Sliderv2 Posted August 28, 2014 Share Posted August 28, 2014 (edited) Hello, what's the best way to accurately merge map objects, or way to merge it non manualy? Because I hate blank "stripes" in map like on this picture: Edited August 28, 2014 by Sliderv2 Link to comment Share on other sites More sharing options...
Kalvin Posted August 28, 2014 Share Posted August 28, 2014 I'm not sure what you're using, but in 3ds max I usually use the Snap tool, or get the coordinates of the object using MEd or some other map tool, then copy/paste them. Frank.s 1 Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
Sliderv2 Posted August 28, 2014 Author Share Posted August 28, 2014 (edited) Ok, thank you so much. And I using Zmodeler 1.07. Edited August 28, 2014 by Sliderv2 Link to comment Share on other sites More sharing options...
X-Seti Posted August 30, 2014 Share Posted August 30, 2014 You could fix that if you had a vertex snap tool? I do not have much experience with Zmodeller because there is nothing like map-ip . Link to comment Share on other sites More sharing options...
Minde95s Posted August 30, 2014 Share Posted August 30, 2014 (edited) @Sliderv2 You doing GTA Sa map port for Mafia? Because I saw you doing this on your Youtube Channel. And those models in the screenshot used from desert where your project is now Edited August 30, 2014 by Minde95s Link to comment Share on other sites More sharing options...
Sliderv2 Posted September 9, 2014 Author Share Posted September 9, 2014 Yes. Link to comment Share on other sites More sharing options...
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