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[PS3] The Rocky Descent


levi447
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I had almost given up on the idea of this one as the prop limit is really getting to me as I know it does to others here on deathmatches like this one here, I kept feeling as if I had to go back and delete some of the initial idea just to make it fit into the 50 prop limit, but finally got around to putting the finishing touches to it even with the prop limit in place. But at last I finally finished it and published it earlier today and had about a good 5 or 6 goes at it all with different people in different lobbies, as any creation never plays the same with random players compared to friends. So here it is "The Rocky Descent" is complete as far as I'm concerned and am quite pleased how it turned out. As usual Team 2 jumps into a plane this time and flys upwards towards MT. Chiliad and within about half a mile or less then parachute jumps down to Team 1's Base to where the action ensues literally on the side of MT Chiliad. This TDM as most of mine have been lately, is a tight knit CQC type of deathmatch with 3 levels for even more intense pistol and submachine gun fights. Depending on how others feel and like the TDM or not, I may make one similar to it in the same scenario but a little different approach. But that depends on how others feel about it, as usual try it out and if you do let me know what you all think of it, complements or constructive critisism welcome, thanks.

 

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http://socialclub.rockstargames.com/games/gtav/jobs/job/NTPgELZE2ESCpmS4JcUigQ?platformId=2

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  • 2 weeks later...
  • 2 weeks later...

Just got finished editing Team 2's Start points earlier so instead of Team 2 starting on the ground, they spawn freefalling a ways up above the base in the air already with a parachute ready to deploy regardless of having one prior to starting the match as players didn't care for using a plane as the way to get to Team 1 so now I made it easier, faster, and a better aproach to this.

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