Marty McFly Posted September 12, 2014 Author Share Posted September 12, 2014 The text that appears on startup cannot be changed on user side in the new DLLs. Concerning that file, maybe. pangoomis 1 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066170226 Share on other sites More sharing options...
pep legal Posted September 14, 2014 Share Posted September 14, 2014 (edited) I tried to find any setup for reducing saturation, but there is none ! Your other mod (Master Effects) let me do a fine tunning...but this one not. Any chance of having a Saturation control (like the FINAL_ADJUSTMENTS in Master Effects) ??? Apart that color explosion ...you have done a great job here ! Thank you. PS...Still struggling with reflection. All my cars are HQ version and this new enb is bad on this. . Edited September 16, 2014 by pep legal Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066181990 Share on other sites More sharing options...
Marty McFly Posted September 14, 2014 Author Share Posted September 14, 2014 (edited) That is just my taste, see my profile picture. I didn't add controls because it shouldn't be edited. Feel free to use another ENB, you don't need to use it, the colors are realistic, I have no grey clipping and no color clipping so the colors use their space completely which is just natural, and to be honest, many people think the same, look up the iCEnhancer for GTA IV, his colors are similiar, also expecting a non-comic look on a comic-designed game is foolish. I did many experiments to maximize the game experience, less saturation would result in non-grey pixels lose their saturation completely, more would cause color clipping so it's perfectly in balance. Maybe your screen displays the colors wrongly...if you knew colorblindness you wouldn't write that. Interesting how you automatically suggest the color misperception is on my side, yours must be right. My cars are HQ, too and the reflections fit very well on it, maybe you use high poly cars with low rigging quality, so the models themselves are HQ but the game optimization ingame is poor. Happens to me all the time, it takes ages until I find a car that meets my quality expectations. Edited September 14, 2014 by Marty McFly Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066182842 Share on other sites More sharing options...
pep legal Posted September 14, 2014 Share Posted September 14, 2014 (edited) l Interesting how you automatically suggest the color misperception is on my side, yours must be right. . Ops ! ...I didn't mean to be harsh in my words...I was just kidding...sorry ! (but the overcollored problem is true). Anyway, I like this mod...but I like Master Effects more...because I have CONTROL on it. My monitor is a calibrated HDTV....that's the reason I point that problem is on your side...maybe I chose wrong words (my english is awful ) But now I know that "Cartoon Look" is intentional...not really a miscalibration or color blindness. At the end of the day...It's all about matters of taste. My previous post was supposed to point the Non-Control problem...and not to discuss color tastes....sorry again ! ( ) ...and thanks for the Tip about my HQ cars...I will look for that "rigging quality" problem. . Edited September 14, 2014 by pep legal Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066183257 Share on other sites More sharing options...
Marty McFly Posted September 15, 2014 Author Share Posted September 15, 2014 Eh, I was a bit aggressive because people are always like if there's a problem, I must be the one causing it, sorry, I was prejudging. I thought about a little patch, but don't know what to add. Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066190532 Share on other sites More sharing options...
pangoomis Posted September 15, 2014 Share Posted September 15, 2014 One thing that will improve performance for low-end PC's is that to resize the waterclear256 texture to 128x128. If you go off shore, so all you see is water (or look in that direction), you'll have FPS drops when using 512x512, but when I decrease the texture to 128x128, I have no FPS drops. If the texture needs to be 512x512 for ENB water to look correctly, then I don't mind, I have about 20 FPS with SSAO anyways Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066190560 Share on other sites More sharing options...
Marty McFly Posted September 15, 2014 Author Share Posted September 15, 2014 (edited) That ENB doesn't give a sh*t about performance, so a low res water texture would be a drop on a hot stone. Edited September 15, 2014 by Marty McFly pangoomis 1 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066190671 Share on other sites More sharing options...
pangoomis Posted September 16, 2014 Share Posted September 16, 2014 (edited) I thought so. No need for that extreme sarcasm though. It feels forced. I was stupid to even ask for this in the first place ;-; Edited September 16, 2014 by MrMateczko Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066192617 Share on other sites More sharing options...
Marty McFly Posted September 16, 2014 Author Share Posted September 16, 2014 No, I just saw and took the opportunity to post a meme, that's all Maybe I will add it, the fps drop on water is heavy indeed, I supposed it was because of the new water shader but if it is the texture, I may consider it. pangoomis 1 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066193377 Share on other sites More sharing options...
JJ_Judge Posted September 16, 2014 Share Posted September 16, 2014 This is the first ENB for a long time now, that is actually playable, compatitable with most other mods and simply fantastic looking! Been playing with it on since the release every day, and I must say, I didn't EVER want to just turn it off. Other ENB's can't boast that. So - great job! I have one question though, as I've said MMGE is compatitable with most mods, but the game becomes f*cked up if using Ryosuke's shell.asi mod (the one that makes Shells 3D instead of flat sprite objects). Any way to fix this, maybe? Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066193444 Share on other sites More sharing options...
Neddo Posted September 16, 2014 Share Posted September 16, 2014 Las Venturas looks best with this mod especially with 2dfx and casino strip together Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066193789 Share on other sites More sharing options...
pep legal Posted September 16, 2014 Share Posted September 16, 2014 (edited) Las Venturas looks best with this mod especially with 2dfx and casino strip together I was about to come here just to say that ! Although I think that oversatured pallet is bad for daytime...the night is pretty damn beautiful ! But I had to "tweak" it a little...I'm using my own Timecyc....and I've changed some textures inside particle.txd and effectpc.txd....and I got rid of that Sun ASI stuff. After all...I'm getting a not-too-colorful result. Right now I'm pretty happy using this mod ....but I still request (beg) some user adjusts. (daytime saturation/brightness adjust would be just perfect ). Thanks Marty. PS.: Hey Neddo....What is that "casino strip" you mentioned ? is it a mod ? Edited September 16, 2014 by pep legal Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066195574 Share on other sites More sharing options...
Neddo Posted September 16, 2014 Share Posted September 16, 2014 That is not a mod it's the strip in LV with casinos and palms http://gta.wikia.com/The_Strip?file=TheStrip_Map.jpg Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066195829 Share on other sites More sharing options...
naunaud84820 Posted September 16, 2014 Share Posted September 16, 2014 Hi, my game crash, i've a clean game, i've windows 8.1. Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066195831 Share on other sites More sharing options...
Marty McFly Posted September 16, 2014 Author Share Posted September 16, 2014 (edited) Getting rid of sun asi stuff is the pretty much dumbest thing one can do and one of the biggest insults to my work. I nagged DK to write me such a thing to make sure that sun is brightest of all ingame objects and apply a dedicated lensflare shader only for it. But sure, rip out the thing I spent most work on, I don't mind. Controls will not be added to prevent user configurations/stealing. It is my taste, release on user request, don't like it -> don't use it. I made the mistake to release an older ENB with 164 different configs, half of the users were incapable to install it, the other half chose effects they didn't like and made me responsible, for example they chose DOF and gave my ENB 1 star rating + insulting comment because they didn't like the "blur" - the DOF they chose. I may sound a bit rude at the moment but users did already pretty much everything possible to piss me off, you are in the bad situation to feel the consequences for something you didn't do. Crash on Windows 8.1, load ENB via modloader. Ask Euda or Ivars for more info, I'm on the cellphone and therefore limited in my wriing capacity. Edited September 16, 2014 by Marty McFly rainlys and Neddo 2 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066195914 Share on other sites More sharing options...
pep legal Posted September 17, 2014 Share Posted September 17, 2014 1) Getting rid of sun asi stuff is the pretty much dumbest thing one can do and one of the biggest insults to my work. . . 2) don't like it -> don't use it. . . 1 - I don't care ( ) 2 - but I like it....under my terms ( ) thanks. PS.: I'm tweaking some shaders and getting some really interesting results....don't worry, it's just for my personal usage. Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066196447 Share on other sites More sharing options...
NachoLZ Posted September 17, 2014 Share Posted September 17, 2014 I have stuttering, but it runs at good fps with the enb activated, it stutters even at the menu (mouse movement), what can I do? Its looks perfect btw Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066197561 Share on other sites More sharing options...
naunaud84820 Posted September 17, 2014 Share Posted September 17, 2014 Crash on Windows 8.1, load ENB via modloader. Ask Euda or Ivars for more info, I'm on the cellphone and therefore limited in my wriing capacity. hi, were can i ask these guys? Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066197614 Share on other sites More sharing options...
Fantomax Posted September 17, 2014 Share Posted September 17, 2014 @Naublablabla : Visit ENB Screenshot Thread And search for an user with name Euda or Ivars and PM them Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066197693 Share on other sites More sharing options...
naunaud84820 Posted September 17, 2014 Share Posted September 17, 2014 I don't know why, but i can't PM :s Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066198137 Share on other sites More sharing options...
Neddo Posted September 17, 2014 Share Posted September 17, 2014 The only thing I don't like about this ENB is when you use sniper or camera and zoom the image is DOFed and sometimes I can't see what I'm looking at. But I use that rarely Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066198287 Share on other sites More sharing options...
naunaud84820 Posted September 17, 2014 Share Posted September 17, 2014 I don't know why, but the game work perfectly when i'm launch with samp ^^ Very nice enb Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066198647 Share on other sites More sharing options...
Marty McFly Posted September 17, 2014 Author Share Posted September 17, 2014 @Neddo: you can toggle ENB with shift+f12. If I rarely play SAMP I always toggle it off in combat, the more fps, the better you can react. Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066199346 Share on other sites More sharing options...
Neddo Posted September 17, 2014 Share Posted September 17, 2014 @Marty McFly Yes I know that. It's obviously the best solution. Will you continue to make ENBs? Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066199623 Share on other sites More sharing options...
Marty McFly Posted September 17, 2014 Author Share Posted September 17, 2014 Who knows. Neddo 1 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066199800 Share on other sites More sharing options...
HPro Posted September 30, 2014 Share Posted September 30, 2014 Why the GTA UI is gone when the ENB is activated U_u piss me off frfr Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066256642 Share on other sites More sharing options...
Marty McFly Posted October 1, 2014 Author Share Posted October 1, 2014 This is a rare 0.248 issue only Boris Vorontsov can fix. I don't know what it causes so I don't know any solutions. Why do you need the UI? SAMP is unsupported anyways. Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066257831 Share on other sites More sharing options...
HPro Posted October 1, 2014 Share Posted October 1, 2014 (edited) This is a rare 0.248 issue only Boris Vorontsov can fix. I don't know what it causes so I don't know any solutions. Why do you need the UI? SAMP is unsupported anyways. Because I Can't See My Health/Armor Bar and the Map. It's impossible to play DM in SA:MP without UI Edited October 1, 2014 by HPro Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066258243 Share on other sites More sharing options...
Marty McFly Posted October 1, 2014 Author Share Posted October 1, 2014 (edited) SAMP is unsupported anyways. Although I know many SAMP players who use MMGE without any problem. Edited October 1, 2014 by Marty McFly Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066258713 Share on other sites More sharing options...
HPro Posted October 1, 2014 Share Posted October 1, 2014 (edited) Smart Copyright But I Prefer See My Grey Pictures instead What does BinTheSky from DK22PAC do? Cause i'm tryna use SA:MP WaterFix.asi with your ENB but it's crashing before the game is even loaded so Edited October 1, 2014 by HPro Marty McFly 1 Link to comment https://gtaforums.com/topic/736359-enb-mmge/page/3/#findComment-1066259537 Share on other sites More sharing options...
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