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Open Limit Adjuster


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silentpatch also locks SA to 1000fps when frame limiter is not turned on

Not anymore.

He seems to NOT update his plugins very often.

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  • 2 weeks later...
  • 7 months later...
On 8/31/2018 at 5:01 PM, santosvagos said:

i have no problem with this . What limit did you config ??

well set

peds = 300

MemoryAvailable = 50%

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44 minutes ago, _keegan_ said:

Help, models and objects do not want to load.

 

Might be the streaming memory that's set too low ?

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I dont know, I used this mod before and it worked normally (Project 2dfx)

 

 

Btw. I dont have installed Cleo 4, i use SAMP addon which has asi loader 

Edited by _keegan_
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18 hours ago, _keegan_ said:

Help, models and objects do not want to load.

 

MemoryAvailable = 2048

16 hours ago, LaDiDa said:

Or too high

well i tried all games and 2048 never had that

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just set memoryavailable at 512 . Gta sa can not take advantage 2048mb of memory so it would be a waste .

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On 9/5/2018 at 7:19 PM, _keegan_ said:

 

@santosvagos dont work

Update asi loader . Or remove samp add on to see if  the problems happen again or not

Edited by santosvagos
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1 hour ago, santosvagos said:

Update asi loader . Or remove samp add on to see if  the problems happen again or not

Works without samp addon,  also works with samp addon after change file names  LOL
 

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  • 4 weeks later...

@LINK/2012 Hmm, looks like your boy @ThirteenAG broke WinXP support for this thing and it's needed for map mods, how sad:(...

 

-10 out of 10 until fixed.

 

P2DFX, UAL and many other ASIs and DLLs also don't work on XP, GOD-DAMN IT SERGEY P.! I can't use your newer plugins.

Edited by The Eddo
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  • 2 months later...

I have some questions, maybe it might sound a bit ignorant, but ... how does OLA suppose it works?
Is it supposed to be like a simplified version of FLA? or it is something different.
Can I add weapons, vehicles or peds (not replace) to the game as FLA?
In case my second question has been answered, is there a tutorial that explains in detail how to start adding (not replacing) things to the game?

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  • 4 weeks later...

In .ini file I did the limit of models unlimited, but the game still crashes when I add more than 16 models. I tried all, but it didn't help. Can you help me with this situation?

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  • 2 weeks later...

Always keep getting this crash even though OPENLA Colmodel=unlimited

 


Game version: GTA SA 1.0 US
Unhandled exception at 0x015632B0 in gta_sa.exe (+0x11632b0): 0xC0000005: Access violation writing location 0x00000028.
    Register dump:
        EAX: 0x00000000  EBX: 0x017C90F8  ECX: 0xC9742400  EDX: 0x000000FF  
        EDI: 0x0177ED20  ESI: 0x00000000  EBP: 0x0177EA24  EIP: 0x015632B0  
        ESP: 0x0177EA0C  EFL: 0x00010246  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177EA0C:  0177ED20 00858BDC 0177EA45 8B94F981 59B2AC80 0177ED20
        0x0177EA24:  0177EA88 59B4E690 0177EA94 0177ECE8 0177EA9C 055E37DC
        0x0177EA3C:  5F6E616C 6F632E32 0000006C 1BB80C9E 00018718 01030086
        0x0177EA54:  2CC493E8 FFFFFF01 0177EA80 0177EA88 59B3565F 0177EA7C
        0x0177EA6C:  00000000 0177EAB0 0177ED18 FFFFFFFF 0177EAD4 59B7E638
        0x0177EA84:  00000000 0177EAE0 59B5424F 0177ED20 0177ED20 000061A8
        0x0177EA9C:  59B8580C 055D6C48 00000000 0177EAF8 59B33090 59B84168
        0x0177EAB4:  2FD693F8 0177EB04 0177EAE0 0177EA9C 0177ECE8 0177EAE8
        0x0177EACC:  0177EB68 FFFFFFFF 0177EB1C 59B800A0 00000000 0177EB28
        0x0177EAE4:  59B4F04A 59B8580C 055D6C48 59B80A68 FFFFFFFF 0177EB14
        base: 0x01580000   top: 0x0177EA0C   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x015632B0 in gta_sa.exe (+0x11632b0) (0x0177EA24) 
          0x59B4E690 StreamRefresherCreate+0x4310 in std.stream.dll (+0x2e690) (0x0177EA88) 
          0x59B5424F StreamRefresherCreate+0x9ecf in std.stream.dll (+0x3424f) (0x0177EAE0) 
          0x59B4F04A StreamRefresherCreate+0x4cca in std.stream.dll (+0x2f04a) (0x0177EB28) 
          0x59B580C2 StreamRefresherCreate+0xdd42 in std.stream.dll (+0x380c2) (0x0177EB3C) 
          0x59B28869 in std.stream.dll (+0x8869) (0x0177EB60) 
          0x59B5A856 StreamRefresherCreate+0x104d6 in std.stream.dll (+0x3a856) (0x0177ECD4) 
          0x59B58F8C StreamRefresherCreate+0xec0c in std.stream.dll (+0x38f8c) (0x0177ECE0) 
          0x005B6310 in gta_sa.exe (+0x1b6310) (0x0177ED34) 
          0x59B37C4B in std.stream.dll (+0x17c4b) 

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Come on guys, when is this gonna get fixed.

 

With fastman it works, but I can't use Renderhook.

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6 hours ago, dxivilea said:

Come on guys, when is this gonna get fixed.

 

With fastman it works, but I can't use Renderhook.

what you installed map mod ? renderhook works by me with OLA 

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16 hours ago, Gtamodpacker said:

what you installed map mod ? renderhook works by me with OLA 

Yes, when I install map mods with OLA I get the col error on crash, if I use FLA - no crash. But FLA+Renderhook doesn't work.

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7 hours ago, dxivilea said:

Yes, when I install map mods with OLA I get the col error on crash, if I use FLA - no crash. But FLA+Renderhook doesn't work.

give you the link to the mods and im testing ?

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12 hours ago, Gtamodpacker said:

 

give you the link to the mods and im testing ?

It doesn't matter which mod. All the map mods that use .col/new col files make it crash. Like I can add one, maybe two and it's ok but if I add more it always crashes with this error. If I put fastman it doens't. For example, if I install TTDISA+Project Props it ALWAYS crashes no matter what, when I remove the added objects it works, if I use FLA it works either way.

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I want to use open limit adjuster together with fastman limit adjuster . Is it possible ?? Help , please.

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1 hour ago, santosvagos said:

I want to use open limit adjuster together with fastman limit adjuster . Is it possible ?? Help , please.

ofc.Just don't try to hack same limit with both of them and you'll be fine.

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  • 4 weeks later...

I would like to report a bug ... not that it matters, since the project seems to be abandoned, but it might help others, facing the identical situation.

 

When used with GTA: LC total conversion mod, "2dfx" limit doesn't work. In fact, it tends to crash the game when it calls for extra "2dfx" slots. Wouldn't know about regular Vice installation, maybe someone experienced the same issue?

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  • 2 weeks later...

if i use open limit adjuster in mod loader with a high priority in 100, while using at the same time fastman92 limit adjuster but with minor priority like 50, ola will overwrite fastman92? or i have to do this manually setting both mods thorught their .ini?

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