser Feel free to contribute to the project, check the GitHub repository Not sure how to contribute? Take a look here and here. Not sure what to contribute? Check our open issues. Can u please make some tutorial how to use this plugin, such where to put the ini file etc. i had already donwload the installation but can't found a proper help about your OLA, cause i want to apply a enb graphic, but firstly i need to make sure that the enb will work well enough and i think you OLA is the answer Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071043476 Share on other sites More sharing options...
toufiq Posted January 31, 2020 Share Posted January 31, 2020 bug found in gta vice city,,,,,when i play mission Shakedown it's always Unhandled exception c0000005 at adrees 004bb557 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071064749 Share on other sites More sharing options...
toufiq Posted February 1, 2020 Share Posted February 1, 2020 (edited) On 9/8/2014 at 12:54 AM, LINK/2012 said: Open Limit Adjuster This is a open source limit adjuster for Grand Theft Auto III, Vice City and San Andreas aiming to bring back limit adjusters to the scene. However it does not aim to be just a limit adjuster, but a limit purger, that's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity. Goals Bring limit adjusters back to the scene, but not totally centralized into one person. Avoid little limit adjusters here and there. Be an extremely stable limit adjuster. Purge out limits from the face of the community, we are in a dynamic world! Download The latest release can be found at GitHub, the ini comes configured to the best experience. https://github.com/ThirteenAG/limit_adjuster_gta3vcsa/releases Contributors aap / The Hero _DK fastman92 LINK/2012 maxorator Silent ThirteenAG Wesser Feel free to contribute to the project, check the GitHub repository Not sure how to contribute? Take a look here and here. Not sure what to contribute? Check our open issues. plz just help me. i can't play gta vice city's <shakedown> mission,,, cause of this limit adjuster,, always unhandled exception appear in this mission when i broke shop window,,,,plz,,,fixed the bug plz,,,just check it plz,,,,, Edited February 1, 2020 by toufiq Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071065270 Share on other sites More sharing options...
toufiq Posted February 1, 2020 Share Posted February 1, 2020 On 9/8/2014 at 2:00 AM, LINK/2012 said: Everything that can be unlimited atm is already set to unlimited by default And yes, unlimited can have side effects on mods that touch any of those game objects (doubt there's any) and don't know about the limit adjuster in action, another side effect might be performance penalties, pools mainly, but that should be unnoticeable, nanoseconds or so. plz,,,,link,,,help me for this problem fix Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071065281 Share on other sites More sharing options...
kebi Posted February 1, 2020 Share Posted February 1, 2020 use,,,,edit,,button Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071065286 Share on other sites More sharing options...
justin50 Posted March 16, 2020 Share Posted March 16, 2020 Guys I found a bug with the latest version of OLA. When I install VCLF and Xbox characters and load a new game, sunny's texture doesn't load and xbox hands doesn't load too but after I installed previous OLA the mods work fine. This needs to be fixed in the new version of OLA. 293518_738026 and ShadowM 2 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071114384 Share on other sites More sharing options...
KriticalWSR Posted March 23, 2020 Share Posted March 23, 2020 (edited) On 2/17/2015 at 2:58 AM, Onzaa said: Open Limit Adjuster doesn't work for me, I keep getting a prompt upon opening gta_sa.exe saying "Can't detect game version contact mod author" I'm using silent ASI loader. The game still works as I haven't installed the Mulholland Safehouse (I'm trying to fix this issue first) I have legit copy no crack, it's the 1.0 version I assume as I can load mods after installation with no modification (and there's the lack of 1920x1080 option) Any help would be appreciated as this is the only part of the mod I can't get working. Size of .exe 14,068 KB If anyone has a fix for the detection issue here: https://imgur.com/a/WQFN5rd It would be much appreciated if anyone could help out since it's been a while since I properly played SA and was always put off by the Steam version so this time around I bothered downgrading and have ran into this issue here. I downloaded all my mods manually, and correctly (to my knowledge), since RockstarNexus seems to be down and will not work with the downgrader. Edited March 23, 2020 by KriticalWSR link looked stupid, new here dont know how to format posts that well yet. Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071125509 Share on other sites More sharing options...
lightwo Posted April 5, 2020 Share Posted April 5, 2020 (edited) Is it possible to make VC saves work on the vanilla game? Removing OLA crashes the game if an OLA modified save is loaded. Edited April 5, 2020 by BorbingoBoy 293518_738026 1 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071159207 Share on other sites More sharing options...
AshG7 Posted April 7, 2020 Share Posted April 7, 2020 On 4/5/2020 at 9:02 PM, BorbingoBoy said: Is it possible to make VC saves work on the vanilla game? Removing OLA crashes the game if an OLA modified save is loaded. I don't remember anything like this. Are you sure you didn't used edited Main.scm? Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071162376 Share on other sites More sharing options...
lightwo Posted April 9, 2020 Share Posted April 9, 2020 On 4/7/2020 at 8:05 PM, AshGamer007 said: I don't remember anything like this. Are you sure you didn't used edited Main.scm? Main.scm hasn't been modified on my copy of the game. Removing OLA from my modified game crashes the game at save loading, adding OLA to a vanilla copy loads the game just fine. 293518_738026 1 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071165044 Share on other sites More sharing options...
Isokaze Posted April 21, 2020 Share Posted April 21, 2020 Why does the antivirus detect the file as a Trojan? https://www.virustotal.com/gui/file/4d10d397dbde990f8ac0db410729e5b9c4315affa9dd685fc36ed0feabdea33f/detection Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071184387 Share on other sites More sharing options...
Darius97 Posted April 24, 2020 Share Posted April 24, 2020 Everything works perfect, except a problem with the police sirens: When I turn it on and off, and siren sound is still on, although it's turned off. Any solution for this? Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071188627 Share on other sites More sharing options...
Darius97 Posted April 24, 2020 Share Posted April 24, 2020 54 minutes ago, Darius97 said: Everything works perfect, except a problem with the police sirens: When I turn it on and off, and siren sound is still on, although it's turned off. Any solution for this? @LINK/2012 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071188669 Share on other sites More sharing options...
AndrewMan111 Posted April 25, 2020 Share Posted April 25, 2020 After i add some new Peds ( new gang members ) in the mission Are you Going to san fiero crashed.. Cutscene works well .. but after cutscene game stops working anybody anyone can help me ? Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071189379 Share on other sites More sharing options...
AndrewMan111 Posted April 27, 2020 Share Posted April 27, 2020 It crashes in some missions Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071191930 Share on other sites More sharing options...
Ziya_2006 Posted April 28, 2020 Share Posted April 28, 2020 On 4/28/2020 at 2:12 AM, AndrewMan111 said: It crashes in some missions Check your memory Crashes can be begin from this if you dont know how open this menu , press f5 to times in game if your memory a little full the game can be crash (you can also check ini file of openlimit) i checked fix .i added gang members (plus many peds). Working 100% non crashes AndrewMan111 1 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071192861 Share on other sites More sharing options...
AndrewMan111 Posted April 30, 2020 Share Posted April 30, 2020 (edited) On 4/28/2020 at 11:16 PM, Ziya_2006 said: Check your memory Crashes can be begin from this if you dont know how open this menu , press f5 to times in game if your memory a little full the game can be crash (you can also check ini file of openlimit) i checked fix .i added gang members (plus many peds). Working 100% non crashes I pressed f5 but nothing happened. i have different limit adjuster. Can you send me a link which version you have? Edited April 30, 2020 by AndrewMan111 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071195087 Share on other sites More sharing options...
Ziya_2006 Posted May 1, 2020 Share Posted May 1, 2020 On 4/30/2020 at 11:57 PM, AndrewMan111 said: I pressed f5 but nothing happened. i have different limit adjuster. Can you send me a link which version you have? Sure here link:https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtasa this mod include also openlimit which i use AndrewMan111 1 Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071195770 Share on other sites More sharing options...
AndrewMan111 Posted May 1, 2020 Share Posted May 1, 2020 37 minutes ago, Ziya_2006 said: Sure here link:https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtasa this mod include also openlimit which i use Good one , but in some missions game crashed, have you ever played the mission Reuniting the families ? game crashes Link to comment https://gtaforums.com/topic/736512-open-limit-adjuster/page/14/#findComment-1071195811 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now