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Which payout system would you prefer?


Arrows to Athens
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Arrows to Athens

-Fixed payouts based on Difficulty (Easy,Normal,Hard) and complexity of mission only but with improved payouts. E.g Judging the Jury= $19500 4250RP, Diamonds are for trevor= $16500 4000RP, RR= $12000 2500RP, Coveted= $19000 2500RP, American Exports= $23000 3500RP, Method in the madness= $17500 5000RP, Hit em' up= $15000 5000RP etc....

 

-Fluctuating payouts based on Difficulty (Easy,Normal,Hard), complexity of mission, amount of players and time spent on mission.

 

Personally I would prefer the first payout system. I don't want to intentionally kill time just to get a full payout. Sometimes we need to go solo.

Edited by Fearx--
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Duality Scarlet

I prefer the new payout system over the previous one, that was a good move by R*.. But yeah, it could use some little tweaks.

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I like the way it is. I find that I enjoy getting payed more when something doesn't run smoothly or go as planned.

Edited by Cripto136

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Arrows to Athens

The new system is far better, there are some cool missions that have been forgotten about

If you read my OP carefully you will see that fixed payouts would include higher payouts for longer missions.

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Old system for sure. But R* will never go back so a tweak that would work is cut the timer in half. That would never happen either because of............CASH CARDS!!!!!!!!

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The current one sh*ts on the old one in all forms possible. Another thing that I love in this update.

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I prefer the way it is now. I think it's fun not knowing what the payout is going to be. Usually, I have no idea I spent 10 minutes in a mission, then bam, $17k. Idk I guess I like surprises.

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Arrows to Athens

The current one sh*ts on the old one in all forms possible. Another thing that I love in this update.

The old one sh*ts on the new one. The old one will contain improved payouts for longer missions and more harder missions but the payout will be fixed so you can solo it and compete it as fast you can with strategy and with teamwork if needed. This way payouts don't keep changing. People still play RR atm. All they do is drive around for several minutes and then deliver the doc and get the same payout as you will get in another long mission. What bullsh*t is that?

 

I understand it will bring more diversity to missions but RR is still played by a lot of people regardless. But if they kept the old one and improved the payouts for longer missions (take a look at the payouts specified in OP for each mission) then it will be much better. I would be rank 500 by now if payouts were not touched at all.

Edited by Fearx--
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The new system, but with an additional reward increase, payouts still seem a bit low overall.

 

I like being able to be methodical in missions, without feeling penalized for not taking the easy way out with a buzzard or something.

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Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

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LightningLord

Old payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

 

New payouts consist of people playing different missions. (For the most part) plus it makes low level missions worth playing.

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xoC18H21NO3xo

I prefer the old system but tweaked so that certain missions that obviously take longer and more like No Hay Bronca would get higher payouts as well. They really did not need to go all out and switch everything up, there were a handful of missions that had ridiculously low payouts. I use missions like CCOIII to record footage because they allow you to choose the time of day and weather, well I just did a 20 minute CCOIII and I received a little over $18,000.

 

Also, I'm not seeing any reason to do missions with other players. Every time I do a mission with other players the payout is considerably lower than if I had done it solo. It's like a catch 22 and I feel like they better confirm this rumored zombie dlc, because I'm not shelling out the cash for a new console and game if they don't. 'Cause I want it now! :D

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Arrows to Athens

Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you loathe big rewards for less work?

Edited by Fearx--
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egomaniac247

 

 

The current one sh*ts on the old one in all forms possible. Another thing that I love in this update.

The old one sh*ts on the new one. The old one will contain improved payouts for longer missions and more harder missions but the payout will be fixed so you can solo it and compete it as fast you can with strategy and with teamwork if needed. This way payouts don't keep changing. People still play RR atm. All they do is drive around for several minutes and then deliver the doc and get the same payout as you will get in another long mission. What bullsh*t is that?

 

I understand it will bring more diversity to missions but RR is still played by a lot of people regardless. But if they kept the old one and improved the payouts for longer missions (take a look at the payouts specified in OP for each mission) then it will be much better. I would be rank 500 by now if payouts were not touched at all.

Sounds like you already know the answer you were hoping to get by posting this but aren't getting the response you wanted.

 

I like the current system.

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Arrows to Athens

 

 

The current one sh*ts on the old one in all forms possible. Another thing that I love in this update.

The old one sh*ts on the new one. The old one will contain improved payouts for longer missions and more harder missions but the payout will be fixed so you can solo it and compete it as fast you can with strategy and with teamwork if needed. This way payouts don't keep changing. People still play RR atm. All they do is drive around for several minutes and then deliver the doc and get the same payout as you will get in another long mission. What bullsh*t is that?

 

I understand it will bring more diversity to missions but RR is still played by a lot of people regardless. But if they kept the old one and improved the payouts for longer missions (take a look at the payouts specified in OP for each mission) then it will be much better. I would be rank 500 by now if payouts were not touched at all.

Sounds like you already know the answer you were hoping to get by posting this but aren't getting the response you wanted.

 

I like the current system.

 

I wanted to see how many people prefer the new one over the old system but tweaked. I'm also stating my opinion and why it is my opinion, That's all.

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Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you don't loathe big rewards for less work?

 

 

No because I'm putting in MORE work now. I'm killing every enemy, sometimes with weaker weapons to challenge myself and extend the time it takes to complete the mission, dude.

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Arrows to Athens

 

 

Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you don't loathe big rewards for less work?

 

 

No because I'm putting in MORE work now. I'm killing every enemy, sometimes with weaker weapons to challenge myself and extend the time it takes to complete the mission, dude.

 

That doesn't apply to everyone. I will always take the easy route in GTA Online but it doesn't have to be that way. I'm just saying that they should of kept the old system but tweaked. Judging the Jury for example should payout $19000-$20000 and 4000RP for what it is. It takes long and it's quite hard even with a buzzard.

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Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you don't loathe big rewards for less work?

 

 

No because I'm putting in MORE work now. I'm killing every enemy, sometimes with weaker weapons to challenge myself and extend the time it takes to complete the mission, dude.

 

That doesn't apply to everyone. I will always take the easy route in GTA Online but it doesn't have to be that way. I'm just saying that they should of kept the old system but tweaked. Judging the Jury for example should payout $19000-$20000 and 4000RP for what it is. It takes long and it's quite hard even with a buzzard.

 

As you've stated yourself, your opinion does not apply to everyone else.

 

Also "judging the Jury" hard with a buzzard? That's utter nonsense.

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Err, OP, I think you misunderstood me....

 

What I was saying is, the current payout is far better than the old system, but it does need some tweaking here and there. I'll show you something:

During the Old Payout, the missions that players used to play are:

  1. RoofCock Dumble
  2. Cocketed
  3. Potshot (Still haven't got a nice slang)
  4. CCO3
  5. Rinse/Repeat.

Thanks to the New Payout, people actually start playing different missions:

  1. The Los Santos connection
  2. Diamonds Are For Trevor
  3. A Boat In The Bay
  4. Four Trailers.
  5. etc.

Variety had finally returned to this game after this very update. Of course the new system is far from perfect, but is also far better than the old, sh*tty payout system. Really? 20 minutes playing The LS Connection for what, 15k without the crates?

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Old payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

 

New payouts consist of people playing:

 

- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
-Something Different
- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
- Rooftop Rumble
At least that is the random invites I see.
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LightningLord

 

 

Old payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

 

New payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

-Something Different

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

At least that is the random invites I see.

Lies.

IcOqQpq.gif

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Arrows to Athens

Err, OP, I think you misunderstood me....

 

What I was saying is, the current payout is far better than the old system, but it does need some tweaking here and there. I'll show you something:

During the Old Payout, the missions that players used to play are:

  1. RoofCock Dumble
  2. Cocketed
  3. Potshot (Still haven't got a nice slang)
  4. CCO3
  5. Rinse/Repeat.

Thanks to the New Payout, people actually start playing different missions:

  1. The Los Santos connection
  2. Diamonds Are For Trevor
  3. A Boat In The Bay
  4. Four Trailers.
  5. etc.

Variety had finally returned to this game after this very update. Of course the new system is far from perfect, but is also far better than the old, sh*tty payout system. Really? 20 minutes playing The LS Connection for what, 15k without the crates?

Old system but tweaked will bring more variety to missions. RR should be a fixed payout of $12000 and 2000RP.

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Quinn_flower

I prefer the old why? Because now people bs around the mission. If I'm in grind mode I want to do the mission in and out. Not spend 30 min watching two idiots fly around in bestra's.

 

Sorry I sound. Like a b*tch but it's true.

 

And still people pay rr so what ever r* planned backfired to make rr less popular.

 

I don't have all day to bs around in missions. My time is valuable for this nonsense.

Edited by Quinn_flower
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Old payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

 

New payouts consist of people playing:

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

-Something Different

 

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

- Rooftop Rumble

 

At least that is the random invites I see.

I haven't played RR since the update. I have seen several invites to it, but far more random missions are being played now. I guess it's different for everyone though.

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Arrows to Athens

 

 

 

 

Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you don't loathe big rewards for less work?

 

 

No because I'm putting in MORE work now. I'm killing every enemy, sometimes with weaker weapons to challenge myself and extend the time it takes to complete the mission, dude.

 

That doesn't apply to everyone. I will always take the easy route in GTA Online but it doesn't have to be that way. I'm just saying that they should of kept the old system but tweaked. Judging the Jury for example should payout $19000-$20000 and 4000RP for what it is. It takes long and it's quite hard even with a buzzard.

 

As you've stated yourself, your opinion does not apply to everyone else.

 

Also "judging the Jury" hard with a buzzard? That's utter nonsense.

 

On some Jurors you can't lock on. Good luck with trying to kill the guy under the construction site, the unlockable guy inside the store with cops inside and outside, the unlockable guy at the back of the house with cops surrounding the area and the unlockable guy at the docks who runs like Usain Bolt.

Edited by Fearx--
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egomaniac247

Ive seen a HUGE increase in the # of non-rooftop mission invites. Heck ive been spamming the heck out of the random contact mission option with great results of a variety of missions.

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The new system is far better, there are some cool missions that have been forgotten about

If you read my OP carefully you will see that fixed payouts would include higher payouts for longer missions.

Yeah but grinding the same mission over and over is sh*t

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Time-based payouts are awesome because it encourages people to slow down, and not blast through missions with shortcuts, explosives, and buzzards.

So you don't loathe big rewards for less work?

 

 

No because I'm putting in MORE work now. I'm killing every enemy, sometimes with weaker weapons to challenge myself and extend the time it takes to complete the mission, dude.

 

That doesn't apply to everyone. I will always take the easy route in GTA Online but it doesn't have to be that way. I'm just saying that they should of kept the old system but tweaked. Judging the Jury for example should payout $19000-$20000 and 4000RP for what it is. It takes long and it's quite hard even with a buzzard.

 

As you've stated yourself, your opinion does not apply to everyone else.

 

Also "judging the Jury" hard with a buzzard? That's utter nonsense.

 

On some Jurors you can't lock on. Good luck with trying to kill the guy under the constriction site and the unlockable guy inside the store with cops outside and inside.

 

That's kind of why you character has feet.

zdj9bqf.png

NV75rfv.png

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Arrows to Athens

 

 

The new system is far better, there are some cool missions that have been forgotten about

If you read my OP carefully you will see that fixed payouts would include higher payouts for longer missions.

Yeah but grinding the same mission over and over is sh*t

 

You can still grind with the current system. $10000 in 3-4 minutes for RR. I don;t think you would grind Judging the Jury, American Exports, Dry Docking or stocks and scares for that matter.

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