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Marty McFly

[ENB] MMGE

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Marty McFly

I explained this on various places....

 

enbeffectprepass.fx: Depth of Field shader

 

EnableDepthOfField: toggles enbeffectprepass.fx on and off

 

MMGE 3 enbeffectprepass.fx: No DoF, but lighting, skydome, clouds, water and so on.

 

-> EnableDepthOfField in MMGE 3 doesn't have to do anything with DoF. It basically enables and disables MMGE 3 because everything of MMGE 3 happens in that enbeffectprepass.fx file. No "DoF" -> no MMGE 3, basically.

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Inan-Ahammad

I explained this on various places....

 

enbeffectprepass.fx: Depth of Field shader

 

EnableDepthOfField: toggles enbeffectprepass.fx on and off

 

MMGE 3 enbeffectprepass.fx: No DoF, but lighting, skydome, clouds, water and so on.

 

-> EnableDepthOfField in MMGE 3 doesn't have to do anything with DoF. It basically enables and disables MMGE 3 because everything of MMGE 3 happens in that enbeffectprepass.fx file. No "DoF" -> no MMGE 3, basically.

Thanks bro!

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jrnaufal2

How about MMGE4 with enb 0.313?

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LennyH

I had around 35 to 45 FPS and after reinstalling my windows and everything, it's stuck around 19 to 29.

 

Clean Gta, Clean PC.

GTX 1050 Ti, Intel i7-7700K

 

Tried messing with Nvidia panel but no luck.

 

Also disabled the Xbox Gamebar and got like 2 to 3 fps boost only.

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MaTeeeS

I had around 35 to 45 FPS and after reinstalling my windows and everything, it's stuck around 19 to 29.

 

Clean Gta, Clean PC.

GTX 1050 Ti, Intel i7-7700K

 

Tried messing with Nvidia panel but no luck.

 

Also disabled the Xbox Gamebar and got like 2 to 3 fps boost only.

Look at your Nvidia settings.. This happened to me too, because i had monitor compatibility or something like that. If this didn't work, try reinstalling drivers :) Check also if you have frame limit enabled in your game

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LennyH

 

I had around 35 to 45 FPS and after reinstalling my windows and everything, it's stuck around 19 to 29.

 

Clean Gta, Clean PC.

GTX 1050 Ti, Intel i7-7700K

 

Tried messing with Nvidia panel but no luck.

 

Also disabled the Xbox Gamebar and got like 2 to 3 fps boost only.

Look at your Nvidia settings.. This happened to me too, because i had monitor compatibility or something like that. If this didn't work, try reinstalling drivers :) Check also if you have frame limit enabled in your game

 

I figured what caused it. I've set the game on 4K while it should've been on 1080p, now it's all golden.

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LennyH

I had to change my res a bit. Anyways... Now I have this weird issue where if an NPC or the player or any object for that matter moves, it creates a black looking trail.

It's visible here where Rdyer and Sweet and cycling

4IwDahI.jpg

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MaTeeeS

does that thing dissapear when you press Shift + F12 ??

Edited by MaTeeeS

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LennyH

does that thing dissapear when you press Shift + F12 ??

Yep it disappears, that's caused by the ENB.

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Marty McFly

SSAO bug from ENB, can't solve it with anything.

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Stellasin

@LennyH : You can disable SSAO in ENB and use ReShade SSAO in McFX.cfg or force through Nvidia Inspector

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LaDiDa

I'd go for MXAO if you're gonna do any AO at all (through Reshade) :p

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LennyH

I don't know if it's the right way but setting AOAmount and ILAmount to 0 under SSAO settings fixed it.

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Stellasin

Basically that's no AO at all

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MaTeeeS

I have question too. But its not about mmge 1 but about third release (3). Why my textures appear white when going to liberty city or some other interiors? And is this FPS realistic to these specs? I have 12-15 FPS On Nvidia GTX 960 4 GB with intel core i3 3220 + 12 GB RAM

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LaDiDa

MMGE 3 isn't finished and for screenshots only so fps is low on whatever machine you run it on. Bugs and glitches is what you should expect with unfinished projects.

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Stellasin

Lol he said MMGE 1 not 3

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LaDiDa

He said:

 

"But its not about mmge 1 but about third release (3)."

 

So that means MMGE 3 would it not?

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Stellasin

Oh haha didn't see that my bad. I just read MMGE 1 and skipped XD

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MaTeeeS

Could be possible to make fully rendered shadows in MMGE 4 like in gta sa:render?

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Marty McFly

No. This requires second camera from light perspective. I can only work with what's onscreen as well, so objects outside screen wouldn't cast shadows, even if I found a screen space solutions. Screen Space Shadows exist, but only to fill in some gaps that are left out by the shadow map. They can't setup large shadows. It's basically one directional SSAO.

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MysticBlast3r26

hey! how did you created the sky and water? can i get the sky only please? nice enbseries btw..

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Stellasin

Basically you'd get the sky if you install the mod right?

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MysticBlast3r26

I want other mods..but I want the sky separately.. I will not use any enb series..
I am re-texturing my game so it looks good without any enb

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SolidRage666

@MysticBlast3r26 or just donate 100$ or more to martymcfly on patreon

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Stellasin

I want other mods..but I want the sky separately.. I will not use any enb series..

I am re-texturing my game so it looks good without any enb

Sky in MMGE 3 is physically based which means the whole sky is generated by a shader. So I suggest take MMGE 2 or 1's timecycle

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MysticBlast3r26

does mmge 2's sky is same as mmge 3? i didnt tested it out yet

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Marty McFly

Nope. But I don't allow to reuse parts of any of my ENB mods in third party modifications.

Edited by Marty McFly

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Davve95

I think he meant to use it in game just. As he didn't want the other stuff in his game.

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