Popular Post Marty McFly 3,140 Posted September 6, 2014 Popular Post Share Posted September 6, 2014 (edited) What is it? Marty McFly's Graphics Enhancement (short MMGE) is to date the most advanced ENB for GTASA out there. I rewrote the complete postprocessing of the ENB system, with focus on quality, performance and efficiency. Features: gaussian bloom with self-generating offsets and weights, faster and better than default enb bloom beautiful enb lens fx with custom offsets extremely simple and fast, yet beautiful DOF shader from scratch simple logarithmic tonemapping low amount of code to improve fps elaborated and thoroughly developed timecyc for best colors no weird color tints minimal amount of code for better fps Changelog: 1.0 | 07.09.14: initial release 1.1 | 29.12.14: smaller sunsize which now scales with screen size so no oversized suns on small screens anymore. Lowered lensflare intensity to prevent clipping. Smaller waterclear256 texture for better performance with water onscreen (old 0.076 and prior enb DLL's had no performance issues with large textures but updated algorithm in 0.248 has) 1.2 | 30.12.14: fixed bug coming with 1.1 which resulted in weird coloring when using no DOF configs Download: GTAInside Video: Screenshots: Known issues: (all these issues are not MMGE's fault but are caused by newest ENB DLL) Partial incompatibility with Windows 8/8.1. Possible fix which works for 50% of users is using modloader: install ENB as usual and move d3d9.dll, enbseries.ini and enblocal.ini to GTASA\modloader\enb\ folder, the rest stays where it is. This doesn't work for everyone though Needs DirectX redistributable. If your game doesn't start, reinstall DX setup from GTASA disk or use this one. If "procedure entry not found" error appears, update your GeForce Experience to at least 2.1.2 or newer. Blackscreen ingame (although minimap and HUD visible). Stealer protection kicked in. You need to copy the "Copyright_by_MartyMcFly.png" file to your GTA folder, too. If that doesn't work: possible fix is deleting the gta_sa.set file (sets all graphical and control options to default) in GTA San Andreas User files (located in My Documents). User "ByteCode2014" suggests that it could be Threaded Optimization in Nvidia CP, disable it. Or better, set everything in Nvidia CP to "Use Application Settings" Not compatible to old cards which ran older ENB's fine. Stealer list:Shahzel Ahmed Khan (proof: , facebook page)No support for SA-MP, MTA and incompatible hardware such as Intel VGA, AMD 3000 and prior, these are not meant for graphical modding and modding in general. Edited June 20, 2015 by TJGM Nasif, Link2012, damiann69 and 47 others 50 Link to post Share on other sites
Neddo 118 Posted September 6, 2014 Share Posted September 6, 2014 This is so pretty. I need to get SA game again because of this! Link to post Share on other sites
Lowi 2,797 Posted September 7, 2014 Share Posted September 7, 2014 SA:MP is perfect working with this enb but water is dont working. Here is fix for this: http://www.gtaall.com/gta-san-andreas/mods/43640-samp-water-fix.html Link to post Share on other sites
Shin_Kisaragi7 5 Posted September 7, 2014 Share Posted September 7, 2014 (edited) Thanks Marty ! Edited September 7, 2014 by Shin_Kisaragi7 undertaker fan and henry_™ 2 Link to post Share on other sites
damiann69 69 Posted September 7, 2014 Share Posted September 7, 2014 (edited) Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file? Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me . One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future. And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are. Edited September 7, 2014 by damiann69 Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 Newest CLEO is not stable (at least for me) and I use scripts that somehow don't work with 4.3. I know of no file yet that needs 4.3, you can update of course. Link to post Share on other sites
HermeSSentinuS 11 Posted September 7, 2014 Share Posted September 7, 2014 this is awesome but everytime freeze my computer Link to post Share on other sites
Shin_Kisaragi7 5 Posted September 7, 2014 Share Posted September 7, 2014 Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file? Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me . One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future. And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are. Try to change the script format from .cs to .cs4/.cs3 it should work Link to post Share on other sites
damiann69 69 Posted September 7, 2014 Share Posted September 7, 2014 Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file? Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me . One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future. And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are. Try to change the script format from .cs to .cs4/.cs3 it should work It helped. BTW How to increase range (radius) of DOF? Link to post Share on other sites
Neddo 118 Posted September 7, 2014 Share Posted September 7, 2014 I find it funny how you posted SilentPatch as a must mod even though it's not even released Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 (edited) I find it funny how a good working beta build is available. Besides that, I don't want to update the readme all the time. Edited September 7, 2014 by Marty McFly Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 (edited) I get full black screen if I use the enbeffect.fx file. But without that it's nearly the same as I don't use enb at all. I have an amd hd6850. Any idea for modifing something? Edited September 7, 2014 by nyolc8 Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 Stealer protection kicked in. Use the whole ENB with every file, then it works. Tearing it apart results in various weird side effects like black screen for example. Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 (edited) Wat. I'm using all the files, and getting black screen. I tried to remove the files one-by-one and black screen only present if I have enbeffect.fx file there. edit: btw I think the new enb itself isn't compatible with my vgacard because with just the plain enb without any plugins makes many glitches, basically nothing is good, every effect is bugged somehow. Edited September 7, 2014 by nyolc8 Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 (edited) Show me a screen of your SA folder, please. Oh and which card do you have? Edited September 7, 2014 by Marty McFly Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 I have an ASUS AMD Radeon HD6850 1GB.Here's the folder (I know it's messy but every unused thing disabled with ".off" or "bak"): Link to post Share on other sites
price^G 0 Posted September 7, 2014 Share Posted September 7, 2014 Sorry, but I'm also having nyolc8's problem, and I was hoping if you could also help me My GTA starts normally (with or without MMGE) but the screen goes black in cutscenes and in gameplay. I have a GeForce GTX750 Ti. 1st Cutscene: Gameplay: Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 (edited) Impossible to say what's wrong. Did you try to install ENB 0.248 on a clean installation? Just put the CD in your computer and install it again. I always keep an untouched SA folder somewhere, this saved my life many times. OH wait a second. I had this when I reinstalled my Windows. The black screen is still there when ENB is toggled with Shift+F12? Edited September 7, 2014 by Marty McFly Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 I removed the effect.txt.ini file (it recreated it with just a technique=0 line) and now I got it working but obviously (because many settings gone) I think it's not perfect: http://imgur.com/a/T4sBM Link to post Share on other sites
price^G 0 Posted September 7, 2014 Share Posted September 7, 2014 I removed the effect.txt.ini file (it recreated it with just a technique=0 line) and now I got it working but obviously (because many settings gone) I think it's not perfect: http://imgur.com/a/T4sBM I also removed the effect.txt.ini file, but I still got black screen But the game runs fine without ENB enabled (Shift+F12) Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 (edited) Now I put back the file and it still works... lol? Now I have no idea why it works xd But it's waaay too dark for me. edit: I realised I didn't changed the timecyc, and now it's better with it, but still way too vivid and dark. Also a problem: the headlight texture isn't lights up for some reason. edit2: the light problem related to the reflection, because if I disable that, lights working fine. Also I think reflection isn't even working for me. Edited September 7, 2014 by nyolc8 Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 Headlight isn't showing up for me, too, I have no idea why. Isn't such a great deal IMO, it is ugly anyways when the texture is stuck in the car. Link to post Share on other sites
omegath 0 Posted September 7, 2014 Share Posted September 7, 2014 SA:MP is perfect working with this enb but water is dont working. Here is fix for this: http://www.gtaall.com/gta-san-andreas/mods/43640-samp-water-fix.html my game crashes when I try to alt+tab or ctrl+alt+del when i have that fix, does this also happen to you? Link to post Share on other sites
nyolc8 216 Posted September 7, 2014 Share Posted September 7, 2014 I just tried a stock 0.248 enb and headlight texture isn't working (and car reflection works only partly) with that too. So I think your mod is really nice especially at night time, I love those bokehs! I'm really sad for that headlight bug in the enb itself, it makes me use my old 0.75 enb graphics config But if this headlight bug gets fixed in enb, I'll sure use your enb config/plugins Link to post Share on other sites
Adamek 0 Posted September 7, 2014 Share Posted September 7, 2014 Whenever i tab out of the game, my hud dissapears and the cars also dissapear, it goes back to normal if i turn off the enb is there any fix for this? Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 (edited) Yes, don't alt-tab. Seriously, I have no idea why many of you have those weird problems, I play with ENB for 5 years now and never had the slightest problems. I must be doing something wrong. Edited September 7, 2014 by Marty McFly Link to post Share on other sites
Neddo 118 Posted September 7, 2014 Share Posted September 7, 2014 Do you use Project Oblivion? Link to post Share on other sites
Marty McFly 3,140 Posted September 7, 2014 Author Share Posted September 7, 2014 From time to time. Link to post Share on other sites
Neddo 118 Posted September 7, 2014 Share Posted September 7, 2014 What vegetation did you use when you took these pictures please? I really like it because it fits SA Link to post Share on other sites
Marty McFly 3,140 Posted September 8, 2014 Author Share Posted September 8, 2014 (edited) Screenshot #1 and #2: Project Oblivion 2010 HQ. Not the 1.1 one, it contains bugs and is just a mix of original mod and some new textures. Screenshot #3: dunno, I see no trees. Screenshot #4: BSOR American Dream. Edited September 8, 2014 by Marty McFly Link to post Share on other sites