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[ENB] MMGE


Marty McFly
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Ich habe alles gemacht aber das Spiel startet irgendwie nicht ich habe HexEditor geöffnet und in der Datei gta_sa.exe nach TIMECYC.DAT gesucht und das dann zu TIMECYC.TXT gemacht und das habe ich dann im data Ordner bei timecyc.dat ebenfalls gemacht ich habe es mit HexEditor geöffnet und dort auch von timecyc.dat zu timecyc.txt geändert aber irgendwie funktioniert das nicht so wirklich bei mir startet das spiel nur bis zu den zeitpunkt wo der den server laden möchte also dann ist das große San Andreas Multiplayer Logo mit schwarzen Hintergrund und dann kommt halt gta_sa,exe funktioniert nicht richtig oder so steht dann da

 

 

Bitte helf mir !!! :)

Edited by Konax21
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Marty McFly

Hast du in data die timecyc.dat zu timecyc.txt oder timecyc.txt.dat umbenannt? Letzteres wäre falsch und passiert, wenn man Dateiendungen ausgeblendet hat.

Edited by Marty McFly
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ich bin in data gegangen und habe die timecyc.dat mit hexeditor geöffnet und nach timecyc.dat gesucht und das dann durch timecyc.txt ersetzt... war das jetzt falsch oder wie sollte ich das machen? :)

 

ach ja und in gta_sa.exe da wenn ich das mit hexeditor öffne da steht dann wenn ich nach TIMECYC.DAT suche dann steht da TIMECYC.DAT DATA soll ich dieses DATA was noch dahinter steht auch verändern oder löschen oder so? bzw. soll ich eigentlich auch irgendwas mit den Zahlenreihen machen?

 

Und ist überhaupt Cleo4 mit MMGE 3 kompatibel? ich habe Cleo4 und Anticrasher037.cs in Cleo Ordner und SAMPFUNCS und Samp Graphic Restore in mein Main Ordner ansonsten habe ich keine Mods reingemacht falls dir diese Information helfen könnte. :)

Edited by Konax21
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ich bin in data gegangen und habe die timecyc.dat mit hexeditor geöffnet und nach timecyc.dat gesucht und das dann durch timecyc.txt ersetzt... war das jetzt falsch oder wie sollte ich das machen? :)

 

ach ja und in gta_sa.exe da wenn ich das mit hexeditor öffne da steht dann wenn ich nach TIMECYC.DAT suche dann steht da TIMECYC.DAT DATA soll ich dieses DATA was noch dahinter steht auch verändern oder löschen oder so? bzw. soll ich eigentlich auch irgendwas mit den Zahlenreihen machen?

 

Und ist überhaupt Cleo4 mit MMGE 3 kompatibel? ich habe Cleo4 und Anticrasher037.cs in Cleo Ordner und SAMPFUNCS und Samp Graphic Restore in mein Main Ordner ansonsten habe ich keine Mods reingemacht falls dir diese Information helfen könnte. :)

can i join this conversation ?

 

no, you dont need to change the DATA .. just look at this screenshots (look in the middle, something that i block)

 

AKrD5SD.png

 

and also dont forget to change your gta_sa.exe to gta-sa.exe in your Game Folder (you can rename it whatever you want, the point is dont use gta_sa.exe)

extract Windows 8 Fix by Marty McFly

open the Startup_SP.bat with Notepad++

and then find file called gta_sa.exe and then rename it to gta-sa.exe

 

if you want to play SAMP with it

you need to open regedit

and then go to HKEY_CURRENT_USER > Software > SAMP

look at to the right, you'll see gta_sa_exe, Right click on it and Modify

change it to gta-sa.exe

 

then Run Startup_SAMP.bat

 

Remember to always run it as administrator :)

 

about the compability, i have no problems with Cleo 4 and SAMPGraphicRestore installed

try remove anticrasher and sampfuncs..

 

 

good luck, hope it will solved your problems.

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  • 2 weeks later...
Hello, I am doing a total conversion of gta san andreas with different sources but I am having problems with this ENB.
The sky looks like this, it would help that someone could give me an opinion of the problem that is possibly causing this.

enb_2018_04_07_01_42_07_00.jpgI appreciate any help

Edited by Importunus
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Marty McFly

Use exactly the timecyc of MMGE 3,any other will cause problems.

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Use exactly the timecyc of MMGE 3,any other will cause problems.

Was the version of the .exe rarely, I downgrade and now works.

 

But I have another problem, with this version of enb modloader does't work properly my mod vegetation. I have tried other versions and everything is fixed but the MMGE does not work correctly with other versions of d3d9

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Use exactly the timecyc of MMGE 3,any other will cause problems.

Was the version of the .exe rarely, I downgrade and now works.

 

But I have another problem, with this version of enb modloader does't work properly my mod vegetation. I have tried other versions and everything is fixed but the MMGE does not work correctly with other versions of d3d9

 

I resolve the problem, everything good. Sorry I'm a rookie

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Now, if I enable reflections, the shadows of vehicles looks wrong.

 

Are you using Shadow Settings Extender? If yes, delete it and enable enb shadows. SSE affects car lighting and so does MMGE afaik. Mixing those two mess it up.

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Marty McFly

That's why I specify a CLEAN installation in all my readme's. If just people followed them...

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  • 2 months later...

Wow! It sure is time to play SA again and get a taste of nostalgia with a totaly different look! 

I'm late, but still, great job Marty! 

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callmetrun

Sorry for my bad English
Im new to ENB and I have a laptop with a GTX 1050ti and i7 8750 but my GTA SA's FPS with MMGE is just avenrage 20, can somebody explain this for me please :(
 

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  • 4 weeks later...

How to set this ENB to Medium? Alright my computer is 10 Year ago.

My Spec:

Windows 10 64 bit.

CPU: Intel Core i3.

Graphic Card: NVIDIA GeForce 9500 GT.

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  • 2 years later...

Hello there, I am having a problem installing MMGE 3.0 on my GTA San Andreas.

 

I run Windows 10 and I followed the instructions. But still, when I try to launch the game, it does not launch at all. I get a loading cursor and then nothing happens.

Are there some settings I need to change in the properties or something?

 

Sincerely,

Robin

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  • 3 months later...
  • 4 months later...

Is there some how to use MMGE 3 water shader in MMGE 2 with editing enbeffectprepass.fx or something? & how?

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cachulo1234

Good morning to everybody. I have installed the MMGE 2 on My PC, All good, The only thing that happens is what, I know what has shadows in real time, especially in the character. My ENB doesn't have that, it just doesn't process it. Is it me, (my GPU) or the enb itself?

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