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GTAO is decent, but smells corporate greed all over...


Tilemaxx
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Dont get this need to have gang wars in V, it was great for SA theme but not in this game, F dont want to be in a gang war, thast all.

The most similar you can find in V is T against The Lost, if you want a gang war take T to the bar in LS of the Lost and you can have your gang war....

Like Fuzzknuckles said gang wars are more apropriate for the OnLine game than in the story line.

Gang wars was great in SA, but dont needed in "V"SP at all

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Dont get this need to have gang wars in V, it was great for SA theme but not in this game, F dont want to be in a gang war, thast all.

 

The most similar you can find in V is T against The Lost, if you want a gang war take T to the bar in LS of the Lost and you can have your gang war....

 

Like Fuzzknuckles said gang wars are more apropriate for the OnLine game than in the story line.

 

Gang wars was great in SA, but dont needed in "V"SP at all

I don't get it.

What's the f*cking problem in doing gang wars or anything after completing the story?

Why deprive yourself from more activities to do?

You're willing to do mindless explorarion, driving around aimlessly, and just waste your time with no solid and interesting side tasks to perform, but you have issues with gang wars, vigilante missions, etc. that made the previous GTA's soo much fun?

This is utter foolishness, in my opinion.

It's a huge waste of opportunity, thus the single player is getting more character centric, and story focused with limited activities.

I won't support this idea of gaming, AT ALL!

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If you dont see that the protag dont want to be in gang war at all in the course of the main sotry, and then you add them not a complete travesty .... then we have to agreed to disagree in this topic

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Osho....dont get mad man/bro ... "Gang wars" are outdated for V theme

Like I said before, the only protag that can be involved in something like this is T against TL, maybe you get lucky in a future DLC only for T, but really dont necessary at all in the main story.

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@ rocopc

 

Gang-wars are just an example. They are absolutely relevant, but that's not the point, I'm trying to make.

Just read the part that mentioned below, and you'll understand:

Introducing activities/missions, "while outside of the story, any of them could be used solely for playing the trademark style GRAND THEFT AUTO" I repeat, "outside of the story", meaning once you finish the story. Once you finish the ending, then you are free from all the factors resulting in breaking the immersion, or whatever, while you're playing the role of M, T, and F during the story.

Some activities can be unlocked and reserved for things after the story. I mean, you're anyways, wasting your time after the campaign in doing everything that's out of context, then why not gang wars ( or anything -- just fill up the list )? You've finished the story and have complete freedom to enjoy the open world.

That's the problem with the HD games, as they limit the players with only those activities that fits the character, but for the most part, after completing the story, the gameworld feels empty without anymore interesting activities to do. By allowing the players a lot of stuff after they enjoy and complete the part they have to perform during the story, it would solve the issues of many available potential outside the story!!!

 

That's it!

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the case is "Outsideof the story" is clearly the OnLine character....... for that reason, me and I think (cant speak for him) Fuzz to tell you that is more apropiate for MP than SP

Im support any feature than can add fun to the game in general and for SP in particular, but if it is for the SP this fun have to be in line with the "sotry line" if not its a little out of place and less (to non) fun at least for me.

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@ rocopc

 

So, what if it's"out of place"?

Seriously, who cares?

I'm paying to have maxium fun out of the gameplay.

So, what's the problem in having more things to do in single-player?

Why people are not open-minded when it comes to supporting SP, rather favour MP?

 

Anyways, it's clear you and I, are completely opposite.

Enjoy and have a nice day.

Edited by Osho
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After months of research I concluded that all they care about is selling shark cards

Do you know anyone that has bought one? Bought one yourself? Played for long enough to find any reason to actually buy one?

 

Shark cards are not the problem with online, why does everyone keep on about them?

 

 

No, nah, nope.

 

Because it seems they're delaying Heists so they don't have good jobs with high payouts, so they can sell more of em.

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Osho, agree to diagree, not get mad!! at least dotn depend in our taste, its in R* hands, hope we get some good SP DLC features.

Boss 302 (great taste in cars i guess ;) ) you have a point in the case of R* delaying the heists, not sure if Shark card is related, right now you can play OnLine perfectly without buy any shark card, its not nesessary or mandatory at all so... but yes we are in an ethernal wait for the "Heists" but not sure if the Shark card are the main problem

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Geralt of Rivia

 

 

 

 

After months of research I concluded that all they care about is selling shark cards

Do you know anyone that has bought one? Bought one yourself? Played for long enough to find any reason to actually buy one?

 

Shark cards are not the problem with online, why does everyone keep on about them?

 

No, nah, nope.

 

Because it seems they're delaying Heists so they don't have good jobs with high payouts, so they can sell more of em.

On top of them just raising payouts for high - level jobs, delaying heists only hurts them.

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It's a huge waste of opportunity, thus the single player is getting more character centric, and story focused with limited activities.

I won't support this idea of gaming, AT ALL!

I agree, I mean take a look at this:

 

http://gtaforums.com/topic/724974-change-your-player-model-without-a-modded-console/page-27?do=findComment&comment=1066107445

 

They invested a lot of time into Player to NPC interactions to a point if you play as a Cop they help you instead of shoot at you (were they even aware of how well they made it?), far more advanced than changing player models in IV with the Simple Native Trainer, and none of it is utilized for the player. They made LCPDFR mod without even knowing it.

Then you have the James Bond car with gadgets limited only to the mission itself, or the heavy armor for the heist only.

 

The game has so much potential compared to past GTAs but R* refuse to do anything about it, just give out online updates. The game has a lot of stupid easy to fix issues they don't want to fix, example: make an option to disable hitmarkers or screenflashing, how hard is that? You're still making money from the game, and you will continue to for years to come.

 

Suggestions:

Make 5th character slot to be any ped you want or when you pick the 4th you pick between Online or Singleplayer peds selection so people don't have to use save file modifications.

Add the Heavy Armor to the wardrobe for all protagonists.

Enable James Bond gadgets outside of missions.

Edited by B Dawg
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Cutter De Blanc

I bought a Shark card once. One of them $200,000 dealies. I think it cost five bucks. A week later someone gifted me several hundred million dollars. I felt like I wasted five bucks.

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Gnocchi Flip Flops

I bought a Shark card once. One of them $200,000 dealies. I think it cost five bucks. A week later someone gifted me several hundred million dollars. I felt like I wasted five bucks.

 

LOL I'd never waste my money on cash cards.
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Dont get this need to have gang wars in V, it was great for SA theme but not in this game, F dont want to be in a gang war, thast all.

 

The most similar you can find in V is T against The Lost, if you want a gang war take T to the bar in LS of the Lost and you can have your gang war....

 

Like Fuzzknuckles said gang wars are more apropriate for the OnLine game than in the story line.

 

Gang wars was great in SA, but dont needed in "V"SP at all

I don't get it.

What's the f*cking problem in doing gang wars or anything after completing the story?

 

 

Because gang wars don't take place anymore in real-life Los Angeles. Gang wars was a 90's theme, but it was poorly implemented in SA.

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Cutter De Blanc

Yeah, god forbid we should have something interesting to do, since it's not happening in the real world anymore. What is this, a video game or something?

 

I think at the end of the day, fun is most important.

 

People are arguing like this was all part of Rockstar's careful attention to detail, and that's why that sh*t isn't in the game. Maybe it's more like they just weren't able to do everything they wanted to do.

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S1N0D3UTSCHT3K

Osho....dont get mad man/bro ... "Gang wars" are outdated for V theme

 

Like I said before, the only protag that can be involved in something like this is T against TL, maybe you get lucky in a future DLC only for T, but really dont necessary at all in the main story.

 

T can be involved with it against almost every gang in GTA...

 

But it's more of a drug war then a gang war lol

 

I don't think when people say 'Gang War' they mean it has to be gangs vs gangs... but just any system SIMILAR to the SA gang war territory system

 

so it could be T with maybe Chef, Wade, and Ron spawning... some hick foot soldiers maybe

 

and the 'Territory' is for selling meth in or smuggling guns from... or maybe it's for supply routes, whatever

 

just any sort of War/Territory system

 

 

but i agree it makes 0 sense for M and F they're pretty lazy and uninspired

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Besides cash cards, I don't really see any corporate greed.

 

 

I mean, they already made $3 Billion & constantly releasing free updates for both MP/SP, and I doubt many people actually bought cash cards

 

 

And they really haven't forced SP fans to do anything, since you can still do whatever in SP, just like in every GTA.

That's what I don't get. I hate the idea of cash cards too, but why do people b*tch about them so much? Those who bought them only have themselves to blame for buying them.

 

But it was also their choice to buy them too, can't forget about that

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Dan Houser;

a_fat_evil_greedy_money_loving_man__xlar

Sam Houser;

greed.jpg

Edited by LordZekrom
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Officer Ronson

The problem is Dan Houser looks like your 40 year old pedophile uncle while Sam looks like a skinnier notch.

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Geralt of Rivia

You don't spend 4 years and $250 million on a game for a cash grab. People need to realize this.

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What's the point in reminding us how great they are to blow such a huge budget on GTA V?

Just because they sold a $250 million worth of GTA V, doesn't mean we should ignore some of the important disappointments in the single-player expectations, which sadly works in favor of ( GTA:O ) while undermining the SP.

I love GTA games as much as any other out there, but ONLINE proves to be a huge game itself, on many levels, and the increasing focus might end up killing ( gradually ) a lot of [ insert your favorite SP feature/content of any GTA game ] things that the single-players' always longed-for since every new GTA release, to see new and a lot of interesting things to enjoy.

But, Rockstar have made ONLINE more than just a multi-player bonus for their single-player game. They'll have to literally create a lot of things, one can do and enjoy in SP but what's the incentive of going MP, from the long term business perspective?

A lot! The improvements they will have to offer for MP over SP!

- Content creator

- FREE DLC content

- Lots of jobs/missions

- Et Cetra ... are just very few of the things, I could tell right off the bat from the massive list in future, and other efforts that would go in making it extremely different and fun experience.

Something, they could have easily, quite easily, incorporated a lot of ideas, as possible, for the single-player game too.

So, it's not about cash grab, as it's not that relevant to the SP part of the game, as much are the concerns regarding about the lack of activities or content were missing from the single-player portion of the game.

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What's the point in reminding us how great they are to blow such a huge budget on GTA V?

Just because they sold a $250 million worth of GTA V, doesn't mean we should ignore some of the important disappointments in the single-player expectations, which sadly works in favor of ( GTA:O ) while undermining the SP.

I love GTA games as much as any other out there, but ONLINE proves to be a huge game itself, on many levels, and the increasing focus might end up killing ( gradually ) a lot of [ insert your favorite SP feature/content of any GTA game ] things that the single-players' always longed-for since every new GTA release, to see new and a lot of interesting things to enjoy.

But, Rockstar have made ONLINE more than just a multi-player bonus for their single-player game. They'll have to literally create a lot of things, one can do and enjoy in SP but what's the incentive of going MP, from the long term business perspective?

A lot! The improvements they will have to offer for MP over SP!

- Content creator

- FREE DLC content

- Lots of jobs/missions

- Et Cetra ... are just very few of the things, I could tell right off the bat from the massive list in future, and other efforts that would go in making it extremely different and fun experience.

Something, they could have easily, quite easily, incorporated a lot of ideas, as possible, for the single-player game too.

So, it's not about cash grab, as it's not that relevant to the SP part of the game, as much are the concerns regarding about the lack of activities or content were missing from the single-player portion of the game.

ok lets go over the list of things online has the sp dosen't

1. gang attacks (wouldn't make sense in sp)

2. arm wrestling

3. content creator (just go play online by yourself and theirs almost no diffrence)

4. more jobs and missions (missions, are incredibly basic, boring or hard without friends reminds me a lot of gta 3 missions)

5. safehouses (i never really cared for these but they can come back in sp)

im not going to mention the free dlc because it goes to SP. no offence but your overreacting a bit to much theirs not much stuff as listed that's on online that's not in singleplayer even so about half the stuff i mentioned would work better online.

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I can see what ya'll are saying. But, these days things have changed. More people play the Multiplayer with friends and headsets. I play Gta 5, Battlefield, and Call of Duty. And I really never play the Single Player mode. I play Multiplayer the most. Now from time to time I will play SP in gta 5. But other than that I look at games for the multiplayer modes. And on the shark cards. I thought it was a super idea. Better to have Millions in the bank then 10,000 dollars lol. Now once I had 900 million in the bank when someone gave me it that was awesome to spend. But Rockstar then took it away. Was I mad? Nah. Did some more glitches with friends, got some more money when i was tired of gliching bought some shark cards no big deal. You can choose to buy them if you want to. Rockstar is not telling you to buy them. You want more stuff quick? Gotta Pay To Play hahaha.


 

What's the point in reminding us how great they are to blow such a huge budget on GTA V?
Just because they sold a $250 million worth of GTA V, doesn't mean we should ignore some of the important disappointments in the single-player expectations, which sadly works in favor of ( GTA:O ) while undermining the SP.
I love GTA games as much as any other out there, but ONLINE proves to be a huge game itself, on many levels, and the increasing focus might end up killing ( gradually ) a lot of [ insert your favorite SP feature/content of any GTA game ] things that the single-players' always longed-for since every new GTA release, to see new and a lot of interesting things to enjoy.
But, Rockstar have made ONLINE more than just a multi-player bonus for their single-player game. They'll have to literally create a lot of things, one can do and enjoy in SP but what's the incentive of going MP, from the long term business perspective?
A lot! The improvements they will have to offer for MP over SP!
- Content creator
- FREE DLC content
- Lots of jobs/missions
- Et Cetra ... are just very few of the things, I could tell right off the bat from the massive list in future, and other efforts that would go in making it extremely different and fun experience.
Something, they could have easily, quite easily, incorporated a lot of ideas, as possible, for the single-player game too.
So, it's not about cash grab, as it's not that relevant to the SP part of the game, as much are the concerns regarding about the lack of activities or content were missing from the single-player portion of the game.

ok lets go over the list of things online has the sp dosen't

1. gang attacks (wouldn't make sense in sp)

2. arm wrestling

3. content creator (just go play online by yourself and theirs almost no diffrence)

4. more jobs and missions (missions, are incredibly basic, boring or hard without friends reminds me a lot of gta 3 missions)

5. safehouses (i never really cared for these but they can come back in sp)

im not going to mention the free dlc because it goes to SP. no offence but your overreacting a bit to much theirs not much stuff as listed that's on online that's not in singleplayer even so about half the stuff i mentioned would work better online.

 

EXACTLY!!!!!!!!! I agree.

Edited by TwistedGamer
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@ iam2fresh

 

You need to read my response again, as nowhere I requested everything for the SP that ONLINE has. But, simply pointing out about never before has the single-player game been structured for less amount of things to do, and other day one restrictions like closed interiors, and with not a lot we are experiencing different or new over the past games, so it's a bit "been here, seen that" feeling, for the most part, compared to the beginning of few obvious listed stuff ( even you repeated ) goes to the Online, as opposed to long time fan expectations to see them with improvements for SP.

I know, it's much awaited launch of story mode DLC are in the works too.

But, that's not the thing here, as much we see what they could do with the online.

Just like your opinion is right about not losing a good single player experience, then even I'm not wrong in saying that this game could have had a lot of interesting things beyond what they planned, and more.

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oRNoKrazK1ipz

 

 

What's the point in reminding us how great they are to blow such a huge budget on GTA V?

Just because they sold a $250 million worth of GTA V, doesn't mean we should ignore some of the important disappointments in the single-player expectations, which sadly works in favor of ( GTA:O ) while undermining the SP.

I love GTA games as much as any other out there, but ONLINE proves to be a huge game itself, on many levels, and the increasing focus might end up killing ( gradually ) a lot of [ insert your favorite SP feature/content of any GTA game ] things that the single-players' always longed-for since every new GTA release, to see new and a lot of interesting things to enjoy.

But, Rockstar have made ONLINE more than just a multi-player bonus for their single-player game. They'll have to literally create a lot of things, one can do and enjoy in SP but what's the incentive of going MP, from the long term business perspective?

A lot! The improvements they will have to offer for MP over SP!

- Content creator

- FREE DLC content

- Lots of jobs/missions

- Et Cetra ... are just very few of the things, I could tell right off the bat from the massive list in future, and other efforts that would go in making it extremely different and fun experience.

Something, they could have easily, quite easily, incorporated a lot of ideas, as possible, for the single-player game too.

So, it's not about cash grab, as it's not that relevant to the SP part of the game, as much are the concerns regarding about the lack of activities or content were missing from the single-player portion of the game.

ok lets go over the list of things online has the sp dosen't

1. gang attacks (wouldn't make sense in sp)

2. arm wrestling

3. content creator (just go play online by yourself and theirs almost no diffrence)

4. more jobs and missions (missions, are incredibly basic, boring or hard without friends reminds me a lot of gta 3 missions)

5. safehouses (i never really cared for these but they can come back in sp)

im not going to mention the free dlc because it goes to SP. no offence but your overreacting a bit to much theirs not much stuff as listed that's on online that's not in singleplayer even so about half the stuff i mentioned would work better onlineiam2fresh

 

The whole Contacts Sysrem work different from SP to Online...

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I prefer GTA IVs online just pick up and play no strings attached , free roam was the sh*t

 

I agree

Some sort of mode should be implemented in GTAO that is based off of GTA IVs MP

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Official General

 

 

Dont get this need to have gang wars in V, it was great for SA theme but not in this game, F dont want to be in a gang war, thast all.

The most similar you can find in V is T against The Lost, if you want a gang war take T to the bar in LS of the Lost and you can have your gang war....

Like Fuzzknuckles said gang wars are more apropriate for the OnLine game than in the story line.

Gang wars was great in SA, but dont needed in "V"SP at all

 

I don't get it.

What's the f*cking problem in doing gang wars or anything after completing the story?

 

Because gang wars don't take place anymore in real-life Los Angeles. Gang wars was a 90's theme, but it was poorly implemented in SA.

@ Tilemaxx

 

Stop talking sh*t. Who ever told you that gang wars don't happen in real life LA no more ? Gang wars still happen in real life LA, sometimes they are ongoing for quite a long time. It's just not as highly publicised or sensationalised as it was before. And these days it's more contained and controlled, but it still goes on. As long as there is a lucrative drug market and guns in LA or any big American city, there will be always be gangs and they will have wars. They don't just suddenly stop all the sh*t they do and say, "hey let's relax and chill for a bit, lets stop fighting". No, it does not work like that. Don't be so silly.

 

Gang wars still go on.

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theworldfamous

Whoa...heated debate. Maybe the complainers should realise that you don't pay for rockstar for "maximum fun". You pay for a disc (or two) with GTA V. GTA V is whatever the hell rockstar games decides what it is. Maybe it's just a drawing of a giant middle finger. Then it's up to you to decide whether you think it's worth 60 dollars or euros or whatever.

 

Gang wars doesn't fit with the story. Just because frank is black and from a low income neighbourhood doest mean his main ambition is to be a hoofdlum.

 

Like it or not, gta has an open world bit its very much a story driven game. Its always been like that. The story decides the features. I like that. Saints row works the other way around. They'll throw in everything and the kitchen sink, but for me its an unfocused mess to play. The game never becomes more than the sum of it's features. GTA V ( for me) is more than the sum of its features pretty much all the time. More is not always better.

 

Apart from that..yeah sure there's stuff they could do to improve it. I would like vigilante missions back and I would love to do more with the cab company you can buy. Drug trade would be another great minigame. But I don't miss anything and I definitely don't have that weird sense of entitlement some people have here.

 

If you don't agree with rockstar's design decisions on this game...well then that's just a bitch, isn't it? Better luck next time! Because something tells me you'll buy GTA 6 or whatever comes next. See how this works for rockstar designers? Why work on the things that'll make you (already convinced customer) a bit happier, or try to draw in new audience maybe? Will you buy the game twice? No... That settles it then...did someone say yoga?

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Official General

Just because frank is black and from a low income neighbourhood doest mean his main ambition is to be a hoodlum

Yeah sure. Franklin's ambition is to become a 9 to 5 office worker and a law-abiding citizen that does ironing and gardening in his spare time. No real need to call this game GTA then right ? Better off calling it The Sims.

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FriendlyFireOFF

R* always enjoyed parodying greed and capitalism and yet that is what they have become.

 

I hope they will one day allow you to filter freemode like IV (friendlyfire/police on/off) and be able to enter a freemode where there is no need for rank and you can pick up whatever weapons you want spread around the map.........

 

But recently it hit me and it hit me hard that R* don't want you to spend your time in freemode hence the pathetic 'passive mode' .....they want you to do jobs which you even have to 'pay' to get into and release more and more expensive items to buy. I often wonder what I am ranking, earning up for? I just want to have random experiences in the world R* created like in IV's.

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